split up
8
vtm/.classpath
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="jni/builder"/>
|
||||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
|
||||
<classpathentry combineaccessrules="false" kind="src" path="/gdx-jnigen"/>
|
||||
<classpathentry kind="output" path="bin"/>
|
||||
</classpath>
|
||||
139
vtm/.cproject
Normal file
@@ -0,0 +1,139 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<?fileVersion 4.0.0?>
|
||||
|
||||
<cproject storage_type_id="org.eclipse.cdt.core.XmlProjectDescriptionStorage">
|
||||
<storageModule moduleId="org.eclipse.cdt.core.settings">
|
||||
<cconfiguration id="cdt.managedbuild.config.gnu.so.debug.1302880850">
|
||||
<storageModule buildSystemId="org.eclipse.cdt.managedbuilder.core.configurationDataProvider" id="cdt.managedbuild.config.gnu.so.debug.1302880850" moduleId="org.eclipse.cdt.core.settings" name="Debug">
|
||||
<externalSettings>
|
||||
<externalSetting>
|
||||
<entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/vtm"/>
|
||||
<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/vtm/Debug"/>
|
||||
<entry flags="RESOLVED" kind="libraryFile" name="vtm"/>
|
||||
</externalSetting>
|
||||
</externalSettings>
|
||||
<extensions>
|
||||
<extension id="org.eclipse.cdt.core.ELF" point="org.eclipse.cdt.core.BinaryParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GmakeErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.CWDLocator" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GCCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GASErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GLDErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
</extensions>
|
||||
</storageModule>
|
||||
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
|
||||
<configuration artifactExtension="so" artifactName="${ProjName}" buildArtefactType="org.eclipse.cdt.build.core.buildArtefactType.sharedLib" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.debug,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.build.core.buildArtefactType.sharedLib" cleanCommand="rm -rf" description="" id="cdt.managedbuild.config.gnu.so.debug.1302880850" name="Debug" parent="cdt.managedbuild.config.gnu.so.debug">
|
||||
<folderInfo id="cdt.managedbuild.config.gnu.so.debug.1302880850." name="/" resourcePath="">
|
||||
<toolChain id="cdt.managedbuild.toolchain.gnu.so.debug.1994265409" name="Linux GCC" superClass="cdt.managedbuild.toolchain.gnu.so.debug">
|
||||
<targetPlatform id="cdt.managedbuild.target.gnu.platform.so.debug.1427402895" name="Debug Platform" superClass="cdt.managedbuild.target.gnu.platform.so.debug"/>
|
||||
<builder buildPath="${workspace_loc:/vtm/Debug}" id="cdt.managedbuild.target.gnu.builder.so.debug.51093045" keepEnvironmentInBuildfile="false" managedBuildOn="true" name="Gnu Make Builder" superClass="cdt.managedbuild.target.gnu.builder.so.debug"/>
|
||||
<tool id="cdt.managedbuild.tool.gnu.archiver.base.1242453014" name="GCC Archiver" superClass="cdt.managedbuild.tool.gnu.archiver.base"/>
|
||||
<tool id="cdt.managedbuild.tool.gnu.cpp.compiler.so.debug.12288890" name="GCC C++ Compiler" superClass="cdt.managedbuild.tool.gnu.cpp.compiler.so.debug">
|
||||
<option id="gnu.cpp.compiler.so.debug.option.optimization.level.1140656435" name="Optimization Level" superClass="gnu.cpp.compiler.so.debug.option.optimization.level" value="gnu.cpp.compiler.optimization.level.none" valueType="enumerated"/>
|
||||
<option id="gnu.cpp.compiler.so.debug.option.debugging.level.1344560191" name="Debug Level" superClass="gnu.cpp.compiler.so.debug.option.debugging.level" value="gnu.cpp.compiler.debugging.level.max" valueType="enumerated"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.c.compiler.so.debug.294732242" name="GCC C Compiler" superClass="cdt.managedbuild.tool.gnu.c.compiler.so.debug">
|
||||
<option defaultValue="gnu.c.optimization.level.none" id="gnu.c.compiler.so.debug.option.optimization.level.861729628" name="Optimization Level" superClass="gnu.c.compiler.so.debug.option.optimization.level" valueType="enumerated"/>
|
||||
<option id="gnu.c.compiler.so.debug.option.debugging.level.565711573" name="Debug Level" superClass="gnu.c.compiler.so.debug.option.debugging.level" value="gnu.c.debugging.level.max" valueType="enumerated"/>
|
||||
<option id="gnu.c.compiler.option.include.paths.1108285515" name="Include paths (-I)" superClass="gnu.c.compiler.option.include.paths" valueType="includePath">
|
||||
<listOptionValue builtIn="false" value="/usr/lib/jvm/java-6-sun/include"/>
|
||||
<listOptionValue builtIn="false" value="/usr/lib/jvm/java-6-sun/include/linux"/>
|
||||
</option>
|
||||
<option id="gnu.c.compiler.option.preprocessor.def.symbols.1521107011" name="Defined symbols (-D)" superClass="gnu.c.compiler.option.preprocessor.def.symbols" valueType="definedSymbols">
|
||||
<listOptionValue builtIn="false" value="TRILIBRARY"/>
|
||||
<listOptionValue builtIn="false" value="REDUCED"/>
|
||||
<listOptionValue builtIn="false" value="CDT_ONLY"/>
|
||||
<listOptionValue builtIn="false" value="NO_TIMER"/>
|
||||
</option>
|
||||
<option id="gnu.c.compiler.option.misc.other.209711446" name="Other flags" superClass="gnu.c.compiler.option.misc.other" value="-c -fmessage-length=0 -std=c99 -O" valueType="string"/>
|
||||
<inputType id="cdt.managedbuild.tool.gnu.c.compiler.input.1678549853" superClass="cdt.managedbuild.tool.gnu.c.compiler.input"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.c.linker.so.debug.555828890" name="GCC C Linker" superClass="cdt.managedbuild.tool.gnu.c.linker.so.debug">
|
||||
<option defaultValue="true" id="gnu.c.link.so.debug.option.shared.1663904410" name="Shared (-shared)" superClass="gnu.c.link.so.debug.option.shared" valueType="boolean"/>
|
||||
<inputType id="cdt.managedbuild.tool.gnu.c.linker.input.971579103" superClass="cdt.managedbuild.tool.gnu.c.linker.input">
|
||||
<additionalInput kind="additionalinputdependency" paths="$(USER_OBJS)"/>
|
||||
<additionalInput kind="additionalinput" paths="$(LIBS)"/>
|
||||
</inputType>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.cpp.linker.so.debug.272802024" name="GCC C++ Linker" superClass="cdt.managedbuild.tool.gnu.cpp.linker.so.debug">
|
||||
<option defaultValue="true" id="gnu.cpp.link.so.debug.option.shared.318004293" name="Shared (-shared)" superClass="gnu.cpp.link.so.debug.option.shared" valueType="boolean"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.assembler.so.debug.125939788" name="GCC Assembler" superClass="cdt.managedbuild.tool.gnu.assembler.so.debug">
|
||||
<inputType id="cdt.managedbuild.tool.gnu.assembler.input.1459864375" superClass="cdt.managedbuild.tool.gnu.assembler.input"/>
|
||||
</tool>
|
||||
</toolChain>
|
||||
</folderInfo>
|
||||
</configuration>
|
||||
</storageModule>
|
||||
<storageModule moduleId="org.eclipse.cdt.core.externalSettings"/>
|
||||
</cconfiguration>
|
||||
<cconfiguration id="cdt.managedbuild.config.gnu.so.release.1093038142">
|
||||
<storageModule buildSystemId="org.eclipse.cdt.managedbuilder.core.configurationDataProvider" id="cdt.managedbuild.config.gnu.so.release.1093038142" moduleId="org.eclipse.cdt.core.settings" name="Release">
|
||||
<externalSettings>
|
||||
<externalSetting>
|
||||
<entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/vtm"/>
|
||||
<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/vtm/Release"/>
|
||||
<entry flags="RESOLVED" kind="libraryFile" name="vtm"/>
|
||||
</externalSetting>
|
||||
</externalSettings>
|
||||
<extensions>
|
||||
<extension id="org.eclipse.cdt.core.ELF" point="org.eclipse.cdt.core.BinaryParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GmakeErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.CWDLocator" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GCCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GASErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GLDErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
</extensions>
|
||||
</storageModule>
|
||||
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
|
||||
<configuration artifactExtension="so" artifactName="${ProjName}" buildArtefactType="org.eclipse.cdt.build.core.buildArtefactType.sharedLib" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.release,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.build.core.buildArtefactType.sharedLib" cleanCommand="rm -rf" description="" id="cdt.managedbuild.config.gnu.so.release.1093038142" name="Release" parent="cdt.managedbuild.config.gnu.so.release">
|
||||
<folderInfo id="cdt.managedbuild.config.gnu.so.release.1093038142." name="/" resourcePath="">
|
||||
<toolChain id="cdt.managedbuild.toolchain.gnu.so.release.1456866661" name="Linux GCC" superClass="cdt.managedbuild.toolchain.gnu.so.release">
|
||||
<targetPlatform id="cdt.managedbuild.target.gnu.platform.so.release.1160849033" name="Debug Platform" superClass="cdt.managedbuild.target.gnu.platform.so.release"/>
|
||||
<builder buildPath="${workspace_loc:/vtm/Release}" id="cdt.managedbuild.target.gnu.builder.so.release.1254122047" keepEnvironmentInBuildfile="false" managedBuildOn="true" name="Gnu Make Builder" superClass="cdt.managedbuild.target.gnu.builder.so.release"/>
|
||||
<tool id="cdt.managedbuild.tool.gnu.archiver.base.938017760" name="GCC Archiver" superClass="cdt.managedbuild.tool.gnu.archiver.base"/>
|
||||
<tool id="cdt.managedbuild.tool.gnu.cpp.compiler.so.release.239216259" name="GCC C++ Compiler" superClass="cdt.managedbuild.tool.gnu.cpp.compiler.so.release">
|
||||
<option id="gnu.cpp.compiler.so.release.option.optimization.level.190990620" name="Optimization Level" superClass="gnu.cpp.compiler.so.release.option.optimization.level" value="gnu.cpp.compiler.optimization.level.most" valueType="enumerated"/>
|
||||
<option id="gnu.cpp.compiler.so.release.option.debugging.level.1872766321" name="Debug Level" superClass="gnu.cpp.compiler.so.release.option.debugging.level" value="gnu.cpp.compiler.debugging.level.none" valueType="enumerated"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.c.compiler.so.release.150046973" name="GCC C Compiler" superClass="cdt.managedbuild.tool.gnu.c.compiler.so.release">
|
||||
<option defaultValue="gnu.c.optimization.level.most" id="gnu.c.compiler.so.release.option.optimization.level.2056925709" name="Optimization Level" superClass="gnu.c.compiler.so.release.option.optimization.level" valueType="enumerated"/>
|
||||
<option id="gnu.c.compiler.so.release.option.debugging.level.1512319317" name="Debug Level" superClass="gnu.c.compiler.so.release.option.debugging.level" value="gnu.c.debugging.level.none" valueType="enumerated"/>
|
||||
<inputType id="cdt.managedbuild.tool.gnu.c.compiler.input.1696669033" superClass="cdt.managedbuild.tool.gnu.c.compiler.input"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.c.linker.so.release.1189053227" name="GCC C Linker" superClass="cdt.managedbuild.tool.gnu.c.linker.so.release">
|
||||
<option defaultValue="true" id="gnu.c.link.so.release.option.shared.659733290" name="Shared (-shared)" superClass="gnu.c.link.so.release.option.shared" valueType="boolean"/>
|
||||
<inputType id="cdt.managedbuild.tool.gnu.c.linker.input.968578047" superClass="cdt.managedbuild.tool.gnu.c.linker.input">
|
||||
<additionalInput kind="additionalinputdependency" paths="$(USER_OBJS)"/>
|
||||
<additionalInput kind="additionalinput" paths="$(LIBS)"/>
|
||||
</inputType>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.cpp.linker.so.release.1446182349" name="GCC C++ Linker" superClass="cdt.managedbuild.tool.gnu.cpp.linker.so.release">
|
||||
<option defaultValue="true" id="gnu.cpp.link.so.release.option.shared.394882440" name="Shared (-shared)" superClass="gnu.cpp.link.so.release.option.shared" valueType="boolean"/>
|
||||
</tool>
|
||||
<tool id="cdt.managedbuild.tool.gnu.assembler.so.release.71992373" name="GCC Assembler" superClass="cdt.managedbuild.tool.gnu.assembler.so.release">
|
||||
<inputType id="cdt.managedbuild.tool.gnu.assembler.input.1607122818" superClass="cdt.managedbuild.tool.gnu.assembler.input"/>
|
||||
</tool>
|
||||
</toolChain>
|
||||
</folderInfo>
|
||||
</configuration>
|
||||
</storageModule>
|
||||
<storageModule moduleId="org.eclipse.cdt.core.externalSettings"/>
|
||||
</cconfiguration>
|
||||
</storageModule>
|
||||
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
|
||||
<project id="vtm.cdt.managedbuild.target.gnu.so.62997407" name="Shared Library" projectType="cdt.managedbuild.target.gnu.so"/>
|
||||
</storageModule>
|
||||
<storageModule moduleId="scannerConfiguration">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
|
||||
<scannerConfigBuildInfo instanceId="cdt.managedbuild.config.gnu.so.release.1093038142;cdt.managedbuild.config.gnu.so.release.1093038142.;cdt.managedbuild.tool.gnu.c.compiler.so.release.150046973;cdt.managedbuild.tool.gnu.c.compiler.input.1696669033">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.eclipse.cdt.managedbuilder.core.GCCManagedMakePerProjectProfileC"/>
|
||||
</scannerConfigBuildInfo>
|
||||
<scannerConfigBuildInfo instanceId="cdt.managedbuild.config.gnu.so.debug.1302880850;cdt.managedbuild.config.gnu.so.debug.1302880850.;cdt.managedbuild.tool.gnu.c.compiler.so.debug.294732242;cdt.managedbuild.tool.gnu.c.compiler.input.1678549853">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.eclipse.cdt.managedbuilder.core.GCCManagedMakePerProjectProfileC"/>
|
||||
</scannerConfigBuildInfo>
|
||||
</storageModule>
|
||||
<storageModule moduleId="refreshScope" versionNumber="1">
|
||||
<resource resourceType="PROJECT" workspacePath="/vtm"/>
|
||||
</storageModule>
|
||||
</cproject>
|
||||
36
vtm/.project
Normal file
@@ -0,0 +1,36 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<projectDescription>
|
||||
<name>vtm</name>
|
||||
<comment></comment>
|
||||
<projects>
|
||||
</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.ui.externaltools.ExternalToolBuilder</name>
|
||||
<triggers>full,incremental,</triggers>
|
||||
<arguments>
|
||||
<dictionary>
|
||||
<key>LaunchConfigHandle</key>
|
||||
<value><project>/.externalToolBuilders/org.eclipse.cdt.managedbuilder.core.genmakebuilder (1).launch</value>
|
||||
</dictionary>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
|
||||
<triggers>full,incremental,</triggers>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
<nature>org.eclipse.cdt.core.cnature</nature>
|
||||
<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
|
||||
<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
|
||||
</natures>
|
||||
</projectDescription>
|
||||
66
vtm/.settings/org.eclipse.cdt.codan.core.prefs
Normal file
@@ -0,0 +1,66 @@
|
||||
eclipse.preferences.version=1
|
||||
org.eclipse.cdt.codan.checkers.errnoreturn=Warning
|
||||
org.eclipse.cdt.codan.checkers.errnoreturn.params={implicit\=>false}
|
||||
org.eclipse.cdt.codan.checkers.errreturnvalue=Error
|
||||
org.eclipse.cdt.codan.checkers.errreturnvalue.params={}
|
||||
org.eclipse.cdt.codan.checkers.noreturn=Error
|
||||
org.eclipse.cdt.codan.checkers.noreturn.params={implicit\=>false}
|
||||
org.eclipse.cdt.codan.internal.checkers.AbstractClassCreation=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.AbstractClassCreation.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.AmbiguousProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.AmbiguousProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.AssignmentInConditionProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.AssignmentInConditionProblem.params={}
|
||||
org.eclipse.cdt.codan.internal.checkers.AssignmentToItselfProblem=Error
|
||||
org.eclipse.cdt.codan.internal.checkers.AssignmentToItselfProblem.params={}
|
||||
org.eclipse.cdt.codan.internal.checkers.CaseBreakProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.CaseBreakProblem.params={no_break_comment\=>"no break",last_case_param\=>true,empty_case_param\=>false}
|
||||
org.eclipse.cdt.codan.internal.checkers.CatchByReference=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.CatchByReference.params={unknown\=>false,exceptions\=>()}
|
||||
org.eclipse.cdt.codan.internal.checkers.CircularReferenceProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.CircularReferenceProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.FieldResolutionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.FieldResolutionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.FunctionResolutionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.FunctionResolutionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.InvalidArguments=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.InvalidArguments.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.InvalidTemplateArgumentsProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.InvalidTemplateArgumentsProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.LabelStatementNotFoundProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.LabelStatementNotFoundProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.MemberDeclarationNotFoundProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.MemberDeclarationNotFoundProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.MethodResolutionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.MethodResolutionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.NamingConventionFunctionChecker=-Info
|
||||
org.eclipse.cdt.codan.internal.checkers.NamingConventionFunctionChecker.params={pattern\=>"^[a-z]",macro\=>true,exceptions\=>()}
|
||||
org.eclipse.cdt.codan.internal.checkers.NonVirtualDestructorProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.NonVirtualDestructorProblem.params={}
|
||||
org.eclipse.cdt.codan.internal.checkers.OverloadProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.OverloadProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.RedeclarationProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.RedeclarationProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.RedefinitionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.RedefinitionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.ReturnStyleProblem=-Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.ReturnStyleProblem.params={}
|
||||
org.eclipse.cdt.codan.internal.checkers.ScanfFormatStringSecurityProblem=-Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.ScanfFormatStringSecurityProblem.params={}
|
||||
org.eclipse.cdt.codan.internal.checkers.StatementHasNoEffectProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.StatementHasNoEffectProblem.params={macro\=>true,exceptions\=>()}
|
||||
org.eclipse.cdt.codan.internal.checkers.SuggestedParenthesisProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.SuggestedParenthesisProblem.params={paramNot\=>false}
|
||||
org.eclipse.cdt.codan.internal.checkers.SuspiciousSemicolonProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.SuspiciousSemicolonProblem.params={else\=>false,afterelse\=>false}
|
||||
org.eclipse.cdt.codan.internal.checkers.TypeResolutionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.TypeResolutionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedFunctionDeclarationProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedFunctionDeclarationProblem.params={macro\=>true}
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedStaticFunctionProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedStaticFunctionProblem.params={macro\=>true}
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedVariableDeclarationProblem=Warning
|
||||
org.eclipse.cdt.codan.internal.checkers.UnusedVariableDeclarationProblem.params={macro\=>true,exceptions\=>("@(\#)","$Id")}
|
||||
org.eclipse.cdt.codan.internal.checkers.VariableResolutionProblem=-Error
|
||||
org.eclipse.cdt.codan.internal.checkers.VariableResolutionProblem.params={launchModes\=>{RUN_ON_FULL_BUILD\=>false,RUN_ON_INC_BUILD\=>false,RUN_AS_YOU_TYPE\=>true,RUN_ON_DEMAND\=>true}}
|
||||
useParentScope=false
|
||||
712
vtm/assets/styles/carto.xml
Normal file
@@ -0,0 +1,712 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<rendertheme xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
map-background="#fffcfa" version="1" xmlns="http://mapsforge.org/renderTheme"
|
||||
xsi:schemaLocation="http://mapsforge.org/renderTheme ../renderTheme.xsd"> <!-- fdfdfc"> -->
|
||||
<style-text name="road" fill="#101010" font-size="16" k="name" priority="2"
|
||||
stroke="#eeeeee" stroke-width="2.0" />
|
||||
<style-text name="major-road" fill="#101010" font-size="16" font-style="bold"
|
||||
k="name" priority="1" stroke="#eeeeee" stroke-width="2.0" />
|
||||
<!-- <style-area name="residential" fill="#e0dfde" fade="10"/> -->
|
||||
<style-area name="residential" fade="10" fill="#e8e7e3" />
|
||||
<style-area name="railway|industrial" fade="10" fill="#e6e3e5" />
|
||||
<!-- "#f0fae7" mint green -->
|
||||
<!-- <style-area name="farmland" fill="#fff8bf" fade="11" /> -->
|
||||
<!-- <style-area name="farmland" fill="#f1ebb2" fade="11" /> -->
|
||||
<style-area name="farmland" fade="11" fill="#e7dab5" />
|
||||
<!-- fade out at z=7, blend over to 'blend-fill' in z=11 -->
|
||||
<!-- <style-area name="forest|wood" fill="#ebefe5" fade="7" blend="11"
|
||||
blend-fill="#cee0bc"/> d3dec8 -->
|
||||
<style-area name="forest|wood" blend="10" blend-fill="#9ac56e" fade="7" fill="#d1dbc7" />
|
||||
<!-- grass|meadow|garden|grassland|scrub -->
|
||||
<style-area name="greens" fade="10" fill="#c9dc91" />
|
||||
<!-- <style-area name="greens" fill="#d2e5ce" fade="10" /> -->
|
||||
<!-- marsh|wetland|nature_reserve -->
|
||||
<style-area name="greens2" fade="12" fill="#deecb9" />
|
||||
<!-- park|common|green|cemetery|golf_course|dog_park -->
|
||||
<style-area name="park" fade="11" fill="#a3ca7b" />
|
||||
<!-- de:Kleingartengebiet -->
|
||||
<style-area name="allotments" fade="12" fill="#efeae0" />
|
||||
<!-- de:Steinbruch, Schotter-, Kies-, Sand- und Tongrube -->
|
||||
<style-area name="quarry" fade="10" fill="#ddddcc" />
|
||||
<style-area name="military" fade="10" fill="#eeedea" />
|
||||
<style-line name="residential" stroke="#ffffff" width="1.3" />
|
||||
<style-line name="residential:bridge" cap="square" from="residential" />
|
||||
<!-- when inheriting another style with 'from' then 'witdth' is meant relative
|
||||
to the parent -->
|
||||
<style-line name="pedestrian" from="residential" width="-0.4" />
|
||||
<style-line name="pedestrian:bridge" cap="square" from="pedestrian" />
|
||||
<style-line name="highway:z11" stroke="#fcba5a" width="1.8" />
|
||||
<!-- <style-line name="highway:z11:bridge" from="highway:z11" cap="butt"
|
||||
/> -->
|
||||
<style-line name="trunk_link" cap="butt" stroke="#fee16e" width="1.3" />
|
||||
<style-line name="trunk" stroke="#fedb52" width="1.6" />
|
||||
<style-line name="primary:z11" stroke="#fdeb05" width="1.5" />
|
||||
<style-line name="secondary:z11" from="primary:z11" width="-0.1" />
|
||||
<style-line name="tertiary" from="residential" stroke="#fefefa" width="0.2" />
|
||||
<style-line name="construction" stroke="#e0e0e0" width="1.2" />
|
||||
<style-line name="highway-service" from="residential" width="-0.6" />
|
||||
<!-- track|footway|path|cycleway -->
|
||||
<style-line name="footway" cap="butt" fix="true" stipple="4"
|
||||
stipple-stroke="#d35c48" stipple-width="0.6" stroke="#aaffffff" width="1.8" />
|
||||
<style-line name="highway:cycleway" from="footway" stipple-stroke="#4040ee"
|
||||
width="0.1" />
|
||||
<style-line name="highway:track" from="footway" stipple="4" stipple-stroke="#a39b68"
|
||||
width="0.1" />
|
||||
<style-line name="highway:path" from="footway" stipple="4" stipple-stroke="#837b58"
|
||||
width="0.1" />
|
||||
<!-- <style-line name="footway:z16" from="footway" width="-0.95" fixed="false"
|
||||
fade="-1"/> -->
|
||||
<style-line name="footway:z17" stroke="#faf8f5" width="0.3" />
|
||||
<!-- de: ein Weg der für Reiter vorgeshen ist.. -->
|
||||
<style-line name="bridleway" cap="butt" from="footway" stipple-stroke="#837b58"
|
||||
stroke="#d3cb98" width="0.1" />
|
||||
<style-line name="steps" cap="butt" fix="true" stipple="2" stipple-stroke="#be6253"
|
||||
stipple-width="1.0" stroke="#aaffffff" width="4.2" />
|
||||
<style-line name="water:outline" cap="butt" fix="true" stroke="#a4bbcc"
|
||||
width="1.0" />
|
||||
<style-line name="water" cap="butt" stroke="#afc5e3" width="1.0" />
|
||||
<!-- <style-area name="water" fill="#97b7e5" /> -->
|
||||
<style-area name="water" fill="#afc5e3" />
|
||||
<!-- no-go area boundary -->
|
||||
<style-line name="fence" cap="butt" fix="true" stroke="#444444" width="1.2" />
|
||||
<style-line name="aeroway:runway" cap="butt" stroke="#c8ccbe" width="1.8" />
|
||||
<!-- <style-line name="building" stroke="#c9c3c1" width="1.0" fix="true"
|
||||
cap="butt" fade="15"/> -->
|
||||
<!--
|
||||
<style-line name="building" stroke="#d0cec8" width="1.0" fix="true"
|
||||
cap="butt" fade="15"/>
|
||||
<style-area name="building" fill="#e9e6e3" fade="15"/>
|
||||
-->
|
||||
<style-line name="building" cap="butt" fade="15" fix="true" stroke="#b7b6b3"
|
||||
width="1.0" />
|
||||
<!-- <style-area name="building" fill="#eae8e6" fade="15"/> -->
|
||||
<style-area name="building" fade="15" fill="#f2f0eb" />
|
||||
<!-- ways -->
|
||||
<m e="way">
|
||||
<!-- landuse base -->
|
||||
<m k="landuse">
|
||||
|
||||
<m v="industrial|railway">
|
||||
<use-area name="railway|industrial" />
|
||||
</m>
|
||||
|
||||
<m v="school">
|
||||
<!-- <area fill="#cdabde" /> -->
|
||||
<area fade="15" fill="#cdbbca" />
|
||||
<line cap="butt" fade="15" fix="true" stroke="#9aabae" width="1.0" />
|
||||
</m>
|
||||
|
||||
<m v="hospital">
|
||||
<area fill="#e6e4c5" />
|
||||
</m>
|
||||
|
||||
<m v="parking">
|
||||
<area fill="#f4f4f4" stroke="#d4d4d4" stroke-width="0.2" />
|
||||
</m>
|
||||
|
||||
<m v="cemetery">
|
||||
<use-area name="park" />
|
||||
</m>
|
||||
|
||||
<m v="park">
|
||||
<use-area name="park" />
|
||||
</m>
|
||||
|
||||
<!-- Heideland, keep below forest -->
|
||||
<m v="sand" zoom-min="11">
|
||||
<area fade="11" fill="#fffad1" />
|
||||
</m>
|
||||
|
||||
<m v="wood">
|
||||
<use-area name="forest|wood" />
|
||||
</m>
|
||||
|
||||
<m v="pitch">
|
||||
<area fill="#f4f4de" />
|
||||
<line cap="butt" fix="true" stroke="#d9d9a3" width="1.0" />
|
||||
</m>
|
||||
<m v="swimming_pool">
|
||||
<area fill="#d4ebfc" stroke="#6060ff" stroke-width="0.2" />
|
||||
</m>
|
||||
|
||||
</m>
|
||||
|
||||
<m k="water">
|
||||
<use-area name="water" />
|
||||
<!-- <use-line name="water:outline"/> -->
|
||||
</m>
|
||||
|
||||
<!-- waterways -->
|
||||
<m k="waterway">
|
||||
<m k="type" v="ditch|drain">
|
||||
<use-line name="water" fix="true" width="0.1" />
|
||||
</m>
|
||||
<m k="type" v="canal">
|
||||
<use-line name="water" width="-0.2" />
|
||||
</m>
|
||||
<m k="type" v="stream">
|
||||
<use-line name="water" fix="true" width="0.2" />
|
||||
</m>
|
||||
<m k="type" v="river">
|
||||
<m zoom-min="12">
|
||||
<use-line name="water" width="0.3" />
|
||||
</m>
|
||||
<m zoom-max="11">
|
||||
<use-line name="water" fade="7" fix="true" width="0.3" />
|
||||
</m>
|
||||
</m>
|
||||
</m>
|
||||
|
||||
|
||||
<!-- outline 0 -->
|
||||
<style-outline name="glow" blur="1.0" stroke="#000000" width="0.2" />
|
||||
<style-outline name="0" stroke="#44000000" width="0.1" />
|
||||
<!-- tunnel -->
|
||||
|
||||
<m k="tunnel" v="yes" zoom-min="11">
|
||||
<!-- highway tunnels -->
|
||||
|
||||
<m zoom-min="16">
|
||||
<m v="steps">
|
||||
<use-line name="steps" />
|
||||
<!-- <use-outline name="0"/> -->
|
||||
</m>
|
||||
<!--
|
||||
<m v="track|footway|path|cycleway" zoom-min="16">
|
||||
<use-line name="footway:z16"/>
|
||||
</m>
|
||||
-->
|
||||
</m>
|
||||
<m zoom-min="14">
|
||||
<m v="footway">
|
||||
<use-line name="footway" />
|
||||
</m>
|
||||
<m v="cycleway">
|
||||
<use-line name="highway:cycleway" />
|
||||
</m>
|
||||
<m v="track">
|
||||
<use-line name="highway:track" />
|
||||
</m>
|
||||
<m v="path">
|
||||
<use-line name="highway:path" />
|
||||
</m>
|
||||
<m v="bridleway">
|
||||
<use-line name="bridleway" />
|
||||
</m>
|
||||
<m v="construction">
|
||||
<use-line name="construction" />
|
||||
<use-outline name="0" />
|
||||
</m>
|
||||
<m v="service">
|
||||
<m k="service" v="~|parking_aisle">
|
||||
<use-line name="highway-service" />
|
||||
<use-outline name="0" />
|
||||
</m>
|
||||
</m>
|
||||
</m>
|
||||
<m v="trunk_link|motorway_link">
|
||||
<use-line name="trunk_link" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m zoom-min="13">
|
||||
<m v="byway|pedestrian">
|
||||
<use-line name="pedestrian" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
<m v="residential|road|unclassified|living_street">
|
||||
<use-line name="residential" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
</m>
|
||||
<m v="tertiary|secondary_link">
|
||||
<use-line name="tertiary" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
<m v="secondary|primary_link">
|
||||
<use-line name="secondary:z11" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="primary">
|
||||
<use-line name="primary:z11" />
|
||||
<use-outline name="0" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="trunk">
|
||||
<use-line name="trunk" blur="0.3" />
|
||||
<use-outline name="0" />
|
||||
<!-- <use-outline name="glow"/> -->
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="motorway">
|
||||
<use-line name="highway:z11" blur="0.3" />
|
||||
<use-outline name="0" />
|
||||
<!-- <use-outline name="glow"/> -->
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
|
||||
<!-- railway tunnel -->
|
||||
<m k="railway">
|
||||
<!--
|
||||
<m k="railway" v="tram|subway|light_rail|narrow_gauge">
|
||||
<line stroke="#a0a0a0" width="0.8" cap="butt" fix="true"/>
|
||||
</m>
|
||||
-->
|
||||
<m k="railway" v="rail">
|
||||
<line cap="butt" fix="true" stroke="#aa888888" width="0.9" />
|
||||
</m>
|
||||
</m>
|
||||
</m> <!-- end tunnel -->
|
||||
<!-- platform cores -->
|
||||
<m k="highway|railway|public_transport" v="platform">
|
||||
<m closed="yes">
|
||||
<area fill="#dbdbc9" />
|
||||
</m>
|
||||
<m closed="no">
|
||||
<line stroke="#dbdbc9" width="0.3" />
|
||||
</m>
|
||||
</m>
|
||||
<!-- runways areas -->
|
||||
<m k="aeroway">
|
||||
<m closed="yes" v="aerodrome">
|
||||
<area fill="#e8ecde" />
|
||||
</m>
|
||||
<!-- A place where planes are parked -->
|
||||
<m v="apron">
|
||||
<area fill="#f0f0f0" />
|
||||
</m>
|
||||
<!-- TODO taxiway, helipad, runway -->
|
||||
</m>
|
||||
|
||||
<!-- turning circles -->
|
||||
<!--
|
||||
<m k="highway" v="turning_circle"> <circle r="1.5" scale-radius="true"
|
||||
fill="#707070" />
|
||||
</m>
|
||||
-->
|
||||
<!-- building -->
|
||||
<m k="building">
|
||||
<m zoom-max="16" zoom-min="14">
|
||||
<use-area name="building" fade="14" />
|
||||
<use-line name="building" fade="14" />
|
||||
<!--
|
||||
<line stroke="#c9c3c1" width="1.0" fix="true" cap="butt" fade="15"/>
|
||||
<area fill="#e9e6e3" fade="15" />
|
||||
-->
|
||||
</m>
|
||||
<m zoom-min="17">
|
||||
<caption fill="#4040ff" font-size="10" font-style="bold" k="name" stroke="#ffffff"
|
||||
stroke-width="2.0" />
|
||||
<caption fill="#606060" font-size="10" font-style="bold" k="addr:housenumber"
|
||||
stroke="#ffffff" stroke-width="2.0" />
|
||||
</m>
|
||||
</m>
|
||||
|
||||
<!-- outline 1 - 4 -->
|
||||
<style-outline name="1" stroke="#aa807040" width="0.1" />
|
||||
<style-outline name="2" stroke="#c0c0c0" width="0.1" />
|
||||
<style-outline name="primary" stroke="#aa7f7700" width="0.1" />
|
||||
<style-outline name="motorway" stroke="#aa805f2e" width="0.1" />
|
||||
|
||||
<m zoom-max="10">
|
||||
|
||||
<m v="main">
|
||||
<!-- <line cap="butt" fade="5" fix="true" stroke="#e2cf5d" width="1.5" /> -->
|
||||
<line cap="butt" fade="8" fix="true" stroke="#c6c5a2" width="1.3" />
|
||||
</m>
|
||||
|
||||
<m v="motorway">
|
||||
<line cap="butt" fade="6" fix="true" stroke="#deb683" width="1.5" />
|
||||
</m>
|
||||
|
||||
<!-- <m k="class" v="-main|motorway">
|
||||
<line cap="butt" fix="true" stroke="#00ff00" width="1.8" />
|
||||
</m>
|
||||
-->
|
||||
|
||||
</m>
|
||||
|
||||
<m zoom-min="11">
|
||||
|
||||
<m zoom-min="14">
|
||||
<m v="footway">
|
||||
<use-line name="footway" />
|
||||
</m>
|
||||
<m v="cycleway">
|
||||
<use-line name="highway:cycleway" />
|
||||
</m>
|
||||
<m v="track">
|
||||
<use-line name="highway:track" />
|
||||
</m>
|
||||
<m v="path">
|
||||
<use-line name="highway:path" />
|
||||
</m>
|
||||
<m v="bridleway">
|
||||
<use-line name="bridleway" />
|
||||
</m>
|
||||
<m v="construction">
|
||||
<use-line name="construction" />
|
||||
<use-outline name="1" />
|
||||
</m>
|
||||
<m v="service">
|
||||
<m k="service" v="-|parking_aisle">
|
||||
<use-line name="highway-service" />
|
||||
<use-outline name="1" />
|
||||
</m>
|
||||
<m k="service" v="parking_aisle" zoom-min="16">
|
||||
<use-line name="highway-service" width="-0.4" />
|
||||
<use-outline name="1" />
|
||||
</m>
|
||||
</m>
|
||||
</m>
|
||||
|
||||
<m v="trunk_link|motorway_link">
|
||||
<use-line name="trunk_link" />
|
||||
<use-outline name="motorway" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
|
||||
<m zoom-min="13">
|
||||
<m v="byway|pedestrian">
|
||||
<use-line name="residential" width="-0.4" />
|
||||
<use-outline name="1" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
<m v="street|street_limited">
|
||||
<use-line name="residential" />
|
||||
<use-outline name="1" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
</m>
|
||||
|
||||
<m v="tertiary|secondary_link">
|
||||
<use-line name="tertiary" />
|
||||
<use-outline name="1" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
<m v="secondary|primary_link">
|
||||
<!-- <line stroke="#fff939" width="1.6" /> -->
|
||||
<use-line name="secondary:z11" />
|
||||
<use-outline name="primary" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="main">
|
||||
<use-line name="primary:z11" />
|
||||
<use-outline name="primary" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="trunk">
|
||||
<use-line name="trunk" />
|
||||
<use-outline name="motorway" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
<m v="motorway">
|
||||
<use-line name="highway:z11" />
|
||||
<use-outline name="motorway" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
|
||||
<m k="bridge" v="yes">
|
||||
<style-outline name="bridge" stroke="#aa202020" width="0.08" />
|
||||
<m zoom-min="16">
|
||||
<m v="steps">
|
||||
<use-line name="steps" />
|
||||
<!-- <use-outline name="bridge"/> -->
|
||||
</m>
|
||||
</m>
|
||||
<m v="track|footway|path|cycleway" zoom-min="15">
|
||||
<use-line name="footway:z17" cap="butt" />
|
||||
<use-outline name="bridge" />
|
||||
</m>
|
||||
<m zoom-min="14">
|
||||
<m v="footway">
|
||||
<use-line name="footway" />
|
||||
</m>
|
||||
<m v="cycleway">
|
||||
<use-line name="highway:cycleway" />
|
||||
</m>
|
||||
<m v="track">
|
||||
<use-line name="highway:track" />
|
||||
</m>
|
||||
<m v="path">
|
||||
<use-line name="highway:path" />
|
||||
</m>
|
||||
<m v="bridleway">
|
||||
<use-line name="bridleway" />
|
||||
</m>
|
||||
<m v="construction">
|
||||
<use-line name="construction" cap="square" />
|
||||
<use-outline name="bridge" />
|
||||
</m>
|
||||
<m v="service">
|
||||
<use-line name="highway-service" cap="square" />
|
||||
<use-outline name="bridge" />
|
||||
</m>
|
||||
</m>
|
||||
|
||||
<m v="byway|pedestrian">
|
||||
<use-line name="pedestrian:bridge" />
|
||||
<use-outline name="bridge" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
|
||||
<m v="street|street_limited">
|
||||
<use-line name="residential:bridge" />
|
||||
<use-outline name="bridge" />
|
||||
<use-text name="road" />
|
||||
</m>
|
||||
|
||||
<m v="main">
|
||||
<use-line name="primary:z11" cap="square" />
|
||||
<use-outline name="bridge" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
|
||||
<m v="motorway">
|
||||
<use-line name="highway:z11" cap="square" />
|
||||
<use-outline name="bridge" />
|
||||
<use-text name="major-road" />
|
||||
</m>
|
||||
</m> <!-- end bridge=yes -->
|
||||
</m> <!-- end zoom-min=11 -->
|
||||
|
||||
|
||||
<!-- runways cores -->
|
||||
<m k="aeroway">
|
||||
<m v="runway">
|
||||
<use-line name="aeroway:runway" />
|
||||
</m>
|
||||
<m v="taxiway">
|
||||
<use-line name="aeroway:runway" width="-0.8" />
|
||||
</m>
|
||||
</m>
|
||||
<!-- man_made features -->
|
||||
<!--
|
||||
<m k="man_made" v="pier">
|
||||
<m closed="no">
|
||||
<line stroke="#d0d0d0" width="0.4" cap="butt" />
|
||||
<line stroke="#e4e4e4" width="0.3" cap="butt" />
|
||||
</m>
|
||||
<m closed="yes">
|
||||
<area fill="#e4e4e4" stroke="#d0d0d0" stroke-width="0.05" />
|
||||
</m>
|
||||
</m>
|
||||
-->
|
||||
<!-- barriers -->
|
||||
<m k="barrier">
|
||||
<!--
|
||||
<m v="fence|wall|city_wall" zoom-min="15"> <line
|
||||
stroke="#909090" width="0.1" cap="butt" /> </m>
|
||||
-->
|
||||
<m v="retaining_wall" zoom-min="15">
|
||||
<line cap="butt" fix="true" stroke="#888888" width="1.1" />
|
||||
</m>
|
||||
</m>
|
||||
<!-- non-physical routes -->
|
||||
<!--
|
||||
<m k="route" v="ferry"> <line stroke="#707070" width="0.3"
|
||||
stroke-dasharray="15,10" cap="butt" /> </m>
|
||||
-->
|
||||
<!-- aerial ways -->
|
||||
<!--
|
||||
<m k="aerialway"> <line stroke="#202020" width="0.4"
|
||||
cap="butt" /> <m k="aerialway" v="cable_car"> <lineSymbol
|
||||
src="jar:/org/mapsforge/android/maps/rendertheme/osmarender/symbols/cable_car.png"
|
||||
/> </m> <m k="aerialway" v="chair_lift"> <lineSymbol
|
||||
src="jar:/org/mapsforge/android/maps/rendertheme/osmarender/symbols/chair_lift_2.png"
|
||||
/> </m> <m k="aerialway" v="gondola"> <lineSymbol src="jar:/org/mapsforge/android/maps/rendertheme/osmarender/symbols/gondola.png"
|
||||
/> </m> <m zoom-min="14"> <text k="name"
|
||||
font-style="bold"
|
||||
font-size="10" fill="#606060" stroke="#ffffff" width="2.0" /> </m>
|
||||
</m>
|
||||
-->
|
||||
<!-- railway (no tunnel) -->
|
||||
<m k="road" zoom-min="12">
|
||||
<m k="railway" v="station">
|
||||
<area fill="#dbdbc9" stroke="#707070" stroke-width="0.3" />
|
||||
</m>
|
||||
<!-- railway bridge casings -->
|
||||
<m zoom-min="14">
|
||||
<m k="bridge" v="yes|true">
|
||||
<m k="railway" v="tram">
|
||||
<line cap="butt" fix="true" stroke="#777777" width="0.9" />
|
||||
</m>
|
||||
<m k="railway" v="subway|light_rail|narrow_gauge">
|
||||
<line cap="butt" fix="true" stroke="#777777" width="0.9" />
|
||||
</m>
|
||||
<m k="railway" v="rail">
|
||||
<line cap="butt" fix="true" stroke="#777777" width="0.9" />
|
||||
</m>
|
||||
</m>
|
||||
</m>
|
||||
<!-- railway casings and cores -->
|
||||
<m k="railway" v="tram" zoom-min="15">
|
||||
<line fix="true" stroke="#887766" width="1.0" />
|
||||
</m>
|
||||
<m k="railway" v="light_rail|subway|narrow_gauge" zoom-min="14">
|
||||
<line cap="butt" fix="true" stroke="#a0a0a0" width="0.9" />
|
||||
</m>
|
||||
<m k="class" v="major_rail" zoom-max="13">
|
||||
<line cap="butt" fade="12" fix="true" stroke="#ddaa9988" width="1.0" />
|
||||
</m>
|
||||
<m k="class" v="major_rail" zoom-min="14">
|
||||
<line cap="butt" fade="12" fix="true" stipple="10" stipple-stroke="#ffffff"
|
||||
stipple-width="0.8" stroke="#aaa6a4" width="2.0" />
|
||||
</m>
|
||||
<!--
|
||||
<m k="railway" v="rail" zoom-max="14" zoom-min="13">
|
||||
<line stroke="#8888aa" width="0.6" cap="butt"
|
||||
fix="true" />
|
||||
</m>
|
||||
-->
|
||||
<!--
|
||||
<m k="railway" v="rail" zoom-max="13" zoom-min="11">
|
||||
<line stroke="#bbbbcc" width="0.8" cap="butt" fix="true" />
|
||||
</m>
|
||||
-->
|
||||
<!-- whatever railway:spur means ... -->
|
||||
<m k="railway" v="disused|spur|abandoned|preserved">
|
||||
<line cap="butt" fade="12" fix="true" stroke="#cccccc" width="0.8" />
|
||||
</m>
|
||||
</m>
|
||||
<!-- non-physical boundaries -->
|
||||
<!--
|
||||
<m k="boundary"> <m k="boundary" v="national_park">
|
||||
<line stroke="#4ef94b" width="0.25" stroke-dasharray="15, 5, 5, 5"
|
||||
/>
|
||||
-->
|
||||
<m k="boundary" v="national_park">
|
||||
<area fill="#d7e6b0" />
|
||||
</m>
|
||||
|
||||
<m k="admin" v="yes">
|
||||
<m k="admin_level">
|
||||
|
||||
<m k="admin_level" v="4">
|
||||
<line cap="butt" fix="true" stroke="#afa0dd" width="1.0" />
|
||||
</m>
|
||||
<m k="admin_level" v="3">
|
||||
<line cap="butt" fix="true" stroke="#0000ff" width="0.95" />
|
||||
</m>
|
||||
<m k="admin_level" v="2">
|
||||
<line cap="butt" fix="true" stroke="#808080" width="1.0" />
|
||||
<!-- stipple-width="1.0" stipple="4" stipple-stroke="#606060"/> -->
|
||||
</m>
|
||||
</m>
|
||||
</m>
|
||||
|
||||
|
||||
<m k="debug" v="area">
|
||||
<line cap="butt" fix="true" stroke="#ff0000" width="1.2" />
|
||||
<area fill="#880000ff" />
|
||||
<caption fill="#ff0000" font-size="15" k="name" stroke="#444444"
|
||||
stroke-width="2.0" />
|
||||
</m>
|
||||
<m k="debug" v="way">
|
||||
<line cap="butt" fix="true" stroke="#00ffff" width="1.5" />
|
||||
<caption fill="#00ffff" font-size="15" k="name" stroke="#444444"
|
||||
stroke-width="2.0" />
|
||||
</m>
|
||||
<m k="debug" v="box">
|
||||
<line cap="butt" fix="true" stroke="#000000" width="1.5" />
|
||||
</m>
|
||||
|
||||
|
||||
|
||||
</m>
|
||||
|
||||
|
||||
|
||||
<m e="node">
|
||||
<!-- barrier -->
|
||||
<m k="barrier" v="bollard">
|
||||
<circle fill="#909090" r="1.5" />
|
||||
</m>
|
||||
<m k="debug">
|
||||
<caption fill="#0000ff" font-size="16" k="name" />
|
||||
</m>
|
||||
<!-- highway -->
|
||||
<!--
|
||||
<m k="highway"> <m k="highway" v="turning_circle">
|
||||
<circle r="1.4" scale-radius="true" fill="#ffffff" /> </m> </m>
|
||||
-->
|
||||
<!-- historic -->
|
||||
<!--
|
||||
<m k="historic"> <circle r="3" fill="#4040ff" stroke="#606060"
|
||||
width="1.5" /> <m zoom-min="17"> <caption
|
||||
k="name" dy="-10" font-style="bold" font-size="10" fill="#4040ff" stroke="#ffffff"
|
||||
width="2.0" /> </m> </m>
|
||||
-->
|
||||
<!-- house numbers -->
|
||||
<!--
|
||||
<m k="addr:housenumber" zoom-min="18"> <caption
|
||||
k="addr:housenumber" font-style="bold" font-size="10" fill="#606060"
|
||||
stroke="#ffffff"
|
||||
width="2.0" /> </m>
|
||||
-->
|
||||
<!-- place -->
|
||||
<m k="place_label">
|
||||
<m v="suburb" zoom-max="14">
|
||||
<caption fill="#606060" font-size="17" font-style="italic" k="name"
|
||||
priority="4" stroke="#ffffff" stroke-width="2.0" />
|
||||
</m>
|
||||
<m v="village" zoom-max="14">
|
||||
<caption fill="#2020cc" font-size="17" k="name" priority="3" stroke="#ffffff"
|
||||
stroke-width="2.0" />
|
||||
</m>
|
||||
<m v="island" zoom-min="10">
|
||||
<caption fill="#000000" font-size="20" font-style="bold" k="name"
|
||||
priority="1" stroke="#ffffff" stroke-width="2.0" />
|
||||
</m>
|
||||
<m v="town">
|
||||
<caption fill="#000000" font-size="19" k="name" priority="2" stroke="#ffffff"
|
||||
stroke-width="2.0" />
|
||||
</m>
|
||||
<m v="city">
|
||||
<caption fill="#000000" font-size="20" k="name" priority="1" stroke="#ffffff"
|
||||
stroke-width="2.0" />
|
||||
</m>
|
||||
</m>
|
||||
<m k="country_label">
|
||||
<caption fill="#000000" font-size="20" font-style="bold" k="name" priority="0"
|
||||
stroke="#ffffff" stroke-width="2.0" />
|
||||
</m>
|
||||
|
||||
<!-- railway -->
|
||||
<m k="railway">
|
||||
<m v="station" zoom-min="14">
|
||||
<circle fill="#ec2d2d" r="6" stroke="#606060" stroke-width="1.5" />
|
||||
<!--
|
||||
<caption k="name" dy="-10" font-style="bold" font-size="13" fill="#ec2d2d"
|
||||
stroke="#ffffff" stroke-width="2.0" />
|
||||
-->
|
||||
</m>
|
||||
<m v="halt|tram_stop" zoom-min="17">
|
||||
<circle fill="#ec2d2d" r="4" stroke="#606060" stroke-width="1.5" />
|
||||
<!--
|
||||
<caption k="name" dy="-15" font-style="bold" font-size="11" fill="#ec2d2d"
|
||||
stroke="#ffffff" stroke-width="2.0" />
|
||||
-->
|
||||
</m>
|
||||
</m>
|
||||
<!-- aeroway -->
|
||||
<m k="aeroway">
|
||||
<m k="aeroway" v="helipad" zoom-min="17">
|
||||
<symbol src="jar:symbols/helipad.png" />
|
||||
</m>
|
||||
<m k="aeroway" v="aerodrome|airport" zoom-max="13">
|
||||
<symbol src="jar:symbols/airport.png" />
|
||||
</m>
|
||||
</m>
|
||||
|
||||
<m k="building_label" zoom-min="14">
|
||||
<caption fill="#1d2e6f" font-size="14" style="italic" k="name" priority="20"
|
||||
stroke="#9daeef" stroke-width="0.8" />
|
||||
</m>
|
||||
|
||||
</m>
|
||||
</rendertheme>
|
||||
1404
vtm/assets/styles/default.xml
Normal file
BIN
vtm/assets/styles/maki.png
Normal file
|
After Width: | Height: | Size: 22 KiB |
1211
vtm/assets/styles/osmarender.xml
Normal file
BIN
vtm/assets/styles/symbols/airport.png
Normal file
|
After Width: | Height: | Size: 423 B |
BIN
vtm/assets/styles/symbols/alpine_hut.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
vtm/assets/styles/symbols/atm.png
Normal file
|
After Width: | Height: | Size: 511 B |
BIN
vtm/assets/styles/symbols/bakery.png
Normal file
|
After Width: | Height: | Size: 658 B |
BIN
vtm/assets/styles/symbols/bank.png
Normal file
|
After Width: | Height: | Size: 549 B |
BIN
vtm/assets/styles/symbols/bench.png
Normal file
|
After Width: | Height: | Size: 197 B |
BIN
vtm/assets/styles/symbols/bicycle_rental.png
Normal file
|
After Width: | Height: | Size: 604 B |
BIN
vtm/assets/styles/symbols/bus.png
Normal file
|
After Width: | Height: | Size: 492 B |
BIN
vtm/assets/styles/symbols/bus_sta.png
Normal file
|
After Width: | Height: | Size: 961 B |
BIN
vtm/assets/styles/symbols/cable_car.png
Normal file
|
After Width: | Height: | Size: 454 B |
BIN
vtm/assets/styles/symbols/cafe.png
Normal file
|
After Width: | Height: | Size: 374 B |
BIN
vtm/assets/styles/symbols/campSite.png
Normal file
|
After Width: | Height: | Size: 410 B |
BIN
vtm/assets/styles/symbols/cave_entrance.png
Normal file
|
After Width: | Height: | Size: 290 B |
BIN
vtm/assets/styles/symbols/chair_lift_2.png
Normal file
|
After Width: | Height: | Size: 443 B |
BIN
vtm/assets/styles/symbols/church.png
Normal file
|
After Width: | Height: | Size: 234 B |
BIN
vtm/assets/styles/symbols/cinema.png
Normal file
|
After Width: | Height: | Size: 708 B |
BIN
vtm/assets/styles/symbols/drinking_water.png
Normal file
|
After Width: | Height: | Size: 602 B |
BIN
vtm/assets/styles/symbols/fastfood.png
Normal file
|
After Width: | Height: | Size: 356 B |
BIN
vtm/assets/styles/symbols/firebrigade.png
Normal file
|
After Width: | Height: | Size: 733 B |
BIN
vtm/assets/styles/symbols/florist.png
Normal file
|
After Width: | Height: | Size: 615 B |
BIN
vtm/assets/styles/symbols/fountain.png
Normal file
|
After Width: | Height: | Size: 325 B |
BIN
vtm/assets/styles/symbols/gondola.png
Normal file
|
After Width: | Height: | Size: 387 B |
BIN
vtm/assets/styles/symbols/helipad.png
Normal file
|
After Width: | Height: | Size: 896 B |
BIN
vtm/assets/styles/symbols/hospital.png
Normal file
|
After Width: | Height: | Size: 477 B |
BIN
vtm/assets/styles/symbols/hostel.png
Normal file
|
After Width: | Height: | Size: 499 B |
BIN
vtm/assets/styles/symbols/hotel.png
Normal file
|
After Width: | Height: | Size: 462 B |
BIN
vtm/assets/styles/symbols/information.png
Normal file
|
After Width: | Height: | Size: 332 B |
BIN
vtm/assets/styles/symbols/kindergarten.png
Normal file
|
After Width: | Height: | Size: 539 B |
BIN
vtm/assets/styles/symbols/library.png
Normal file
|
After Width: | Height: | Size: 575 B |
BIN
vtm/assets/styles/symbols/mosque.png
Normal file
|
After Width: | Height: | Size: 515 B |
BIN
vtm/assets/styles/symbols/oneway.png
Normal file
|
After Width: | Height: | Size: 244 B |
BIN
vtm/assets/styles/symbols/parking.png
Normal file
|
After Width: | Height: | Size: 303 B |
BIN
vtm/assets/styles/symbols/peak.png
Normal file
|
After Width: | Height: | Size: 309 B |
BIN
vtm/assets/styles/symbols/petrolStation.png
Normal file
|
After Width: | Height: | Size: 421 B |
BIN
vtm/assets/styles/symbols/pharmacy.png
Normal file
|
After Width: | Height: | Size: 419 B |
BIN
vtm/assets/styles/symbols/playground.png
Normal file
|
After Width: | Height: | Size: 705 B |
BIN
vtm/assets/styles/symbols/postbox.png
Normal file
|
After Width: | Height: | Size: 426 B |
BIN
vtm/assets/styles/symbols/postoffice.png
Normal file
|
After Width: | Height: | Size: 467 B |
BIN
vtm/assets/styles/symbols/pub.png
Normal file
|
After Width: | Height: | Size: 395 B |
BIN
vtm/assets/styles/symbols/railway-crossing-small.png
Normal file
|
After Width: | Height: | Size: 385 B |
BIN
vtm/assets/styles/symbols/railway-crossing.png
Normal file
|
After Width: | Height: | Size: 806 B |
BIN
vtm/assets/styles/symbols/recycling.png
Normal file
|
After Width: | Height: | Size: 616 B |
BIN
vtm/assets/styles/symbols/restaurant.png
Normal file
|
After Width: | Height: | Size: 452 B |
BIN
vtm/assets/styles/symbols/school.png
Normal file
|
After Width: | Height: | Size: 564 B |
BIN
vtm/assets/styles/symbols/shelter.png
Normal file
|
After Width: | Height: | Size: 715 B |
BIN
vtm/assets/styles/symbols/soccer-borderless.png
Normal file
|
After Width: | Height: | Size: 658 B |
BIN
vtm/assets/styles/symbols/supermarket.png
Normal file
|
After Width: | Height: | Size: 597 B |
BIN
vtm/assets/styles/symbols/synagogue.png
Normal file
|
After Width: | Height: | Size: 361 B |
BIN
vtm/assets/styles/symbols/telephone.png
Normal file
|
After Width: | Height: | Size: 330 B |
BIN
vtm/assets/styles/symbols/tennis.png
Normal file
|
After Width: | Height: | Size: 703 B |
BIN
vtm/assets/styles/symbols/theatre.png
Normal file
|
After Width: | Height: | Size: 565 B |
BIN
vtm/assets/styles/symbols/toilets.png
Normal file
|
After Width: | Height: | Size: 609 B |
BIN
vtm/assets/styles/symbols/traffic_signal.png
Normal file
|
After Width: | Height: | Size: 433 B |
BIN
vtm/assets/styles/symbols/tree.png
Normal file
|
After Width: | Height: | Size: 91 B |
BIN
vtm/assets/styles/symbols/university.png
Normal file
|
After Width: | Height: | Size: 333 B |
BIN
vtm/assets/styles/symbols/viewpoint.png
Normal file
|
After Width: | Height: | Size: 552 B |
BIN
vtm/assets/styles/symbols/vulcan.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
vtm/assets/styles/symbols/windmill.png
Normal file
|
After Width: | Height: | Size: 398 B |
1025
vtm/assets/styles/tronrender.xml
Normal file
17
vtm/jni/Android.mk
Normal file
@@ -0,0 +1,17 @@
|
||||
LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := vtm-jni
|
||||
LOCAL_C_INCLUDES := .
|
||||
|
||||
LOCAL_CFLAGS := $(LOCAL_C_INCLUDES:%=-I%) -O2 -Wall -D__ANDROID__ -Wall -std=c99 -O2 -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER
|
||||
LOCAL_CPPFLAGS := $(LOCAL_C_INCLUDES:%=-I%) -O2 -Wall -D__ANDROID__ -Wall -std=c99 -O2 -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER
|
||||
LOCAL_LDLIBS := -lm -llog
|
||||
LOCAL_ARM_MODE := arm
|
||||
|
||||
LOCAL_SRC_FILES := gl/utils.c\
|
||||
triangle/triangle_dbg.c\
|
||||
triangle/TriangleJni.c\
|
||||
triangle/triangle.c
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
1
vtm/jni/Application.mk
Normal file
@@ -0,0 +1 @@
|
||||
APP_ABI := armeabi armeabi-v7a
|
||||
33
vtm/jni/build-android32.xml
Normal file
@@ -0,0 +1,33 @@
|
||||
<project name="android-natives" basedir="." default="postcompile">
|
||||
<property environment="env" />
|
||||
<!-- the suffix ndk-build executable -->
|
||||
<property name="ndkSuffix" value="" />
|
||||
|
||||
<target name="clean" depends="check-for-ndk" if="has-ndk-build">
|
||||
<exec executable="${env.NDK_HOME}/ndk-build${ndkSuffix}" failonerror="true">
|
||||
<arg value="clean"/>
|
||||
</exec>
|
||||
</target>
|
||||
|
||||
<target name="precompile" depends="check-for-ndk">
|
||||
|
||||
</target>
|
||||
|
||||
<target name="compile-natives" depends="precompile" if="has-ndk-build">
|
||||
<echo>ndk_home: ${env.NDK_HOME}</echo>
|
||||
<exec executable="${env.NDK_HOME}/ndk-build${ndkSuffix}" failonerror="true"/>
|
||||
</target>
|
||||
|
||||
<target name="postcompile" depends="compile-natives">
|
||||
|
||||
</target>
|
||||
|
||||
<target name="check-for-ndk">
|
||||
<condition property="ndk-build-found">
|
||||
<available file="ndk-build${ndkSuffix}" filepath="${env.NDK_HOME}"/>
|
||||
</condition>
|
||||
<condition property="has-ndk-build">
|
||||
<equals arg1="${ndk-build-found}" arg2="true"/>
|
||||
</condition>
|
||||
</target>
|
||||
</project>
|
||||
147
vtm/jni/build-linux64.xml
Normal file
@@ -0,0 +1,147 @@
|
||||
<project name="vtm-jni-Linux-64" basedir="." default="postcompile">
|
||||
<!-- include the environment -->
|
||||
<property environment="env"/>
|
||||
<!-- output directory for temporary object files -->
|
||||
<property name="buildDir" value="target/linux64" />
|
||||
<!-- output directory for the shared library -->
|
||||
<property name="libsDir" value="../libs/linux64" />
|
||||
<!-- the name of the shared library -->
|
||||
<property name="libName" value="libvtm-jni64.so"/>
|
||||
<!-- the jni header jniPlatform to use -->
|
||||
<property name="jniPlatform" value="linux"/>
|
||||
<!-- the compilerPrefix for the C & C++ compilers -->
|
||||
<property name="compilerPrefix" value=""/>
|
||||
<!-- the compilerSuffix for the C & C++ compilers -->
|
||||
<property name="compilerSuffix" value="" />
|
||||
|
||||
<!-- define gcc compiler, options and files to compile -->
|
||||
<property name="gcc" value="${compilerPrefix}gcc${compilerSuffix}"/>
|
||||
<property name="gcc-opts" value="-c -Wall -O2 -mfpmath=sse -msse -fmessage-length=0 -m64 -fPIC -Wall -std=c99 -O2 -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER"/>
|
||||
<fileset id="gcc-files" dir="./">
|
||||
<exclude name="target/"/>
|
||||
<include name="memcpy_wrap.c"/>
|
||||
<include name="gl/utils.c"/>
|
||||
<include name="triangle/TriangleJni.c"/>
|
||||
<include name="triangle/triangle.c"/>
|
||||
<include name="triangle/triangle_dbg.c"/>
|
||||
|
||||
|
||||
</fileset>
|
||||
|
||||
<!-- define g++ compiler, options and files to compile -->
|
||||
<property name="g++" value="${compilerPrefix}g++${compilerSuffix}"/>
|
||||
<property name="g++-opts" value="-c -Wall -O2 -mfpmath=sse -msse -fmessage-length=0 -m64 -fPIC -Wall -std=c99 -O2 -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER"/>
|
||||
<fileset id="g++-files" dir="./">
|
||||
<exclude name="target/"/>
|
||||
<include name="**/*.cpp"/>
|
||||
|
||||
|
||||
</fileset>
|
||||
|
||||
<!-- define linker and options -->
|
||||
<property name="linker" value="${compilerPrefix}g++${compilerSuffix}"/>
|
||||
<property name="linker-opts" value="-shared -m64 -Wl,-wrap,memcpy"/>
|
||||
<property name="libraries" value=""/>
|
||||
|
||||
<!-- cleans the build directory, removes all object files and shared libs -->
|
||||
<target name="clean">
|
||||
<delete includeemptydirs="true" quiet="true">
|
||||
<fileset dir="${buildDir}"/>
|
||||
<fileset dir="${libsDir}" includes="**/*" excludes="**/.svn"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="precompile">
|
||||
<condition property="compiler-found">
|
||||
<and>
|
||||
<or>
|
||||
<!-- Include both b/c Windows might be either -->
|
||||
<available file="${g++}" filepath="${env.PATH}"/>
|
||||
<available file="${g++}" filepath="${env.Path}"/>
|
||||
</or>
|
||||
<or>
|
||||
<!-- Include both b/c Windows might be either -->
|
||||
<available file="${gcc}" filepath="${env.PATH}"/>
|
||||
<available file="${gcc}" filepath="${env.Path}"/>
|
||||
</or>
|
||||
</and>
|
||||
</condition>
|
||||
<condition property="has-compiler">
|
||||
<equals arg1="${compiler-found}" arg2="true"/>
|
||||
</condition>
|
||||
|
||||
</target>
|
||||
|
||||
<target name="create-build-dir" depends="precompile" if="has-compiler">
|
||||
<!-- FIXME this is pretty nasty :/ -->
|
||||
<copy todir="${buildDir}">
|
||||
<fileset refid="g++-files"/>
|
||||
<fileset refid="gcc-files"/>
|
||||
</copy>
|
||||
<delete>
|
||||
<fileset dir="${buildDir}">
|
||||
<include name="*"/>
|
||||
<exclude name="*.o"/>
|
||||
</fileset>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<!-- compiles all C and C++ files to object files in the build directory -->
|
||||
<target name="compile" depends="create-build-dir" if="has-compiler">
|
||||
<mkdir dir="${buildDir}"/>
|
||||
<apply failonerror="true" executable="${g++}" dest="${buildDir}" verbose="true">
|
||||
<arg line="${g++-opts}"/>
|
||||
<arg value="-Ijni-headers"/>
|
||||
<arg value="-Ijni-headers/${jniPlatform}"/>
|
||||
<arg value="-I."/>
|
||||
<arg value="-I."/>
|
||||
|
||||
<srcfile/>
|
||||
<arg value="-o"/>
|
||||
<targetfile/>
|
||||
<fileset refid="g++-files"/>
|
||||
<compositemapper>
|
||||
<mapper type="glob" from="*.cpp" to="*.o"/>
|
||||
<mapper type="glob" from="*.mm" to="*.o"/>
|
||||
</compositemapper>
|
||||
</apply>
|
||||
<apply failonerror="true" executable="${gcc}" dest="${buildDir}" verbose="true">
|
||||
<arg line="${gcc-opts}"/>
|
||||
<arg value="-Ijni-headers"/>
|
||||
<arg value="-Ijni-headers/${jniPlatform}"/>
|
||||
<arg value="-I."/>
|
||||
<arg value="-I."/>
|
||||
|
||||
<srcfile/>
|
||||
<arg value="-o"/>
|
||||
<targetfile/>
|
||||
<fileset refid="gcc-files"/>
|
||||
<compositemapper>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<mapper type="glob" from="*.m" to="*.o"/>
|
||||
</compositemapper>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- links the shared library based on the previously compiled object files -->
|
||||
<target name="link" depends="compile" if="has-compiler">
|
||||
<fileset dir="${buildDir}" id="objFileSet">
|
||||
<patternset>
|
||||
<include name="**/*.o" />
|
||||
</patternset>
|
||||
</fileset>
|
||||
<pathconvert pathsep=" " property="objFiles" refid="objFileSet" />
|
||||
<mkdir dir="${libsDir}" />
|
||||
<exec executable="${linker}" failonerror="true" dir="${buildDir}">
|
||||
<arg line="${linker-opts}" />
|
||||
<arg value="-o" />
|
||||
<arg path="${libsDir}/${libName}" />
|
||||
<arg line="${objFiles}"/>
|
||||
<arg line="${libraries}" />
|
||||
</exec>
|
||||
</target>
|
||||
|
||||
<target name="postcompile" depends="link">
|
||||
|
||||
</target>
|
||||
</project>
|
||||
23
vtm/jni/build.xml
Normal file
@@ -0,0 +1,23 @@
|
||||
<project name="vtm-jni-natives" basedir="." default="all">
|
||||
<target name="clean">
|
||||
<ant antfile="build-linux64.xml" target="clean"/>
|
||||
<ant antfile="build-android32.xml" target="clean"/>
|
||||
|
||||
</target>
|
||||
|
||||
<target name="compile-natives">
|
||||
<ant antfile="build-linux64.xml"/>
|
||||
<ant antfile="build-android32.xml"/>
|
||||
|
||||
</target>
|
||||
|
||||
<target name="pack-natives">
|
||||
<jar destfile="../libs/vtm-jni-natives.jar">
|
||||
<fileset dir="../libs/linux64" includes="libvtm-jni64.so"/>
|
||||
<fileset dir="../libs/android32" includes="libvtm-jni.so"/>
|
||||
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<target name="all" depends="compile-natives,pack-natives"/>
|
||||
</project>
|
||||
80
vtm/jni/builder/org/oscim/jni/JniBuilder.java
Normal file
@@ -0,0 +1,80 @@
|
||||
package org.oscim.jni;
|
||||
|
||||
|
||||
import com.badlogic.gdx.jnigen.AntScriptGenerator;
|
||||
import com.badlogic.gdx.jnigen.BuildConfig;
|
||||
import com.badlogic.gdx.jnigen.BuildTarget;
|
||||
import com.badlogic.gdx.jnigen.BuildTarget.TargetOs;
|
||||
|
||||
public class JniBuilder {
|
||||
public static void main(String[] args) {
|
||||
String[] headers = { "." };
|
||||
String[] sources = { "gl/utils.c", "triangle/TriangleJni.c", "triangle/triangle.c", "triangle/triangle_dbg.c" };
|
||||
String cflags = " -Wall -std=c99 -O2 -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER"; // -Werror";
|
||||
|
||||
BuildTarget win32home = BuildTarget.newDefaultTarget(TargetOs.Windows,
|
||||
false);
|
||||
win32home.compilerPrefix = "";
|
||||
win32home.buildFileName = "build-windows32home.xml";
|
||||
win32home.excludeFromMasterBuildFile = true;
|
||||
win32home.headerDirs = headers;
|
||||
win32home.cIncludes = sources;
|
||||
win32home.cFlags += cflags;
|
||||
win32home.cppFlags += cflags;
|
||||
|
||||
BuildTarget win32 = BuildTarget.newDefaultTarget(TargetOs.Windows,
|
||||
false);
|
||||
win32.headerDirs = headers;
|
||||
win32.cIncludes = sources;
|
||||
win32.cFlags += cflags;
|
||||
win32.cppFlags += cflags;
|
||||
|
||||
BuildTarget win64 = BuildTarget
|
||||
.newDefaultTarget(TargetOs.Windows, true);
|
||||
win64.headerDirs = headers;
|
||||
win64.cIncludes = sources;
|
||||
win64.cFlags += cflags;
|
||||
win64.cppFlags += cflags;
|
||||
|
||||
BuildTarget lin32 = BuildTarget.newDefaultTarget(TargetOs.Linux, false);
|
||||
lin32.headerDirs = headers;
|
||||
lin32.cIncludes = sources;
|
||||
lin32.cFlags += cflags;
|
||||
lin32.cppFlags += cflags;
|
||||
|
||||
BuildTarget lin64 = BuildTarget.newDefaultTarget(TargetOs.Linux, true);
|
||||
lin64.headerDirs = headers;
|
||||
lin64.cIncludes = sources;
|
||||
lin64.cFlags += cflags;
|
||||
lin64.cppFlags += cflags;
|
||||
|
||||
// BuildTarget mac = BuildTarget.newDefaultTarget(TargetOs.MacOsX,
|
||||
// false);
|
||||
// mac.headerDirs = headers;
|
||||
// mac.cIncludes = sources;
|
||||
// mac.cFlags += cflags;
|
||||
// mac.cppFlags += cflags;
|
||||
// mac.linkerFlags += " -framework CoreServices -framework Carbon";
|
||||
|
||||
BuildTarget android = BuildTarget.newDefaultTarget(TargetOs.Android,
|
||||
false);
|
||||
android.headerDirs = headers;
|
||||
android.cIncludes = sources;
|
||||
android.cFlags += cflags;
|
||||
android.cppFlags += cflags;
|
||||
android.linkerFlags += " -llog";
|
||||
// BuildTarget ios = BuildTarget.newDefaultTarget(TargetOs.IOS, false);
|
||||
// ios.headerDirs = headers;
|
||||
// ios.cIncludes = sources;
|
||||
// ios.cFlags += cflags;
|
||||
// ios.cppFlags += cflags;
|
||||
|
||||
//new NativeCodeGenerator().generate();
|
||||
new AntScriptGenerator().generate(new BuildConfig("vtm-jni"),
|
||||
//win32home, win32, win64, lin32,
|
||||
lin64, android);
|
||||
// BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v clean");
|
||||
// BuildExecutor.executeAnt("jni/build-windows32home.xml", "-v");
|
||||
// BuildExecutor.executeAnt("jni/build.xml", "pack-natives -v");
|
||||
}
|
||||
}
|
||||
487
vtm/jni/gl/utils.c
Normal file
@@ -0,0 +1,487 @@
|
||||
#include <jni.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <alloca.h>
|
||||
#include <math.h>
|
||||
#include <stdint.h>
|
||||
|
||||
//#ifndef uintptr_t
|
||||
//typedef unsigned long uintptr_t;
|
||||
//#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
#ifdef __ANDROID__
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <android/log.h>
|
||||
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_GlUtils_##X
|
||||
|
||||
|
||||
#define COLOR_R(C) (((C >> 16) & 0xff) / 255.0f)
|
||||
#define COLOR_G(C) (((C >> 8) & 0xff) / 255.0f)
|
||||
#define COLOR_B(C) (((C >> 0) & 0xff) / 255.0f)
|
||||
#define COLOR_A(C) (((C >> 24) & 0xff) / 255.0f)
|
||||
|
||||
void JNI(setColor)(JNIEnv *env, jclass* clazz, jint location, jint c, jfloat alpha)
|
||||
{
|
||||
|
||||
if (alpha >= 1)
|
||||
alpha = COLOR_A(c);
|
||||
else if (alpha < 0)
|
||||
alpha = 0;
|
||||
else
|
||||
alpha *= COLOR_A(c);
|
||||
|
||||
if (alpha == 1)
|
||||
{
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) COLOR_R(c),
|
||||
(GLfloat) COLOR_G(c),
|
||||
(GLfloat) COLOR_B(c),
|
||||
(GLfloat) alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) (COLOR_R(c) * alpha),
|
||||
(GLfloat) (COLOR_G(c) * alpha),
|
||||
(GLfloat) (COLOR_B(c) * alpha),
|
||||
(GLfloat) alpha);
|
||||
}
|
||||
}
|
||||
|
||||
void JNI(setColorBlend)(JNIEnv *env, jclass* clazz, jint location, jint c1, jint c2, jfloat mix)
|
||||
{
|
||||
float a1 = COLOR_A(c1) * (1 - mix);
|
||||
float a2 = COLOR_A(c2) * mix;
|
||||
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) (COLOR_R(c1) * a1 + COLOR_R(c2) * a2),
|
||||
(GLfloat) (COLOR_G(c1) * a1 + COLOR_G(c2) * a2),
|
||||
(GLfloat) (COLOR_B(c1) * a1 + COLOR_B(c2) * a2),
|
||||
(GLfloat) (a1 + a2));
|
||||
}
|
||||
#endif // __ANDROID__
|
||||
#endif // 0
|
||||
|
||||
#undef JNI
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_Matrix4_##X
|
||||
|
||||
#define CAST(x) (float *)(uintptr_t) x
|
||||
#define MAT_SIZE 16 * sizeof(float)
|
||||
|
||||
static const float identity[] =
|
||||
{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 };
|
||||
|
||||
static inline void
|
||||
multiplyMM(float* r, const float* lhs, const float* rhs);
|
||||
|
||||
static inline void
|
||||
setRotateM(float* rm, int rmOffset, float a, float x, float y, float z);
|
||||
|
||||
static inline void
|
||||
transposeM(float* mTrans, int mTransOffset, float* m, int mOffset);
|
||||
|
||||
static inline void
|
||||
matrix4_proj(float* mat, float* vec);
|
||||
|
||||
jlong JNI(alloc)(JNIEnv *env, jclass* clazz)
|
||||
{
|
||||
return (long) calloc(16, sizeof(float));
|
||||
}
|
||||
|
||||
jobject JNI(getBuffer)(JNIEnv *env, jclass* clazz,jlong ptr){
|
||||
return (*env)->NewDirectByteBuffer(env,(char*)(uintptr_t)ptr, 16*sizeof(float));
|
||||
}
|
||||
|
||||
void JNI(delete)(JNIEnv* env, jclass* clazz, jlong ptr)
|
||||
{
|
||||
free(CAST(ptr));
|
||||
}
|
||||
#if 0
|
||||
void JNI(setAsUniform)(JNIEnv* env, jclass* clazz, jlong ptr, jint location)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
|
||||
glUniformMatrix4fv((GLint) location, (GLsizei) 1, (GLboolean) 0, (GLfloat *) m);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JNI(setValueAt)(JNIEnv* env, jclass* clazz, jlong ptr, jint pos, jfloat value)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
if (pos > -1 && pos < 16)
|
||||
m[pos] = value;
|
||||
}
|
||||
|
||||
void JNI(identity)(JNIEnv* env, jclass* clazz, jlong ptr)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(setScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat sx, jfloat sy, jfloat sz)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = sx;
|
||||
m[5] = sy;
|
||||
m[10] = sz;
|
||||
}
|
||||
|
||||
void JNI(setTranslation)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat x, jfloat y, jfloat z)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[12] = x;
|
||||
m[13] = y;
|
||||
m[14] = z;
|
||||
}
|
||||
|
||||
void JNI(setRotation)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat a, jfloat x, jfloat y, jfloat z)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
setRotateM(m, 0, a, x, y, z);
|
||||
}
|
||||
|
||||
void JNI(setTransScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat tx, jfloat ty, jfloat scale)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = scale;
|
||||
m[5] = scale;
|
||||
m[12] = tx;
|
||||
m[13] = ty;
|
||||
}
|
||||
|
||||
// set matrix from float array
|
||||
void JNI(set)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(m, mat, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, JNI_ABORT);
|
||||
}
|
||||
|
||||
// get float array from matrix
|
||||
void JNI(get)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(mat, m, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, 0);
|
||||
}
|
||||
|
||||
void JNI(mul)(JNIEnv* env, jclass* clazz, jlong ptr_a, jlong ptr_b)
|
||||
{
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(mata, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(copy)(JNIEnv* env, jclass* clazz, jlong ptr_dst, jlong ptr_src)
|
||||
{
|
||||
float* dst = CAST(ptr_dst);
|
||||
float* src = CAST(ptr_src);
|
||||
|
||||
memcpy(dst, src, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(smul)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a, jlong ptr_b)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(smulrhs)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_rhs)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = alloca(16 * sizeof(float));
|
||||
float* matb = CAST(ptr_rhs);
|
||||
|
||||
memcpy(mata, matr, 16 * sizeof(float));
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(smullhs)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_lhs)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_lhs);
|
||||
float* matb = alloca(16 * sizeof(float));
|
||||
|
||||
memcpy(matb, matr, 16 * sizeof(float));
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
|
||||
void JNI(strans)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
|
||||
transposeM(matr, 0, mata, 0);
|
||||
}
|
||||
|
||||
void JNI(prj)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_vec)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* vec = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_vec, 0);
|
||||
|
||||
matrix4_proj(m, vec);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_vec, vec, 0);
|
||||
}
|
||||
|
||||
static float someRandomEpsilon = 1.0f / (1 << 11);
|
||||
|
||||
void JNI(addDepthOffset)(JNIEnv* env, jclass* clazz, jlong ptr, jint delta)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
|
||||
// from http://www.mathfor3dgameprogramming.com/code/Listing9.1.cpp
|
||||
// float n = MapViewPosition.VIEW_NEAR;
|
||||
// float f = MapViewPosition.VIEW_FAR;
|
||||
// float pz = 1;
|
||||
// float epsilon = -2.0f * f * n * delta / ((f + n) * pz * (pz + delta));
|
||||
|
||||
m[10] *= 1.0f + someRandomEpsilon * delta;
|
||||
}
|
||||
|
||||
/*
|
||||
* Copyright 2007, The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
// from android/platform_frameworks_base/blob/master/core/jni/android/opengl/util.cpp
|
||||
#define I(_i, _j) ((_j)+ 4*(_i))
|
||||
|
||||
static inline void
|
||||
multiplyMM(float* r, const float* lhs, const float* rhs)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
register const float rhs_i0 = rhs[I(i,0)];
|
||||
register float ri0 = lhs[I(0,0)] * rhs_i0;
|
||||
register float ri1 = lhs[I(0,1)] * rhs_i0;
|
||||
register float ri2 = lhs[I(0,2)] * rhs_i0;
|
||||
register float ri3 = lhs[I(0,3)] * rhs_i0;
|
||||
for (int j = 1; j < 4; j++)
|
||||
{
|
||||
register const float rhs_ij = rhs[I(i,j)];
|
||||
ri0 += lhs[I(j,0)] * rhs_ij;
|
||||
ri1 += lhs[I(j,1)] * rhs_ij;
|
||||
ri2 += lhs[I(j,2)] * rhs_ij;
|
||||
ri3 += lhs[I(j,3)] * rhs_ij;
|
||||
}
|
||||
r[I(i,0)] = ri0;
|
||||
r[I(i,1)] = ri1;
|
||||
r[I(i,2)] = ri2;
|
||||
r[I(i,3)] = ri3;
|
||||
}
|
||||
}
|
||||
|
||||
//static inline
|
||||
//void
|
||||
//mx4transform(float x, float y, float z, float w, const float* pM, float* pDest)
|
||||
//{
|
||||
// pDest[0] = pM[0 + 4 * 0] * x + pM[0 + 4 * 1] * y + pM[0 + 4 * 2] * z + pM[0 + 4 * 3] * w;
|
||||
// pDest[1] = pM[1 + 4 * 0] * x + pM[1 + 4 * 1] * y + pM[1 + 4 * 2] * z + pM[1 + 4 * 3] * w;
|
||||
// pDest[2] = pM[2 + 4 * 0] * x + pM[2 + 4 * 1] * y + pM[2 + 4 * 2] * z + pM[2 + 4 * 3] * w;
|
||||
//
|
||||
// pDest[3] = pM[3 + 4 * 0] * x + pM[3 + 4 * 1] * y + pM[3 + 4 * 2] * z + pM[3 + 4 * 3] * w;
|
||||
//}
|
||||
|
||||
/**
|
||||
* Computes the length of a vector
|
||||
*
|
||||
* @param x x coordinate of a vector
|
||||
* @param y y coordinate of a vector
|
||||
* @param z z coordinate of a vector
|
||||
* @return the length of a vector
|
||||
*/
|
||||
static inline float
|
||||
length(float x, float y, float z)
|
||||
{
|
||||
return (float) sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
/**
|
||||
* Rotates matrix m by angle a (in degrees) around the axis (x, y, z)
|
||||
* @param rm returns the result
|
||||
* @param rmOffset index into rm where the result matrix starts
|
||||
* @param a angle to rotate in degrees
|
||||
* @param x scale factor x
|
||||
* @param y scale factor y
|
||||
* @param z scale factor z
|
||||
*/
|
||||
|
||||
static inline void
|
||||
setRotateM(float* rm, int rmOffset, float a, float x, float y, float z)
|
||||
{
|
||||
rm[rmOffset + 3] = 0;
|
||||
rm[rmOffset + 7] = 0;
|
||||
rm[rmOffset + 11] = 0;
|
||||
rm[rmOffset + 12] = 0;
|
||||
rm[rmOffset + 13] = 0;
|
||||
rm[rmOffset + 14] = 0;
|
||||
rm[rmOffset + 15] = 1;
|
||||
a *= (float) (M_PI / 180.0f);
|
||||
float s = (float) sin(a);
|
||||
float c = (float) cos(a);
|
||||
if (1.0f == x && 0.0f == y && 0.0f == z)
|
||||
{
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 6] = s;
|
||||
rm[rmOffset + 9] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 0] = 1;
|
||||
}
|
||||
else if (0.0f == x && 1.0f == y && 0.0f == z)
|
||||
{
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 8] = s;
|
||||
rm[rmOffset + 2] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 5] = 1;
|
||||
}
|
||||
else if (0.0f == x && 0.0f == y && 1.0f == z)
|
||||
{
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 1] = s;
|
||||
rm[rmOffset + 4] = -s;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 10] = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
float len = length(x, y, z);
|
||||
if (1.0f != len)
|
||||
{
|
||||
float recipLen = 1.0f / len;
|
||||
x *= recipLen;
|
||||
y *= recipLen;
|
||||
z *= recipLen;
|
||||
}
|
||||
float nc = 1.0f - c;
|
||||
float xy = x * y;
|
||||
float yz = y * z;
|
||||
float zx = z * x;
|
||||
float xs = x * s;
|
||||
float ys = y * s;
|
||||
float zs = z * s;
|
||||
rm[rmOffset + 0] = x * x * nc + c;
|
||||
rm[rmOffset + 4] = xy * nc - zs;
|
||||
rm[rmOffset + 8] = zx * nc + ys;
|
||||
rm[rmOffset + 1] = xy * nc + zs;
|
||||
rm[rmOffset + 5] = y * y * nc + c;
|
||||
rm[rmOffset + 9] = yz * nc - xs;
|
||||
rm[rmOffset + 2] = zx * nc - ys;
|
||||
rm[rmOffset + 6] = yz * nc + xs;
|
||||
rm[rmOffset + 10] = z * z * nc + c;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Transposes a 4 x 4 matrix.
|
||||
*
|
||||
* @param mTrans the array that holds the output inverted matrix
|
||||
* @param mTransOffset an offset into mInv where the inverted matrix is
|
||||
* stored.
|
||||
* @param m the input array
|
||||
* @param mOffset an offset into m where the matrix is stored.
|
||||
*/
|
||||
static inline void
|
||||
transposeM(float* mTrans, int mTransOffset, float* m, int mOffset)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int mBase = i * 4 + mOffset;
|
||||
mTrans[i + mTransOffset] = m[mBase];
|
||||
mTrans[i + 4 + mTransOffset] = m[mBase + 1];
|
||||
mTrans[i + 8 + mTransOffset] = m[mBase + 2];
|
||||
mTrans[i + 12 + mTransOffset] = m[mBase + 3];
|
||||
}
|
||||
}
|
||||
/*******************************************************************************
|
||||
* Copyright 2011 See libgdx AUTHORS file.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
// from /gdx/src/com/badlogic/gdx/math/Matrix4.java
|
||||
#define M00 0
|
||||
#define M01 4
|
||||
#define M02 8
|
||||
#define M03 12
|
||||
#define M10 1
|
||||
#define M11 5
|
||||
#define M12 9
|
||||
#define M13 13
|
||||
#define M20 2
|
||||
#define M21 6
|
||||
#define M22 10
|
||||
#define M23 14
|
||||
#define M30 3
|
||||
#define M31 7
|
||||
#define M32 11
|
||||
#define M33 15
|
||||
|
||||
static inline void
|
||||
matrix4_proj(float* mat, float* vec)
|
||||
{
|
||||
float inv_w = 1.0f / (vec[0] * mat[M30] + vec[1] * mat[M31] + vec[2] * mat[M32] + mat[M33]);
|
||||
float x = (vec[0] * mat[M00] + vec[1] * mat[M01] + vec[2] * mat[M02] + mat[M03]) * inv_w;
|
||||
float y = (vec[0] * mat[M10] + vec[1] * mat[M11] + vec[2] * mat[M12] + mat[M13]) * inv_w;
|
||||
float z = (vec[0] * mat[M20] + vec[1] * mat[M21] + vec[2] * mat[M22] + mat[M23]) * inv_w;
|
||||
vec[0] = x;
|
||||
vec[1] = y;
|
||||
vec[2] = z;
|
||||
}
|
||||
487
vtm/jni/target/linux64/gl/utils.c
Normal file
@@ -0,0 +1,487 @@
|
||||
#include <jni.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <alloca.h>
|
||||
#include <math.h>
|
||||
#include <stdint.h>
|
||||
|
||||
//#ifndef uintptr_t
|
||||
//typedef unsigned long uintptr_t;
|
||||
//#endif
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
#ifdef __ANDROID__
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <android/log.h>
|
||||
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_GlUtils_##X
|
||||
|
||||
|
||||
#define COLOR_R(C) (((C >> 16) & 0xff) / 255.0f)
|
||||
#define COLOR_G(C) (((C >> 8) & 0xff) / 255.0f)
|
||||
#define COLOR_B(C) (((C >> 0) & 0xff) / 255.0f)
|
||||
#define COLOR_A(C) (((C >> 24) & 0xff) / 255.0f)
|
||||
|
||||
void JNI(setColor)(JNIEnv *env, jclass* clazz, jint location, jint c, jfloat alpha)
|
||||
{
|
||||
|
||||
if (alpha >= 1)
|
||||
alpha = COLOR_A(c);
|
||||
else if (alpha < 0)
|
||||
alpha = 0;
|
||||
else
|
||||
alpha *= COLOR_A(c);
|
||||
|
||||
if (alpha == 1)
|
||||
{
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) COLOR_R(c),
|
||||
(GLfloat) COLOR_G(c),
|
||||
(GLfloat) COLOR_B(c),
|
||||
(GLfloat) alpha);
|
||||
}
|
||||
else
|
||||
{
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) (COLOR_R(c) * alpha),
|
||||
(GLfloat) (COLOR_G(c) * alpha),
|
||||
(GLfloat) (COLOR_B(c) * alpha),
|
||||
(GLfloat) alpha);
|
||||
}
|
||||
}
|
||||
|
||||
void JNI(setColorBlend)(JNIEnv *env, jclass* clazz, jint location, jint c1, jint c2, jfloat mix)
|
||||
{
|
||||
float a1 = COLOR_A(c1) * (1 - mix);
|
||||
float a2 = COLOR_A(c2) * mix;
|
||||
|
||||
glUniform4f((GLint) location,
|
||||
(GLfloat) (COLOR_R(c1) * a1 + COLOR_R(c2) * a2),
|
||||
(GLfloat) (COLOR_G(c1) * a1 + COLOR_G(c2) * a2),
|
||||
(GLfloat) (COLOR_B(c1) * a1 + COLOR_B(c2) * a2),
|
||||
(GLfloat) (a1 + a2));
|
||||
}
|
||||
#endif // __ANDROID__
|
||||
#endif // 0
|
||||
|
||||
#undef JNI
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_Matrix4_##X
|
||||
|
||||
#define CAST(x) (float *)(uintptr_t) x
|
||||
#define MAT_SIZE 16 * sizeof(float)
|
||||
|
||||
static const float identity[] =
|
||||
{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 };
|
||||
|
||||
static inline void
|
||||
multiplyMM(float* r, const float* lhs, const float* rhs);
|
||||
|
||||
static inline void
|
||||
setRotateM(float* rm, int rmOffset, float a, float x, float y, float z);
|
||||
|
||||
static inline void
|
||||
transposeM(float* mTrans, int mTransOffset, float* m, int mOffset);
|
||||
|
||||
static inline void
|
||||
matrix4_proj(float* mat, float* vec);
|
||||
|
||||
jlong JNI(alloc)(JNIEnv *env, jclass* clazz)
|
||||
{
|
||||
return (long) calloc(16, sizeof(float));
|
||||
}
|
||||
|
||||
jobject JNI(getBuffer)(JNIEnv *env, jclass* clazz,jlong ptr){
|
||||
return (*env)->NewDirectByteBuffer(env,(char*)(uintptr_t)ptr, 16*sizeof(float));
|
||||
}
|
||||
|
||||
void JNI(delete)(JNIEnv* env, jclass* clazz, jlong ptr)
|
||||
{
|
||||
free(CAST(ptr));
|
||||
}
|
||||
#if 0
|
||||
void JNI(setAsUniform)(JNIEnv* env, jclass* clazz, jlong ptr, jint location)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
|
||||
glUniformMatrix4fv((GLint) location, (GLsizei) 1, (GLboolean) 0, (GLfloat *) m);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JNI(setValueAt)(JNIEnv* env, jclass* clazz, jlong ptr, jint pos, jfloat value)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
if (pos > -1 && pos < 16)
|
||||
m[pos] = value;
|
||||
}
|
||||
|
||||
void JNI(identity)(JNIEnv* env, jclass* clazz, jlong ptr)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(setScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat sx, jfloat sy, jfloat sz)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = sx;
|
||||
m[5] = sy;
|
||||
m[10] = sz;
|
||||
}
|
||||
|
||||
void JNI(setTranslation)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat x, jfloat y, jfloat z)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[12] = x;
|
||||
m[13] = y;
|
||||
m[14] = z;
|
||||
}
|
||||
|
||||
void JNI(setRotation)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat a, jfloat x, jfloat y, jfloat z)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
setRotateM(m, 0, a, x, y, z);
|
||||
}
|
||||
|
||||
void JNI(setTransScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat tx, jfloat ty, jfloat scale)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = scale;
|
||||
m[5] = scale;
|
||||
m[12] = tx;
|
||||
m[13] = ty;
|
||||
}
|
||||
|
||||
// set matrix from float array
|
||||
void JNI(set)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(m, mat, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, JNI_ABORT);
|
||||
}
|
||||
|
||||
// get float array from matrix
|
||||
void JNI(get)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(mat, m, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, 0);
|
||||
}
|
||||
|
||||
void JNI(mul)(JNIEnv* env, jclass* clazz, jlong ptr_a, jlong ptr_b)
|
||||
{
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(mata, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(copy)(JNIEnv* env, jclass* clazz, jlong ptr_dst, jlong ptr_src)
|
||||
{
|
||||
float* dst = CAST(ptr_dst);
|
||||
float* src = CAST(ptr_src);
|
||||
|
||||
memcpy(dst, src, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(smul)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a, jlong ptr_b)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(smulrhs)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_rhs)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = alloca(16 * sizeof(float));
|
||||
float* matb = CAST(ptr_rhs);
|
||||
|
||||
memcpy(mata, matr, 16 * sizeof(float));
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(smullhs)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_lhs)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_lhs);
|
||||
float* matb = alloca(16 * sizeof(float));
|
||||
|
||||
memcpy(matb, matr, 16 * sizeof(float));
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
|
||||
void JNI(strans)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a)
|
||||
{
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
|
||||
transposeM(matr, 0, mata, 0);
|
||||
}
|
||||
|
||||
void JNI(prj)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_vec)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
float* vec = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_vec, 0);
|
||||
|
||||
matrix4_proj(m, vec);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_vec, vec, 0);
|
||||
}
|
||||
|
||||
static float someRandomEpsilon = 1.0f / (1 << 11);
|
||||
|
||||
void JNI(addDepthOffset)(JNIEnv* env, jclass* clazz, jlong ptr, jint delta)
|
||||
{
|
||||
float* m = CAST(ptr);
|
||||
|
||||
// from http://www.mathfor3dgameprogramming.com/code/Listing9.1.cpp
|
||||
// float n = MapViewPosition.VIEW_NEAR;
|
||||
// float f = MapViewPosition.VIEW_FAR;
|
||||
// float pz = 1;
|
||||
// float epsilon = -2.0f * f * n * delta / ((f + n) * pz * (pz + delta));
|
||||
|
||||
m[10] *= 1.0f + someRandomEpsilon * delta;
|
||||
}
|
||||
|
||||
/*
|
||||
* Copyright 2007, The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
// from android/platform_frameworks_base/blob/master/core/jni/android/opengl/util.cpp
|
||||
#define I(_i, _j) ((_j)+ 4*(_i))
|
||||
|
||||
static inline void
|
||||
multiplyMM(float* r, const float* lhs, const float* rhs)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
register const float rhs_i0 = rhs[I(i,0)];
|
||||
register float ri0 = lhs[I(0,0)] * rhs_i0;
|
||||
register float ri1 = lhs[I(0,1)] * rhs_i0;
|
||||
register float ri2 = lhs[I(0,2)] * rhs_i0;
|
||||
register float ri3 = lhs[I(0,3)] * rhs_i0;
|
||||
for (int j = 1; j < 4; j++)
|
||||
{
|
||||
register const float rhs_ij = rhs[I(i,j)];
|
||||
ri0 += lhs[I(j,0)] * rhs_ij;
|
||||
ri1 += lhs[I(j,1)] * rhs_ij;
|
||||
ri2 += lhs[I(j,2)] * rhs_ij;
|
||||
ri3 += lhs[I(j,3)] * rhs_ij;
|
||||
}
|
||||
r[I(i,0)] = ri0;
|
||||
r[I(i,1)] = ri1;
|
||||
r[I(i,2)] = ri2;
|
||||
r[I(i,3)] = ri3;
|
||||
}
|
||||
}
|
||||
|
||||
//static inline
|
||||
//void
|
||||
//mx4transform(float x, float y, float z, float w, const float* pM, float* pDest)
|
||||
//{
|
||||
// pDest[0] = pM[0 + 4 * 0] * x + pM[0 + 4 * 1] * y + pM[0 + 4 * 2] * z + pM[0 + 4 * 3] * w;
|
||||
// pDest[1] = pM[1 + 4 * 0] * x + pM[1 + 4 * 1] * y + pM[1 + 4 * 2] * z + pM[1 + 4 * 3] * w;
|
||||
// pDest[2] = pM[2 + 4 * 0] * x + pM[2 + 4 * 1] * y + pM[2 + 4 * 2] * z + pM[2 + 4 * 3] * w;
|
||||
//
|
||||
// pDest[3] = pM[3 + 4 * 0] * x + pM[3 + 4 * 1] * y + pM[3 + 4 * 2] * z + pM[3 + 4 * 3] * w;
|
||||
//}
|
||||
|
||||
/**
|
||||
* Computes the length of a vector
|
||||
*
|
||||
* @param x x coordinate of a vector
|
||||
* @param y y coordinate of a vector
|
||||
* @param z z coordinate of a vector
|
||||
* @return the length of a vector
|
||||
*/
|
||||
static inline float
|
||||
length(float x, float y, float z)
|
||||
{
|
||||
return (float) sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
/**
|
||||
* Rotates matrix m by angle a (in degrees) around the axis (x, y, z)
|
||||
* @param rm returns the result
|
||||
* @param rmOffset index into rm where the result matrix starts
|
||||
* @param a angle to rotate in degrees
|
||||
* @param x scale factor x
|
||||
* @param y scale factor y
|
||||
* @param z scale factor z
|
||||
*/
|
||||
|
||||
static inline void
|
||||
setRotateM(float* rm, int rmOffset, float a, float x, float y, float z)
|
||||
{
|
||||
rm[rmOffset + 3] = 0;
|
||||
rm[rmOffset + 7] = 0;
|
||||
rm[rmOffset + 11] = 0;
|
||||
rm[rmOffset + 12] = 0;
|
||||
rm[rmOffset + 13] = 0;
|
||||
rm[rmOffset + 14] = 0;
|
||||
rm[rmOffset + 15] = 1;
|
||||
a *= (float) (M_PI / 180.0f);
|
||||
float s = (float) sin(a);
|
||||
float c = (float) cos(a);
|
||||
if (1.0f == x && 0.0f == y && 0.0f == z)
|
||||
{
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 6] = s;
|
||||
rm[rmOffset + 9] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 0] = 1;
|
||||
}
|
||||
else if (0.0f == x && 1.0f == y && 0.0f == z)
|
||||
{
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 8] = s;
|
||||
rm[rmOffset + 2] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 5] = 1;
|
||||
}
|
||||
else if (0.0f == x && 0.0f == y && 1.0f == z)
|
||||
{
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 1] = s;
|
||||
rm[rmOffset + 4] = -s;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 10] = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
float len = length(x, y, z);
|
||||
if (1.0f != len)
|
||||
{
|
||||
float recipLen = 1.0f / len;
|
||||
x *= recipLen;
|
||||
y *= recipLen;
|
||||
z *= recipLen;
|
||||
}
|
||||
float nc = 1.0f - c;
|
||||
float xy = x * y;
|
||||
float yz = y * z;
|
||||
float zx = z * x;
|
||||
float xs = x * s;
|
||||
float ys = y * s;
|
||||
float zs = z * s;
|
||||
rm[rmOffset + 0] = x * x * nc + c;
|
||||
rm[rmOffset + 4] = xy * nc - zs;
|
||||
rm[rmOffset + 8] = zx * nc + ys;
|
||||
rm[rmOffset + 1] = xy * nc + zs;
|
||||
rm[rmOffset + 5] = y * y * nc + c;
|
||||
rm[rmOffset + 9] = yz * nc - xs;
|
||||
rm[rmOffset + 2] = zx * nc - ys;
|
||||
rm[rmOffset + 6] = yz * nc + xs;
|
||||
rm[rmOffset + 10] = z * z * nc + c;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Transposes a 4 x 4 matrix.
|
||||
*
|
||||
* @param mTrans the array that holds the output inverted matrix
|
||||
* @param mTransOffset an offset into mInv where the inverted matrix is
|
||||
* stored.
|
||||
* @param m the input array
|
||||
* @param mOffset an offset into m where the matrix is stored.
|
||||
*/
|
||||
static inline void
|
||||
transposeM(float* mTrans, int mTransOffset, float* m, int mOffset)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int mBase = i * 4 + mOffset;
|
||||
mTrans[i + mTransOffset] = m[mBase];
|
||||
mTrans[i + 4 + mTransOffset] = m[mBase + 1];
|
||||
mTrans[i + 8 + mTransOffset] = m[mBase + 2];
|
||||
mTrans[i + 12 + mTransOffset] = m[mBase + 3];
|
||||
}
|
||||
}
|
||||
/*******************************************************************************
|
||||
* Copyright 2011 See libgdx AUTHORS file.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
// from /gdx/src/com/badlogic/gdx/math/Matrix4.java
|
||||
#define M00 0
|
||||
#define M01 4
|
||||
#define M02 8
|
||||
#define M03 12
|
||||
#define M10 1
|
||||
#define M11 5
|
||||
#define M12 9
|
||||
#define M13 13
|
||||
#define M20 2
|
||||
#define M21 6
|
||||
#define M22 10
|
||||
#define M23 14
|
||||
#define M30 3
|
||||
#define M31 7
|
||||
#define M32 11
|
||||
#define M33 15
|
||||
|
||||
static inline void
|
||||
matrix4_proj(float* mat, float* vec)
|
||||
{
|
||||
float inv_w = 1.0f / (vec[0] * mat[M30] + vec[1] * mat[M31] + vec[2] * mat[M32] + mat[M33]);
|
||||
float x = (vec[0] * mat[M00] + vec[1] * mat[M01] + vec[2] * mat[M02] + mat[M03]) * inv_w;
|
||||
float y = (vec[0] * mat[M10] + vec[1] * mat[M11] + vec[2] * mat[M12] + mat[M13]) * inv_w;
|
||||
float z = (vec[0] * mat[M20] + vec[1] * mat[M21] + vec[2] * mat[M22] + mat[M23]) * inv_w;
|
||||
vec[0] = x;
|
||||
vec[1] = y;
|
||||
vec[2] = z;
|
||||
}
|
||||
308
vtm/jni/target/linux64/triangle/TriangleJni.c
Normal file
@@ -0,0 +1,308 @@
|
||||
#include <jni.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include "triangle.h"
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <android/log.h>
|
||||
#define printf(...) __android_log_print(ANDROID_LOG_DEBUG, "Triangle", __VA_ARGS__)
|
||||
#endif
|
||||
|
||||
// from www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
|
||||
#if 0
|
||||
int pnpoly(int nvert, float *vert, float testx, float testy)
|
||||
{
|
||||
int i, j, c = 0;
|
||||
for (i = 0, j = (nvert-1)*2; i < nvert * 2; j = i++)
|
||||
{
|
||||
if ( ((vert[i*2+1] > testy) != (vert[j*j+1] > testy)) &&
|
||||
(testx < (vert[j*2]-vert[i*2])
|
||||
* (testy - vert[i*2+1])
|
||||
/ (vert[j*2+1]-vert[i*2+1]) + vert[i*2]) )
|
||||
c = !c;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
int compare_dups(const void *a, const void *b) {
|
||||
int da = *((const long*) a);
|
||||
int db = *((const long*) b);
|
||||
return (da > db) - (da < db);
|
||||
}
|
||||
|
||||
void shiftSegment(TriangleIO *in, int *seg, int pos) {
|
||||
int size = (in->numberofsegments - pos - 1) * sizeof(int) * 2;
|
||||
printf("shift %d - %d %d\n", size, in->numberofsegments, pos);
|
||||
if (size > 0)
|
||||
memmove(seg, seg + 2, size);
|
||||
|
||||
in->numberofsegments -= 1;
|
||||
}
|
||||
struct {
|
||||
int p1;
|
||||
int p2;
|
||||
} segment;
|
||||
|
||||
#endif
|
||||
|
||||
static void printPoly(TriangleIO *in) {
|
||||
// print poly format to check with triangle/showme
|
||||
printf("%d 2 0 0\n", in->numberofpoints);
|
||||
for (int j = 0; j < in->numberofpoints; j++)
|
||||
printf("%d %f %f\n", j, in->pointlist[j*2], in->pointlist[j*2+1]);
|
||||
|
||||
int *seg = in->segmentlist;
|
||||
printf("%d 0\n", in->numberofsegments);
|
||||
for (int j = 0; j < in->numberofsegments; j++, seg += 2)
|
||||
printf("%d %d %d\n", j, *seg, *(seg+1));
|
||||
|
||||
printf("%d 0\n", in->numberofholes);
|
||||
for (int j = 0; j < in->numberofholes; j++) {
|
||||
printf("%d %f %f\n", j, in->holelist[j*2], in->holelist[j*2+1]);
|
||||
}
|
||||
}
|
||||
|
||||
jint Java_org_oscim_renderer_sublayers_ExtrusionLayer_triangulate(JNIEnv *env, jclass c,
|
||||
jfloatArray obj_points, jint pos, jint len, jint num_rings, jobject indice_buf, jint offset) {
|
||||
|
||||
jshort* indices = (jshort*) (*env)->GetDirectBufferAddress(env, indice_buf);
|
||||
jboolean isCopy;
|
||||
|
||||
float* orig_points = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_points, &isCopy);
|
||||
if (orig_points == NULL)
|
||||
return 0;
|
||||
|
||||
float *points = orig_points + pos;
|
||||
|
||||
TriangleIO in, out;
|
||||
|
||||
memset(&in, 0, sizeof(TriangleIO));
|
||||
|
||||
in.numberofpoints = len >> 1;
|
||||
in.pointlist = (float *) points;
|
||||
|
||||
// check if explicitly closed
|
||||
if (in.pointlist[0] == in.pointlist[indices[0] - 2]
|
||||
&& in.pointlist[1] == in.pointlist[indices[0] - 1]) {
|
||||
int point = 0;
|
||||
for (int i = 0; i < num_rings; i++) {
|
||||
// remove last point in ring
|
||||
indices[i] -= 2;
|
||||
int last = point + (indices[i] >> 1);
|
||||
|
||||
if (in.numberofpoints - last > 1)
|
||||
memmove(in.pointlist + (last * 2), in.pointlist + ((last + 1) * 2),
|
||||
(in.numberofpoints - last - 1) * 2 * sizeof(float));
|
||||
|
||||
in.numberofpoints--;
|
||||
point = last;
|
||||
}
|
||||
}
|
||||
|
||||
int dups = 0;
|
||||
|
||||
float *i_points = points;
|
||||
int *skip_list = NULL;
|
||||
|
||||
// check for duplicate vertices and keep a list
|
||||
// of dups and the first occurence
|
||||
for (int i = 0; i < in.numberofpoints - 1; i++) {
|
||||
float x = *i_points++;
|
||||
float y = *i_points++;
|
||||
float *j_points = i_points;
|
||||
|
||||
for (int j = i + 1; j < in.numberofpoints; j++, j_points += 2) {
|
||||
if ((*j_points == x) && (*(j_points + 1) == y)) {
|
||||
skip_list = realloc(skip_list, (dups + 2) * 2 * sizeof(int));
|
||||
skip_list[dups * 2 + 0] = j;
|
||||
skip_list[dups * 2 + 1] = i;
|
||||
dups++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
in.segmentlist = (int *) malloc(in.numberofpoints * 2 * sizeof(int));
|
||||
in.numberofsegments = in.numberofpoints;
|
||||
in.numberofholes = num_rings - 1;
|
||||
|
||||
int *rings = NULL;
|
||||
if (in.numberofholes > 0) {
|
||||
in.holelist = (float *) malloc(in.numberofholes * 2 * sizeof(float));
|
||||
rings = (int*) malloc(num_rings * sizeof(int));
|
||||
}
|
||||
|
||||
int *seg = in.segmentlist;
|
||||
float *hole = in.holelist;
|
||||
|
||||
// counter going through all points
|
||||
int point;
|
||||
// counter going through all rings
|
||||
int ring;
|
||||
|
||||
// assign all points to segments for each ring
|
||||
for (ring = 0, point = 0; ring < num_rings; ring++, point++) {
|
||||
int len;
|
||||
int num_points = indices[ring] >> 1;
|
||||
|
||||
if (rings)
|
||||
rings[ring] = num_points;
|
||||
|
||||
// add holes: we need a point inside the hole...
|
||||
// this is just a heuristic, assuming that two
|
||||
// 'parallel' lines have a distance of at least
|
||||
// 1 unit. you'll notice when things went wrong
|
||||
// when the hole is rendered instead of the poly
|
||||
if (ring > 0) {
|
||||
int k = point * 2;
|
||||
|
||||
float nx = in.pointlist[k++];
|
||||
float ny = in.pointlist[k++];
|
||||
|
||||
float cx = 0, cy = 0, vx = 0, vy = 0;
|
||||
|
||||
// try to find a large enough segment
|
||||
for (len = (point + num_points) * 2; k < len;) {
|
||||
cx = nx;
|
||||
cy = ny;
|
||||
|
||||
nx = in.pointlist[k++];
|
||||
ny = in.pointlist[k++];
|
||||
|
||||
vx = nx - cx;
|
||||
vy = ny - cy;
|
||||
|
||||
if (vx > 4 || vx < -4 || vy > 4 || vy < -4)
|
||||
break;
|
||||
}
|
||||
|
||||
float a = sqrt(vx * vx + vy * vy);
|
||||
|
||||
float ux = -vy / a;
|
||||
float uy = vx / a;
|
||||
|
||||
float centerx = cx + vx / 2.0 - (ux * 0.1);
|
||||
float centery = cy + vy / 2.0 - (uy * 0.1);
|
||||
|
||||
*hole++ = centerx;
|
||||
*hole++ = centery;
|
||||
}
|
||||
|
||||
// close ring
|
||||
int last = point + (num_points - 1);
|
||||
*seg++ = last;
|
||||
*seg++ = point;
|
||||
|
||||
for (len = point + num_points - 1; point < len; point++) {
|
||||
*seg++ = point;
|
||||
*seg++ = point + 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (dups) {
|
||||
for (int i = 0; i < dups; i++) {
|
||||
printf("duplicate points at %d, %d: %f,%f\n",
|
||||
skip_list[i*2], skip_list[i*2+1],
|
||||
in.pointlist[skip_list[i*2+1]*2],
|
||||
in.pointlist[skip_list[i*2+1]*2+1]);
|
||||
}
|
||||
printPoly(&in);
|
||||
|
||||
// replace duplicate positions with first occurence
|
||||
for (int i = 0; i < dups; i++) {
|
||||
// position of the duplicate vertex
|
||||
int pos = skip_list[i * 2] - i;
|
||||
// first vertex
|
||||
int replacement = skip_list[i * 2 + 1];
|
||||
|
||||
seg = in.segmentlist;
|
||||
for (int j = 0; j < in.numberofsegments * 2; j++, seg++) {
|
||||
if (*seg == pos) {
|
||||
printf("%d: %d <- %d", j, pos, replacement);
|
||||
*seg = replacement;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
memset(&out, 0, sizeof(TriangleIO));
|
||||
out.trianglelist = (INDICE*) indices;
|
||||
|
||||
// p - use polygon input, for CDT
|
||||
// z - zero offset array offsets...
|
||||
// P - no poly output
|
||||
// N - no node output
|
||||
// B - no bound output
|
||||
// Q - be quiet!
|
||||
|
||||
TriangleOptions opt;
|
||||
memset(&opt, 0, sizeof(TriangleOptions));
|
||||
|
||||
opt.dwyer = 1;
|
||||
opt.steiner = -1;
|
||||
opt.order = 1;
|
||||
opt.maxarea = -1.0;
|
||||
|
||||
opt.poly = 1;
|
||||
opt.usesegments = 1;
|
||||
opt.nopolywritten = 1;
|
||||
opt.nonodewritten = 1;
|
||||
opt.nobound = 1;
|
||||
opt.quiet = 1;
|
||||
|
||||
triangulate(&opt, &in, &out, (TriangleIO *) NULL);
|
||||
|
||||
if (in.numberofpoints < out.numberofpoints) {
|
||||
// TODO rerun with 'nonodewritten = 0'
|
||||
printf( "polygon input is bad! points in:%d out%d\n", in.numberofpoints, out.numberofpoints);
|
||||
out.numberoftriangles = 0;
|
||||
}
|
||||
else if (out.trianglelist)
|
||||
{
|
||||
// scale to stride and add offset
|
||||
short stride = 2;
|
||||
|
||||
if (offset < 0)
|
||||
offset = 0;
|
||||
|
||||
INDICE *tri = out.trianglelist;
|
||||
|
||||
for (int n = out.numberoftriangles * 3; n > 0; n--, tri++)
|
||||
*tri = *tri * stride + offset;
|
||||
|
||||
// when a ring has an odd number of points one (or rather two)
|
||||
// additional vertices will be added. so the following rings
|
||||
// needs extra offset...
|
||||
int start = offset;
|
||||
for (int j = 0, m = in.numberofholes; j < m; j++) {
|
||||
start += rings[j] * stride;
|
||||
|
||||
// even number of points?
|
||||
if (!(rings[j] & 1))
|
||||
continue;
|
||||
|
||||
tri = out.trianglelist;
|
||||
int n = out.numberoftriangles * 3;
|
||||
|
||||
for (; n-- > 0; tri++)
|
||||
if (*tri >= start)
|
||||
*tri += stride;
|
||||
|
||||
start += stride;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
printf( "triangle failed %d\n", out.numberofpoints);
|
||||
}
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_points, orig_points, JNI_ABORT);
|
||||
|
||||
free(in.segmentlist);
|
||||
free(in.holelist);
|
||||
free(rings);
|
||||
free(skip_list);
|
||||
|
||||
return out.numberoftriangles;
|
||||
}
|
||||
7390
vtm/jni/target/linux64/triangle/triangle.c
Normal file
441
vtm/jni/target/linux64/triangle/triangle_dbg.c
Normal file
@@ -0,0 +1,441 @@
|
||||
#include "triangle_private.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* quality_statistics() Print statistics about the quality of the mesh. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
void quality_statistics(struct mesh *m, struct behavior *b) {
|
||||
struct otri triangleloop;
|
||||
vertex p[3];
|
||||
REAL cossquaretable[8];
|
||||
REAL ratiotable[16];
|
||||
REAL dx[3], dy[3];
|
||||
REAL edgelength[3];
|
||||
REAL dotproduct;
|
||||
REAL cossquare;
|
||||
REAL triarea;
|
||||
REAL shortest, longest;
|
||||
REAL trilongest2;
|
||||
REAL smallestarea, biggestarea;
|
||||
REAL triminaltitude2;
|
||||
REAL minaltitude;
|
||||
REAL triaspect2;
|
||||
REAL worstaspect;
|
||||
REAL smallestangle, biggestangle;
|
||||
REAL radconst, degconst;
|
||||
int angletable[18];
|
||||
int aspecttable[16];
|
||||
int aspectindex;
|
||||
int tendegree;
|
||||
int acutebiggest;
|
||||
int i, ii, j, k;
|
||||
|
||||
printf("Mesh quality statistics:\n\n");
|
||||
radconst = PI / 18.0;
|
||||
degconst = 180.0 / PI;
|
||||
for (i = 0; i < 8; i++) {
|
||||
cossquaretable[i] = cos(radconst * (REAL) (i + 1));
|
||||
cossquaretable[i] = cossquaretable[i] * cossquaretable[i];
|
||||
}
|
||||
for (i = 0; i < 18; i++) {
|
||||
angletable[i] = 0;
|
||||
}
|
||||
|
||||
ratiotable[0] = 1.5;
|
||||
ratiotable[1] = 2.0;
|
||||
ratiotable[2] = 2.5;
|
||||
ratiotable[3] = 3.0;
|
||||
ratiotable[4] = 4.0;
|
||||
ratiotable[5] = 6.0;
|
||||
ratiotable[6] = 10.0;
|
||||
ratiotable[7] = 15.0;
|
||||
ratiotable[8] = 25.0;
|
||||
ratiotable[9] = 50.0;
|
||||
ratiotable[10] = 100.0;
|
||||
ratiotable[11] = 300.0;
|
||||
ratiotable[12] = 1000.0;
|
||||
ratiotable[13] = 10000.0;
|
||||
ratiotable[14] = 100000.0;
|
||||
ratiotable[15] = 0.0;
|
||||
for (i = 0; i < 16; i++) {
|
||||
aspecttable[i] = 0;
|
||||
}
|
||||
|
||||
worstaspect = 0.0;
|
||||
minaltitude = m->xmax - m->xmin + m->ymax - m->ymin;
|
||||
minaltitude = minaltitude * minaltitude;
|
||||
shortest = minaltitude;
|
||||
longest = 0.0;
|
||||
smallestarea = minaltitude;
|
||||
biggestarea = 0.0;
|
||||
worstaspect = 0.0;
|
||||
smallestangle = 0.0;
|
||||
biggestangle = 2.0;
|
||||
acutebiggest = 1;
|
||||
|
||||
traversalinit(&m->triangles);
|
||||
triangleloop.tri = triangletraverse(m);
|
||||
triangleloop.orient = 0;
|
||||
while (triangleloop.tri != (triangle *) NULL) {
|
||||
org(triangleloop, p[0]);
|
||||
dest(triangleloop, p[1]);
|
||||
apex(triangleloop, p[2]);
|
||||
trilongest2 = 0.0;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
j = plus1mod3[i];
|
||||
k = minus1mod3[i];
|
||||
dx[i] = p[j][0] - p[k][0];
|
||||
dy[i] = p[j][1] - p[k][1];
|
||||
edgelength[i] = dx[i] * dx[i] + dy[i] * dy[i];
|
||||
if (edgelength[i] > trilongest2) {
|
||||
trilongest2 = edgelength[i];
|
||||
}
|
||||
if (edgelength[i] > longest) {
|
||||
longest = edgelength[i];
|
||||
}
|
||||
if (edgelength[i] < shortest) {
|
||||
shortest = edgelength[i];
|
||||
}
|
||||
}
|
||||
|
||||
triarea = counterclockwise(m, b, p[0], p[1], p[2]);
|
||||
if (triarea < smallestarea) {
|
||||
smallestarea = triarea;
|
||||
}
|
||||
if (triarea > biggestarea) {
|
||||
biggestarea = triarea;
|
||||
}
|
||||
triminaltitude2 = triarea * triarea / trilongest2;
|
||||
if (triminaltitude2 < minaltitude) {
|
||||
minaltitude = triminaltitude2;
|
||||
}
|
||||
triaspect2 = trilongest2 / triminaltitude2;
|
||||
if (triaspect2 > worstaspect) {
|
||||
worstaspect = triaspect2;
|
||||
}
|
||||
aspectindex = 0;
|
||||
while ((triaspect2 > ratiotable[aspectindex] * ratiotable[aspectindex]) && (aspectindex < 15)) {
|
||||
aspectindex++;
|
||||
}
|
||||
aspecttable[aspectindex]++;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
j = plus1mod3[i];
|
||||
k = minus1mod3[i];
|
||||
dotproduct = dx[j] * dx[k] + dy[j] * dy[k];
|
||||
cossquare = dotproduct * dotproduct / (edgelength[j] * edgelength[k]);
|
||||
tendegree = 8;
|
||||
for (ii = 7; ii >= 0; ii--) {
|
||||
if (cossquare > cossquaretable[ii]) {
|
||||
tendegree = ii;
|
||||
}
|
||||
}
|
||||
if (dotproduct <= 0.0) {
|
||||
angletable[tendegree]++;
|
||||
if (cossquare > smallestangle) {
|
||||
smallestangle = cossquare;
|
||||
}
|
||||
if (acutebiggest && (cossquare < biggestangle)) {
|
||||
biggestangle = cossquare;
|
||||
}
|
||||
}
|
||||
else {
|
||||
angletable[17 - tendegree]++;
|
||||
if (acutebiggest || (cossquare > biggestangle)) {
|
||||
biggestangle = cossquare;
|
||||
acutebiggest = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
triangleloop.tri = triangletraverse(m);
|
||||
}
|
||||
|
||||
shortest = sqrt(shortest);
|
||||
longest = sqrt(longest);
|
||||
minaltitude = sqrt(minaltitude);
|
||||
worstaspect = sqrt(worstaspect);
|
||||
smallestarea *= 0.5;
|
||||
biggestarea *= 0.5;
|
||||
if (smallestangle >= 1.0) {
|
||||
smallestangle = 0.0;
|
||||
}
|
||||
else {
|
||||
smallestangle = degconst * acos(sqrt(smallestangle));
|
||||
}
|
||||
if (biggestangle >= 1.0) {
|
||||
biggestangle = 180.0;
|
||||
}
|
||||
else {
|
||||
if (acutebiggest) {
|
||||
biggestangle = degconst * acos(sqrt(biggestangle));
|
||||
}
|
||||
else {
|
||||
biggestangle = 180.0 - degconst * acos(sqrt(biggestangle));
|
||||
}
|
||||
}
|
||||
|
||||
printf(" Smallest area: %16.5g | Largest area: %16.5g\n", smallestarea, biggestarea);
|
||||
printf(" Shortest edge: %16.5g | Longest edge: %16.5g\n", shortest, longest);
|
||||
printf(
|
||||
" Shortest altitude: %12.5g | Largest aspect ratio: %8.5g\n\n", minaltitude, worstaspect);
|
||||
|
||||
printf(" Triangle aspect ratio histogram:\n");
|
||||
printf(
|
||||
" 1.1547 - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n", ratiotable[0], aspecttable[0], ratiotable[7], ratiotable[8], aspecttable[8]);
|
||||
for (i = 1; i < 7; i++) {
|
||||
printf(
|
||||
" %6.6g - %-6.6g : %8d | %6.6g - %-6.6g : %8d\n", ratiotable[i - 1], ratiotable[i], aspecttable[i], ratiotable[i + 7], ratiotable[i + 8], aspecttable[i + 8]);
|
||||
}
|
||||
printf(
|
||||
" %6.6g - %-6.6g : %8d | %6.6g - : %8d\n", ratiotable[6], ratiotable[7], aspecttable[7], ratiotable[14], aspecttable[15]);
|
||||
printf(" (Aspect ratio is longest edge divided by shortest altitude)\n\n");
|
||||
|
||||
printf(" Smallest angle: %15.5g | Largest angle: %15.5g\n\n", smallestangle, biggestangle);
|
||||
|
||||
printf(" Angle histogram:\n");
|
||||
for (i = 0; i < 9; i++) {
|
||||
printf(
|
||||
" %3d - %3d degrees: %8d | %3d - %3d degrees: %8d\n", i * 10, i * 10 + 10, angletable[i], i * 10 + 90, i * 10 + 100, angletable[i + 9]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* statistics() Print all sorts of cool facts. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
void statistics(struct mesh *m, struct behavior *b) {
|
||||
printf("\nStatistics:\n\n");
|
||||
printf(" Input vertices: %d\n", m->invertices);
|
||||
if (b->refine) {
|
||||
printf(" Input triangles: %d\n", m->inelements);
|
||||
}
|
||||
if (b->poly) {
|
||||
printf(" Input segments: %d\n", m->insegments);
|
||||
if (!b->refine) {
|
||||
printf(" Input holes: %d\n", m->holes);
|
||||
}
|
||||
}
|
||||
|
||||
printf("\n Mesh vertices: %ld\n", m->vertices.items - m->undeads);
|
||||
printf(" Mesh triangles: %ld\n", m->triangles.items);
|
||||
printf(" Mesh edges: %ld\n", m->edges);
|
||||
printf(" Mesh exterior boundary edges: %ld\n", m->hullsize);
|
||||
if (b->poly || b->refine) {
|
||||
printf(" Mesh interior boundary edges: %ld\n", m->subsegs.items - m->hullsize);
|
||||
printf(" Mesh subsegments (constrained edges): %ld\n", m->subsegs.items);
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
if (b->verbose) {
|
||||
quality_statistics(m, b);
|
||||
printf("Memory allocation statistics:\n\n");
|
||||
printf(" Maximum number of vertices: %ld\n", m->vertices.maxitems);
|
||||
printf(" Maximum number of triangles: %ld\n", m->triangles.maxitems);
|
||||
if (m->subsegs.maxitems > 0) {
|
||||
printf(" Maximum number of subsegments: %ld\n", m->subsegs.maxitems);
|
||||
}
|
||||
if (m->viri.maxitems > 0) {
|
||||
printf(" Maximum number of viri: %ld\n", m->viri.maxitems);
|
||||
}
|
||||
if (m->badsubsegs.maxitems > 0) {
|
||||
printf(" Maximum number of encroached subsegments: %ld\n", m->badsubsegs.maxitems);
|
||||
}
|
||||
if (m->badtriangles.maxitems > 0) {
|
||||
printf(" Maximum number of bad triangles: %ld\n", m->badtriangles.maxitems);
|
||||
}
|
||||
if (m->flipstackers.maxitems > 0) {
|
||||
printf(" Maximum number of stacked triangle flips: %ld\n", m->flipstackers.maxitems);
|
||||
}
|
||||
if (m->splaynodes.maxitems > 0) {
|
||||
printf(" Maximum number of splay tree nodes: %ld\n", m->splaynodes.maxitems);
|
||||
}
|
||||
printf(
|
||||
" Approximate heap memory use (bytes): %ld\n\n", m->vertices.maxitems * m->vertices.itembytes + m->triangles.maxitems * m->triangles.itembytes + m->subsegs.maxitems * m->subsegs.itembytes + m->viri.maxitems * m->viri.itembytes + m->badsubsegs.maxitems * m->badsubsegs.itembytes + m->badtriangles.maxitems * m->badtriangles.itembytes + m->flipstackers.maxitems * m->flipstackers.itembytes + m->splaynodes.maxitems * m->splaynodes.itembytes);
|
||||
|
||||
printf("Algorithmic statistics:\n\n");
|
||||
if (!b->weighted) {
|
||||
printf(" Number of incircle tests: %ld\n", m->incirclecount);
|
||||
}
|
||||
else {
|
||||
printf(" Number of 3D orientation tests: %ld\n", m->orient3dcount);
|
||||
}
|
||||
printf(" Number of 2D orientation tests: %ld\n", m->counterclockcount);
|
||||
if (m->hyperbolacount > 0) {
|
||||
printf(" Number of right-of-hyperbola tests: %ld\n", m->hyperbolacount);
|
||||
}
|
||||
if (m->circletopcount > 0) {
|
||||
printf(" Number of circle top computations: %ld\n", m->circletopcount);
|
||||
}
|
||||
if (m->circumcentercount > 0) {
|
||||
printf(" Number of triangle circumcenter computations: %ld\n", m->circumcentercount);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
|
||||
/********* Debugging routines begin here *********/
|
||||
/** **/
|
||||
/** **/
|
||||
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* printtriangle() Print out the details of an oriented triangle. */
|
||||
/* */
|
||||
/* I originally wrote this procedure to simplify debugging; it can be */
|
||||
/* called directly from the debugger, and presents information about an */
|
||||
/* oriented triangle in digestible form. It's also used when the */
|
||||
/* highest level of verbosity (`-VVV') is specified. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
void printtriangle(struct mesh *m, struct behavior *b, struct otri *t) {
|
||||
struct otri printtri;
|
||||
struct osub printsh;
|
||||
vertex printvertex;
|
||||
|
||||
printf("triangle x%lx with orientation %d:\n", (unsigned long) t->tri, t->orient);
|
||||
decode(t->tri[0], printtri);
|
||||
if (printtri.tri == m->dummytri) {
|
||||
printf(" [0] = Outer space\n");
|
||||
}
|
||||
else {
|
||||
printf(" [0] = x%lx %d\n", (unsigned long) printtri.tri, printtri.orient);
|
||||
}
|
||||
decode(t->tri[1], printtri);
|
||||
if (printtri.tri == m->dummytri) {
|
||||
printf(" [1] = Outer space\n");
|
||||
}
|
||||
else {
|
||||
printf(" [1] = x%lx %d\n", (unsigned long) printtri.tri, printtri.orient);
|
||||
}
|
||||
decode(t->tri[2], printtri);
|
||||
if (printtri.tri == m->dummytri) {
|
||||
printf(" [2] = Outer space\n");
|
||||
}
|
||||
else {
|
||||
printf(" [2] = x%lx %d\n", (unsigned long) printtri.tri, printtri.orient);
|
||||
}
|
||||
|
||||
org(*t, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Origin[%d] = NULL\n", (t->orient + 1) % 3 + 3);
|
||||
else
|
||||
printf(
|
||||
" Origin[%d] = x%lx (%.12g, %.12g)\n", (t->orient + 1) % 3 + 3, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
dest(*t, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Dest [%d] = NULL\n", (t->orient + 2) % 3 + 3);
|
||||
else
|
||||
printf(
|
||||
" Dest [%d] = x%lx (%.12g, %.12g)\n", (t->orient + 2) % 3 + 3, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
apex(*t, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Apex [%d] = NULL\n", t->orient + 3);
|
||||
else
|
||||
printf(
|
||||
" Apex [%d] = x%lx (%.12g, %.12g)\n", t->orient + 3, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
|
||||
if (b->usesegments) {
|
||||
sdecode(t->tri[6], printsh);
|
||||
if (printsh.ss != m->dummysub) {
|
||||
printf(" [6] = x%lx %d\n", (unsigned long) printsh.ss, printsh.ssorient);
|
||||
}
|
||||
sdecode(t->tri[7], printsh);
|
||||
if (printsh.ss != m->dummysub) {
|
||||
printf(" [7] = x%lx %d\n", (unsigned long) printsh.ss, printsh.ssorient);
|
||||
}
|
||||
sdecode(t->tri[8], printsh);
|
||||
if (printsh.ss != m->dummysub) {
|
||||
printf(" [8] = x%lx %d\n", (unsigned long) printsh.ss, printsh.ssorient);
|
||||
}
|
||||
}
|
||||
|
||||
if (b->vararea) {
|
||||
printf(" Area constraint: %.4g\n", areabound(*t));
|
||||
}
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* printsubseg() Print out the details of an oriented subsegment. */
|
||||
/* */
|
||||
/* I originally wrote this procedure to simplify debugging; it can be */
|
||||
/* called directly from the debugger, and presents information about an */
|
||||
/* oriented subsegment in digestible form. It's also used when the highest */
|
||||
/* level of verbosity (`-VVV') is specified. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
void printsubseg(struct mesh *m, struct behavior *b, struct osub *s) {
|
||||
struct osub printsh;
|
||||
struct otri printtri;
|
||||
vertex printvertex;
|
||||
|
||||
printf(
|
||||
"subsegment x%lx with orientation %d and mark %d:\n", (unsigned long) s->ss, s->ssorient, mark(*s));
|
||||
sdecode(s->ss[0], printsh);
|
||||
if (printsh.ss == m->dummysub) {
|
||||
printf(" [0] = No subsegment\n");
|
||||
}
|
||||
else {
|
||||
printf(" [0] = x%lx %d\n", (unsigned long) printsh.ss, printsh.ssorient);
|
||||
}
|
||||
sdecode(s->ss[1], printsh);
|
||||
if (printsh.ss == m->dummysub) {
|
||||
printf(" [1] = No subsegment\n");
|
||||
}
|
||||
else {
|
||||
printf(" [1] = x%lx %d\n", (unsigned long) printsh.ss, printsh.ssorient);
|
||||
}
|
||||
|
||||
sorg(*s, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Origin[%d] = NULL\n", 2 + s->ssorient);
|
||||
else
|
||||
printf(
|
||||
" Origin[%d] = x%lx (%.12g, %.12g)\n", 2 + s->ssorient, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
sdest(*s, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Dest [%d] = NULL\n", 3 - s->ssorient);
|
||||
else
|
||||
printf(
|
||||
" Dest [%d] = x%lx (%.12g, %.12g)\n", 3 - s->ssorient, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
|
||||
decode(s->ss[6], printtri);
|
||||
if (printtri.tri == m->dummytri) {
|
||||
printf(" [6] = Outer space\n");
|
||||
}
|
||||
else {
|
||||
printf(" [6] = x%lx %d\n", (unsigned long) printtri.tri, printtri.orient);
|
||||
}
|
||||
decode(s->ss[7], printtri);
|
||||
if (printtri.tri == m->dummytri) {
|
||||
printf(" [7] = Outer space\n");
|
||||
}
|
||||
else {
|
||||
printf(" [7] = x%lx %d\n", (unsigned long) printtri.tri, printtri.orient);
|
||||
}
|
||||
|
||||
segorg(*s, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Segment origin[%d] = NULL\n", 4 + s->ssorient);
|
||||
else
|
||||
printf(
|
||||
" Segment origin[%d] = x%lx (%.12g, %.12g)\n", 4 + s->ssorient, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
segdest(*s, printvertex);
|
||||
if (printvertex == (vertex) NULL)
|
||||
printf(" Segment dest [%d] = NULL\n", 5 - s->ssorient);
|
||||
else
|
||||
printf(
|
||||
" Segment dest [%d] = x%lx (%.12g, %.12g)\n", 5 - s->ssorient, (unsigned long) printvertex, printvertex[0], printvertex[1]);
|
||||
}
|
||||
|
||||
/** **/
|
||||
/** **/
|
||||
/********* Debugging routines end here *********/
|
||||
37
vtm/jni/tessellate/LICENSE
Normal file
@@ -0,0 +1,37 @@
|
||||
Copyright notice and license for the libtess files (all source files besides
|
||||
tessellate.[ch] and main.c):
|
||||
|
||||
SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice including the dates of first publication and
|
||||
either this permission notice or a reference to
|
||||
http://oss.sgi.com/projects/FreeB/
|
||||
shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
shall not be used in advertising or otherwise to promote the sale, use or
|
||||
other dealings in this Software without prior written authorization from
|
||||
Silicon Graphics, Inc.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
Copyright notice for the other files:
|
||||
|
||||
SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
Copyright (C) 2013 AT&T Intellectual Property. All Rights Reserved.
|
||||
2
vtm/jni/tessellate/Makefile
Normal file
@@ -0,0 +1,2 @@
|
||||
all:
|
||||
gcc dict.c mesh.c render.c tess.c geom.c memalloc.c normal.c priorityq.c sweep.c tessmono.c tessellate.c main.c -o tessellate
|
||||
18
vtm/jni/tessellate/README.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# A minimal, self-contained port of SGI's GLU libtess
|
||||
|
||||
Polygon tessellation is a major pain in the neck. Have you ever tried
|
||||
writing fast and robust code for it? libtess is, to my knowledge, the
|
||||
only GPL-compatible, liberally-licensed, high-quality polygon
|
||||
triangulator out there.
|
||||
|
||||
This repository includes a self-contained function (tessellate, in
|
||||
tessellate.c) that you can call to triangulate a polygon that is
|
||||
potentially self-intersecting, with holes, or with duplicate
|
||||
vertices. Simple examples of calling the tessellate function directly
|
||||
are located in main.c.
|
||||
|
||||
More interestingly, this repository also includes an
|
||||
Emscripten-compiled module, _tessellate.js, and a Javascript-friendly
|
||||
wrapper, in tessellate.js. Simple examples are available under
|
||||
index.html.
|
||||
|
||||
100
vtm/jni/tessellate/dict-list.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __dict_list_h_
|
||||
#define __dict_list_h_
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define DictKey DictListKey
|
||||
#define Dict DictList
|
||||
#define DictNode DictListNode
|
||||
|
||||
#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq)
|
||||
#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict)
|
||||
|
||||
#define dictSearch(dict,key) __gl_dictListSearch(dict,key)
|
||||
#define dictInsert(dict,key) __gl_dictListInsert(dict,key)
|
||||
#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key)
|
||||
#define dictDelete(dict,node) __gl_dictListDelete(dict,node)
|
||||
|
||||
#define dictKey(n) __gl_dictListKey(n)
|
||||
#define dictSucc(n) __gl_dictListSucc(n)
|
||||
#define dictPred(n) __gl_dictListPred(n)
|
||||
#define dictMin(d) __gl_dictListMin(d)
|
||||
#define dictMax(d) __gl_dictListMax(d)
|
||||
|
||||
|
||||
|
||||
typedef void *DictKey;
|
||||
typedef struct Dict Dict;
|
||||
typedef struct DictNode DictNode;
|
||||
|
||||
Dict *dictNewDict(
|
||||
void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) );
|
||||
|
||||
void dictDeleteDict( Dict *dict );
|
||||
|
||||
/* Search returns the node with the smallest key greater than or equal
|
||||
* to the given key. If there is no such key, returns a node whose
|
||||
* key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc.
|
||||
*/
|
||||
DictNode *dictSearch( Dict *dict, DictKey key );
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key );
|
||||
void dictDelete( Dict *dict, DictNode *node );
|
||||
|
||||
#define __gl_dictListKey(n) ((n)->key)
|
||||
#define __gl_dictListSucc(n) ((n)->next)
|
||||
#define __gl_dictListPred(n) ((n)->prev)
|
||||
#define __gl_dictListMin(d) ((d)->head.next)
|
||||
#define __gl_dictListMax(d) ((d)->head.prev)
|
||||
#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k)))
|
||||
|
||||
|
||||
/*** Private data structures ***/
|
||||
|
||||
struct DictNode {
|
||||
DictKey key;
|
||||
DictNode *next;
|
||||
DictNode *prev;
|
||||
};
|
||||
|
||||
struct Dict {
|
||||
DictNode head;
|
||||
void *frame;
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2);
|
||||
};
|
||||
|
||||
#endif
|
||||
111
vtm/jni/tessellate/dict.c
Normal file
@@ -0,0 +1,111 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include <stddef.h>
|
||||
#include "dict-list.h"
|
||||
#include "memalloc.h"
|
||||
|
||||
/* really __gl_dictListNewDict */
|
||||
Dict *dictNewDict( void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) )
|
||||
{
|
||||
Dict *dict = (Dict *) memAlloc( sizeof( Dict ));
|
||||
DictNode *head;
|
||||
|
||||
if (dict == NULL) return NULL;
|
||||
|
||||
head = &dict->head;
|
||||
|
||||
head->key = NULL;
|
||||
head->next = head;
|
||||
head->prev = head;
|
||||
|
||||
dict->frame = frame;
|
||||
dict->leq = leq;
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
/* really __gl_dictListDeleteDict */
|
||||
void dictDeleteDict( Dict *dict )
|
||||
{
|
||||
DictNode *node, *next;
|
||||
|
||||
for( node = dict->head.next; node != &dict->head; node = next ) {
|
||||
next = node->next;
|
||||
memFree( node );
|
||||
}
|
||||
memFree( dict );
|
||||
}
|
||||
|
||||
/* really __gl_dictListInsertBefore */
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key )
|
||||
{
|
||||
DictNode *newNode;
|
||||
|
||||
do {
|
||||
node = node->prev;
|
||||
} while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key));
|
||||
|
||||
newNode = (DictNode *) memAlloc( sizeof( DictNode ));
|
||||
if (newNode == NULL) return NULL;
|
||||
|
||||
newNode->key = key;
|
||||
newNode->next = node->next;
|
||||
node->next->prev = newNode;
|
||||
newNode->prev = node;
|
||||
node->next = newNode;
|
||||
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/* really __gl_dictListDelete */
|
||||
void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/
|
||||
{
|
||||
node->next->prev = node->prev;
|
||||
node->prev->next = node->next;
|
||||
memFree( node );
|
||||
}
|
||||
|
||||
/* really __gl_dictListSearch */
|
||||
DictNode *dictSearch( Dict *dict, DictKey key )
|
||||
{
|
||||
DictNode *node = &dict->head;
|
||||
|
||||
do {
|
||||
node = node->next;
|
||||
} while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key));
|
||||
|
||||
return node;
|
||||
}
|
||||
100
vtm/jni/tessellate/dict.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __dict_list_h_
|
||||
#define __dict_list_h_
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define DictKey DictListKey
|
||||
#define Dict DictList
|
||||
#define DictNode DictListNode
|
||||
|
||||
#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq)
|
||||
#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict)
|
||||
|
||||
#define dictSearch(dict,key) __gl_dictListSearch(dict,key)
|
||||
#define dictInsert(dict,key) __gl_dictListInsert(dict,key)
|
||||
#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key)
|
||||
#define dictDelete(dict,node) __gl_dictListDelete(dict,node)
|
||||
|
||||
#define dictKey(n) __gl_dictListKey(n)
|
||||
#define dictSucc(n) __gl_dictListSucc(n)
|
||||
#define dictPred(n) __gl_dictListPred(n)
|
||||
#define dictMin(d) __gl_dictListMin(d)
|
||||
#define dictMax(d) __gl_dictListMax(d)
|
||||
|
||||
|
||||
|
||||
typedef void *DictKey;
|
||||
typedef struct Dict Dict;
|
||||
typedef struct DictNode DictNode;
|
||||
|
||||
Dict *dictNewDict(
|
||||
void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) );
|
||||
|
||||
void dictDeleteDict( Dict *dict );
|
||||
|
||||
/* Search returns the node with the smallest key greater than or equal
|
||||
* to the given key. If there is no such key, returns a node whose
|
||||
* key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc.
|
||||
*/
|
||||
DictNode *dictSearch( Dict *dict, DictKey key );
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key );
|
||||
void dictDelete( Dict *dict, DictNode *node );
|
||||
|
||||
#define __gl_dictListKey(n) ((n)->key)
|
||||
#define __gl_dictListSucc(n) ((n)->next)
|
||||
#define __gl_dictListPred(n) ((n)->prev)
|
||||
#define __gl_dictListMin(d) ((d)->head.next)
|
||||
#define __gl_dictListMax(d) ((d)->head.prev)
|
||||
#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k)))
|
||||
|
||||
|
||||
/*** Private data structures ***/
|
||||
|
||||
struct DictNode {
|
||||
DictKey key;
|
||||
DictNode *next;
|
||||
DictNode *prev;
|
||||
};
|
||||
|
||||
struct Dict {
|
||||
DictNode head;
|
||||
void *frame;
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2);
|
||||
};
|
||||
|
||||
#endif
|
||||
264
vtm/jni/tessellate/geom.c
Normal file
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include <assert.h>
|
||||
#include "mesh.h"
|
||||
#include "geom.h"
|
||||
|
||||
int __gl_vertLeq( GLUvertex *u, GLUvertex *v )
|
||||
{
|
||||
/* Returns TRUE if u is lexicographically <= v. */
|
||||
|
||||
return VertLeq( u, v );
|
||||
}
|
||||
|
||||
GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
|
||||
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
|
||||
* Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
|
||||
* If uw is vertical (and thus passes thru v), the result is zero.
|
||||
*
|
||||
* The calculation is extremely accurate and stable, even when v
|
||||
* is very close to u or w. In particular if we set v->t = 0 and
|
||||
* let r be the negated result (this evaluates (uw)(v->s)), then
|
||||
* r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( VertLeq( u, v ) && VertLeq( v, w ));
|
||||
|
||||
gapL = v->s - u->s;
|
||||
gapR = w->s - v->s;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
if( gapL < gapR ) {
|
||||
return (v->t - u->t) + (u->t - w->t) * (gapL / (gapL + gapR));
|
||||
} else {
|
||||
return (v->t - w->t) + (w->t - u->t) * (gapR / (gapL + gapR));
|
||||
}
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Returns a number whose sign matches EdgeEval(u,v,w) but which
|
||||
* is cheaper to evaluate. Returns > 0, == 0 , or < 0
|
||||
* as v is above, on, or below the edge uw.
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( VertLeq( u, v ) && VertLeq( v, w ));
|
||||
|
||||
gapL = v->s - u->s;
|
||||
gapR = w->s - v->s;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
return (v->t - w->t) * gapL + (v->t - u->t) * gapR;
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Define versions of EdgeSign, EdgeEval with s and t transposed.
|
||||
*/
|
||||
|
||||
GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
|
||||
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
|
||||
* Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
|
||||
* If uw is vertical (and thus passes thru v), the result is zero.
|
||||
*
|
||||
* The calculation is extremely accurate and stable, even when v
|
||||
* is very close to u or w. In particular if we set v->s = 0 and
|
||||
* let r be the negated result (this evaluates (uw)(v->t)), then
|
||||
* r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( TransLeq( u, v ) && TransLeq( v, w ));
|
||||
|
||||
gapL = v->t - u->t;
|
||||
gapR = w->t - v->t;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
if( gapL < gapR ) {
|
||||
return (v->s - u->s) + (u->s - w->s) * (gapL / (gapL + gapR));
|
||||
} else {
|
||||
return (v->s - w->s) + (w->s - u->s) * (gapR / (gapL + gapR));
|
||||
}
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Returns a number whose sign matches TransEval(u,v,w) but which
|
||||
* is cheaper to evaluate. Returns > 0, == 0 , or < 0
|
||||
* as v is above, on, or below the edge uw.
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( TransLeq( u, v ) && TransLeq( v, w ));
|
||||
|
||||
gapL = v->t - u->t;
|
||||
gapR = w->t - v->t;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
return (v->s - w->s) * gapL + (v->s - u->s) * gapR;
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* For almost-degenerate situations, the results are not reliable.
|
||||
* Unless the floating-point arithmetic can be performed without
|
||||
* rounding errors, *any* implementation will give incorrect results
|
||||
* on some degenerate inputs, so the client must have some way to
|
||||
* handle this situation.
|
||||
*/
|
||||
return (u->s*(v->t - w->t) + v->s*(w->t - u->t) + w->s*(u->t - v->t)) >= 0;
|
||||
}
|
||||
|
||||
/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
|
||||
* or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
|
||||
* this in the rare case that one argument is slightly negative.
|
||||
* The implementation is extremely stable numerically.
|
||||
* In particular it guarantees that the result r satisfies
|
||||
* MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
|
||||
* even when a and b differ greatly in magnitude.
|
||||
*/
|
||||
#define RealInterpolate(a,x,b,y) \
|
||||
(a = (a < 0) ? 0 : a, b = (b < 0) ? 0 : b, \
|
||||
((a <= b) ? ((b == 0) ? ((x+y) / 2) \
|
||||
: (x + (y-x) * (a/(a+b)))) \
|
||||
: (y + (x-y) * (b/(a+b)))))
|
||||
|
||||
#ifndef FOR_TRITE_TEST_PROGRAM
|
||||
#define Interpolate(a,x,b,y) RealInterpolate(a,x,b,y)
|
||||
#else
|
||||
|
||||
/* Claim: the ONLY property the sweep algorithm relies on is that
|
||||
* MIN(x,y) <= r <= MAX(x,y). This is a nasty way to test that.
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
extern int RandomInterpolate;
|
||||
|
||||
GLdouble Interpolate( GLdouble a, GLdouble x, GLdouble b, GLdouble y)
|
||||
{
|
||||
printf("*********************%d\n",RandomInterpolate);
|
||||
if( RandomInterpolate ) {
|
||||
a = 1.2 * drand48() - 0.1;
|
||||
a = (a < 0) ? 0 : ((a > 1) ? 1 : a);
|
||||
b = 1.0 - a;
|
||||
}
|
||||
return RealInterpolate(a,x,b,y);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#define Swap(a,b) do { GLUvertex *t = a; a = b; b = t; } while (0)
|
||||
|
||||
void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
|
||||
GLUvertex *o2, GLUvertex *d2,
|
||||
GLUvertex *v )
|
||||
/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
|
||||
* The computed point is guaranteed to lie in the intersection of the
|
||||
* bounding rectangles defined by each edge.
|
||||
*/
|
||||
{
|
||||
GLdouble z1, z2;
|
||||
|
||||
/* This is certainly not the most efficient way to find the intersection
|
||||
* of two line segments, but it is very numerically stable.
|
||||
*
|
||||
* Strategy: find the two middle vertices in the VertLeq ordering,
|
||||
* and interpolate the intersection s-value from these. Then repeat
|
||||
* using the TransLeq ordering to find the intersection t-value.
|
||||
*/
|
||||
|
||||
if( ! VertLeq( o1, d1 )) { Swap( o1, d1 ); }
|
||||
if( ! VertLeq( o2, d2 )) { Swap( o2, d2 ); }
|
||||
if( ! VertLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
|
||||
|
||||
if( ! VertLeq( o2, d1 )) {
|
||||
/* Technically, no intersection -- do our best */
|
||||
v->s = (o2->s + d1->s) / 2;
|
||||
} else if( VertLeq( d1, d2 )) {
|
||||
/* Interpolate between o2 and d1 */
|
||||
z1 = EdgeEval( o1, o2, d1 );
|
||||
z2 = EdgeEval( o2, d1, d2 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->s = Interpolate( z1, o2->s, z2, d1->s );
|
||||
} else {
|
||||
/* Interpolate between o2 and d2 */
|
||||
z1 = EdgeSign( o1, o2, d1 );
|
||||
z2 = -EdgeSign( o1, d2, d1 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->s = Interpolate( z1, o2->s, z2, d2->s );
|
||||
}
|
||||
|
||||
/* Now repeat the process for t */
|
||||
|
||||
if( ! TransLeq( o1, d1 )) { Swap( o1, d1 ); }
|
||||
if( ! TransLeq( o2, d2 )) { Swap( o2, d2 ); }
|
||||
if( ! TransLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
|
||||
|
||||
if( ! TransLeq( o2, d1 )) {
|
||||
/* Technically, no intersection -- do our best */
|
||||
v->t = (o2->t + d1->t) / 2;
|
||||
} else if( TransLeq( d1, d2 )) {
|
||||
/* Interpolate between o2 and d1 */
|
||||
z1 = TransEval( o1, o2, d1 );
|
||||
z2 = TransEval( o2, d1, d2 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->t = Interpolate( z1, o2->t, z2, d1->t );
|
||||
} else {
|
||||
/* Interpolate between o2 and d2 */
|
||||
z1 = TransSign( o1, o2, d1 );
|
||||
z2 = -TransSign( o1, d2, d1 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->t = Interpolate( z1, o2->t, z2, d2->t );
|
||||
}
|
||||
}
|
||||
84
vtm/jni/tessellate/geom.h
Normal file
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __geom_h_
|
||||
#define __geom_h_
|
||||
|
||||
#include "mesh.h"
|
||||
|
||||
#ifdef NO_BRANCH_CONDITIONS
|
||||
/* MIPS architecture has special instructions to evaluate boolean
|
||||
* conditions -- more efficient than branching, IF you can get the
|
||||
* compiler to generate the right instructions (SGI compiler doesn't)
|
||||
*/
|
||||
#define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t))
|
||||
#define VertLeq(u,v) (((u)->s < (v)->s) | \
|
||||
((u)->s == (v)->s & (u)->t <= (v)->t))
|
||||
#else
|
||||
#define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t)
|
||||
#define VertLeq(u,v) (((u)->s < (v)->s) || \
|
||||
((u)->s == (v)->s && (u)->t <= (v)->t))
|
||||
#endif
|
||||
|
||||
#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w)
|
||||
#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w)
|
||||
|
||||
/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
|
||||
|
||||
#define TransLeq(u,v) (((u)->t < (v)->t) || \
|
||||
((u)->t == (v)->t && (u)->s <= (v)->s))
|
||||
#define TransEval(u,v,w) __gl_transEval(u,v,w)
|
||||
#define TransSign(u,v,w) __gl_transSign(u,v,w)
|
||||
|
||||
|
||||
#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org )
|
||||
#define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst )
|
||||
|
||||
#undef ABS
|
||||
#define ABS(x) ((x) < 0 ? -(x) : (x))
|
||||
#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t))
|
||||
|
||||
#define VertCCW(u,v,w) __gl_vertCCW(u,v,w)
|
||||
|
||||
int __gl_vertLeq( GLUvertex *u, GLUvertex *v );
|
||||
GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
|
||||
GLUvertex *o2, GLUvertex *d2,
|
||||
GLUvertex *v );
|
||||
|
||||
#endif
|
||||
356
vtm/jni/tessellate/glu.h
Normal file
@@ -0,0 +1,356 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
|
||||
#ifndef __glu_h__
|
||||
#define __glu_h__
|
||||
|
||||
#define GLAPIENTRYP *
|
||||
#define GLAPIENTRY
|
||||
#define GLAPI
|
||||
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned int GLsizei;
|
||||
typedef float GLfloat;
|
||||
typedef double GLdouble;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef int GLboolean;
|
||||
typedef void GLvoid;
|
||||
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
// #if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
|
||||
// # undef GLAPI
|
||||
// # define GLAPI __declspec(dllexport)
|
||||
// #elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL)
|
||||
// /* tag specifying we're building for DLL runtime support */
|
||||
// # undef GLAPI
|
||||
// # define GLAPI __declspec(dllimport)
|
||||
// #elif !defined(GLAPI)
|
||||
// /* for use with static link lib build of Win32 edition only */
|
||||
// # define GLAPI extern
|
||||
// #endif /* _STATIC_MESA support */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
/* Extensions */
|
||||
#define GLU_EXT_object_space_tess 1
|
||||
#define GLU_EXT_nurbs_tessellator 1
|
||||
|
||||
/* Boolean */
|
||||
#define GLU_FALSE 0
|
||||
#define GLU_TRUE 1
|
||||
|
||||
/* Version */
|
||||
#define GLU_VERSION_1_1 1
|
||||
#define GLU_VERSION_1_2 1
|
||||
#define GLU_VERSION_1_3 1
|
||||
|
||||
/* StringName */
|
||||
#define GLU_VERSION 100800
|
||||
#define GLU_EXTENSIONS 100801
|
||||
|
||||
/* ErrorCode */
|
||||
#define GLU_INVALID_ENUM 100900
|
||||
#define GLU_INVALID_VALUE 100901
|
||||
#define GLU_OUT_OF_MEMORY 100902
|
||||
#define GLU_INCOMPATIBLE_GL_VERSION 100903
|
||||
#define GLU_INVALID_OPERATION 100904
|
||||
|
||||
/* NurbsDisplay */
|
||||
/* GLU_FILL */
|
||||
#define GLU_OUTLINE_POLYGON 100240
|
||||
#define GLU_OUTLINE_PATCH 100241
|
||||
|
||||
/* NurbsCallback */
|
||||
#define GLU_NURBS_ERROR 100103
|
||||
#define GLU_ERROR 100103
|
||||
#define GLU_NURBS_BEGIN 100164
|
||||
#define GLU_NURBS_BEGIN_EXT 100164
|
||||
#define GLU_NURBS_VERTEX 100165
|
||||
#define GLU_NURBS_VERTEX_EXT 100165
|
||||
#define GLU_NURBS_NORMAL 100166
|
||||
#define GLU_NURBS_NORMAL_EXT 100166
|
||||
#define GLU_NURBS_COLOR 100167
|
||||
#define GLU_NURBS_COLOR_EXT 100167
|
||||
#define GLU_NURBS_TEXTURE_COORD 100168
|
||||
#define GLU_NURBS_TEX_COORD_EXT 100168
|
||||
#define GLU_NURBS_END 100169
|
||||
#define GLU_NURBS_END_EXT 100169
|
||||
#define GLU_NURBS_BEGIN_DATA 100170
|
||||
#define GLU_NURBS_BEGIN_DATA_EXT 100170
|
||||
#define GLU_NURBS_VERTEX_DATA 100171
|
||||
#define GLU_NURBS_VERTEX_DATA_EXT 100171
|
||||
#define GLU_NURBS_NORMAL_DATA 100172
|
||||
#define GLU_NURBS_NORMAL_DATA_EXT 100172
|
||||
#define GLU_NURBS_COLOR_DATA 100173
|
||||
#define GLU_NURBS_COLOR_DATA_EXT 100173
|
||||
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
|
||||
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
|
||||
#define GLU_NURBS_END_DATA 100175
|
||||
#define GLU_NURBS_END_DATA_EXT 100175
|
||||
|
||||
/* NurbsError */
|
||||
#define GLU_NURBS_ERROR1 100251
|
||||
#define GLU_NURBS_ERROR2 100252
|
||||
#define GLU_NURBS_ERROR3 100253
|
||||
#define GLU_NURBS_ERROR4 100254
|
||||
#define GLU_NURBS_ERROR5 100255
|
||||
#define GLU_NURBS_ERROR6 100256
|
||||
#define GLU_NURBS_ERROR7 100257
|
||||
#define GLU_NURBS_ERROR8 100258
|
||||
#define GLU_NURBS_ERROR9 100259
|
||||
#define GLU_NURBS_ERROR10 100260
|
||||
#define GLU_NURBS_ERROR11 100261
|
||||
#define GLU_NURBS_ERROR12 100262
|
||||
#define GLU_NURBS_ERROR13 100263
|
||||
#define GLU_NURBS_ERROR14 100264
|
||||
#define GLU_NURBS_ERROR15 100265
|
||||
#define GLU_NURBS_ERROR16 100266
|
||||
#define GLU_NURBS_ERROR17 100267
|
||||
#define GLU_NURBS_ERROR18 100268
|
||||
#define GLU_NURBS_ERROR19 100269
|
||||
#define GLU_NURBS_ERROR20 100270
|
||||
#define GLU_NURBS_ERROR21 100271
|
||||
#define GLU_NURBS_ERROR22 100272
|
||||
#define GLU_NURBS_ERROR23 100273
|
||||
#define GLU_NURBS_ERROR24 100274
|
||||
#define GLU_NURBS_ERROR25 100275
|
||||
#define GLU_NURBS_ERROR26 100276
|
||||
#define GLU_NURBS_ERROR27 100277
|
||||
#define GLU_NURBS_ERROR28 100278
|
||||
#define GLU_NURBS_ERROR29 100279
|
||||
#define GLU_NURBS_ERROR30 100280
|
||||
#define GLU_NURBS_ERROR31 100281
|
||||
#define GLU_NURBS_ERROR32 100282
|
||||
#define GLU_NURBS_ERROR33 100283
|
||||
#define GLU_NURBS_ERROR34 100284
|
||||
#define GLU_NURBS_ERROR35 100285
|
||||
#define GLU_NURBS_ERROR36 100286
|
||||
#define GLU_NURBS_ERROR37 100287
|
||||
|
||||
/* NurbsProperty */
|
||||
#define GLU_AUTO_LOAD_MATRIX 100200
|
||||
#define GLU_CULLING 100201
|
||||
#define GLU_SAMPLING_TOLERANCE 100203
|
||||
#define GLU_DISPLAY_MODE 100204
|
||||
#define GLU_PARAMETRIC_TOLERANCE 100202
|
||||
#define GLU_SAMPLING_METHOD 100205
|
||||
#define GLU_U_STEP 100206
|
||||
#define GLU_V_STEP 100207
|
||||
#define GLU_NURBS_MODE 100160
|
||||
#define GLU_NURBS_MODE_EXT 100160
|
||||
#define GLU_NURBS_TESSELLATOR 100161
|
||||
#define GLU_NURBS_TESSELLATOR_EXT 100161
|
||||
#define GLU_NURBS_RENDERER 100162
|
||||
#define GLU_NURBS_RENDERER_EXT 100162
|
||||
|
||||
/* NurbsSampling */
|
||||
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
|
||||
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
|
||||
#define GLU_OBJECT_PATH_LENGTH 100209
|
||||
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
|
||||
#define GLU_PATH_LENGTH 100215
|
||||
#define GLU_PARAMETRIC_ERROR 100216
|
||||
#define GLU_DOMAIN_DISTANCE 100217
|
||||
|
||||
/* NurbsTrim */
|
||||
#define GLU_MAP1_TRIM_2 100210
|
||||
#define GLU_MAP1_TRIM_3 100211
|
||||
|
||||
/* QuadricDrawStyle */
|
||||
#define GLU_POINT 100010
|
||||
#define GLU_LINE 100011
|
||||
#define GLU_FILL 100012
|
||||
#define GLU_SILHOUETTE 100013
|
||||
|
||||
/* QuadricCallback */
|
||||
/* GLU_ERROR */
|
||||
|
||||
/* QuadricNormal */
|
||||
#define GLU_SMOOTH 100000
|
||||
#define GLU_FLAT 100001
|
||||
#define GLU_NONE 100002
|
||||
|
||||
/* QuadricOrientation */
|
||||
#define GLU_OUTSIDE 100020
|
||||
#define GLU_INSIDE 100021
|
||||
|
||||
/* TessCallback */
|
||||
#define GLU_TESS_BEGIN 100100
|
||||
#define GLU_BEGIN 100100
|
||||
#define GLU_TESS_VERTEX 100101
|
||||
#define GLU_VERTEX 100101
|
||||
#define GLU_TESS_END 100102
|
||||
#define GLU_END 100102
|
||||
#define GLU_TESS_ERROR 100103
|
||||
#define GLU_TESS_EDGE_FLAG 100104
|
||||
#define GLU_EDGE_FLAG 100104
|
||||
#define GLU_TESS_COMBINE 100105
|
||||
#define GLU_TESS_BEGIN_DATA 100106
|
||||
#define GLU_TESS_VERTEX_DATA 100107
|
||||
#define GLU_TESS_END_DATA 100108
|
||||
#define GLU_TESS_ERROR_DATA 100109
|
||||
#define GLU_TESS_EDGE_FLAG_DATA 100110
|
||||
#define GLU_TESS_COMBINE_DATA 100111
|
||||
|
||||
/* TessContour */
|
||||
#define GLU_CW 100120
|
||||
#define GLU_CCW 100121
|
||||
#define GLU_INTERIOR 100122
|
||||
#define GLU_EXTERIOR 100123
|
||||
#define GLU_UNKNOWN 100124
|
||||
|
||||
/* TessProperty */
|
||||
#define GLU_TESS_WINDING_RULE 100140
|
||||
#define GLU_TESS_BOUNDARY_ONLY 100141
|
||||
#define GLU_TESS_TOLERANCE 100142
|
||||
|
||||
/* TessError */
|
||||
#define GLU_TESS_ERROR1 100151
|
||||
#define GLU_TESS_ERROR2 100152
|
||||
#define GLU_TESS_ERROR3 100153
|
||||
#define GLU_TESS_ERROR4 100154
|
||||
#define GLU_TESS_ERROR5 100155
|
||||
#define GLU_TESS_ERROR6 100156
|
||||
#define GLU_TESS_ERROR7 100157
|
||||
#define GLU_TESS_ERROR8 100158
|
||||
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
|
||||
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
|
||||
#define GLU_TESS_MISSING_END_POLYGON 100153
|
||||
#define GLU_TESS_MISSING_END_CONTOUR 100154
|
||||
#define GLU_TESS_COORD_TOO_LARGE 100155
|
||||
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
|
||||
|
||||
/* TessWinding */
|
||||
#define GLU_TESS_WINDING_ODD 100130
|
||||
#define GLU_TESS_WINDING_NONZERO 100131
|
||||
#define GLU_TESS_WINDING_POSITIVE 100132
|
||||
#define GLU_TESS_WINDING_NEGATIVE 100133
|
||||
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
|
||||
|
||||
/*************************************************************/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
class GLUnurbs;
|
||||
class GLUquadric;
|
||||
class GLUtesselator;
|
||||
#else
|
||||
typedef struct GLUnurbs GLUnurbs;
|
||||
typedef struct GLUquadric GLUquadric;
|
||||
typedef struct GLUtesselator GLUtesselator;
|
||||
#endif
|
||||
|
||||
typedef GLUnurbs GLUnurbsObj;
|
||||
typedef GLUquadric GLUquadricObj;
|
||||
typedef GLUtesselator GLUtesselatorObj;
|
||||
typedef GLUtesselator GLUtriangulatorObj;
|
||||
|
||||
#define GLU_TESS_MAX_COORD 1.0e150
|
||||
|
||||
/* Internal convenience typedefs */
|
||||
typedef void (GLAPIENTRYP _GLUfuncptr)(void);
|
||||
|
||||
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
|
||||
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
|
||||
GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
|
||||
GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
|
||||
GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
|
||||
GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
|
||||
GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
|
||||
GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
|
||||
GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
|
||||
GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
|
||||
GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
|
||||
GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
|
||||
GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
|
||||
GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
|
||||
GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
|
||||
GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
|
||||
GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
|
||||
GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
|
||||
GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
|
||||
GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
|
||||
GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
|
||||
GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
|
||||
GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
|
||||
GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
|
||||
GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
|
||||
GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
|
||||
GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
|
||||
GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
|
||||
GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
|
||||
GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
|
||||
GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
|
||||
GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
|
||||
GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
|
||||
GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
|
||||
GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
|
||||
GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
|
||||
GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
|
||||
GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
|
||||
GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
|
||||
GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
|
||||
GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
|
||||
GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
|
||||
GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
|
||||
GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
|
||||
GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
|
||||
GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
|
||||
GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
|
||||
GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
|
||||
GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
|
||||
GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
|
||||
GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
|
||||
GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
|
||||
GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
|
||||
GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __glu_h__ */
|
||||
86
vtm/jni/tessellate/gluos.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
** gluos.h - operating system dependencies for GLU
|
||||
**
|
||||
*/
|
||||
#ifdef __VMS
|
||||
#ifdef __cplusplus
|
||||
#pragma message disable nocordel
|
||||
#pragma message disable codeunreachable
|
||||
#pragma message disable codcauunr
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __WATCOMC__
|
||||
/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the
|
||||
* code at the moment, as it is pretty ugly.
|
||||
*/
|
||||
#pragma warning 7 10
|
||||
#pragma warning 13 10
|
||||
#pragma warning 14 10
|
||||
#pragma warning 367 10
|
||||
#pragma warning 379 10
|
||||
#pragma warning 726 10
|
||||
#pragma warning 836 10
|
||||
#endif
|
||||
|
||||
#ifdef BUILD_FOR_SNAP
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#elif defined(_WIN32)
|
||||
|
||||
#include <stdlib.h> /* For _MAX_PATH definition */
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOGDI
|
||||
#define NOIME
|
||||
#define NOMINMAX
|
||||
|
||||
#ifdef __MINGW64_VERSION_MAJOR
|
||||
#undef _WIN32_WINNT
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32_WINNT
|
||||
/* XXX: Workaround a bug in mingw-w64's headers when NOGDI is set and
|
||||
* _WIN32_WINNT >= 0x0600 */
|
||||
#define _WIN32_WINNT 0x0400
|
||||
#endif
|
||||
#ifndef STRICT
|
||||
#define STRICT 1
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
/* Disable warnings */
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning(disable : 4101)
|
||||
#pragma warning(disable : 4244)
|
||||
#pragma warning(disable : 4761)
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300
|
||||
#pragma comment(linker, "/OPT:NOWIN98")
|
||||
#endif
|
||||
|
||||
#ifndef WINGDIAPI
|
||||
#define WINGDIAPI
|
||||
#endif
|
||||
|
||||
#elif defined(__OS2__)
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#define WINGDIAPI
|
||||
|
||||
#else
|
||||
|
||||
/* Disable Microsoft-specific keywords */
|
||||
#define GLAPIENTRY
|
||||
#define WINGDIAPI
|
||||
|
||||
#endif
|
||||
54
vtm/jni/tessellate/main.c
Normal file
@@ -0,0 +1,54 @@
|
||||
#include "tessellate.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void run_example(const double vertices_array[],
|
||||
const double *contours_array[],
|
||||
int contours_size)
|
||||
{
|
||||
double *coordinates_out;
|
||||
int *tris_out;
|
||||
int nverts, ntris, i;
|
||||
|
||||
const double *p = vertices_array;
|
||||
/* const double **contours = contours_array; */
|
||||
|
||||
tessellate(&coordinates_out, &nverts,
|
||||
&tris_out, &ntris,
|
||||
contours_array, contours_array + contours_size);
|
||||
|
||||
for (i=0; i<2 * nverts; ++i) {
|
||||
fprintf(stdout, "%g ", coordinates_out[i]);
|
||||
}
|
||||
fprintf(stdout, "\n");
|
||||
for (i=0; i<3 * ntris; ++i) {
|
||||
fprintf(stdout, "%d ", tris_out[i]);
|
||||
}
|
||||
fprintf(stdout, "\n");
|
||||
free(coordinates_out);
|
||||
if (tris_out)
|
||||
free(tris_out);
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
double a1[] = { 0, 0, 1, 5, 2, 0, -1, 3, 3, 3 };
|
||||
const double *c1[] = {a1, a1+10};
|
||||
int s1 = 2;
|
||||
run_example(a1, c1, 2);
|
||||
printf("\n");
|
||||
double a2[] = { 0, 0, 3, 0, 3, 3, 0, 3,
|
||||
1, 1, 2, 1, 2, 2, 1, 2 };
|
||||
const double *c2[] = {a2, a2+8, a2+16};
|
||||
int s2 = 3;
|
||||
run_example(a2, c2, s2);
|
||||
printf("\n");
|
||||
|
||||
double a3[] = { 441, 0, 326, 0, 326, 889, 12, 889, 12, 992, 755, 992, 755, 889, 441, 889 };
|
||||
const double *c3[] = { a3, a3+16 };
|
||||
int s3 = 2;
|
||||
run_example(a3, c3, s3);
|
||||
printf("\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
55
vtm/jni/tessellate/memalloc.c
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "memalloc.h"
|
||||
#include "string.h"
|
||||
|
||||
int __gl_memInit( size_t maxFast )
|
||||
{
|
||||
#ifndef NO_MALLOPT
|
||||
/* mallopt( M_MXFAST, maxFast );*/
|
||||
#ifdef MEMORY_DEBUG
|
||||
mallopt( M_DEBUG, 1 );
|
||||
#endif
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef MEMORY_DEBUG
|
||||
void *__gl_memAlloc( size_t n )
|
||||
{
|
||||
return memset( malloc( n ), 0xa5, n );
|
||||
}
|
||||
#endif
|
||||
|
||||
54
vtm/jni/tessellate/memalloc.h
Normal file
@@ -0,0 +1,54 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __memalloc_simple_h_
|
||||
#define __memalloc_simple_h_
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define memRealloc realloc
|
||||
#define memFree free
|
||||
|
||||
#define memInit __gl_memInit
|
||||
/*extern void __gl_memInit( size_t );*/
|
||||
extern int __gl_memInit( size_t );
|
||||
|
||||
#ifndef MEMORY_DEBUG
|
||||
#define memAlloc malloc
|
||||
#else
|
||||
#define memAlloc __gl_memAlloc
|
||||
extern void * __gl_memAlloc( size_t );
|
||||
#endif
|
||||
|
||||
#endif
|
||||
798
vtm/jni/tessellate/mesh.c
Normal file
@@ -0,0 +1,798 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include <stddef.h>
|
||||
#include <assert.h>
|
||||
#include "mesh.h"
|
||||
#include "memalloc.h"
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
static GLUvertex *allocVertex()
|
||||
{
|
||||
return (GLUvertex *)memAlloc( sizeof( GLUvertex ));
|
||||
}
|
||||
|
||||
static GLUface *allocFace()
|
||||
{
|
||||
return (GLUface *)memAlloc( sizeof( GLUface ));
|
||||
}
|
||||
|
||||
/************************ Utility Routines ************************/
|
||||
|
||||
/* Allocate and free half-edges in pairs for efficiency.
|
||||
* The *only* place that should use this fact is allocation/free.
|
||||
*/
|
||||
typedef struct { GLUhalfEdge e, eSym; } EdgePair;
|
||||
|
||||
/* MakeEdge creates a new pair of half-edges which form their own loop.
|
||||
* No vertex or face structures are allocated, but these must be assigned
|
||||
* before the current edge operation is completed.
|
||||
*/
|
||||
static GLUhalfEdge *MakeEdge( GLUhalfEdge *eNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUhalfEdge *eSym;
|
||||
GLUhalfEdge *ePrev;
|
||||
EdgePair *pair = (EdgePair *)memAlloc( sizeof( EdgePair ));
|
||||
if (pair == NULL) return NULL;
|
||||
|
||||
e = &pair->e;
|
||||
eSym = &pair->eSym;
|
||||
|
||||
/* Make sure eNext points to the first edge of the edge pair */
|
||||
if( eNext->Sym < eNext ) { eNext = eNext->Sym; }
|
||||
|
||||
/* Insert in circular doubly-linked list before eNext.
|
||||
* Note that the prev pointer is stored in Sym->next.
|
||||
*/
|
||||
ePrev = eNext->Sym->next;
|
||||
eSym->next = ePrev;
|
||||
ePrev->Sym->next = e;
|
||||
e->next = eNext;
|
||||
eNext->Sym->next = eSym;
|
||||
|
||||
e->Sym = eSym;
|
||||
e->Onext = e;
|
||||
e->Lnext = eSym;
|
||||
e->Org = NULL;
|
||||
e->Lface = NULL;
|
||||
e->winding = 0;
|
||||
e->activeRegion = NULL;
|
||||
|
||||
eSym->Sym = e;
|
||||
eSym->Onext = eSym;
|
||||
eSym->Lnext = e;
|
||||
eSym->Org = NULL;
|
||||
eSym->Lface = NULL;
|
||||
eSym->winding = 0;
|
||||
eSym->activeRegion = NULL;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
|
||||
* CS348a notes (see mesh.h). Basically it modifies the mesh so that
|
||||
* a->Onext and b->Onext are exchanged. This can have various effects
|
||||
* depending on whether a and b belong to different face or vertex rings.
|
||||
* For more explanation see __gl_meshSplice() below.
|
||||
*/
|
||||
static void Splice( GLUhalfEdge *a, GLUhalfEdge *b )
|
||||
{
|
||||
GLUhalfEdge *aOnext = a->Onext;
|
||||
GLUhalfEdge *bOnext = b->Onext;
|
||||
|
||||
aOnext->Sym->Lnext = b;
|
||||
bOnext->Sym->Lnext = a;
|
||||
a->Onext = bOnext;
|
||||
b->Onext = aOnext;
|
||||
}
|
||||
|
||||
/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
|
||||
* origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
|
||||
* a place to insert the new vertex in the global vertex list. We insert
|
||||
* the new vertex *before* vNext so that algorithms which walk the vertex
|
||||
* list will not see the newly created vertices.
|
||||
*/
|
||||
static void MakeVertex( GLUvertex *newVertex,
|
||||
GLUhalfEdge *eOrig, GLUvertex *vNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUvertex *vPrev;
|
||||
GLUvertex *vNew = newVertex;
|
||||
|
||||
assert(vNew != NULL);
|
||||
|
||||
/* insert in circular doubly-linked list before vNext */
|
||||
vPrev = vNext->prev;
|
||||
vNew->prev = vPrev;
|
||||
vPrev->next = vNew;
|
||||
vNew->next = vNext;
|
||||
vNext->prev = vNew;
|
||||
|
||||
vNew->anEdge = eOrig;
|
||||
vNew->data = NULL;
|
||||
/* leave coords, s, t undefined */
|
||||
|
||||
/* fix other edges on this vertex loop */
|
||||
e = eOrig;
|
||||
do {
|
||||
e->Org = vNew;
|
||||
e = e->Onext;
|
||||
} while( e != eOrig );
|
||||
}
|
||||
|
||||
/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
|
||||
* face of all edges in the face loop to which eOrig belongs. "fNext" gives
|
||||
* a place to insert the new face in the global face list. We insert
|
||||
* the new face *before* fNext so that algorithms which walk the face
|
||||
* list will not see the newly created faces.
|
||||
*/
|
||||
static void MakeFace( GLUface *newFace, GLUhalfEdge *eOrig, GLUface *fNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUface *fPrev;
|
||||
GLUface *fNew = newFace;
|
||||
|
||||
assert(fNew != NULL);
|
||||
|
||||
/* insert in circular doubly-linked list before fNext */
|
||||
fPrev = fNext->prev;
|
||||
fNew->prev = fPrev;
|
||||
fPrev->next = fNew;
|
||||
fNew->next = fNext;
|
||||
fNext->prev = fNew;
|
||||
|
||||
fNew->anEdge = eOrig;
|
||||
fNew->data = NULL;
|
||||
fNew->trail = NULL;
|
||||
fNew->marked = FALSE;
|
||||
|
||||
/* The new face is marked "inside" if the old one was. This is a
|
||||
* convenience for the common case where a face has been split in two.
|
||||
*/
|
||||
fNew->inside = fNext->inside;
|
||||
|
||||
/* fix other edges on this face loop */
|
||||
e = eOrig;
|
||||
do {
|
||||
e->Lface = fNew;
|
||||
e = e->Lnext;
|
||||
} while( e != eOrig );
|
||||
}
|
||||
|
||||
/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
|
||||
* and removes from the global edge list.
|
||||
*/
|
||||
static void KillEdge( GLUhalfEdge *eDel )
|
||||
{
|
||||
GLUhalfEdge *ePrev, *eNext;
|
||||
|
||||
/* Half-edges are allocated in pairs, see EdgePair above */
|
||||
if( eDel->Sym < eDel ) { eDel = eDel->Sym; }
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
eNext = eDel->next;
|
||||
ePrev = eDel->Sym->next;
|
||||
eNext->Sym->next = ePrev;
|
||||
ePrev->Sym->next = eNext;
|
||||
|
||||
memFree( eDel );
|
||||
}
|
||||
|
||||
|
||||
/* KillVertex( vDel ) destroys a vertex and removes it from the global
|
||||
* vertex list. It updates the vertex loop to point to a given new vertex.
|
||||
*/
|
||||
static void KillVertex( GLUvertex *vDel, GLUvertex *newOrg )
|
||||
{
|
||||
GLUhalfEdge *e, *eStart = vDel->anEdge;
|
||||
GLUvertex *vPrev, *vNext;
|
||||
|
||||
/* change the origin of all affected edges */
|
||||
e = eStart;
|
||||
do {
|
||||
e->Org = newOrg;
|
||||
e = e->Onext;
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
vPrev = vDel->prev;
|
||||
vNext = vDel->next;
|
||||
vNext->prev = vPrev;
|
||||
vPrev->next = vNext;
|
||||
|
||||
memFree( vDel );
|
||||
}
|
||||
|
||||
/* KillFace( fDel ) destroys a face and removes it from the global face
|
||||
* list. It updates the face loop to point to a given new face.
|
||||
*/
|
||||
static void KillFace( GLUface *fDel, GLUface *newLface )
|
||||
{
|
||||
GLUhalfEdge *e, *eStart = fDel->anEdge;
|
||||
GLUface *fPrev, *fNext;
|
||||
|
||||
/* change the left face of all affected edges */
|
||||
e = eStart;
|
||||
do {
|
||||
e->Lface = newLface;
|
||||
e = e->Lnext;
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
fPrev = fDel->prev;
|
||||
fNext = fDel->next;
|
||||
fNext->prev = fPrev;
|
||||
fPrev->next = fNext;
|
||||
|
||||
memFree( fDel );
|
||||
}
|
||||
|
||||
|
||||
/****************** Basic Edge Operations **********************/
|
||||
|
||||
/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
|
||||
* The loop consists of the two new half-edges.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh )
|
||||
{
|
||||
GLUvertex *newVertex1= allocVertex();
|
||||
GLUvertex *newVertex2= allocVertex();
|
||||
GLUface *newFace= allocFace();
|
||||
GLUhalfEdge *e;
|
||||
|
||||
/* if any one is null then all get freed */
|
||||
if (newVertex1 == NULL || newVertex2 == NULL || newFace == NULL) {
|
||||
if (newVertex1 != NULL) memFree(newVertex1);
|
||||
if (newVertex2 != NULL) memFree(newVertex2);
|
||||
if (newFace != NULL) memFree(newFace);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
e = MakeEdge( &mesh->eHead );
|
||||
if (e == NULL) {
|
||||
memFree(newVertex1);
|
||||
memFree(newVertex2);
|
||||
memFree(newFace);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
MakeVertex( newVertex1, e, &mesh->vHead );
|
||||
MakeVertex( newVertex2, e->Sym, &mesh->vHead );
|
||||
MakeFace( newFace, e, &mesh->fHead );
|
||||
return e;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
|
||||
* mesh connectivity and topology. It changes the mesh so that
|
||||
* eOrg->Onext <- OLD( eDst->Onext )
|
||||
* eDst->Onext <- OLD( eOrg->Onext )
|
||||
* where OLD(...) means the value before the meshSplice operation.
|
||||
*
|
||||
* This can have two effects on the vertex structure:
|
||||
* - if eOrg->Org != eDst->Org, the two vertices are merged together
|
||||
* - if eOrg->Org == eDst->Org, the origin is split into two vertices
|
||||
* In both cases, eDst->Org is changed and eOrg->Org is untouched.
|
||||
*
|
||||
* Similarly (and independently) for the face structure,
|
||||
* - if eOrg->Lface == eDst->Lface, one loop is split into two
|
||||
* - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
|
||||
* In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
|
||||
*
|
||||
* Some special cases:
|
||||
* If eDst == eOrg, the operation has no effect.
|
||||
* If eDst == eOrg->Lnext, the new face will have a single edge.
|
||||
* If eDst == eOrg->Lprev, the old face will have a single edge.
|
||||
* If eDst == eOrg->Onext, the new vertex will have a single edge.
|
||||
* If eDst == eOrg->Oprev, the old vertex will have a single edge.
|
||||
*/
|
||||
int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst )
|
||||
{
|
||||
int joiningLoops = FALSE;
|
||||
int joiningVertices = FALSE;
|
||||
|
||||
if( eOrg == eDst ) return 1;
|
||||
|
||||
if( eDst->Org != eOrg->Org ) {
|
||||
/* We are merging two disjoint vertices -- destroy eDst->Org */
|
||||
joiningVertices = TRUE;
|
||||
KillVertex( eDst->Org, eOrg->Org );
|
||||
}
|
||||
if( eDst->Lface != eOrg->Lface ) {
|
||||
/* We are connecting two disjoint loops -- destroy eDst->Lface */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDst->Lface, eOrg->Lface );
|
||||
}
|
||||
|
||||
/* Change the edge structure */
|
||||
Splice( eDst, eOrg );
|
||||
|
||||
if( ! joiningVertices ) {
|
||||
GLUvertex *newVertex= allocVertex();
|
||||
if (newVertex == NULL) return 0;
|
||||
|
||||
/* We split one vertex into two -- the new vertex is eDst->Org.
|
||||
* Make sure the old vertex points to a valid half-edge.
|
||||
*/
|
||||
MakeVertex( newVertex, eDst, eOrg->Org );
|
||||
eOrg->Org->anEdge = eOrg;
|
||||
}
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return 0;
|
||||
|
||||
/* We split one loop into two -- the new loop is eDst->Lface.
|
||||
* Make sure the old face points to a valid half-edge.
|
||||
*/
|
||||
MakeFace( newFace, eDst, eOrg->Lface );
|
||||
eOrg->Lface->anEdge = eOrg;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
|
||||
* if (eDel->Lface != eDel->Rface), we join two loops into one; the loop
|
||||
* eDel->Lface is deleted. Otherwise, we are splitting one loop into two;
|
||||
* the newly created loop will contain eDel->Dst. If the deletion of eDel
|
||||
* would create isolated vertices, those are deleted as well.
|
||||
*
|
||||
* This function could be implemented as two calls to __gl_meshSplice
|
||||
* plus a few calls to memFree, but this would allocate and delete
|
||||
* unnecessary vertices and faces.
|
||||
*/
|
||||
int __gl_meshDelete( GLUhalfEdge *eDel )
|
||||
{
|
||||
GLUhalfEdge *eDelSym = eDel->Sym;
|
||||
int joiningLoops = FALSE;
|
||||
|
||||
/* First step: disconnect the origin vertex eDel->Org. We make all
|
||||
* changes to get a consistent mesh in this "intermediate" state.
|
||||
*/
|
||||
if( eDel->Lface != eDel->Rface ) {
|
||||
/* We are joining two loops into one -- remove the left face */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDel->Lface, eDel->Rface );
|
||||
}
|
||||
|
||||
if( eDel->Onext == eDel ) {
|
||||
KillVertex( eDel->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that eDel->Org and eDel->Rface point to valid half-edges */
|
||||
eDel->Rface->anEdge = eDel->Oprev;
|
||||
eDel->Org->anEdge = eDel->Onext;
|
||||
|
||||
Splice( eDel, eDel->Oprev );
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return 0;
|
||||
|
||||
/* We are splitting one loop into two -- create a new loop for eDel. */
|
||||
MakeFace( newFace, eDel, eDel->Lface );
|
||||
}
|
||||
}
|
||||
|
||||
/* Claim: the mesh is now in a consistent state, except that eDel->Org
|
||||
* may have been deleted. Now we disconnect eDel->Dst.
|
||||
*/
|
||||
if( eDelSym->Onext == eDelSym ) {
|
||||
KillVertex( eDelSym->Org, NULL );
|
||||
KillFace( eDelSym->Lface, NULL );
|
||||
} else {
|
||||
/* Make sure that eDel->Dst and eDel->Lface point to valid half-edges */
|
||||
eDel->Lface->anEdge = eDelSym->Oprev;
|
||||
eDelSym->Org->anEdge = eDelSym->Onext;
|
||||
Splice( eDelSym, eDelSym->Oprev );
|
||||
}
|
||||
|
||||
/* Any isolated vertices or faces have already been freed. */
|
||||
KillEdge( eDel );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/******************** Other Edge Operations **********************/
|
||||
|
||||
/* All these routines can be implemented with the basic edge
|
||||
* operations above. They are provided for convenience and efficiency.
|
||||
*/
|
||||
|
||||
|
||||
/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
|
||||
* eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg )
|
||||
{
|
||||
GLUhalfEdge *eNewSym;
|
||||
GLUhalfEdge *eNew = MakeEdge( eOrg );
|
||||
if (eNew == NULL) return NULL;
|
||||
|
||||
eNewSym = eNew->Sym;
|
||||
|
||||
/* Connect the new edge appropriately */
|
||||
Splice( eNew, eOrg->Lnext );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eNew->Org = eOrg->Dst;
|
||||
{
|
||||
GLUvertex *newVertex= allocVertex();
|
||||
if (newVertex == NULL) return NULL;
|
||||
|
||||
MakeVertex( newVertex, eNewSym, eNew->Org );
|
||||
}
|
||||
eNew->Lface = eNewSym->Lface = eOrg->Lface;
|
||||
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
|
||||
* such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg )
|
||||
{
|
||||
GLUhalfEdge *eNew;
|
||||
GLUhalfEdge *tempHalfEdge= __gl_meshAddEdgeVertex( eOrg );
|
||||
if (tempHalfEdge == NULL) return NULL;
|
||||
|
||||
eNew = tempHalfEdge->Sym;
|
||||
|
||||
/* Disconnect eOrg from eOrg->Dst and connect it to eNew->Org */
|
||||
Splice( eOrg->Sym, eOrg->Sym->Oprev );
|
||||
Splice( eOrg->Sym, eNew );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eOrg->Dst = eNew->Org;
|
||||
eNew->Dst->anEdge = eNew->Sym; /* may have pointed to eOrg->Sym */
|
||||
eNew->Rface = eOrg->Rface;
|
||||
eNew->winding = eOrg->winding; /* copy old winding information */
|
||||
eNew->Sym->winding = eOrg->Sym->winding;
|
||||
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst
|
||||
* to eDst->Org, and returns the corresponding half-edge eNew.
|
||||
* If eOrg->Lface == eDst->Lface, this splits one loop into two,
|
||||
* and the newly created loop is eNew->Lface. Otherwise, two disjoint
|
||||
* loops are merged into one, and the loop eDst->Lface is destroyed.
|
||||
*
|
||||
* If (eOrg == eDst), the new face will have only two edges.
|
||||
* If (eOrg->Lnext == eDst), the old face is reduced to a single edge.
|
||||
* If (eOrg->Lnext->Lnext == eDst), the old face is reduced to two edges.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst )
|
||||
{
|
||||
GLUhalfEdge *eNewSym;
|
||||
int joiningLoops = FALSE;
|
||||
GLUhalfEdge *eNew = MakeEdge( eOrg );
|
||||
if (eNew == NULL) return NULL;
|
||||
|
||||
eNewSym = eNew->Sym;
|
||||
|
||||
if( eDst->Lface != eOrg->Lface ) {
|
||||
/* We are connecting two disjoint loops -- destroy eDst->Lface */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDst->Lface, eOrg->Lface );
|
||||
}
|
||||
|
||||
/* Connect the new edge appropriately */
|
||||
Splice( eNew, eOrg->Lnext );
|
||||
Splice( eNewSym, eDst );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eNew->Org = eOrg->Dst;
|
||||
eNewSym->Org = eDst->Org;
|
||||
eNew->Lface = eNewSym->Lface = eOrg->Lface;
|
||||
|
||||
/* Make sure the old face points to a valid half-edge */
|
||||
eOrg->Lface->anEdge = eNewSym;
|
||||
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return NULL;
|
||||
|
||||
/* We split one loop into two -- the new loop is eNew->Lface */
|
||||
MakeFace( newFace, eNew, eOrg->Lface );
|
||||
}
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/******************** Other Operations **********************/
|
||||
|
||||
/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
|
||||
* global face list. All edges of fZap will have a NULL pointer as their
|
||||
* left face. Any edges which also have a NULL pointer as their right face
|
||||
* are deleted entirely (along with any isolated vertices this produces).
|
||||
* An entire mesh can be deleted by zapping its faces, one at a time,
|
||||
* in any order. Zapped faces cannot be used in further mesh operations!
|
||||
*/
|
||||
void __gl_meshZapFace( GLUface *fZap )
|
||||
{
|
||||
GLUhalfEdge *eStart = fZap->anEdge;
|
||||
GLUhalfEdge *e, *eNext, *eSym;
|
||||
GLUface *fPrev, *fNext;
|
||||
|
||||
/* walk around face, deleting edges whose right face is also NULL */
|
||||
eNext = eStart->Lnext;
|
||||
do {
|
||||
e = eNext;
|
||||
eNext = e->Lnext;
|
||||
|
||||
e->Lface = NULL;
|
||||
if( e->Rface == NULL ) {
|
||||
/* delete the edge -- see __gl_MeshDelete above */
|
||||
|
||||
if( e->Onext == e ) {
|
||||
KillVertex( e->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that e->Org points to a valid half-edge */
|
||||
e->Org->anEdge = e->Onext;
|
||||
Splice( e, e->Oprev );
|
||||
}
|
||||
eSym = e->Sym;
|
||||
if( eSym->Onext == eSym ) {
|
||||
KillVertex( eSym->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that eSym->Org points to a valid half-edge */
|
||||
eSym->Org->anEdge = eSym->Onext;
|
||||
Splice( eSym, eSym->Oprev );
|
||||
}
|
||||
KillEdge( e );
|
||||
}
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
fPrev = fZap->prev;
|
||||
fNext = fZap->next;
|
||||
fNext->prev = fPrev;
|
||||
fPrev->next = fNext;
|
||||
|
||||
memFree( fZap );
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
|
||||
* and no loops (what we usually call a "face").
|
||||
*/
|
||||
GLUmesh *__gl_meshNewMesh( void )
|
||||
{
|
||||
GLUvertex *v;
|
||||
GLUface *f;
|
||||
GLUhalfEdge *e;
|
||||
GLUhalfEdge *eSym;
|
||||
GLUmesh *mesh = (GLUmesh *)memAlloc( sizeof( GLUmesh ));
|
||||
if (mesh == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
v = &mesh->vHead;
|
||||
f = &mesh->fHead;
|
||||
e = &mesh->eHead;
|
||||
eSym = &mesh->eHeadSym;
|
||||
|
||||
v->next = v->prev = v;
|
||||
v->anEdge = NULL;
|
||||
v->data = NULL;
|
||||
|
||||
f->next = f->prev = f;
|
||||
f->anEdge = NULL;
|
||||
f->data = NULL;
|
||||
f->trail = NULL;
|
||||
f->marked = FALSE;
|
||||
f->inside = FALSE;
|
||||
|
||||
e->next = e;
|
||||
e->Sym = eSym;
|
||||
e->Onext = NULL;
|
||||
e->Lnext = NULL;
|
||||
e->Org = NULL;
|
||||
e->Lface = NULL;
|
||||
e->winding = 0;
|
||||
e->activeRegion = NULL;
|
||||
|
||||
eSym->next = eSym;
|
||||
eSym->Sym = e;
|
||||
eSym->Onext = NULL;
|
||||
eSym->Lnext = NULL;
|
||||
eSym->Org = NULL;
|
||||
eSym->Lface = NULL;
|
||||
eSym->winding = 0;
|
||||
eSym->activeRegion = NULL;
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
|
||||
* both meshes, and returns the new mesh (the old meshes are destroyed).
|
||||
*/
|
||||
GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 )
|
||||
{
|
||||
GLUface *f1 = &mesh1->fHead;
|
||||
GLUvertex *v1 = &mesh1->vHead;
|
||||
GLUhalfEdge *e1 = &mesh1->eHead;
|
||||
GLUface *f2 = &mesh2->fHead;
|
||||
GLUvertex *v2 = &mesh2->vHead;
|
||||
GLUhalfEdge *e2 = &mesh2->eHead;
|
||||
|
||||
/* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
|
||||
if( f2->next != f2 ) {
|
||||
f1->prev->next = f2->next;
|
||||
f2->next->prev = f1->prev;
|
||||
f2->prev->next = f1;
|
||||
f1->prev = f2->prev;
|
||||
}
|
||||
|
||||
if( v2->next != v2 ) {
|
||||
v1->prev->next = v2->next;
|
||||
v2->next->prev = v1->prev;
|
||||
v2->prev->next = v1;
|
||||
v1->prev = v2->prev;
|
||||
}
|
||||
|
||||
if( e2->next != e2 ) {
|
||||
e1->Sym->next->Sym->next = e2->next;
|
||||
e2->next->Sym->next = e1->Sym->next;
|
||||
e2->Sym->next->Sym->next = e1;
|
||||
e1->Sym->next = e2->Sym->next;
|
||||
}
|
||||
|
||||
memFree( mesh2 );
|
||||
return mesh1;
|
||||
}
|
||||
|
||||
|
||||
#ifdef DELETE_BY_ZAPPING
|
||||
|
||||
/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*/
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *fHead = &mesh->fHead;
|
||||
|
||||
while( fHead->next != fHead ) {
|
||||
__gl_meshZapFace( fHead->next );
|
||||
}
|
||||
assert( mesh->vHead.next == &mesh->vHead );
|
||||
|
||||
memFree( mesh );
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*/
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *f, *fNext;
|
||||
GLUvertex *v, *vNext;
|
||||
GLUhalfEdge *e, *eNext;
|
||||
|
||||
for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) {
|
||||
fNext = f->next;
|
||||
memFree( f );
|
||||
}
|
||||
|
||||
for( v = mesh->vHead.next; v != &mesh->vHead; v = vNext ) {
|
||||
vNext = v->next;
|
||||
memFree( v );
|
||||
}
|
||||
|
||||
for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) {
|
||||
/* One call frees both e and e->Sym (see EdgePair above) */
|
||||
eNext = e->next;
|
||||
memFree( e );
|
||||
}
|
||||
|
||||
memFree( mesh );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
|
||||
*/
|
||||
void __gl_meshCheckMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *fHead = &mesh->fHead;
|
||||
GLUvertex *vHead = &mesh->vHead;
|
||||
GLUhalfEdge *eHead = &mesh->eHead;
|
||||
GLUface *f, *fPrev;
|
||||
GLUvertex *v, *vPrev;
|
||||
GLUhalfEdge *e, *ePrev;
|
||||
|
||||
fPrev = fHead;
|
||||
for( fPrev = fHead ; (f = fPrev->next) != fHead; fPrev = f) {
|
||||
assert( f->prev == fPrev );
|
||||
e = f->anEdge;
|
||||
do {
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
assert( e->Lface == f );
|
||||
e = e->Lnext;
|
||||
} while( e != f->anEdge );
|
||||
}
|
||||
assert( f->prev == fPrev && f->anEdge == NULL && f->data == NULL );
|
||||
|
||||
vPrev = vHead;
|
||||
for( vPrev = vHead ; (v = vPrev->next) != vHead; vPrev = v) {
|
||||
assert( v->prev == vPrev );
|
||||
e = v->anEdge;
|
||||
do {
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
assert( e->Org == v );
|
||||
e = e->Onext;
|
||||
} while( e != v->anEdge );
|
||||
}
|
||||
assert( v->prev == vPrev && v->anEdge == NULL && v->data == NULL );
|
||||
|
||||
ePrev = eHead;
|
||||
for( ePrev = eHead ; (e = ePrev->next) != eHead; ePrev = e) {
|
||||
assert( e->Sym->next == ePrev->Sym );
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Org != NULL );
|
||||
assert( e->Dst != NULL );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
}
|
||||
assert( e->Sym->next == ePrev->Sym
|
||||
&& e->Sym == &mesh->eHeadSym
|
||||
&& e->Sym->Sym == e
|
||||
&& e->Org == NULL && e->Dst == NULL
|
||||
&& e->Lface == NULL && e->Rface == NULL );
|
||||
}
|
||||
|
||||
#endif
|
||||
266
vtm/jni/tessellate/mesh.h
Normal file
@@ -0,0 +1,266 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __mesh_h_
|
||||
#define __mesh_h_
|
||||
|
||||
#include "glu.h"
|
||||
|
||||
typedef struct GLUmesh GLUmesh;
|
||||
|
||||
typedef struct GLUvertex GLUvertex;
|
||||
typedef struct GLUface GLUface;
|
||||
typedef struct GLUhalfEdge GLUhalfEdge;
|
||||
|
||||
typedef struct ActiveRegion ActiveRegion; /* Internal data */
|
||||
|
||||
/* The mesh structure is similar in spirit, notation, and operations
|
||||
* to the "quad-edge" structure (see L. Guibas and J. Stolfi, Primitives
|
||||
* for the manipulation of general subdivisions and the computation of
|
||||
* Voronoi diagrams, ACM Transactions on Graphics, 4(2):74-123, April 1985).
|
||||
* For a simplified description, see the course notes for CS348a,
|
||||
* "Mathematical Foundations of Computer Graphics", available at the
|
||||
* Stanford bookstore (and taught during the fall quarter).
|
||||
* The implementation also borrows a tiny subset of the graph-based approach
|
||||
* use in Mantyla's Geometric Work Bench (see M. Mantyla, An Introduction
|
||||
* to Sold Modeling, Computer Science Press, Rockville, Maryland, 1988).
|
||||
*
|
||||
* The fundamental data structure is the "half-edge". Two half-edges
|
||||
* go together to make an edge, but they point in opposite directions.
|
||||
* Each half-edge has a pointer to its mate (the "symmetric" half-edge Sym),
|
||||
* its origin vertex (Org), the face on its left side (Lface), and the
|
||||
* adjacent half-edges in the CCW direction around the origin vertex
|
||||
* (Onext) and around the left face (Lnext). There is also a "next"
|
||||
* pointer for the global edge list (see below).
|
||||
*
|
||||
* The notation used for mesh navigation:
|
||||
* Sym = the mate of a half-edge (same edge, but opposite direction)
|
||||
* Onext = edge CCW around origin vertex (keep same origin)
|
||||
* Dnext = edge CCW around destination vertex (keep same dest)
|
||||
* Lnext = edge CCW around left face (dest becomes new origin)
|
||||
* Rnext = edge CCW around right face (origin becomes new dest)
|
||||
*
|
||||
* "prev" means to substitute CW for CCW in the definitions above.
|
||||
*
|
||||
* The mesh keeps global lists of all vertices, faces, and edges,
|
||||
* stored as doubly-linked circular lists with a dummy header node.
|
||||
* The mesh stores pointers to these dummy headers (vHead, fHead, eHead).
|
||||
*
|
||||
* The circular edge list is special; since half-edges always occur
|
||||
* in pairs (e and e->Sym), each half-edge stores a pointer in only
|
||||
* one direction. Starting at eHead and following the e->next pointers
|
||||
* will visit each *edge* once (ie. e or e->Sym, but not both).
|
||||
* e->Sym stores a pointer in the opposite direction, thus it is
|
||||
* always true that e->Sym->next->Sym->next == e.
|
||||
*
|
||||
* Each vertex has a pointer to next and previous vertices in the
|
||||
* circular list, and a pointer to a half-edge with this vertex as
|
||||
* the origin (NULL if this is the dummy header). There is also a
|
||||
* field "data" for client data.
|
||||
*
|
||||
* Each face has a pointer to the next and previous faces in the
|
||||
* circular list, and a pointer to a half-edge with this face as
|
||||
* the left face (NULL if this is the dummy header). There is also
|
||||
* a field "data" for client data.
|
||||
*
|
||||
* Note that what we call a "face" is really a loop; faces may consist
|
||||
* of more than one loop (ie. not simply connected), but there is no
|
||||
* record of this in the data structure. The mesh may consist of
|
||||
* several disconnected regions, so it may not be possible to visit
|
||||
* the entire mesh by starting at a half-edge and traversing the edge
|
||||
* structure.
|
||||
*
|
||||
* The mesh does NOT support isolated vertices; a vertex is deleted along
|
||||
* with its last edge. Similarly when two faces are merged, one of the
|
||||
* faces is deleted (see __gl_meshDelete below). For mesh operations,
|
||||
* all face (loop) and vertex pointers must not be NULL. However, once
|
||||
* mesh manipulation is finished, __gl_MeshZapFace can be used to delete
|
||||
* faces of the mesh, one at a time. All external faces can be "zapped"
|
||||
* before the mesh is returned to the client; then a NULL face indicates
|
||||
* a region which is not part of the output polygon.
|
||||
*/
|
||||
|
||||
struct GLUvertex {
|
||||
GLUvertex *next; /* next vertex (never NULL) */
|
||||
GLUvertex *prev; /* previous vertex (never NULL) */
|
||||
GLUhalfEdge *anEdge; /* a half-edge with this origin */
|
||||
void *data; /* client's data */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
GLdouble coords[3]; /* vertex location in 3D */
|
||||
GLdouble s, t; /* projection onto the sweep plane */
|
||||
long pqHandle; /* to allow deletion from priority queue */
|
||||
};
|
||||
|
||||
struct GLUface {
|
||||
GLUface *next; /* next face (never NULL) */
|
||||
GLUface *prev; /* previous face (never NULL) */
|
||||
GLUhalfEdge *anEdge; /* a half edge with this left face */
|
||||
void *data; /* room for client's data */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
GLUface *trail; /* "stack" for conversion to strips */
|
||||
GLboolean marked; /* flag for conversion to strips */
|
||||
GLboolean inside; /* this face is in the polygon interior */
|
||||
};
|
||||
|
||||
struct GLUhalfEdge {
|
||||
GLUhalfEdge *next; /* doubly-linked list (prev==Sym->next) */
|
||||
GLUhalfEdge *Sym; /* same edge, opposite direction */
|
||||
GLUhalfEdge *Onext; /* next edge CCW around origin */
|
||||
GLUhalfEdge *Lnext; /* next edge CCW around left face */
|
||||
GLUvertex *Org; /* origin vertex (Overtex too long) */
|
||||
GLUface *Lface; /* left face */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
ActiveRegion *activeRegion; /* a region with this upper edge (sweep.c) */
|
||||
int winding; /* change in winding number when crossing
|
||||
from the right face to the left face */
|
||||
};
|
||||
|
||||
#define Rface Sym->Lface
|
||||
#define Dst Sym->Org
|
||||
|
||||
#define Oprev Sym->Lnext
|
||||
#define Lprev Onext->Sym
|
||||
#define Dprev Lnext->Sym
|
||||
#define Rprev Sym->Onext
|
||||
#define Dnext Rprev->Sym /* 3 pointers */
|
||||
#define Rnext Oprev->Sym /* 3 pointers */
|
||||
|
||||
|
||||
struct GLUmesh {
|
||||
GLUvertex vHead; /* dummy header for vertex list */
|
||||
GLUface fHead; /* dummy header for face list */
|
||||
GLUhalfEdge eHead; /* dummy header for edge list */
|
||||
GLUhalfEdge eHeadSym; /* and its symmetric counterpart */
|
||||
};
|
||||
|
||||
/* The mesh operations below have three motivations: completeness,
|
||||
* convenience, and efficiency. The basic mesh operations are MakeEdge,
|
||||
* Splice, and Delete. All the other edge operations can be implemented
|
||||
* in terms of these. The other operations are provided for convenience
|
||||
* and/or efficiency.
|
||||
*
|
||||
* When a face is split or a vertex is added, they are inserted into the
|
||||
* global list *before* the existing vertex or face (ie. e->Org or e->Lface).
|
||||
* This makes it easier to process all vertices or faces in the global lists
|
||||
* without worrying about processing the same data twice. As a convenience,
|
||||
* when a face is split, the "inside" flag is copied from the old face.
|
||||
* Other internal data (v->data, v->activeRegion, f->data, f->marked,
|
||||
* f->trail, e->winding) is set to zero.
|
||||
*
|
||||
* ********************** Basic Edge Operations **************************
|
||||
*
|
||||
* __gl_meshMakeEdge( mesh ) creates one edge, two vertices, and a loop.
|
||||
* The loop (face) consists of the two new half-edges.
|
||||
*
|
||||
* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
|
||||
* mesh connectivity and topology. It changes the mesh so that
|
||||
* eOrg->Onext <- OLD( eDst->Onext )
|
||||
* eDst->Onext <- OLD( eOrg->Onext )
|
||||
* where OLD(...) means the value before the meshSplice operation.
|
||||
*
|
||||
* This can have two effects on the vertex structure:
|
||||
* - if eOrg->Org != eDst->Org, the two vertices are merged together
|
||||
* - if eOrg->Org == eDst->Org, the origin is split into two vertices
|
||||
* In both cases, eDst->Org is changed and eOrg->Org is untouched.
|
||||
*
|
||||
* Similarly (and independently) for the face structure,
|
||||
* - if eOrg->Lface == eDst->Lface, one loop is split into two
|
||||
* - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
|
||||
* In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
|
||||
*
|
||||
* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
|
||||
* if (eDel->Lface != eDel->Rface), we join two loops into one; the loop
|
||||
* eDel->Lface is deleted. Otherwise, we are splitting one loop into two;
|
||||
* the newly created loop will contain eDel->Dst. If the deletion of eDel
|
||||
* would create isolated vertices, those are deleted as well.
|
||||
*
|
||||
* ********************** Other Edge Operations **************************
|
||||
*
|
||||
* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
|
||||
* eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*
|
||||
* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
|
||||
* such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*
|
||||
* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst
|
||||
* to eDst->Org, and returns the corresponding half-edge eNew.
|
||||
* If eOrg->Lface == eDst->Lface, this splits one loop into two,
|
||||
* and the newly created loop is eNew->Lface. Otherwise, two disjoint
|
||||
* loops are merged into one, and the loop eDst->Lface is destroyed.
|
||||
*
|
||||
* ************************ Other Operations *****************************
|
||||
*
|
||||
* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
|
||||
* and no loops (what we usually call a "face").
|
||||
*
|
||||
* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
|
||||
* both meshes, and returns the new mesh (the old meshes are destroyed).
|
||||
*
|
||||
* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*
|
||||
* __gl_meshZapFace( fZap ) destroys a face and removes it from the
|
||||
* global face list. All edges of fZap will have a NULL pointer as their
|
||||
* left face. Any edges which also have a NULL pointer as their right face
|
||||
* are deleted entirely (along with any isolated vertices this produces).
|
||||
* An entire mesh can be deleted by zapping its faces, one at a time,
|
||||
* in any order. Zapped faces cannot be used in further mesh operations!
|
||||
*
|
||||
* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
|
||||
*/
|
||||
|
||||
GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh );
|
||||
int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst );
|
||||
int __gl_meshDelete( GLUhalfEdge *eDel );
|
||||
|
||||
GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg );
|
||||
GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg );
|
||||
GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst );
|
||||
|
||||
GLUmesh *__gl_meshNewMesh( void );
|
||||
GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 );
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh );
|
||||
void __gl_meshZapFace( GLUface *fZap );
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define __gl_meshCheckMesh( mesh )
|
||||
#else
|
||||
void __gl_meshCheckMesh( GLUmesh *mesh );
|
||||
#endif
|
||||
|
||||
#endif
|
||||
257
vtm/jni/tessellate/normal.c
Normal file
@@ -0,0 +1,257 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include "mesh.h"
|
||||
#include "tess.h"
|
||||
#include "normal.h"
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#define Dot(u,v) (u[0]*v[0] + u[1]*v[1] + u[2]*v[2])
|
||||
|
||||
#if 0
|
||||
static void Normalize( GLdouble v[3] )
|
||||
{
|
||||
GLdouble len = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
||||
|
||||
assert( len > 0 );
|
||||
len = sqrt( len );
|
||||
v[0] /= len;
|
||||
v[1] /= len;
|
||||
v[2] /= len;
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef ABS
|
||||
#define ABS(x) ((x) < 0 ? -(x) : (x))
|
||||
|
||||
static int LongAxis( GLdouble v[3] )
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
if( ABS(v[1]) > ABS(v[0]) ) { i = 1; }
|
||||
if( ABS(v[2]) > ABS(v[i]) ) { i = 2; }
|
||||
return i;
|
||||
}
|
||||
|
||||
static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] )
|
||||
{
|
||||
GLUvertex *v, *v1, *v2;
|
||||
GLdouble c, tLen2, maxLen2;
|
||||
GLdouble maxVal[3], minVal[3], d1[3], d2[3], tNorm[3];
|
||||
GLUvertex *maxVert[3], *minVert[3];
|
||||
GLUvertex *vHead = &tess->mesh->vHead;
|
||||
int i;
|
||||
|
||||
maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU_TESS_MAX_COORD;
|
||||
minVal[0] = minVal[1] = minVal[2] = 2 * GLU_TESS_MAX_COORD;
|
||||
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
for( i = 0; i < 3; ++i ) {
|
||||
c = v->coords[i];
|
||||
if( c < minVal[i] ) { minVal[i] = c; minVert[i] = v; }
|
||||
if( c > maxVal[i] ) { maxVal[i] = c; maxVert[i] = v; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Find two vertices separated by at least 1/sqrt(3) of the maximum
|
||||
* distance between any two vertices
|
||||
*/
|
||||
i = 0;
|
||||
if( maxVal[1] - minVal[1] > maxVal[0] - minVal[0] ) { i = 1; }
|
||||
if( maxVal[2] - minVal[2] > maxVal[i] - minVal[i] ) { i = 2; }
|
||||
if( minVal[i] >= maxVal[i] ) {
|
||||
/* All vertices are the same -- normal doesn't matter */
|
||||
norm[0] = 0; norm[1] = 0; norm[2] = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Look for a third vertex which forms the triangle with maximum area
|
||||
* (Length of normal == twice the triangle area)
|
||||
*/
|
||||
maxLen2 = 0;
|
||||
v1 = minVert[i];
|
||||
v2 = maxVert[i];
|
||||
d1[0] = v1->coords[0] - v2->coords[0];
|
||||
d1[1] = v1->coords[1] - v2->coords[1];
|
||||
d1[2] = v1->coords[2] - v2->coords[2];
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
d2[0] = v->coords[0] - v2->coords[0];
|
||||
d2[1] = v->coords[1] - v2->coords[1];
|
||||
d2[2] = v->coords[2] - v2->coords[2];
|
||||
tNorm[0] = d1[1]*d2[2] - d1[2]*d2[1];
|
||||
tNorm[1] = d1[2]*d2[0] - d1[0]*d2[2];
|
||||
tNorm[2] = d1[0]*d2[1] - d1[1]*d2[0];
|
||||
tLen2 = tNorm[0]*tNorm[0] + tNorm[1]*tNorm[1] + tNorm[2]*tNorm[2];
|
||||
if( tLen2 > maxLen2 ) {
|
||||
maxLen2 = tLen2;
|
||||
norm[0] = tNorm[0];
|
||||
norm[1] = tNorm[1];
|
||||
norm[2] = tNorm[2];
|
||||
}
|
||||
}
|
||||
|
||||
if( maxLen2 <= 0 ) {
|
||||
/* All points lie on a single line -- any decent normal will do */
|
||||
norm[0] = norm[1] = norm[2] = 0;
|
||||
norm[LongAxis(d1)] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void CheckOrientation( GLUtesselator *tess )
|
||||
{
|
||||
GLdouble area;
|
||||
GLUface *f, *fHead = &tess->mesh->fHead;
|
||||
GLUvertex *v, *vHead = &tess->mesh->vHead;
|
||||
GLUhalfEdge *e;
|
||||
|
||||
/* When we compute the normal automatically, we choose the orientation
|
||||
* so that the sum of the signed areas of all contours is non-negative.
|
||||
*/
|
||||
area = 0;
|
||||
for( f = fHead->next; f != fHead; f = f->next ) {
|
||||
e = f->anEdge;
|
||||
if( e->winding <= 0 ) continue;
|
||||
do {
|
||||
area += (e->Org->s - e->Dst->s) * (e->Org->t + e->Dst->t);
|
||||
e = e->Lnext;
|
||||
} while( e != f->anEdge );
|
||||
}
|
||||
if( area < 0 ) {
|
||||
/* Reverse the orientation by flipping all the t-coordinates */
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
v->t = - v->t;
|
||||
}
|
||||
tess->tUnit[0] = - tess->tUnit[0];
|
||||
tess->tUnit[1] = - tess->tUnit[1];
|
||||
tess->tUnit[2] = - tess->tUnit[2];
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef FOR_TRITE_TEST_PROGRAM
|
||||
#include <stdlib.h>
|
||||
extern int RandomSweep;
|
||||
#define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0)
|
||||
#define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0)
|
||||
#else
|
||||
#if defined(SLANTED_SWEEP)
|
||||
/* The "feature merging" is not intended to be complete. There are
|
||||
* special cases where edges are nearly parallel to the sweep line
|
||||
* which are not implemented. The algorithm should still behave
|
||||
* robustly (ie. produce a reasonable tesselation) in the presence
|
||||
* of such edges, however it may miss features which could have been
|
||||
* merged. We could minimize this effect by choosing the sweep line
|
||||
* direction to be something unusual (ie. not parallel to one of the
|
||||
* coordinate axes).
|
||||
*/
|
||||
#define S_UNIT_X 0.50941539564955385 /* Pre-normalized */
|
||||
#define S_UNIT_Y 0.86052074622010633
|
||||
#else
|
||||
#define S_UNIT_X 1.0
|
||||
#define S_UNIT_Y 0.0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Determine the polygon normal and project vertices onto the plane
|
||||
* of the polygon.
|
||||
*/
|
||||
void __gl_projectPolygon( GLUtesselator *tess )
|
||||
{
|
||||
GLUvertex *v, *vHead = &tess->mesh->vHead;
|
||||
GLdouble norm[3];
|
||||
GLdouble *sUnit, *tUnit;
|
||||
int i, computedNormal = FALSE;
|
||||
|
||||
norm[0] = tess->normal[0];
|
||||
norm[1] = tess->normal[1];
|
||||
norm[2] = tess->normal[2];
|
||||
if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) {
|
||||
ComputeNormal( tess, norm );
|
||||
computedNormal = TRUE;
|
||||
}
|
||||
sUnit = tess->sUnit;
|
||||
tUnit = tess->tUnit;
|
||||
i = LongAxis( norm );
|
||||
|
||||
#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT)
|
||||
/* Choose the initial sUnit vector to be approximately perpendicular
|
||||
* to the normal.
|
||||
*/
|
||||
Normalize( norm );
|
||||
|
||||
sUnit[i] = 0;
|
||||
sUnit[(i+1)%3] = S_UNIT_X;
|
||||
sUnit[(i+2)%3] = S_UNIT_Y;
|
||||
|
||||
/* Now make it exactly perpendicular */
|
||||
w = Dot( sUnit, norm );
|
||||
sUnit[0] -= w * norm[0];
|
||||
sUnit[1] -= w * norm[1];
|
||||
sUnit[2] -= w * norm[2];
|
||||
Normalize( sUnit );
|
||||
|
||||
/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
|
||||
tUnit[0] = norm[1]*sUnit[2] - norm[2]*sUnit[1];
|
||||
tUnit[1] = norm[2]*sUnit[0] - norm[0]*sUnit[2];
|
||||
tUnit[2] = norm[0]*sUnit[1] - norm[1]*sUnit[0];
|
||||
Normalize( tUnit );
|
||||
#else
|
||||
/* Project perpendicular to a coordinate axis -- better numerically */
|
||||
sUnit[i] = 0;
|
||||
sUnit[(i+1)%3] = S_UNIT_X;
|
||||
sUnit[(i+2)%3] = S_UNIT_Y;
|
||||
|
||||
tUnit[i] = 0;
|
||||
tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
|
||||
tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
|
||||
#endif
|
||||
|
||||
/* Project the vertices onto the sweep plane */
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
v->s = Dot( v->coords, sUnit );
|
||||
v->t = Dot( v->coords, tUnit );
|
||||
}
|
||||
if( computedNormal ) {
|
||||
CheckOrientation( tess );
|
||||
}
|
||||
}
|
||||
45
vtm/jni/tessellate/normal.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __normal_h_
|
||||
#define __normal_h_
|
||||
|
||||
#include "tess.h"
|
||||
|
||||
/* __gl_projectPolygon( tess ) determines the polygon normal
|
||||
* and project vertices onto the plane of the polygon.
|
||||
*/
|
||||
void __gl_projectPolygon( GLUtesselator *tess );
|
||||
|
||||
#endif
|
||||
257
vtm/jni/tessellate/priorityq-heap.c
Normal file
@@ -0,0 +1,257 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
#include <assert.h>
|
||||
#include "priorityq-heap.h"
|
||||
#include "memalloc.h"
|
||||
|
||||
#define INIT_SIZE 32
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#ifdef FOR_TRITE_TEST_PROGRAM
|
||||
#define LEQ(x,y) (*pq->leq)(x,y)
|
||||
#else
|
||||
/* Violates modularity, but a little faster */
|
||||
#include "geom.h"
|
||||
#define LEQ(x,y) VertLeq((GLUvertex *)x, (GLUvertex *)y)
|
||||
#endif
|
||||
|
||||
/* really __gl_pqHeapNewPriorityQ */
|
||||
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
|
||||
{
|
||||
PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
|
||||
if (pq == NULL) return NULL;
|
||||
|
||||
pq->size = 0;
|
||||
pq->max = INIT_SIZE;
|
||||
pq->nodes = (PQnode *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->nodes[0]) );
|
||||
if (pq->nodes == NULL) {
|
||||
memFree(pq);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pq->handles = (PQhandleElem *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->handles[0]) );
|
||||
if (pq->handles == NULL) {
|
||||
memFree(pq->nodes);
|
||||
memFree(pq);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pq->initialized = FALSE;
|
||||
pq->freeList = 0;
|
||||
pq->leq = leq;
|
||||
|
||||
pq->nodes[1].handle = 1; /* so that Minimum() returns NULL */
|
||||
pq->handles[1].key = NULL;
|
||||
return pq;
|
||||
}
|
||||
|
||||
/* really __gl_pqHeapDeletePriorityQ */
|
||||
void pqDeletePriorityQ( PriorityQ *pq )
|
||||
{
|
||||
memFree( pq->handles );
|
||||
memFree( pq->nodes );
|
||||
memFree( pq );
|
||||
}
|
||||
|
||||
|
||||
static void FloatDown( PriorityQ *pq, long curr )
|
||||
{
|
||||
PQnode *n = pq->nodes;
|
||||
PQhandleElem *h = pq->handles;
|
||||
PQhandle hCurr, hChild;
|
||||
long child;
|
||||
|
||||
hCurr = n[curr].handle;
|
||||
for( ;; ) {
|
||||
child = curr << 1;
|
||||
if( child < pq->size && LEQ( h[n[child+1].handle].key,
|
||||
h[n[child].handle].key )) {
|
||||
++child;
|
||||
}
|
||||
|
||||
assert(child <= pq->max);
|
||||
|
||||
hChild = n[child].handle;
|
||||
if( child > pq->size || LEQ( h[hCurr].key, h[hChild].key )) {
|
||||
n[curr].handle = hCurr;
|
||||
h[hCurr].node = curr;
|
||||
break;
|
||||
}
|
||||
n[curr].handle = hChild;
|
||||
h[hChild].node = curr;
|
||||
curr = child;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void FloatUp( PriorityQ *pq, long curr )
|
||||
{
|
||||
PQnode *n = pq->nodes;
|
||||
PQhandleElem *h = pq->handles;
|
||||
PQhandle hCurr, hParent;
|
||||
long parent;
|
||||
|
||||
hCurr = n[curr].handle;
|
||||
for( ;; ) {
|
||||
parent = curr >> 1;
|
||||
hParent = n[parent].handle;
|
||||
if( parent == 0 || LEQ( h[hParent].key, h[hCurr].key )) {
|
||||
n[curr].handle = hCurr;
|
||||
h[hCurr].node = curr;
|
||||
break;
|
||||
}
|
||||
n[curr].handle = hParent;
|
||||
h[hParent].node = curr;
|
||||
curr = parent;
|
||||
}
|
||||
}
|
||||
|
||||
/* really __gl_pqHeapInit */
|
||||
void pqInit( PriorityQ *pq )
|
||||
{
|
||||
long i;
|
||||
|
||||
/* This method of building a heap is O(n), rather than O(n lg n). */
|
||||
|
||||
for( i = pq->size; i >= 1; --i ) {
|
||||
FloatDown( pq, i );
|
||||
}
|
||||
pq->initialized = TRUE;
|
||||
}
|
||||
|
||||
/* really __gl_pqHeapInsert */
|
||||
/* returns LONG_MAX iff out of memory */
|
||||
PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
|
||||
{
|
||||
long curr;
|
||||
PQhandle free_handle;
|
||||
|
||||
curr = ++ pq->size;
|
||||
if( (curr*2) > pq->max ) {
|
||||
PQnode *saveNodes= pq->nodes;
|
||||
PQhandleElem *saveHandles= pq->handles;
|
||||
|
||||
/* If the heap overflows, double its size. */
|
||||
pq->max <<= 1;
|
||||
pq->nodes = (PQnode *)memRealloc( pq->nodes,
|
||||
(size_t)
|
||||
((pq->max + 1) * sizeof( pq->nodes[0] )));
|
||||
if (pq->nodes == NULL) {
|
||||
pq->nodes = saveNodes; /* restore ptr to free upon return */
|
||||
return LONG_MAX;
|
||||
}
|
||||
pq->handles = (PQhandleElem *)memRealloc( pq->handles,
|
||||
(size_t)
|
||||
((pq->max + 1) *
|
||||
sizeof( pq->handles[0] )));
|
||||
if (pq->handles == NULL) {
|
||||
pq->handles = saveHandles; /* restore ptr to free upon return */
|
||||
return LONG_MAX;
|
||||
}
|
||||
}
|
||||
|
||||
if( pq->freeList == 0 ) {
|
||||
free_handle = curr;
|
||||
} else {
|
||||
free_handle = pq->freeList;
|
||||
pq->freeList = pq->handles[free_handle].node;
|
||||
}
|
||||
|
||||
pq->nodes[curr].handle = free_handle;
|
||||
pq->handles[free_handle].node = curr;
|
||||
pq->handles[free_handle].key = keyNew;
|
||||
|
||||
if( pq->initialized ) {
|
||||
FloatUp( pq, curr );
|
||||
}
|
||||
assert(free_handle != LONG_MAX);
|
||||
return free_handle;
|
||||
}
|
||||
|
||||
/* really __gl_pqHeapExtractMin */
|
||||
PQkey pqExtractMin( PriorityQ *pq )
|
||||
{
|
||||
PQnode *n = pq->nodes;
|
||||
PQhandleElem *h = pq->handles;
|
||||
PQhandle hMin = n[1].handle;
|
||||
PQkey min = h[hMin].key;
|
||||
|
||||
if( pq->size > 0 ) {
|
||||
n[1].handle = n[pq->size].handle;
|
||||
h[n[1].handle].node = 1;
|
||||
|
||||
h[hMin].key = NULL;
|
||||
h[hMin].node = pq->freeList;
|
||||
pq->freeList = hMin;
|
||||
|
||||
if( -- pq->size > 0 ) {
|
||||
FloatDown( pq, 1 );
|
||||
}
|
||||
}
|
||||
return min;
|
||||
}
|
||||
|
||||
/* really __gl_pqHeapDelete */
|
||||
void pqDelete( PriorityQ *pq, PQhandle hCurr )
|
||||
{
|
||||
PQnode *n = pq->nodes;
|
||||
PQhandleElem *h = pq->handles;
|
||||
long curr;
|
||||
|
||||
assert( hCurr >= 1 && hCurr <= pq->max && h[hCurr].key != NULL );
|
||||
|
||||
curr = h[hCurr].node;
|
||||
n[curr].handle = n[pq->size].handle;
|
||||
h[n[curr].handle].node = curr;
|
||||
|
||||
if( curr <= -- pq->size ) {
|
||||
if( curr <= 1 || LEQ( h[n[curr>>1].handle].key, h[n[curr].handle].key )) {
|
||||
FloatDown( pq, curr );
|
||||
} else {
|
||||
FloatUp( pq, curr );
|
||||
}
|
||||
}
|
||||
h[hCurr].key = NULL;
|
||||
h[hCurr].node = pq->freeList;
|
||||
pq->freeList = hCurr;
|
||||
}
|
||||
107
vtm/jni/tessellate/priorityq-heap.h
Normal file
@@ -0,0 +1,107 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __priorityq_heap_h_
|
||||
#define __priorityq_heap_h_
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define PQkey PQHeapKey
|
||||
#define PQhandle PQHeapHandle
|
||||
#define PriorityQ PriorityQHeap
|
||||
|
||||
#define pqNewPriorityQ(leq) __gl_pqHeapNewPriorityQ(leq)
|
||||
#define pqDeletePriorityQ(pq) __gl_pqHeapDeletePriorityQ(pq)
|
||||
|
||||
/* The basic operations are insertion of a new key (pqInsert),
|
||||
* and examination/extraction of a key whose value is minimum
|
||||
* (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
|
||||
* for this purpose pqInsert returns a "handle" which is supplied
|
||||
* as the argument.
|
||||
*
|
||||
* An initial heap may be created efficiently by calling pqInsert
|
||||
* repeatedly, then calling pqInit. In any case pqInit must be called
|
||||
* before any operations other than pqInsert are used.
|
||||
*
|
||||
* If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
|
||||
* This may also be tested with pqIsEmpty.
|
||||
*/
|
||||
#define pqInit(pq) __gl_pqHeapInit(pq)
|
||||
#define pqInsert(pq,key) __gl_pqHeapInsert(pq,key)
|
||||
#define pqMinimum(pq) __gl_pqHeapMinimum(pq)
|
||||
#define pqExtractMin(pq) __gl_pqHeapExtractMin(pq)
|
||||
#define pqDelete(pq,handle) __gl_pqHeapDelete(pq,handle)
|
||||
#define pqIsEmpty(pq) __gl_pqHeapIsEmpty(pq)
|
||||
|
||||
|
||||
/* Since we support deletion the data structure is a little more
|
||||
* complicated than an ordinary heap. "nodes" is the heap itself;
|
||||
* active nodes are stored in the range 1..pq->size. When the
|
||||
* heap exceeds its allocated size (pq->max), its size doubles.
|
||||
* The children of node i are nodes 2i and 2i+1.
|
||||
*
|
||||
* Each node stores an index into an array "handles". Each handle
|
||||
* stores a key, plus a pointer back to the node which currently
|
||||
* represents that key (ie. nodes[handles[i].node].handle == i).
|
||||
*/
|
||||
|
||||
typedef void *PQkey;
|
||||
typedef long PQhandle;
|
||||
typedef struct PriorityQ PriorityQ;
|
||||
|
||||
typedef struct { PQhandle handle; } PQnode;
|
||||
typedef struct { PQkey key; PQhandle node; } PQhandleElem;
|
||||
|
||||
struct PriorityQ {
|
||||
PQnode *nodes;
|
||||
PQhandleElem *handles;
|
||||
long size, max;
|
||||
PQhandle freeList;
|
||||
int initialized;
|
||||
int (*leq)(PQkey key1, PQkey key2);
|
||||
};
|
||||
|
||||
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
|
||||
void pqDeletePriorityQ( PriorityQ *pq );
|
||||
|
||||
void pqInit( PriorityQ *pq );
|
||||
PQhandle pqInsert( PriorityQ *pq, PQkey key );
|
||||
PQkey pqExtractMin( PriorityQ *pq );
|
||||
void pqDelete( PriorityQ *pq, PQhandle handle );
|
||||
|
||||
|
||||
#define __gl_pqHeapMinimum(pq) ((pq)->handles[(pq)->nodes[1].handle].key)
|
||||
#define __gl_pqHeapIsEmpty(pq) ((pq)->size == 0)
|
||||
|
||||
#endif
|
||||
117
vtm/jni/tessellate/priorityq-sort.h
Normal file
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __priorityq_sort_h_
|
||||
#define __priorityq_sort_h_
|
||||
|
||||
#include "priorityq-heap.h"
|
||||
|
||||
#undef PQkey
|
||||
#undef PQhandle
|
||||
#undef PriorityQ
|
||||
#undef pqNewPriorityQ
|
||||
#undef pqDeletePriorityQ
|
||||
#undef pqInit
|
||||
#undef pqInsert
|
||||
#undef pqMinimum
|
||||
#undef pqExtractMin
|
||||
#undef pqDelete
|
||||
#undef pqIsEmpty
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define PQkey PQSortKey
|
||||
#define PQhandle PQSortHandle
|
||||
#define PriorityQ PriorityQSort
|
||||
|
||||
#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq)
|
||||
#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq)
|
||||
|
||||
/* The basic operations are insertion of a new key (pqInsert),
|
||||
* and examination/extraction of a key whose value is minimum
|
||||
* (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
|
||||
* for this purpose pqInsert returns a "handle" which is supplied
|
||||
* as the argument.
|
||||
*
|
||||
* An initial heap may be created efficiently by calling pqInsert
|
||||
* repeatedly, then calling pqInit. In any case pqInit must be called
|
||||
* before any operations other than pqInsert are used.
|
||||
*
|
||||
* If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
|
||||
* This may also be tested with pqIsEmpty.
|
||||
*/
|
||||
#define pqInit(pq) __gl_pqSortInit(pq)
|
||||
#define pqInsert(pq,key) __gl_pqSortInsert(pq,key)
|
||||
#define pqMinimum(pq) __gl_pqSortMinimum(pq)
|
||||
#define pqExtractMin(pq) __gl_pqSortExtractMin(pq)
|
||||
#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle)
|
||||
#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq)
|
||||
|
||||
|
||||
/* Since we support deletion the data structure is a little more
|
||||
* complicated than an ordinary heap. "nodes" is the heap itself;
|
||||
* active nodes are stored in the range 1..pq->size. When the
|
||||
* heap exceeds its allocated size (pq->max), its size doubles.
|
||||
* The children of node i are nodes 2i and 2i+1.
|
||||
*
|
||||
* Each node stores an index into an array "handles". Each handle
|
||||
* stores a key, plus a pointer back to the node which currently
|
||||
* represents that key (ie. nodes[handles[i].node].handle == i).
|
||||
*/
|
||||
|
||||
typedef PQHeapKey PQkey;
|
||||
typedef PQHeapHandle PQhandle;
|
||||
typedef struct PriorityQ PriorityQ;
|
||||
|
||||
struct PriorityQ {
|
||||
PriorityQHeap *heap;
|
||||
PQkey *keys;
|
||||
PQkey **order;
|
||||
PQhandle size, max;
|
||||
int initialized;
|
||||
int (*leq)(PQkey key1, PQkey key2);
|
||||
};
|
||||
|
||||
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
|
||||
void pqDeletePriorityQ( PriorityQ *pq );
|
||||
|
||||
int pqInit( PriorityQ *pq );
|
||||
PQhandle pqInsert( PriorityQ *pq, PQkey key );
|
||||
PQkey pqExtractMin( PriorityQ *pq );
|
||||
void pqDelete( PriorityQ *pq, PQhandle handle );
|
||||
|
||||
PQkey pqMinimum( PriorityQ *pq );
|
||||
int pqIsEmpty( PriorityQ *pq );
|
||||
|
||||
#endif
|
||||
260
vtm/jni/tessellate/priorityq.c
Normal file
@@ -0,0 +1,260 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include <stddef.h>
|
||||
#include <assert.h>
|
||||
#include <limits.h> /* LONG_MAX */
|
||||
#include "memalloc.h"
|
||||
|
||||
/* Include all the code for the regular heap-based queue here. */
|
||||
|
||||
#include "priorityq-heap.c"
|
||||
|
||||
/* Now redefine all the function names to map to their "Sort" versions. */
|
||||
|
||||
#include "priorityq-sort.h"
|
||||
|
||||
/* really __gl_pqSortNewPriorityQ */
|
||||
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
|
||||
{
|
||||
PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
|
||||
if (pq == NULL) return NULL;
|
||||
|
||||
pq->heap = __gl_pqHeapNewPriorityQ( leq );
|
||||
if (pq->heap == NULL) {
|
||||
memFree(pq);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) );
|
||||
if (pq->keys == NULL) {
|
||||
__gl_pqHeapDeletePriorityQ(pq->heap);
|
||||
memFree(pq);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pq->size = 0;
|
||||
pq->max = INIT_SIZE;
|
||||
pq->initialized = FALSE;
|
||||
pq->leq = leq;
|
||||
return pq;
|
||||
}
|
||||
|
||||
/* really __gl_pqSortDeletePriorityQ */
|
||||
void pqDeletePriorityQ( PriorityQ *pq )
|
||||
{
|
||||
assert(pq != NULL);
|
||||
if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap );
|
||||
if (pq->order != NULL) memFree( pq->order );
|
||||
if (pq->keys != NULL) memFree( pq->keys );
|
||||
memFree( pq );
|
||||
}
|
||||
|
||||
|
||||
#define LT(x,y) (! LEQ(y,x))
|
||||
#define GT(x,y) (! LEQ(x,y))
|
||||
#define Swap(a,b) do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0)
|
||||
|
||||
/* really __gl_pqSortInit */
|
||||
int pqInit( PriorityQ *pq )
|
||||
{
|
||||
PQkey **p, **r, **i, **j, *piv;
|
||||
struct { PQkey **p, **r; } Stack[50], *top = Stack;
|
||||
unsigned long seed = 2016473283;
|
||||
|
||||
/* Create an array of indirect pointers to the keys, so that we
|
||||
* the handles we have returned are still valid.
|
||||
*/
|
||||
/*
|
||||
pq->order = (PQHeapKey **)memAlloc( (size_t)
|
||||
(pq->size * sizeof(pq->order[0])) );
|
||||
*/
|
||||
pq->order = (PQHeapKey **)memAlloc( (size_t)
|
||||
((pq->size+1) * sizeof(pq->order[0])) );
|
||||
/* the previous line is a patch to compensate for the fact that IBM */
|
||||
/* machines return a null on a malloc of zero bytes (unlike SGI), */
|
||||
/* so we have to put in this defense to guard against a memory */
|
||||
/* fault four lines down. from fossum@austin.ibm.com. */
|
||||
if (pq->order == NULL) return 0;
|
||||
|
||||
p = pq->order;
|
||||
r = p + pq->size - 1;
|
||||
for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) {
|
||||
*i = piv;
|
||||
}
|
||||
|
||||
/* Sort the indirect pointers in descending order,
|
||||
* using randomized Quicksort
|
||||
*/
|
||||
top->p = p; top->r = r; ++top;
|
||||
while( --top >= Stack ) {
|
||||
p = top->p;
|
||||
r = top->r;
|
||||
while( r > p + 10 ) {
|
||||
seed = seed * 1539415821 + 1;
|
||||
i = p + seed % (r - p + 1);
|
||||
piv = *i;
|
||||
*i = *p;
|
||||
*p = piv;
|
||||
i = p - 1;
|
||||
j = r + 1;
|
||||
do {
|
||||
do { ++i; } while( GT( **i, *piv ));
|
||||
do { --j; } while( LT( **j, *piv ));
|
||||
Swap( i, j );
|
||||
} while( i < j );
|
||||
Swap( i, j ); /* Undo last swap */
|
||||
if( i - p < r - j ) {
|
||||
top->p = j+1; top->r = r; ++top;
|
||||
r = i-1;
|
||||
} else {
|
||||
top->p = p; top->r = i-1; ++top;
|
||||
p = j+1;
|
||||
}
|
||||
}
|
||||
/* Insertion sort small lists */
|
||||
for( i = p+1; i <= r; ++i ) {
|
||||
piv = *i;
|
||||
for( j = i; j > p && LT( **(j-1), *piv ); --j ) {
|
||||
*j = *(j-1);
|
||||
}
|
||||
*j = piv;
|
||||
}
|
||||
}
|
||||
pq->max = pq->size;
|
||||
pq->initialized = TRUE;
|
||||
__gl_pqHeapInit( pq->heap ); /* always succeeds */
|
||||
|
||||
#ifndef NDEBUG
|
||||
p = pq->order;
|
||||
r = p + pq->size - 1;
|
||||
for( i = p; i < r; ++i ) {
|
||||
assert( LEQ( **(i+1), **i ));
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* really __gl_pqSortInsert */
|
||||
/* returns LONG_MAX iff out of memory */
|
||||
PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
|
||||
{
|
||||
long curr;
|
||||
|
||||
if( pq->initialized ) {
|
||||
return __gl_pqHeapInsert( pq->heap, keyNew );
|
||||
}
|
||||
curr = pq->size;
|
||||
if( ++ pq->size >= pq->max ) {
|
||||
PQkey *saveKey= pq->keys;
|
||||
|
||||
/* If the heap overflows, double its size. */
|
||||
pq->max <<= 1;
|
||||
pq->keys = (PQHeapKey *)memRealloc( pq->keys,
|
||||
(size_t)
|
||||
(pq->max * sizeof( pq->keys[0] )));
|
||||
if (pq->keys == NULL) {
|
||||
pq->keys = saveKey; /* restore ptr to free upon return */
|
||||
return LONG_MAX;
|
||||
}
|
||||
}
|
||||
assert(curr != LONG_MAX);
|
||||
pq->keys[curr] = keyNew;
|
||||
|
||||
/* Negative handles index the sorted array. */
|
||||
return -(curr+1);
|
||||
}
|
||||
|
||||
/* really __gl_pqSortExtractMin */
|
||||
PQkey pqExtractMin( PriorityQ *pq )
|
||||
{
|
||||
PQkey sortMin, heapMin;
|
||||
|
||||
if( pq->size == 0 ) {
|
||||
return __gl_pqHeapExtractMin( pq->heap );
|
||||
}
|
||||
sortMin = *(pq->order[pq->size-1]);
|
||||
if( ! __gl_pqHeapIsEmpty( pq->heap )) {
|
||||
heapMin = __gl_pqHeapMinimum( pq->heap );
|
||||
if( LEQ( heapMin, sortMin )) {
|
||||
return __gl_pqHeapExtractMin( pq->heap );
|
||||
}
|
||||
}
|
||||
do {
|
||||
-- pq->size;
|
||||
} while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL );
|
||||
return sortMin;
|
||||
}
|
||||
|
||||
/* really __gl_pqSortMinimum */
|
||||
PQkey pqMinimum( PriorityQ *pq )
|
||||
{
|
||||
PQkey sortMin, heapMin;
|
||||
|
||||
if( pq->size == 0 ) {
|
||||
return __gl_pqHeapMinimum( pq->heap );
|
||||
}
|
||||
sortMin = *(pq->order[pq->size-1]);
|
||||
if( ! __gl_pqHeapIsEmpty( pq->heap )) {
|
||||
heapMin = __gl_pqHeapMinimum( pq->heap );
|
||||
if( LEQ( heapMin, sortMin )) {
|
||||
return heapMin;
|
||||
}
|
||||
}
|
||||
return sortMin;
|
||||
}
|
||||
|
||||
/* really __gl_pqSortIsEmpty */
|
||||
int pqIsEmpty( PriorityQ *pq )
|
||||
{
|
||||
return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap );
|
||||
}
|
||||
|
||||
/* really __gl_pqSortDelete */
|
||||
void pqDelete( PriorityQ *pq, PQhandle curr )
|
||||
{
|
||||
if( curr >= 0 ) {
|
||||
__gl_pqHeapDelete( pq->heap, curr );
|
||||
return;
|
||||
}
|
||||
curr = -(curr+1);
|
||||
assert( curr < pq->max && pq->keys[curr] != NULL );
|
||||
|
||||
pq->keys[curr] = NULL;
|
||||
while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) {
|
||||
-- pq->size;
|
||||
}
|
||||
}
|
||||
117
vtm/jni/tessellate/priorityq.h
Normal file
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __priorityq_sort_h_
|
||||
#define __priorityq_sort_h_
|
||||
|
||||
#include "priorityq-heap.h"
|
||||
|
||||
#undef PQkey
|
||||
#undef PQhandle
|
||||
#undef PriorityQ
|
||||
#undef pqNewPriorityQ
|
||||
#undef pqDeletePriorityQ
|
||||
#undef pqInit
|
||||
#undef pqInsert
|
||||
#undef pqMinimum
|
||||
#undef pqExtractMin
|
||||
#undef pqDelete
|
||||
#undef pqIsEmpty
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define PQkey PQSortKey
|
||||
#define PQhandle PQSortHandle
|
||||
#define PriorityQ PriorityQSort
|
||||
|
||||
#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq)
|
||||
#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq)
|
||||
|
||||
/* The basic operations are insertion of a new key (pqInsert),
|
||||
* and examination/extraction of a key whose value is minimum
|
||||
* (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete);
|
||||
* for this purpose pqInsert returns a "handle" which is supplied
|
||||
* as the argument.
|
||||
*
|
||||
* An initial heap may be created efficiently by calling pqInsert
|
||||
* repeatedly, then calling pqInit. In any case pqInit must be called
|
||||
* before any operations other than pqInsert are used.
|
||||
*
|
||||
* If the heap is empty, pqMinimum/pqExtractMin will return a NULL key.
|
||||
* This may also be tested with pqIsEmpty.
|
||||
*/
|
||||
#define pqInit(pq) __gl_pqSortInit(pq)
|
||||
#define pqInsert(pq,key) __gl_pqSortInsert(pq,key)
|
||||
#define pqMinimum(pq) __gl_pqSortMinimum(pq)
|
||||
#define pqExtractMin(pq) __gl_pqSortExtractMin(pq)
|
||||
#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle)
|
||||
#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq)
|
||||
|
||||
|
||||
/* Since we support deletion the data structure is a little more
|
||||
* complicated than an ordinary heap. "nodes" is the heap itself;
|
||||
* active nodes are stored in the range 1..pq->size. When the
|
||||
* heap exceeds its allocated size (pq->max), its size doubles.
|
||||
* The children of node i are nodes 2i and 2i+1.
|
||||
*
|
||||
* Each node stores an index into an array "handles". Each handle
|
||||
* stores a key, plus a pointer back to the node which currently
|
||||
* represents that key (ie. nodes[handles[i].node].handle == i).
|
||||
*/
|
||||
|
||||
typedef PQHeapKey PQkey;
|
||||
typedef PQHeapHandle PQhandle;
|
||||
typedef struct PriorityQ PriorityQ;
|
||||
|
||||
struct PriorityQ {
|
||||
PriorityQHeap *heap;
|
||||
PQkey *keys;
|
||||
PQkey **order;
|
||||
PQhandle size, max;
|
||||
int initialized;
|
||||
int (*leq)(PQkey key1, PQkey key2);
|
||||
};
|
||||
|
||||
PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );
|
||||
void pqDeletePriorityQ( PriorityQ *pq );
|
||||
|
||||
int pqInit( PriorityQ *pq );
|
||||
PQhandle pqInsert( PriorityQ *pq, PQkey key );
|
||||
PQkey pqExtractMin( PriorityQ *pq );
|
||||
void pqDelete( PriorityQ *pq, PQhandle handle );
|
||||
|
||||
PQkey pqMinimum( PriorityQ *pq );
|
||||
int pqIsEmpty( PriorityQ *pq );
|
||||
|
||||
#endif
|
||||