Line texture: stipple implementation, PathLayer support, #105

This commit is contained in:
Emux
2016-07-29 22:41:28 +03:00
parent 4a663f949e
commit 88611257f1
26 changed files with 735 additions and 253 deletions

View File

@@ -0,0 +1,139 @@
/*
* Copyright 2014 Hannes Janetzek
* Copyright 2016 devemux86
*
* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.android.test;
import android.os.Bundle;
import android.os.SystemClock;
import org.oscim.backend.CanvasAdapter;
import org.oscim.backend.canvas.Color;
import org.oscim.core.GeoPoint;
import org.oscim.layers.PathLayer;
import org.oscim.renderer.bucket.TextureItem;
import org.oscim.theme.styles.LineStyle;
import java.util.ArrayList;
import java.util.List;
import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_TONER;
/**
* This is a very INEFFICIENT and somewhat less useful example for how to use
* PathLayers!
*/
public class LineTexActivity extends BitmapTileMapActivity {
public LineTexActivity() {
super(STAMEN_TONER.build());
}
TextureItem tex;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mBitmapLayer.tileRenderer().setBitmapAlpha(0.5f);
tex = new TextureItem(CanvasAdapter.getBitmapAsset("", "patterns/pike.png"));
tex.mipmap = true;
createLayers(1, true);
//looooop();
}
@Override
protected void onResume() {
super.onResume();
/* ignore saved position */
mMap.setMapPosition(0, 0, 1 << 2);
}
void looooop() {
mMap.postDelayed(new Runnable() {
@Override
public void run() {
long t = SystemClock.uptimeMillis();
float pos = t % 20000 / 10000f - 1f;
createLayers(pos, false);
//Samples.log.debug("update took" + (SystemClock.uptimeMillis() - t) + " " + pos);
looooop();
redraw();
}
}, 50);
}
void redraw() {
mMap.render();
}
ArrayList<PathLayer> mPathLayers = new ArrayList<>();
void createLayers(float pos, boolean init) {
int i = 0;
for (double lat = -90; lat <= 90; lat += 5) {
List<GeoPoint> pts = new ArrayList<>();
for (double lon = -180; lon <= 180; lon += 2) {
//pts.add(new GeoPoint(lat, lon));
double longitude = lon + (pos * 180);
if (longitude < -180)
longitude += 360;
if (longitude > 180)
longitude -= 360;
double latitude = lat + (pos * 90);
if (latitude < -90)
latitude += 180;
if (latitude > 90)
latitude -= 180;
latitude += Math.sin((Math.abs(pos) * (lon / Math.PI)));
pts.add(new GeoPoint(latitude, longitude));
}
PathLayer pathLayer;
if (init) {
int c = Color.fade(Color.rainbow((float) (lat + 90) / 180), 0.9f);
LineStyle style = LineStyle.builder()
.stippleColor(c)
.stipple(24)
.stippleWidth(1)
.strokeWidth(12)
.strokeColor(c)
.fixed(true)
.texture(tex)
.build();
pathLayer = new PathLayer(mMap, style);
mMap.layers().add(pathLayer);
mPathLayers.add(pathLayer);
} else {
pathLayer = mPathLayers.get(i++);
}
pathLayer.setPoints(pts);
}
}
}