testing tile overlay

This commit is contained in:
Hannes Janetzek
2013-04-02 16:29:00 +02:00
parent 67e79d98b2
commit a87a1b761c
3 changed files with 15 additions and 4 deletions

View File

@@ -38,12 +38,15 @@ import org.oscim.generator.JobTile;
import org.oscim.generator.MapWorker;
import org.oscim.generator.TileGenerator;
import org.oscim.overlay.BuildingOverlay;
import org.oscim.overlay.GenericOverlay;
import org.oscim.overlay.LabelingOverlay;
import org.oscim.overlay.Overlay;
import org.oscim.overlay.OverlayManager;
import org.oscim.renderer.GLRenderer;
import org.oscim.renderer.GLView;
import org.oscim.renderer.TileManager;
import org.oscim.renderer.overlays.CustomOverlay;
import org.oscim.renderer.overlays.TileOverlay;
import org.oscim.theme.ExternalRenderTheme;
import org.oscim.theme.InternalRenderTheme;
import org.oscim.theme.RenderTheme;
@@ -193,8 +196,9 @@ public class MapView extends RelativeLayout {
mOverlayManager.add(new BuildingOverlay(this));
mOverlayManager.add(new LabelingOverlay(this));
//mOverlayManager.add(new GenericOverlay(this, new TestLineOverlay(this)));
//mOverlayManager.add(new GenericOverlay(this, new TestOverlay(this)));
mOverlayManager.add(new GenericOverlay(this, new TileOverlay(this)));
mOverlayManager.add(new GenericOverlay(this, new CustomOverlay(this)));
// if (testRegionZoom)
// mRegionLookup = new RegionLookup(this);