iOS: add POT textures test (#443)
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130
vtm-ios-example/src/org/oscim/ios/test/IOSPathLayerTest.java
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130
vtm-ios-example/src/org/oscim/ios/test/IOSPathLayerTest.java
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/*
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* Copyright 2013 Hannes Janetzek
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* Copyright 2016-2017 Longri
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*
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* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.oscim.ios.test;
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import org.oscim.backend.GLAdapter;
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import org.oscim.backend.canvas.Color;
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import org.oscim.core.GeoPoint;
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import org.oscim.core.MapPosition;
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import org.oscim.event.Event;
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import org.oscim.gdx.GdxAssets;
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import org.oscim.gdx.GdxMap;
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import org.oscim.ios.backend.IosGL;
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import org.oscim.ios.backend.IosGraphics;
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import org.oscim.layers.tile.buildings.BuildingLayer;
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import org.oscim.layers.tile.vector.VectorTileLayer;
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import org.oscim.layers.tile.vector.labeling.LabelLayer;
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import org.oscim.layers.vector.PathLayer;
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import org.oscim.layers.vector.geometries.Style;
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import org.oscim.map.Map;
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import org.oscim.renderer.bucket.TextureItem;
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import org.oscim.theme.VtmThemes;
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import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
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import org.oscim.utils.Utils;
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import java.util.ArrayList;
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import java.util.List;
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public class IOSPathLayerTest extends GdxMap {
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public static void init() {
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// init globals
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IosGraphics.init();
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GdxAssets.init("assets/");
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GLAdapter.init(new IosGL());
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}
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private static final boolean ANIMATION = false;
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private List<PathLayer> mPathLayers = new ArrayList<>();
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private TextureItem tex;
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@Override
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public void createLayers() {
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VectorTileLayer l = mMap.setBaseMap(new OSciMap4TileSource());
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mMap.layers().add(new BuildingLayer(mMap, l));
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mMap.layers().add(new LabelLayer(mMap, l));
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mMap.setTheme(VtmThemes.DEFAULT);
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mMap.setMapPosition(0, 0, 1 << 2);
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tex = Utils.loadTexture("", "patterns/pike.png", 0, 0, 100);
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// tex = new TextureItem(CanvasAdapter.getBitmapAsset("", "patterns/pike.png"));
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tex.mipmap = true;
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createLayers(1, true);
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if (ANIMATION)
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mMap.events.bind(new Map.UpdateListener() {
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@Override
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public void onMapEvent(Event e, MapPosition mapPosition) {
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//if (e == Map.UPDATE_EVENT) {
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long t = System.currentTimeMillis();
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float pos = t % 20000 / 10000f - 1f;
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createLayers(pos, false);
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mMap.updateMap(true);
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//}
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}
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});
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}
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void createLayers(float pos, boolean init) {
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int i = 0;
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for (double lat = -90; lat <= 90; lat += 5) {
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List<GeoPoint> pts = new ArrayList<>();
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for (double lon = -180; lon <= 180; lon += 2) {
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double longitude = lon;
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double latitude = lat + (pos * 90);
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if (latitude < -90)
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latitude += 180;
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if (latitude > 90)
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latitude -= 180;
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latitude += Math.sin((Math.abs(pos) * (lon / Math.PI)));
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pts.add(new GeoPoint(latitude, longitude));
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}
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PathLayer pathLayer;
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if (init) {
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int c = Color.fade(Color.rainbow((float) (lat + 90) / 180), 0.5f);
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Style style = Style.builder()
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.stippleColor(c)
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.stipple(24)
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.stippleWidth(1)
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.strokeWidth(12)
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.strokeColor(c)
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.fixed(true)
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.texture(tex)
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.randomOffset(false)
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.build();
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pathLayer = new PathLayer(mMap, style);
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mMap.layers().add(pathLayer);
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mPathLayers.add(pathLayer);
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} else {
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pathLayer = mPathLayers.get(i++);
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}
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pathLayer.setPoints(pts);
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}
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}
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}
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