-rename BuildingOverlay -> ExtrusionOverlay,
even if there is probably nothing else to extrude - started to draw extrusion layer for proxy tiles - fixed depth offsetting..
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@@ -52,7 +52,7 @@ public final class MapTile extends JobTile {
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/**
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* pointer to access relatives in QuadTree
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*/
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QuadTree rel;
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public QuadTree rel;
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int lastDraw = 0;
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@@ -65,7 +65,7 @@ public final class MapTile extends JobTile {
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final static int PROXY_GRAMPA = 1 << 5;
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final static int PROXY_HOLDER = 1 << 6;
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byte proxies;
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public byte proxies;
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// counting the tiles that use this tile as proxy
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byte refs;
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@@ -94,9 +94,6 @@ public final class MapTile extends JobTile {
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if (locked > 1)
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return;
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//if (isReady || newData)
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// return;
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MapTile p = rel.parent.tile;
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if (p != null && (p.state != 0)) {
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