refactor: utils.GlUtils -> renderer.GLUtils, utils.Matrix4 -> renderer.GLMatrix
- init 'GL' handle of rendering classes in MapRenderer.onSurfaceCreated, at this point handle is safe to use, i.e. GL context is available - all LayerRenderer share one static 'GL' field now
This commit is contained in:
@@ -15,19 +15,14 @@
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
|
||||
package org.oscim.utils;
|
||||
package org.oscim.renderer;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import org.oscim.backend.GL20;
|
||||
import org.oscim.backend.GLAdapter;
|
||||
|
||||
|
||||
public class Matrix4 {
|
||||
|
||||
private static GL20 GL = GLAdapter.get();
|
||||
public class GLMatrix {
|
||||
|
||||
public static final int M00 = 0;// 0;
|
||||
public static final int M01 = 4;// 1;
|
||||
@@ -96,7 +91,7 @@ public class Matrix4 {
|
||||
*
|
||||
* @param mat Matrix to copy
|
||||
*/
|
||||
public void copy(Matrix4 m) {
|
||||
public void copy(GLMatrix m) {
|
||||
if (m == null || m.val.length != 16)
|
||||
throw new IllegalArgumentException(INVALID_INPUT);
|
||||
|
||||
@@ -130,7 +125,7 @@ public class Matrix4 {
|
||||
*
|
||||
* @param rhs right hand side
|
||||
*/
|
||||
public void multiplyRhs(Matrix4 rhs) {
|
||||
public void multiplyRhs(GLMatrix rhs) {
|
||||
matrix4_mul(val, rhs.val);
|
||||
}
|
||||
|
||||
@@ -139,7 +134,7 @@ public class Matrix4 {
|
||||
*
|
||||
* @param lhs right hand side
|
||||
*/
|
||||
public void multiplyLhs(Matrix4 lhs) {
|
||||
public void multiplyLhs(GLMatrix lhs) {
|
||||
System.arraycopy(lhs.val, 0, tmp, 0, 16);
|
||||
matrix4_mul(tmp, val);
|
||||
System.arraycopy(tmp, 0, val, 0, 16);
|
||||
@@ -156,7 +151,7 @@ public class Matrix4 {
|
||||
* @param lhs left hand side
|
||||
* @param rhs right hand side
|
||||
*/
|
||||
public void multiplyMM(Matrix4 lhs, Matrix4 rhs) {
|
||||
public void multiplyMM(GLMatrix lhs, GLMatrix rhs) {
|
||||
System.arraycopy(lhs.val, 0, tmp, 0, 16);
|
||||
matrix4_mul(tmp, rhs.val);
|
||||
System.arraycopy(tmp, 0, val, 0, 16);
|
||||
@@ -167,7 +162,7 @@ public class Matrix4 {
|
||||
*
|
||||
* @param mat to transpose
|
||||
*/
|
||||
public void transposeM(Matrix4 mat) {
|
||||
public void transposeM(GLMatrix mat) {
|
||||
val[M00] = mat.val[M00];
|
||||
val[M01] = mat.val[M10];
|
||||
val[M02] = mat.val[M20];
|
||||
@@ -251,8 +246,7 @@ public class Matrix4 {
|
||||
buffer.clear();
|
||||
buffer.put(val, 0, 16);
|
||||
buffer.position(0);
|
||||
GL = GLAdapter.get();
|
||||
GL.glUniformMatrix4fv(location, 1, false, buffer);
|
||||
MapRenderer.GL.glUniformMatrix4fv(location, 1, false, buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
Reference in New Issue
Block a user