formatting

This commit is contained in:
Hannes Janetzek 2013-04-08 03:09:21 +02:00
parent 0ad8e70b97
commit ae4cb24b32

View File

@ -62,9 +62,11 @@ public abstract class BasicOverlay extends RenderOverlay {
case Layer.POLYGON: case Layer.POLYGON:
l = PolygonRenderer.draw(curPos, l, m, true, false); l = PolygonRenderer.draw(curPos, l, m, true, false);
break; break;
case Layer.LINE: case Layer.LINE:
l = LineRenderer.draw(layers, l, curPos, m, div, 0); l = LineRenderer.draw(layers, l, curPos, m, div, 0);
break; break;
case Layer.TEXLINE: case Layer.TEXLINE:
l = LineTexRenderer.draw(layers, l, curPos, m, div); l = LineTexRenderer.draw(layers, l, curPos, m, div);
break; break;
@ -75,7 +77,7 @@ public abstract class BasicOverlay extends RenderOverlay {
if (layers.textureLayers != null) { if (layers.textureLayers != null) {
setMatrix(curPos, m, false); setMatrix(curPos, m, false);
float scale = (float)(pos.scale / curPos.scale); float scale = (float) (pos.scale / curPos.scale);
for (Layer l = layers.textureLayers; l != null;) { for (Layer l = layers.textureLayers; l != null;) {
l = TextureRenderer.draw(l, scale, m); l = TextureRenderer.draw(l, scale, m);