- add jni gl matrix utiles
- move Triangle jni to subdir
This commit is contained in:
parent
4f2daf69e9
commit
af80759dae
56
.cproject
Normal file
56
.cproject
Normal file
@ -0,0 +1,56 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<?fileVersion 4.0.0?>
|
||||
|
||||
<cproject storage_type_id="org.eclipse.cdt.core.XmlProjectDescriptionStorage">
|
||||
<storageModule moduleId="org.eclipse.cdt.core.settings">
|
||||
<cconfiguration id="com.android.toolchain.gcc.1071199164">
|
||||
<storageModule buildSystemId="org.eclipse.cdt.managedbuilder.core.configurationDataProvider" id="com.android.toolchain.gcc.1071199164" moduleId="org.eclipse.cdt.core.settings" name="Default">
|
||||
<externalSettings/>
|
||||
<extensions>
|
||||
<extension id="org.eclipse.cdt.core.ELF" point="org.eclipse.cdt.core.BinaryParser"/>
|
||||
<extension id="org.eclipse.cdt.core.VCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GmakeErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.CWDLocator" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.MakeErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GCCErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GASErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
<extension id="org.eclipse.cdt.core.GLDErrorParser" point="org.eclipse.cdt.core.ErrorParser"/>
|
||||
</extensions>
|
||||
</storageModule>
|
||||
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
|
||||
<configuration artifactName="${ProjName}" buildProperties="" description="" id="com.android.toolchain.gcc.1071199164" name="Default" parent="org.eclipse.cdt.build.core.emptycfg">
|
||||
<folderInfo id="com.android.toolchain.gcc.1071199164.1205484493" name="/" resourcePath="">
|
||||
<toolChain id="com.android.toolchain.gcc.448488619" name="com.android.toolchain.gcc" superClass="com.android.toolchain.gcc">
|
||||
<targetPlatform binaryParser="org.eclipse.cdt.core.ELF" id="com.android.targetPlatform.869449087" isAbstract="false" superClass="com.android.targetPlatform"/>
|
||||
<builder id="com.android.builder.1749701289" keepEnvironmentInBuildfile="false" managedBuildOn="false" name="Android Builder" superClass="com.android.builder">
|
||||
<outputEntries>
|
||||
<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="outputPath" name="obj"/>
|
||||
<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="outputPath" name="libs"/>
|
||||
</outputEntries>
|
||||
</builder>
|
||||
<tool id="com.android.gcc.compiler.417784423" name="Android GCC Compiler" superClass="com.android.gcc.compiler">
|
||||
<inputType id="com.android.gcc.inputType.2051258262" superClass="com.android.gcc.inputType"/>
|
||||
</tool>
|
||||
</toolChain>
|
||||
</folderInfo>
|
||||
<sourceEntries>
|
||||
<entry flags="VALUE_WORKSPACE_PATH|RESOLVED" kind="sourcePath" name="jni"/>
|
||||
</sourceEntries>
|
||||
</configuration>
|
||||
</storageModule>
|
||||
<storageModule moduleId="org.eclipse.cdt.core.externalSettings"/>
|
||||
</cconfiguration>
|
||||
</storageModule>
|
||||
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
|
||||
<project id="VectorTileMap.null.1758267717" name="VectorTileMap"/>
|
||||
</storageModule>
|
||||
<storageModule moduleId="scannerConfiguration">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
|
||||
<scannerConfigBuildInfo instanceId="com.android.toolchain.gcc.1071199164;com.android.toolchain.gcc.1071199164.1205484493;com.android.gcc.compiler.417784423;com.android.gcc.inputType.2051258262">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.android.AndroidPerProjectProfile"/>
|
||||
</scannerConfigBuildInfo>
|
||||
<scannerConfigBuildInfo instanceId="com.android.toolchain.gcc.536786180;com.android.toolchain.gcc.536786180.1920910859;com.android.gcc.compiler.82540319;com.android.gcc.inputType.65067798">
|
||||
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="com.android.AndroidPerProjectProfile"/>
|
||||
</scannerConfigBuildInfo>
|
||||
</storageModule>
|
||||
</cproject>
|
@ -8,7 +8,17 @@ LOCAL_CFLAGS := -O -DTRILIBRARY -DREDUCED -DCDT_ONLY -DNO_TIMER -Werror -std=c99
|
||||
# -DLINUX -> no fpu_control in bionic, needed ?
|
||||
|
||||
LOCAL_MODULE := triangle-jni
|
||||
LOCAL_SRC_FILES := TriangleJni.c triangle.c
|
||||
LOCAL_SRC_FILES := triangle/TriangleJni.c triangle/triangle.c
|
||||
LOCAL_LDLIBS := -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := glutils
|
||||
#LOCAL_ARM_MODE := arm
|
||||
LOCAL_CFLAGS := -Werror -O2 -ffast-math -std=c99
|
||||
LOCAL_SRC_FILES := gl/utils.c
|
||||
LOCAL_LDLIBS := -llog -lGLESv2
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
1
jni/Application.mk
Normal file
1
jni/Application.mk
Normal file
@ -0,0 +1 @@
|
||||
APP_ABI := armeabi armeabi-v7a
|
1
jni/VectorTileMap.cpp
Normal file
1
jni/VectorTileMap.cpp
Normal file
@ -0,0 +1 @@
|
||||
#include <jni.h>
|
373
jni/gl/utils.c
Normal file
373
jni/gl/utils.c
Normal file
@ -0,0 +1,373 @@
|
||||
#include <jni.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <android/log.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_GlUtils_##X
|
||||
|
||||
static const char TAG[] = "org.oscim.utils.GLUtils";
|
||||
|
||||
static void nativeClassInit(JNIEnv *_env) {
|
||||
|
||||
}
|
||||
|
||||
void JNI(init)(JNIEnv *env, jclass* clazz) {
|
||||
nativeClassInit(env);
|
||||
__android_log_print(ANDROID_LOG_INFO, TAG, "all initialized");
|
||||
}
|
||||
|
||||
#undef JNI
|
||||
#define JNI(X) JNIEXPORT Java_org_oscim_utils_Matrix4_##X
|
||||
|
||||
#define CAST(x) (float *)(uintptr_t) x
|
||||
#define MAT_SIZE 16 * sizeof(float)
|
||||
|
||||
static const float identity[] =
|
||||
{ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 };
|
||||
|
||||
static inline void multiplyMM(float* r, const float* lhs, const float* rhs);
|
||||
|
||||
static inline void mx4transform(float x, float y, float z, float w,
|
||||
const float* pM, float* pDest);
|
||||
|
||||
static void setRotateM(float* rm, int rmOffset, float a, float x, float y,
|
||||
float z);
|
||||
static void transposeM(float* mTrans, int mTransOffset, float* m, int mOffset);
|
||||
|
||||
static inline void matrix4_proj(float* mat, float* vec);
|
||||
|
||||
jlong JNI(alloc)(JNIEnv *env, jclass* clazz) {
|
||||
return (long) calloc(16, sizeof(float));
|
||||
}
|
||||
|
||||
void JNI(delete)(JNIEnv* env, jclass* clazz, jlong ptr) {
|
||||
free(CAST(ptr));
|
||||
}
|
||||
|
||||
void JNI(setAsUniform)(JNIEnv* env, jclass* clazz, jlong ptr, jint location) {
|
||||
float* m = CAST(ptr);
|
||||
|
||||
glUniformMatrix4fv((GLint) location, (GLsizei) 1, (GLboolean) 0,
|
||||
(GLfloat *) m);
|
||||
}
|
||||
|
||||
void JNI(setValueAt)(JNIEnv* env, jclass* clazz, jlong ptr, jint pos,
|
||||
jfloat value) {
|
||||
float* m = CAST(ptr);
|
||||
if (pos > -1 && pos < 16)
|
||||
m[pos] = value;
|
||||
}
|
||||
|
||||
void JNI(identity)(JNIEnv* env, jclass* clazz, jlong ptr) {
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(setScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat sx, jfloat sy,
|
||||
jfloat sz) {
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = sx;
|
||||
m[5] = sy;
|
||||
m[10] = sz;
|
||||
}
|
||||
|
||||
void JNI(setRotate)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat a, jfloat x,
|
||||
jfloat y, jfloat z) {
|
||||
float* m = CAST(ptr);
|
||||
setRotateM(m, 0, a, x, y, z);
|
||||
}
|
||||
|
||||
void JNI(setTransScale)(JNIEnv* env, jclass* clazz, jlong ptr, jfloat tx,
|
||||
jfloat ty, jfloat scale) {
|
||||
float* m = CAST(ptr);
|
||||
memcpy(m, identity, MAT_SIZE);
|
||||
m[0] = scale;
|
||||
m[5] = scale;
|
||||
m[12] = tx;
|
||||
m[13] = ty;
|
||||
}
|
||||
|
||||
void JNI(set)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat) {
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(m, mat, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, 0);
|
||||
}
|
||||
|
||||
void JNI(get)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_mat) {
|
||||
float* m = CAST(ptr);
|
||||
float* mat = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_mat, 0);
|
||||
|
||||
memcpy(mat, m, MAT_SIZE);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_mat, mat, 0);
|
||||
}
|
||||
|
||||
void JNI(mul)(JNIEnv* env, jclass* clazz, jlong ptr_a, jlong ptr_b) {
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(mata, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(copy)(JNIEnv* env, jclass* clazz, jlong ptr_dst, jlong ptr_src) {
|
||||
float* dst = CAST(ptr_dst);
|
||||
float* src = CAST(ptr_src);
|
||||
|
||||
memcpy(dst, src, MAT_SIZE);
|
||||
}
|
||||
|
||||
void JNI(smul)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a,
|
||||
jlong ptr_b) {
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
float* matb = CAST(ptr_b);
|
||||
|
||||
multiplyMM(matr, mata, matb);
|
||||
}
|
||||
|
||||
void JNI(strans)(JNIEnv* env, jclass* clazz, jlong ptr_r, jlong ptr_a) {
|
||||
float* matr = CAST(ptr_r);
|
||||
float* mata = CAST(ptr_a);
|
||||
|
||||
transposeM(matr, 0, mata, 0);
|
||||
}
|
||||
|
||||
void JNI(prj)(JNIEnv* env, jclass* clazz, jlong ptr, jfloatArray obj_vec) {
|
||||
float* m = CAST(ptr);
|
||||
float* vec = (float*) (*env)->GetPrimitiveArrayCritical(env, obj_vec, 0);
|
||||
|
||||
matrix4_proj(m, vec);
|
||||
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, obj_vec, vec, 0);
|
||||
}
|
||||
|
||||
static float someRandomEpsilon = 1.0f / (1 << 11);
|
||||
|
||||
void JNI(addDepthOffset)(JNIEnv* env, jclass* clazz, jlong ptr, jint delta) {
|
||||
float* m = CAST(ptr);
|
||||
|
||||
// from http://www.mathfor3dgameprogramming.com/code/Listing9.1.cpp
|
||||
// float n = MapViewPosition.VIEW_NEAR;
|
||||
// float f = MapViewPosition.VIEW_FAR;
|
||||
// float pz = 1;
|
||||
// float epsilon = -2.0f * f * n * delta / ((f + n) * pz * (pz + delta));
|
||||
|
||||
m[10] *= 1.0f + someRandomEpsilon * delta;
|
||||
}
|
||||
|
||||
/**
|
||||
** Copyright 2007, The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
// from android/platform_frameworks_base/blob/master/core/jni/android/opengl/util.cpp
|
||||
#define I(_i, _j) ((_j)+ 4*(_i))
|
||||
|
||||
static
|
||||
void multiplyMM(float* r, const float* lhs, const float* rhs) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
register const float rhs_i0 = rhs[I(i,0)];
|
||||
register float ri0 = lhs[I(0,0)] * rhs_i0;
|
||||
register float ri1 = lhs[I(0,1)] * rhs_i0;
|
||||
register float ri2 = lhs[I(0,2)] * rhs_i0;
|
||||
register float ri3 = lhs[I(0,3)] * rhs_i0;
|
||||
for (int j = 1; j < 4; j++) {
|
||||
register const float rhs_ij = rhs[I(i,j)];
|
||||
ri0 += lhs[I(j,0)] * rhs_ij;
|
||||
ri1 += lhs[I(j,1)] * rhs_ij;
|
||||
ri2 += lhs[I(j,2)] * rhs_ij;
|
||||
ri3 += lhs[I(j,3)] * rhs_ij;
|
||||
}
|
||||
r[I(i,0)] = ri0;
|
||||
r[I(i,1)] = ri1;
|
||||
r[I(i,2)] = ri2;
|
||||
r[I(i,3)] = ri3;
|
||||
}
|
||||
}
|
||||
|
||||
static inline
|
||||
void mx4transform(float x, float y, float z, float w, const float* pM,
|
||||
float* pDest) {
|
||||
pDest[0] = pM[0 + 4 * 0] * x + pM[0 + 4 * 1] * y + pM[0 + 4 * 2] * z
|
||||
+ pM[0 + 4 * 3] * w;
|
||||
pDest[1] = pM[1 + 4 * 0] * x + pM[1 + 4 * 1] * y + pM[1 + 4 * 2] * z
|
||||
+ pM[1 + 4 * 3] * w;
|
||||
pDest[2] = pM[2 + 4 * 0] * x + pM[2 + 4 * 1] * y + pM[2 + 4 * 2] * z
|
||||
+ pM[2 + 4 * 3] * w;
|
||||
|
||||
pDest[3] = pM[3 + 4 * 0] * x + pM[3 + 4 * 1] * y + pM[3 + 4 * 2] * z
|
||||
+ pM[3 + 4 * 3] * w;
|
||||
}
|
||||
|
||||
/**
|
||||
* Computes the length of a vector
|
||||
*
|
||||
* @param x x coordinate of a vector
|
||||
* @param y y coordinate of a vector
|
||||
* @param z z coordinate of a vector
|
||||
* @return the length of a vector
|
||||
*/
|
||||
static float length(float x, float y, float z) {
|
||||
return (float) sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
/**
|
||||
* Rotates matrix m by angle a (in degrees) around the axis (x, y, z)
|
||||
* @param rm returns the result
|
||||
* @param rmOffset index into rm where the result matrix starts
|
||||
* @param a angle to rotate in degrees
|
||||
* @param x scale factor x
|
||||
* @param y scale factor y
|
||||
* @param z scale factor z
|
||||
*/
|
||||
|
||||
static void setRotateM(float* rm, int rmOffset, float a, float x, float y,
|
||||
float z) {
|
||||
rm[rmOffset + 3] = 0;
|
||||
rm[rmOffset + 7] = 0;
|
||||
rm[rmOffset + 11] = 0;
|
||||
rm[rmOffset + 12] = 0;
|
||||
rm[rmOffset + 13] = 0;
|
||||
rm[rmOffset + 14] = 0;
|
||||
rm[rmOffset + 15] = 1;
|
||||
a *= (float) (M_PI / 180.0f);
|
||||
float s = (float) sin(a);
|
||||
float c = (float) cos(a);
|
||||
if (1.0f == x && 0.0f == y && 0.0f == z) {
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 6] = s;
|
||||
rm[rmOffset + 9] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 0] = 1;
|
||||
} else if (0.0f == x && 1.0f == y && 0.0f == z) {
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 10] = c;
|
||||
rm[rmOffset + 8] = s;
|
||||
rm[rmOffset + 2] = -s;
|
||||
rm[rmOffset + 1] = 0;
|
||||
rm[rmOffset + 4] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 5] = 1;
|
||||
} else if (0.0f == x && 0.0f == y && 1.0f == z) {
|
||||
rm[rmOffset + 0] = c;
|
||||
rm[rmOffset + 5] = c;
|
||||
rm[rmOffset + 1] = s;
|
||||
rm[rmOffset + 4] = -s;
|
||||
rm[rmOffset + 2] = 0;
|
||||
rm[rmOffset + 6] = 0;
|
||||
rm[rmOffset + 8] = 0;
|
||||
rm[rmOffset + 9] = 0;
|
||||
rm[rmOffset + 10] = 1;
|
||||
} else {
|
||||
float len = length(x, y, z);
|
||||
if (1.0f != len) {
|
||||
float recipLen = 1.0f / len;
|
||||
x *= recipLen;
|
||||
y *= recipLen;
|
||||
z *= recipLen;
|
||||
}
|
||||
float nc = 1.0f - c;
|
||||
float xy = x * y;
|
||||
float yz = y * z;
|
||||
float zx = z * x;
|
||||
float xs = x * s;
|
||||
float ys = y * s;
|
||||
float zs = z * s;
|
||||
rm[rmOffset + 0] = x * x * nc + c;
|
||||
rm[rmOffset + 4] = xy * nc - zs;
|
||||
rm[rmOffset + 8] = zx * nc + ys;
|
||||
rm[rmOffset + 1] = xy * nc + zs;
|
||||
rm[rmOffset + 5] = y * y * nc + c;
|
||||
rm[rmOffset + 9] = yz * nc - xs;
|
||||
rm[rmOffset + 2] = zx * nc - ys;
|
||||
rm[rmOffset + 6] = yz * nc + xs;
|
||||
rm[rmOffset + 10] = z * z * nc + c;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Transposes a 4 x 4 matrix.
|
||||
*
|
||||
* @param mTrans the array that holds the output inverted matrix
|
||||
* @param mTransOffset an offset into mInv where the inverted matrix is
|
||||
* stored.
|
||||
* @param m the input array
|
||||
* @param mOffset an offset into m where the matrix is stored.
|
||||
*/
|
||||
static void transposeM(float* mTrans, int mTransOffset, float* m, int mOffset) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int mBase = i * 4 + mOffset;
|
||||
mTrans[i + mTransOffset] = m[mBase];
|
||||
mTrans[i + 4 + mTransOffset] = m[mBase + 1];
|
||||
mTrans[i + 8 + mTransOffset] = m[mBase + 2];
|
||||
mTrans[i + 12 + mTransOffset] = m[mBase + 3];
|
||||
}
|
||||
}
|
||||
/*******************************************************************************
|
||||
* Copyright 2011 See libgdx AUTHORS file.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
******************************************************************************/
|
||||
// from /gdx/src/com/badlogic/gdx/math/Matrix4.java
|
||||
#define M00 0
|
||||
#define M01 4
|
||||
#define M02 8
|
||||
#define M03 12
|
||||
#define M10 1
|
||||
#define M11 5
|
||||
#define M12 9
|
||||
#define M13 13
|
||||
#define M20 2
|
||||
#define M21 6
|
||||
#define M22 10
|
||||
#define M23 14
|
||||
#define M30 3
|
||||
#define M31 7
|
||||
#define M32 11
|
||||
#define M33 15
|
||||
|
||||
static inline void matrix4_proj(float* mat, float* vec) {
|
||||
float inv_w = 1.0f
|
||||
/ (vec[0] * mat[M30] + vec[1] * mat[M31] + vec[2] * mat[M32]
|
||||
+ mat[M33]);
|
||||
float x = (vec[0] * mat[M00] + vec[1] * mat[M01] + vec[2] * mat[M02]
|
||||
+ mat[M03]) * inv_w;
|
||||
float y = (vec[0] * mat[M10] + vec[1] * mat[M11] + vec[2] * mat[M12]
|
||||
+ mat[M13]) * inv_w;
|
||||
float z = (vec[0] * mat[M20] + vec[1] * mat[M21] + vec[2] * mat[M22]
|
||||
+ mat[M23]) * inv_w;
|
||||
vec[0] = x;
|
||||
vec[1] = y;
|
||||
vec[2] = z;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user