re-enable GdxMap.keyDown() handler
This commit is contained in:
parent
6f7ce36ec4
commit
aac57ee0d5
@ -82,7 +82,7 @@ public abstract class GdxMap implements ApplicationListener {
|
||||
mMapRenderer.onSurfaceChanged(w, h);
|
||||
|
||||
InputMultiplexer mux = new InputMultiplexer();
|
||||
mux.addProcessor(new InputHandler(mMap));
|
||||
mux.addProcessor(new InputHandler(this));
|
||||
//mux.addProcessor(new GestureDetector(20, 0.5f, 2, 0.05f,
|
||||
// new MapController(mMap)));
|
||||
mux.addProcessor(new MotionHandler(mMap));
|
||||
|
@ -16,10 +16,12 @@ public class InputHandler implements InputProcessor {
|
||||
private ViewController mViewport;
|
||||
private final Map mMap;
|
||||
private GenericLayer mGridLayer;
|
||||
private final GdxMap mGdxApp;
|
||||
|
||||
public InputHandler(Map map) {
|
||||
mViewport = map.viewport();
|
||||
mMap = map;
|
||||
public InputHandler(GdxMap map) {
|
||||
mMap = map.getMap();
|
||||
mViewport = mMap.viewport();
|
||||
mGdxApp = map;
|
||||
}
|
||||
|
||||
private boolean mActiveScale;
|
||||
@ -30,8 +32,8 @@ public class InputHandler implements InputProcessor {
|
||||
|
||||
@Override
|
||||
public boolean keyDown(int keycode) {
|
||||
//if (onKeyDown(keycode))
|
||||
// return true;
|
||||
if (mGdxApp.onKeyDown(keycode))
|
||||
return true;
|
||||
|
||||
switch (keycode) {
|
||||
case Input.Keys.ESCAPE:
|
||||
|
Loading…
x
Reference in New Issue
Block a user