diff --git a/src/org/oscim/renderer/Shaders.java b/src/org/oscim/renderer/Shaders.java index 4a176719..b9471701 100644 --- a/src/org/oscim/renderer/Shaders.java +++ b/src/org/oscim/renderer/Shaders.java @@ -107,7 +107,9 @@ public final class Shaders { + "uniform vec4 u_color;" + "varying float z;" + "void main() {" - + "if (z < 0.0)" + + "if (z < -1.0)" + + " gl_FragColor = vec4(0.0, z + 2.0, 0.0, 1.0)*0.8;" + + "else if (z < 0.0)" + " gl_FragColor = vec4(z * -1.0, 0.0, 0.0, 1.0)*0.8;" + "else if (z < 1.0)" + " gl_FragColor = vec4(0.0, 0.0, z, 1.0)*0.8;"