GeometryBuffer: switch to int[] indices
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@@ -369,7 +369,7 @@ public class TileDecoder extends PbfDecoder {
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decodeVarintArray(indexCnt, mElem.index);
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short[] index = mElem.index;
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int[] index = mElem.index;
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int coordCnt = 0;
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for (int i = 0; i < indexCnt; i++) {
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