Update changelog
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@@ -10,6 +10,7 @@
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- SVG resources scaling in themes [#214](https://github.com/mapsforge/vtm/issues/214)
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- Circle map style [#122](https://github.com/mapsforge/vtm/issues/122)
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- Oneway arrows in themes [#275](https://github.com/mapsforge/vtm/issues/275)
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- Texture atlas from bitmaps [#283](https://github.com/mapsforge/vtm/pull/283)
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- PathLayer (vtm) fix disappearing segments [#108](https://github.com/mapsforge/vtm/issues/108)
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- House numbers (nodes) fix visibility [#168](https://github.com/mapsforge/vtm/issues/168)
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- Android fix quick scale vs long press [#250](https://github.com/mapsforge/vtm/issues/250)
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@@ -21,7 +22,7 @@
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- Internal render themes new SVG resources [#251](https://github.com/mapsforge/vtm/issues/251)
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- Internal render themes various improvements [#41](https://github.com/mapsforge/vtm/issues/41)
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- Many other minor improvements and bug fixes
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- [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aissue+is%3Aclosed+milestone%3A0.7.0)
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- [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aclosed+milestone%3A0.7.0)
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## Version 0.6.0 (2016-10-28) -- VTM revive
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@@ -58,4 +59,4 @@
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- LWJGL desktop libGDX backend [#129](https://github.com/mapsforge/vtm/issues/129)
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- SNAPSHOT builds publish to Sonatype OSSRH [#165](https://github.com/mapsforge/vtm/issues/165)
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- Many other minor improvements and bug fixes
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- [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aissue+is%3Aclosed+milestone%3A0.6.0)
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- [Solved issues](https://github.com/mapsforge/vtm/issues?q=is%3Aclosed+milestone%3A0.6.0)
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