update README

This commit is contained in:
Hannes Janetzek 2014-01-17 14:30:18 +01:00
parent 6f14569da4
commit 828c6d9212

View File

@ -12,16 +12,22 @@ http://www.opensciencemap.org
- bitmap: any quadtree-scheme tiles as texture - bitmap: any quadtree-scheme tiles as texture
- Backends for Android, Desktop and HTML5/WebGL (through libgdx and GWT) - Backends for Android, Desktop and HTML5/WebGL (through libgdx and GWT)
### Notes ### Getting started
- checkout required libraries with 'git submodule init && git submodule update' ```
- Projects are expected to be build within eclipse (maybe gradle in future) git clone https://github.com/opensciencemap/vtm
- To set up your own tile server for .vtm tiles see https://github.com/opensciencemap/TileStache/tree/master/TileStache/OSciMap4 cd vtm
git submodule init && git submodule update
ln -s ../../vtm/assets/styles vtm-android-app/assets/styles
ln -s ../../vtm/assets/patterns vtm-android-app/assets/patterns
```
Then import projects into eclipse. To set up a tile server for .vtm tiles see https://github.com/opensciencemap/TileStache/tree/master/TileStache/OSciMap4
### Projects ### Projects
- **vtm** contains the core library - **vtm** contains the core library
- **vtm-android** Android backend - (no libgdx required) - **vtm-android** Android backend - (no libgdx required)
- **vtm-android-example** provides examples using **vtm-android** - **vtm-android-example** provides examples using **vtm-android**
- **vtm-gdx** Common libgdx backend code - **vtm-gdx** common libgdx backend code
- **vtm-gdx-desktop** Desktop application - **vtm-gdx-desktop** Desktop application
- **vtm-gdx-html** HTML5/GWT application - **vtm-gdx-html** HTML5/GWT application
- **vtm-gdx-android** Android application using libgdx backend - **vtm-gdx-android** Android application using libgdx backend