nicer gl api

- java class name should suffice as namespace
- also use import static gl instance seems to work now with Gwt
This commit is contained in:
Hannes Janetzek
2014-10-04 06:48:18 +02:00
parent b2008aa086
commit 846d90f9fe
43 changed files with 2839 additions and 1491 deletions

View File

@@ -16,7 +16,7 @@
*/
package org.oscim.gdx.client;
import org.oscim.backend.GL20;
import org.oscim.backend.GL;
import org.oscim.backend.canvas.Bitmap;
import com.badlogic.gdx.Gdx;
@@ -79,7 +79,7 @@ public class GwtBitmap implements Bitmap {
@Override
public void uploadToTexture(boolean replace) {
Gdx.gl.glTexImage2D(GL20.GL_TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(),
Gdx.gl.glTexImage2D(GL.TEXTURE_2D, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(),
pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());