Update samples
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@ -24,9 +24,9 @@ If you have any questions or problems, don't hesitate to ask our public [mailing
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- Raster tiles: any quadtree-scheme tiles as texture
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- Backends:
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- Android
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- iOS (using libGDX/RoboVM, [instructions](docs/ios.md))
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- Desktop (using libGDX/LWJGL, [instructions](docs/desktop.md))
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- HTML5/WebGL (using libGDX/GWT, [instructions](docs/web.md))
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- iOS (libGDX/RoboVM, [instructions](docs/ios.md))
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- Desktop (libGDX/LWJGL, [instructions](docs/desktop.md))
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- HTML5/WebGL (libGDX/GWT, [instructions](docs/web.md))
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### Projects
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- **vtm** core library
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@ -26,7 +26,7 @@ implementation 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-x86_64'
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implementation 'com.caverock:androidsvg:1.2.2-beta-1'
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```
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### Android (with libGDX)
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### Android (libGDX)
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```groovy
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implementation 'org.mapsforge:vtm-android:[CURRENT-VERSION]'
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implementation 'org.mapsforge:vtm-android:[CURRENT-VERSION]:natives-arm64-v8a'
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@ -32,9 +32,7 @@ android {
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defaultConfig {
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versionCode versionCode()
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versionName versionName()
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// FIXME Minimum API Level by mapbox-vector-tile
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//minSdkVersion androidMinSdk()
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minSdkVersion 26
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minSdkVersion androidMinSdk()
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targetSdkVersion androidTargetSdk()
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}
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