make MapTile.node final
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3ea697763f
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@ -69,8 +69,8 @@ public class MapTile extends Tile {
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/**
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/**
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* absolute tile coordinates: tileX,Y / Math.pow(2, zoomLevel)
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* absolute tile coordinates: tileX,Y / Math.pow(2, zoomLevel)
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*/
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*/
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public double x;
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public final double x;
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public double y;
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public final double y;
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/**
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/**
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* distance from map center
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* distance from map center
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@ -102,7 +102,7 @@ public class MapTile extends Tile {
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/**
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/**
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* Pointer to access relatives in QuadTree
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* Pointer to access relatives in QuadTree
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*/
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*/
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public TileNode node;
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public final TileNode node;
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/**
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/**
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* to avoid drawing a tile twice per frame
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* to avoid drawing a tile twice per frame
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@ -141,10 +141,11 @@ public class MapTile extends Tile {
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// e.g. x:-1,y:0,z:1 for x:1,y:0
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// e.g. x:-1,y:0,z:1 for x:1,y:0
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MapTile holder;
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MapTile holder;
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public MapTile(int tileX, int tileY, byte zoomLevel) {
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public MapTile(TileNode node, int tileX, int tileY, byte zoomLevel) {
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super(tileX, tileY, zoomLevel);
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super(tileX, tileY, zoomLevel);
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this.x = (double) tileX / (1 << zoomLevel);
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this.x = (double) tileX / (1 << zoomLevel);
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this.y = (double) tileY / (1 << zoomLevel);
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this.y = (double) tileY / (1 << zoomLevel);
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this.node = node;
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}
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}
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/**
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/**
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@ -90,8 +90,7 @@ public class TileManager {
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@Override
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@Override
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public MapTile create(int x, int y, int z) {
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public MapTile create(int x, int y, int z) {
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TileNode t = super.add(x, y, z);
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TileNode t = super.add(x, y, z);
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t.item = new MapTile(x, y, (byte) z);
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t.item = new MapTile(t, x, y, (byte) z);
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t.item.node = t;
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return t.item;
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return t.item;
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}
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}
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@ -106,7 +105,6 @@ public class TileManager {
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super.remove(t.node);
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super.remove(t.node);
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t.node.item = null;
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t.node.item = null;
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t.node = null;
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}
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}
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@Override
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@Override
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@ -405,7 +405,7 @@ public class TileRenderer extends LayerRenderer {
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//log.error(" + mNumTileHolder");
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//log.error(" + mNumTileHolder");
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break;
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break;
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}
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}
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MapTile holder = new MapTile(x, y, (byte) mZoom);
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MapTile holder = new MapTile(null, x, y, (byte) mZoom);
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holder.isVisible = true;
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holder.isVisible = true;
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holder.holder = tile;
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holder.holder = tile;
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tile.isVisible = true;
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tile.isVisible = true;
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