Mapsforge render themes: add sea & nosea tags with tessellation, remove coastline, remove water tile outline, closes #38
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@@ -78,6 +78,14 @@
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<rect id="windmill" pos="310 2 13 19" />
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</atlas>
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<m e="way" k="natural" v="issea|sea">
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<area fill="#b5d6f1" />
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</m>
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<m e="way" k="natural" v="nosea">
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<area fill="#f8f8f8" mesh="true" />
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</m>
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<!-- ways -->
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<m e="way">
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<!-- landuse -->
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@@ -192,14 +200,14 @@
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<!-- natural -->
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<m k="natural">
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<m select="first">
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<m v="coastline">
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<!-- <m closed="no">
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<!--<m v="coastline">
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<!– <m closed="no">
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<line stroke="#708599" fix="true" cap="butt" width="2.0" />
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</m> -->
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</m> –>
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<m closed="yes">
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<area fill="#b5d6f1" stroke="#b5d6f1" stroke-width="0.4" />
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</m>
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</m>
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</m>-->
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<m v="glacier">
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<area fill="#fafaff" stroke="#add8e6" stroke-width="0.8" />
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</m>
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@@ -349,9 +357,9 @@
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<area fill="#b5d6f1" />
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</m>
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<m k="natural" v="coastline" closed="no">
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<!--<m k="natural" v="coastline" closed="no">
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<line stroke="#708599" fix="true" cap="butt" width="2.0" />
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</m>
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</m>-->
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<!-- tunnel -->
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<m k="tunnel" v="true|yes">
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