Render themes: PNG scaling, fix #595
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@@ -1,7 +1,7 @@
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/*
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* Copyright 2010, 2011, 2012 mapsforge.org
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* Copyright 2013-2014 Ludwig M Brinckmann
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* Copyright 2014-2017 devemux86
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* Copyright 2014-2018 devemux86
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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@@ -24,6 +24,7 @@ import android.graphics.RectF;
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import com.caverock.androidsvg.SVG;
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import org.oscim.backend.CanvasAdapter;
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import org.oscim.utils.GraphicUtils;
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import java.io.IOException;
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import java.io.InputStream;
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@@ -41,34 +42,12 @@ public class AndroidSvgBitmap extends AndroidBitmap {
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double scale = scaleFactor / Math.sqrt((picture.getHeight() * picture.getWidth()) / defaultSize);
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float bitmapWidth = (float) (picture.getWidth() * scale);
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float bitmapHeight = (float) (picture.getHeight() * scale);
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float[] bmpSize = GraphicUtils.imageSize(picture.getWidth(), picture.getHeight(), (float) scale, width, height, percent);
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float aspectRatio = (1f * picture.getWidth()) / picture.getHeight();
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if (width != 0 && height != 0) {
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// both width and height set, override any other setting
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bitmapWidth = width;
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bitmapHeight = height;
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} else if (width == 0 && height != 0) {
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// only width set, calculate from aspect ratio
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bitmapWidth = height * aspectRatio;
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bitmapHeight = height;
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} else if (width != 0 && height == 0) {
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// only height set, calculate from aspect ratio
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bitmapHeight = width / aspectRatio;
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bitmapWidth = width;
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}
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if (percent != 100) {
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bitmapWidth *= percent / 100f;
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bitmapHeight *= percent / 100f;
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}
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android.graphics.Bitmap bitmap = android.graphics.Bitmap.createBitmap((int) Math.ceil(bitmapWidth),
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(int) Math.ceil(bitmapHeight), Bitmap.Config.ARGB_8888);
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android.graphics.Bitmap bitmap = android.graphics.Bitmap.createBitmap((int) Math.ceil(bmpSize[0]),
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(int) Math.ceil(bmpSize[1]), Bitmap.Config.ARGB_8888);
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Canvas canvas = new Canvas(bitmap);
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canvas.drawPicture(picture, new RectF(0, 0, bitmapWidth, bitmapHeight));
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canvas.drawPicture(picture, new RectF(0, 0, bmpSize[0], bmpSize[1]));
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return bitmap;
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} catch (Exception e) {
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