sync on ExtrusionLayer.vertexPool instead of each Vertex

This commit is contained in:
Hannes Janetzek 2014-05-28 15:06:49 +02:00
parent 037c25153b
commit a26aa9de15

View File

@ -30,7 +30,7 @@ import org.oscim.utils.KeyMap.HashItem;
import org.oscim.utils.Tessellator;
import org.oscim.utils.geom.LineClipper;
import org.oscim.utils.pool.Inlist;
import org.oscim.utils.pool.SyncPool;
import org.oscim.utils.pool.Pool;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
@ -111,17 +111,19 @@ public class ExtrusionLayer extends RenderElement {
mCurIndices = new VertexItem[5];
mIndices[4] = mCurIndices[4] = VertexItem.pool.get();
synchronized (vertexPool) {
mVertexMap = vertexMapPool.get();
}
}
static SyncPool<Vertex> vertexPool = new SyncPool<Vertex>(8192, false) {
static Pool<Vertex> vertexPool = new Pool<Vertex>() {
@Override
protected Vertex createItem() {
return new Vertex();
}
};
static SyncPool<KeyMap<Vertex>> vertexMapPool = new SyncPool<KeyMap<Vertex>>(64, false) {
static Pool<KeyMap<Vertex>> vertexMapPool = new Pool<KeyMap<Vertex>>() {
@Override
protected KeyMap<Vertex> createItem() {
return new KeyMap<Vertex>(2048);
@ -160,6 +162,7 @@ public class ExtrusionLayer extends RenderElement {
float[] points = element.points;
int vertexCnt = sumVertices;
synchronized (vertexPool) {
Vertex key = vertexPool.get();
double scale = S * Tile.SIZE / 4096;
@ -267,7 +270,7 @@ public class ExtrusionLayer extends RenderElement {
}
vertexPool.release(key);
}
sumVertices = vertexCnt;
}
@ -649,11 +652,7 @@ public class ExtrusionLayer extends RenderElement {
public void compile(ShortBuffer vertexBuffer, ShortBuffer indexBuffer) {
mClipper = null;
if (mVertexMap != null) {
vertexPool.releaseAll(mVertexMap.releaseItems());
mVertexMap = vertexMapPool.release(mVertexMap);
mVertexMap = null;
}
releaseVertexPool();
if (sumVertices == 0) {
return;
@ -682,18 +681,23 @@ public class ExtrusionLayer extends RenderElement {
protected void clear() {
mClipper = null;
if (mVertexMap != null) {
vertexPool.releaseAll(mVertexMap.releaseItems());
mVertexMap = vertexMapPool.release(mVertexMap);
mVertexMap = null;
}
if (mIndices != null) {
for (int i = 0; i <= IND_MESH; i++)
mIndices[i] = VertexItem.pool.releaseAll(mIndices[i]);
mIndices = null;
mVertices = VertexItem.pool.releaseAll(mVertices);
}
releaseVertexPool();
}
void releaseVertexPool() {
if (mVertexMap == null)
return;
synchronized (vertexPool) {
vertexPool.releaseAll(mVertexMap.releaseItems());
mVertexMap = vertexMapPool.release(mVertexMap);
}
}
public ExtrusionLayer next() {