- add initial version of line stipple renderer
- 'vbo' moved to 'Layers'
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@@ -14,6 +14,8 @@
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*/
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package org.oscim.renderer.layer;
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import java.nio.ShortBuffer;
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import org.oscim.core.Tile;
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import org.oscim.renderer.GLRenderer;
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import org.oscim.theme.renderinstruction.Line;
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@@ -26,7 +28,6 @@ import android.graphics.Paint.Cap;
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* @author Hannes Janetzek
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*/
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public final class LineLayer extends Layer {
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private static final float COORD_SCALE = GLRenderer.COORD_MULTIPLIER;
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// scale factor mapping extrusion vector to short values
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public static final float DIR_SCALE = 2048;
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@@ -42,7 +43,7 @@ public final class LineLayer extends Layer {
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public boolean roundCap;
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LineLayer(int layer) {
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this.layer = layer;
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this.level = layer;
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this.type = Layer.LINE;
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}
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@@ -312,11 +313,13 @@ public final class LineLayer extends Layer {
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vx *= -1;
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vy *= -1;
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int end = pos + length;
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for (;;) {
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if (ipos < pos + length) {
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if (ipos < end) {
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nextX = points[ipos++];
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nextY = points[ipos++];
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} else if (closed && ipos < pos + length + 2) {
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} else if (closed && ipos < end + 2) {
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// add startpoint == endpoint
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nextX = points[pos];
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nextY = points[pos + 1];
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@@ -543,4 +546,8 @@ public final class LineLayer extends Layer {
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@Override
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protected void clear() {
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}
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@Override
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protected void compile(ShortBuffer sbuf) {
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}
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}
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