improve Tessellator, no more 'synchronized' needed
- pass VertexItem arrays to tessGetVertices/Indices until everything is fetched - re-reverse vertices in jni
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@@ -1,6 +1,7 @@
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package org.oscim.utils;
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import org.oscim.backend.Log;
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import org.oscim.core.GeometryBuffer;
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import org.oscim.renderer.elements.VertexItem;
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import com.google.gwt.core.client.JavaScriptException;
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@@ -11,7 +12,7 @@ import com.google.gwt.typedarrays.shared.Int32Array;
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public class Tessellator {
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public static synchronized int triangulate(float[] points, int ppos, int plen, short[] index,
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public static int tessellate(float[] points, int ppos, int plen, short[] index,
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int ipos, int rings, int vertexOffset, VertexItem outTris) {
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//JavaScriptObject o;
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@@ -68,6 +69,15 @@ public class Tessellator {
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return numIndices;
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}
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public static int tessellate(GeometryBuffer geom, GeometryBuffer out) {
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return 0;
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}
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public static int tessellate(GeometryBuffer geom, float scale,
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VertexItem outPoints, VertexItem outTris, int vertexOffset) {
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return 0;
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}
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static native Int32Array tessellate(JsArrayNumber points, int pOffset, int pLength,
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JsArrayInteger bounds, int bOffset, int bLength)/*-{
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