extract VectorTileRenderer from TileRenderer
This commit is contained in:
parent
adb56c7613
commit
848449e32a
@ -30,7 +30,7 @@ import org.oscim.renderer.elements.ElementLayers;
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import org.oscim.tiling.MapTile;
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import org.oscim.tiling.TileLoader;
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import org.oscim.tiling.TileManager;
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import org.oscim.tiling.TileRenderer;
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import org.oscim.tiling.VectorTileRenderer;
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import org.oscim.tiling.source.ITileDataSink;
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import org.oscim.tiling.source.ITileDataSource;
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import org.oscim.tiling.source.ITileDataSource.QueryResult;
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@ -66,7 +66,7 @@ public class BitmapTileLayer extends TileLayer {
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public BitmapTileLayer(Map map, TileSource tileSource, int cacheLimit) {
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super(map, tileSource.getZoomLevelMin(), tileSource.getZoomLevelMax(), cacheLimit);
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mTileSource = tileSource;
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setRenderer(new TileRenderer(mTileManager));
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setRenderer(new VectorTileRenderer(mTileManager));
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initLoader(4);
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}
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@ -21,7 +21,7 @@ import org.oscim.map.Map;
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import org.oscim.theme.IRenderTheme;
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import org.oscim.tiling.TileLoader;
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import org.oscim.tiling.TileManager;
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import org.oscim.tiling.TileRenderer;
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import org.oscim.tiling.VectorTileRenderer;
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import org.oscim.tiling.source.TileSource;
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import org.oscim.tiling.source.TileSource.OpenResult;
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import org.slf4j.Logger;
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@ -39,13 +39,13 @@ public class VectorTileLayer extends TileLayer {
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public VectorTileLayer(Map map) {
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super(map);
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setRenderer(new TileRenderer(mTileManager));
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setRenderer(new VectorTileRenderer(mTileManager));
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initLoader(4);
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}
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public VectorTileLayer(Map map, int minZoom, int maxZoom, int cacheLimit) {
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super(map, minZoom, maxZoom, cacheLimit);
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setRenderer(new TileRenderer(mTileManager));
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setRenderer(new VectorTileRenderer(mTileManager));
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initLoader(4);
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}
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@ -16,66 +16,50 @@
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*/
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package org.oscim.tiling;
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import static org.oscim.renderer.elements.RenderElement.BITMAP;
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import static org.oscim.renderer.elements.RenderElement.LINE;
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import static org.oscim.renderer.elements.RenderElement.MESH;
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import static org.oscim.renderer.elements.RenderElement.POLYGON;
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import static org.oscim.renderer.elements.RenderElement.TEXLINE;
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import static org.oscim.tiling.MapTile.State.NEW_DATA;
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import static org.oscim.tiling.MapTile.State.READY;
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import org.oscim.backend.GL20;
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import org.oscim.backend.canvas.Color;
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import org.oscim.core.MapPosition;
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import org.oscim.core.Tile;
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import org.oscim.renderer.BufferObject;
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import org.oscim.renderer.ElementRenderer;
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import org.oscim.renderer.GLMatrix;
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import org.oscim.renderer.GLViewport;
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import org.oscim.renderer.LayerRenderer;
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import org.oscim.renderer.MapRenderer;
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import org.oscim.renderer.elements.BitmapLayer;
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import org.oscim.renderer.elements.LineLayer;
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import org.oscim.renderer.elements.LineTexLayer;
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import org.oscim.renderer.elements.MeshLayer;
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import org.oscim.renderer.elements.PolygonLayer;
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import org.oscim.renderer.elements.RenderElement;
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import org.oscim.tiling.MapTile.TileNode;
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import org.oscim.utils.FastMath;
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import org.oscim.utils.ScanBox;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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public class TileRenderer extends LayerRenderer {
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public abstract class TileRenderer extends LayerRenderer {
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static final Logger log = LoggerFactory.getLogger(TileRenderer.class);
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private static final boolean debugOverdraw = false;
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/** fade-in time */
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private static final float FADE_TIME = 500;
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protected static final float FADE_TIME = 500;
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private final TileManager mTileManager;
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protected final TileSet mDrawTiles;
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protected int mProxyTileCnt;
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private int mOverdraw = 0;
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private float mAlpha = 1;
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protected int mRenderOverdraw;
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protected float mRenderAlpha;
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private int mUploadSerial;
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public TileRenderer(TileManager tileManager) {
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mTileManager = tileManager;
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mUploadSerial = 0;
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mDrawTiles = new TileSet();
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}
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private int mOverdraw = 0;
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private float mAlpha = 1;
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private int mRenderOverdraw;
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private float mRenderAlpha;
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/**
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* Current number of frames drawn, used to not draw a
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* tile twice per frame.
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*/
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private int mDrawSerial;
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private int mClipMode;
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private GLMatrix mViewProj = new GLMatrix();
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protected int mDrawSerial;
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/**
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* Threadsafe
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@ -115,13 +99,6 @@ public class TileRenderer extends LayerRenderer {
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mRenderAlpha = mAlpha;
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mRenderOverdraw = mOverdraw;
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/* discard depth projection from tilt, depth buffer
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* is used for clipping */
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mViewProj.copy(v.proj);
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mViewProj.setValue(10, 0);
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mViewProj.setValue(14, 0);
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mViewProj.multiplyRhs(v.view);
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int tileCnt = mDrawTiles.cnt;
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MapTile[] tiles = mDrawTiles.tiles;
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@ -129,7 +106,7 @@ public class TileRenderer extends LayerRenderer {
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updateTileVisibility(v.pos, v.plane);
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}
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tileCnt += mNumTileHolder;
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tileCnt += mProxyTileCnt;
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/* prepare tiles for rendering */
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if (compileTileLayers(tiles, tileCnt) > 0) {
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@ -137,63 +114,11 @@ public class TileRenderer extends LayerRenderer {
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BufferObject.checkBufferUsage(false);
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}
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mClipMode = 1;
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for (int i = 0; i < tileCnt; i++) {
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MapTile t = tiles[i];
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if (t.isVisible && t.state != READY) {
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mClipMode = 2;
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break;
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}
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}
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/* draw visible tiles */
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for (int i = 0; i < tileCnt; i++) {
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MapTile t = tiles[i];
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if (t.isVisible && t.state == READY)
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drawTile(t, v);
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}
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/* draw parent or children as proxy for visibile tiles that dont
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* have data yet. Proxies are clipped to the region where nothing
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* was drawn to depth buffer.
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* TODO draw proxies for placeholder */
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if (mClipMode > 1) {
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mClipMode = 3;
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//GL.glClear(GL20.GL_DEPTH_BUFFER_BIT);
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GL.glDepthFunc(GL20.GL_LESS);
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/* draw child or parent proxies */
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boolean preferParent = (v.pos.getZoomScale() < 1.5)
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|| (v.pos.zoomLevel < tiles[0].zoomLevel);
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for (int i = 0; i < tileCnt; i++) {
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MapTile t = tiles[i];
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if (t.isVisible
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&& (t.state != READY)
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&& (t.holder == null)) {
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drawProxyTile(t, v, true, preferParent);
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}
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}
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/* draw grandparents */
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for (int i = 0; i < tileCnt; i++) {
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MapTile t = tiles[i];
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if (t.isVisible
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&& (t.state != READY)
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&& (t.holder == null))
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drawProxyTile(t, v, false, false);
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}
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GL.glDepthMask(false);
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}
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/* make sure stencil buffer write is disabled */
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GL.glStencilMask(0x00);
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mDrawSerial++;
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}
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//abstract protected void drawTiles(GLViewport v, MapTile[] tiles, int tileCnt);
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@Override
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protected void render(GLViewport v) {
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/* render in update() so that tiles cannot vanish in between. */
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@ -202,7 +127,9 @@ public class TileRenderer extends LayerRenderer {
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public void clearTiles() {
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/* Clear all references to MapTiles as all current
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* tiles will also be removed from TileManager. */
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mDrawTiles = new TileSet();
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//mDrawTiles = new TileSet();
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mDrawTiles.tiles = new MapTile[1];
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mDrawTiles.cnt = 0;
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}
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/** compile tile layer data and upload to VBOs */
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@ -295,7 +222,7 @@ public class TileRenderer extends LayerRenderer {
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tiles[i].isVisible = false;
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/* count placeholder tiles */
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mNumTileHolder = 0;
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mProxyTileCnt = 0;
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/* check visibile tiles */
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mScanBox.scan(pos.x, pos.y, pos.scale, tileZoom, box);
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@ -351,9 +278,6 @@ public class TileRenderer extends LayerRenderer {
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tileSet.releaseTiles();
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}
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int mNumTileHolder;
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TileSet mDrawTiles = new TileSet();
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/** scanline fill class used to check tile visibility */
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private final ScanBox mScanBox = new ScanBox() {
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@Override
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@ -386,7 +310,7 @@ public class TileRenderer extends LayerRenderer {
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if (xx < 0 || xx >= xmax)
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continue;
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for (int i = cnt; i < cnt + mNumTileHolder; i++)
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for (int i = cnt; i < cnt + mProxyTileCnt; i++)
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if (tiles[i].tileX == x && tiles[i].tileY == y)
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continue O;
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@ -400,7 +324,7 @@ public class TileRenderer extends LayerRenderer {
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if (tile == null)
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continue;
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if (cnt + mNumTileHolder >= tiles.length) {
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if (cnt + mProxyTileCnt >= tiles.length) {
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//log.error(" + mNumTileHolder");
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break;
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}
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@ -408,12 +332,12 @@ public class TileRenderer extends LayerRenderer {
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holder.isVisible = true;
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holder.holder = tile;
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tile.isVisible = true;
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tiles[cnt + mNumTileHolder++] = holder;
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tiles[cnt + mProxyTileCnt++] = holder;
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}
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}
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};
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private long getMinFade(MapTile t) {
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protected long getMinFade(MapTile t) {
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long maxFade = MapRenderer.frametime - 50;
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for (int c = 0; c < 4; c++) {
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@ -435,181 +359,4 @@ public class TileRenderer extends LayerRenderer {
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return maxFade;
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}
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private void drawTile(MapTile tile, GLViewport v) {
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/* ensure to draw parents only once */
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if (tile.lastDraw == mDrawSerial)
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return;
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tile.lastDraw = mDrawSerial;
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/* use holder proxy when it is set */
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MapTile t = tile.holder == null ? tile : tile.holder;
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if (t.layers == null || t.layers.vbo == null)
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//throw new IllegalStateException(t + "no data " + (t.layers == null));
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return;
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t.layers.vbo.bind();
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MapPosition pos = v.pos;
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/* place tile relative to map position */
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int z = tile.zoomLevel;
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float div = FastMath.pow(z - pos.zoomLevel);
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double tileScale = Tile.SIZE * pos.scale;
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float x = (float) ((tile.x - pos.x) * tileScale);
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float y = (float) ((tile.y - pos.y) * tileScale);
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/* scale relative to zoom-level of this tile */
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float scale = (float) (pos.scale / (1 << z));
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//GLViewport v = mMatrices;
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v.mvp.setTransScale(x, y, scale / MapRenderer.COORD_SCALE);
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v.mvp.multiplyLhs(mViewProj);
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boolean clipped = false;
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int mode = mClipMode;
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RenderElement l = t.layers.getBaseLayers();
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while (l != null) {
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if (l.type == POLYGON) {
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l = PolygonLayer.Renderer.draw(l, v, div, !clipped, mode);
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clipped = true;
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continue;
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}
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if (!clipped) {
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/* draw stencil buffer clip region */
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PolygonLayer.Renderer.draw(null, v, div, true, mode);
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clipped = true;
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}
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if (l.type == LINE) {
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l = LineLayer.Renderer.draw(l, v, scale, t.layers);
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continue;
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}
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if (l.type == TEXLINE) {
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l = LineTexLayer.Renderer.draw(l, v, div, t.layers);
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continue;
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}
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if (l.type == MESH) {
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l = MeshLayer.Renderer.draw(l, v);
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continue;
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}
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/* just in case */
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l = l.next;
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}
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l = t.layers.getTextureLayers();
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while (l != null) {
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if (!clipped) {
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PolygonLayer.Renderer.draw(null, v, div, true, mode);
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clipped = true;
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}
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if (l.type == BITMAP) {
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l = BitmapLayer.Renderer.draw(l, v, 1, mRenderAlpha);
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continue;
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}
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l = l.next;
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}
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if (t.fadeTime == 0)
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t.fadeTime = getMinFade(t);
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if (debugOverdraw) {
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if (t.zoomLevel > pos.zoomLevel)
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PolygonLayer.Renderer.drawOver(v, Color.BLUE, 0.5f);
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else if (t.zoomLevel < pos.zoomLevel)
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PolygonLayer.Renderer.drawOver(v, Color.RED, 0.5f);
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else
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PolygonLayer.Renderer.drawOver(v, Color.GREEN, 0.5f);
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return;
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}
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if (mRenderOverdraw != 0 && MapRenderer.frametime - t.fadeTime < FADE_TIME) {
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float fade = 1 - (MapRenderer.frametime - t.fadeTime) / FADE_TIME;
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PolygonLayer.Renderer.drawOver(v, mRenderOverdraw, fade * fade);
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MapRenderer.animate();
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} else {
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PolygonLayer.Renderer.drawOver(v, 0, 1);
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}
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}
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private int drawProxyChild(MapTile tile, GLViewport v) {
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int drawn = 0;
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for (int i = 0; i < 4; i++) {
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if ((tile.proxies & 1 << i) == 0)
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continue;
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MapTile c = tile.node.child(i);
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if (c.state == READY) {
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drawTile(c, v);
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drawn++;
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}
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}
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return drawn;
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}
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protected void drawProxyTile(MapTile tile, GLViewport v,
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boolean parent, boolean preferParent) {
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TileNode r = tile.node;
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MapTile proxy;
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if (!preferParent) {
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/* prefer drawing children */
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if (drawProxyChild(tile, v) == 4)
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return;
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if (parent) {
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/* draw parent proxy */
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if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
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proxy = r.parent.item;
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if (proxy.state == READY) {
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//log.debug("1. draw parent " + proxy);
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drawTile(proxy, v);
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}
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}
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} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
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/* check if parent was already drawn */
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if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
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proxy = r.parent.item;
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if (proxy.state == READY)
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return;
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}
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proxy = r.parent.parent.item;
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if (proxy.state == READY)
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drawTile(proxy, v);
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}
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} else {
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/* prefer drawing parent */
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if (parent) {
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if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
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proxy = r.parent.item;
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if (proxy != null && proxy.state == READY) {
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//log.debug("2. draw parent " + proxy);
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drawTile(proxy, v);
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return;
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}
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}
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drawProxyChild(tile, v);
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} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
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/* check if parent was already drawn */
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if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
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proxy = r.parent.item;
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if (proxy.state == READY)
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return;
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}
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/* this will do nothing, just to check */
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if (drawProxyChild(tile, v) > 0)
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return;
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proxy = r.parent.parent.item;
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if (proxy.state == READY)
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drawTile(proxy, v);
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}
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}
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}
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}
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285
vtm/src/org/oscim/tiling/VectorTileRenderer.java
Normal file
285
vtm/src/org/oscim/tiling/VectorTileRenderer.java
Normal file
@ -0,0 +1,285 @@
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package org.oscim.tiling;
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import static org.oscim.renderer.elements.RenderElement.BITMAP;
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import static org.oscim.renderer.elements.RenderElement.LINE;
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import static org.oscim.renderer.elements.RenderElement.MESH;
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import static org.oscim.renderer.elements.RenderElement.POLYGON;
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import static org.oscim.renderer.elements.RenderElement.TEXLINE;
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import static org.oscim.tiling.MapTile.State.READY;
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import org.oscim.backend.GL20;
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import org.oscim.backend.canvas.Color;
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import org.oscim.core.MapPosition;
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import org.oscim.core.Tile;
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import org.oscim.renderer.GLMatrix;
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import org.oscim.renderer.GLViewport;
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import org.oscim.renderer.MapRenderer;
|
||||
import org.oscim.renderer.elements.BitmapLayer;
|
||||
import org.oscim.renderer.elements.LineLayer;
|
||||
import org.oscim.renderer.elements.LineTexLayer;
|
||||
import org.oscim.renderer.elements.MeshLayer;
|
||||
import org.oscim.renderer.elements.PolygonLayer;
|
||||
import org.oscim.renderer.elements.RenderElement;
|
||||
import org.oscim.tiling.MapTile.TileNode;
|
||||
import org.oscim.utils.FastMath;
|
||||
|
||||
public class VectorTileRenderer extends TileRenderer {
|
||||
|
||||
static final boolean debugOverdraw = false;
|
||||
|
||||
protected int mClipMode;
|
||||
|
||||
protected GLMatrix mViewProj = new GLMatrix();
|
||||
|
||||
public VectorTileRenderer(TileManager tileManager) {
|
||||
super(tileManager);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected synchronized void update(GLViewport v) {
|
||||
super.update(v);
|
||||
|
||||
/* discard depth projection from tilt, depth buffer
|
||||
* is used for clipping */
|
||||
mViewProj.copy(v.proj);
|
||||
mViewProj.setValue(10, 0);
|
||||
mViewProj.setValue(14, 0);
|
||||
mViewProj.multiplyRhs(v.view);
|
||||
|
||||
mClipMode = 1;
|
||||
|
||||
/* */
|
||||
int tileCnt = mDrawTiles.cnt + mProxyTileCnt;
|
||||
MapTile[] tiles = mDrawTiles.tiles;
|
||||
|
||||
for (int i = 0; i < tileCnt; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.isVisible && t.state != READY) {
|
||||
mClipMode = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* draw visible tiles */
|
||||
for (int i = 0; i < tileCnt; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.isVisible && t.state == READY)
|
||||
drawTile(t, v);
|
||||
|
||||
}
|
||||
|
||||
/* draw parent or children as proxy for visibile tiles that dont
|
||||
* have data yet. Proxies are clipped to the region where nothing
|
||||
* was drawn to depth buffer.
|
||||
* TODO draw proxies for placeholder */
|
||||
if (mClipMode > 1) {
|
||||
mClipMode = 3;
|
||||
//GL.glClear(GL20.GL_DEPTH_BUFFER_BIT);
|
||||
GL.glDepthFunc(GL20.GL_LESS);
|
||||
|
||||
/* draw child or parent proxies */
|
||||
boolean preferParent = (v.pos.getZoomScale() < 1.5)
|
||||
|| (v.pos.zoomLevel < tiles[0].zoomLevel);
|
||||
|
||||
for (int i = 0; i < tileCnt; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.isVisible
|
||||
&& (t.state != READY)
|
||||
&& (t.holder == null)) {
|
||||
drawProxyTile(t, v, true, preferParent);
|
||||
}
|
||||
}
|
||||
|
||||
/* draw grandparents */
|
||||
for (int i = 0; i < tileCnt; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.isVisible
|
||||
&& (t.state != READY)
|
||||
&& (t.holder == null))
|
||||
drawProxyTile(t, v, false, false);
|
||||
}
|
||||
GL.glDepthMask(false);
|
||||
}
|
||||
|
||||
/* make sure stencil buffer write is disabled */
|
||||
GL.glStencilMask(0x00);
|
||||
|
||||
}
|
||||
|
||||
private void drawTile(MapTile tile, GLViewport v) {
|
||||
/* ensure to draw parents only once */
|
||||
if (tile.lastDraw == mDrawSerial)
|
||||
return;
|
||||
|
||||
tile.lastDraw = mDrawSerial;
|
||||
|
||||
/* use holder proxy when it is set */
|
||||
MapTile t = tile.holder == null ? tile : tile.holder;
|
||||
|
||||
if (t.layers == null || t.layers.vbo == null)
|
||||
//throw new IllegalStateException(t + "no data " + (t.layers == null));
|
||||
return;
|
||||
|
||||
t.layers.vbo.bind();
|
||||
MapPosition pos = v.pos;
|
||||
/* place tile relative to map position */
|
||||
int z = tile.zoomLevel;
|
||||
float div = FastMath.pow(z - pos.zoomLevel);
|
||||
double tileScale = Tile.SIZE * pos.scale;
|
||||
float x = (float) ((tile.x - pos.x) * tileScale);
|
||||
float y = (float) ((tile.y - pos.y) * tileScale);
|
||||
|
||||
/* scale relative to zoom-level of this tile */
|
||||
float scale = (float) (pos.scale / (1 << z));
|
||||
|
||||
//GLViewport v = mMatrices;
|
||||
v.mvp.setTransScale(x, y, scale / MapRenderer.COORD_SCALE);
|
||||
v.mvp.multiplyLhs(mViewProj);
|
||||
|
||||
boolean clipped = false;
|
||||
int mode = mClipMode;
|
||||
RenderElement l = t.layers.getBaseLayers();
|
||||
|
||||
while (l != null) {
|
||||
if (l.type == POLYGON) {
|
||||
l = PolygonLayer.Renderer.draw(l, v, div, !clipped, mode);
|
||||
clipped = true;
|
||||
continue;
|
||||
}
|
||||
if (!clipped) {
|
||||
/* draw stencil buffer clip region */
|
||||
PolygonLayer.Renderer.draw(null, v, div, true, mode);
|
||||
clipped = true;
|
||||
}
|
||||
if (l.type == LINE) {
|
||||
l = LineLayer.Renderer.draw(l, v, scale, t.layers);
|
||||
continue;
|
||||
}
|
||||
if (l.type == TEXLINE) {
|
||||
l = LineTexLayer.Renderer.draw(l, v, div, t.layers);
|
||||
continue;
|
||||
}
|
||||
if (l.type == MESH) {
|
||||
l = MeshLayer.Renderer.draw(l, v);
|
||||
continue;
|
||||
}
|
||||
/* just in case */
|
||||
l = l.next;
|
||||
}
|
||||
|
||||
l = t.layers.getTextureLayers();
|
||||
while (l != null) {
|
||||
if (!clipped) {
|
||||
PolygonLayer.Renderer.draw(null, v, div, true, mode);
|
||||
clipped = true;
|
||||
}
|
||||
if (l.type == BITMAP) {
|
||||
l = BitmapLayer.Renderer.draw(l, v, 1, mRenderAlpha);
|
||||
continue;
|
||||
}
|
||||
l = l.next;
|
||||
}
|
||||
|
||||
if (t.fadeTime == 0)
|
||||
t.fadeTime = getMinFade(t);
|
||||
|
||||
if (debugOverdraw) {
|
||||
if (t.zoomLevel > pos.zoomLevel)
|
||||
PolygonLayer.Renderer.drawOver(v, Color.BLUE, 0.5f);
|
||||
else if (t.zoomLevel < pos.zoomLevel)
|
||||
PolygonLayer.Renderer.drawOver(v, Color.RED, 0.5f);
|
||||
else
|
||||
PolygonLayer.Renderer.drawOver(v, Color.GREEN, 0.5f);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (mRenderOverdraw != 0 && MapRenderer.frametime - t.fadeTime < FADE_TIME) {
|
||||
float fade = 1 - (MapRenderer.frametime - t.fadeTime) / FADE_TIME;
|
||||
PolygonLayer.Renderer.drawOver(v, mRenderOverdraw, fade * fade);
|
||||
MapRenderer.animate();
|
||||
} else {
|
||||
PolygonLayer.Renderer.drawOver(v, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
private int drawProxyChild(MapTile tile, GLViewport v) {
|
||||
int drawn = 0;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if ((tile.proxies & 1 << i) == 0)
|
||||
continue;
|
||||
|
||||
MapTile c = tile.node.child(i);
|
||||
|
||||
if (c.state == READY) {
|
||||
drawTile(c, v);
|
||||
drawn++;
|
||||
}
|
||||
}
|
||||
return drawn;
|
||||
}
|
||||
|
||||
protected void drawProxyTile(MapTile tile, GLViewport v,
|
||||
boolean parent, boolean preferParent) {
|
||||
|
||||
TileNode r = tile.node;
|
||||
MapTile proxy;
|
||||
|
||||
if (!preferParent) {
|
||||
/* prefer drawing children */
|
||||
if (drawProxyChild(tile, v) == 4)
|
||||
return;
|
||||
|
||||
if (parent) {
|
||||
/* draw parent proxy */
|
||||
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
||||
proxy = r.parent.item;
|
||||
if (proxy.state == READY) {
|
||||
//log.debug("1. draw parent " + proxy);
|
||||
drawTile(proxy, v);
|
||||
}
|
||||
}
|
||||
} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
|
||||
/* check if parent was already drawn */
|
||||
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
||||
proxy = r.parent.item;
|
||||
if (proxy.state == READY)
|
||||
return;
|
||||
}
|
||||
|
||||
proxy = r.parent.parent.item;
|
||||
if (proxy.state == READY)
|
||||
drawTile(proxy, v);
|
||||
}
|
||||
} else {
|
||||
/* prefer drawing parent */
|
||||
if (parent) {
|
||||
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
||||
proxy = r.parent.item;
|
||||
if (proxy != null && proxy.state == READY) {
|
||||
//log.debug("2. draw parent " + proxy);
|
||||
drawTile(proxy, v);
|
||||
return;
|
||||
|
||||
}
|
||||
}
|
||||
drawProxyChild(tile, v);
|
||||
|
||||
} else if ((tile.proxies & MapTile.PROXY_GRAMPA) != 0) {
|
||||
/* check if parent was already drawn */
|
||||
if ((tile.proxies & MapTile.PROXY_PARENT) != 0) {
|
||||
proxy = r.parent.item;
|
||||
if (proxy.state == READY)
|
||||
return;
|
||||
}
|
||||
/* this will do nothing, just to check */
|
||||
if (drawProxyChild(tile, v) > 0)
|
||||
return;
|
||||
|
||||
proxy = r.parent.parent.item;
|
||||
if (proxy.state == READY)
|
||||
drawTile(proxy, v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user