nicer gl api
- java class name should suffice as namespace - also use import static gl instance seems to work now with Gwt
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@@ -60,7 +60,7 @@ public class IosBitmap implements Bitmap {
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@Override
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public void uploadToTexture(boolean replace) {
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Gdx.gl.glTexImage2D(GL20.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(),
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Gdx.gl.glTexImage2D(GL20.TEXTURE_2D, 0, pixmap.getGLInternalFormat(),
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pixmap.getWidth(), pixmap.getHeight(), 0,
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pixmap.getGLFormat(), pixmap.getGLType(),
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pixmap.getPixels());
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