Mapsforge render themes: add sea & nosea tags with tessellation, remove coastline, remove water tile outline, closes #38

This commit is contained in:
Emux
2016-06-25 16:50:33 +03:00
parent 9b7d893fd5
commit af9481d084
4 changed files with 41 additions and 9 deletions

View File

@@ -78,6 +78,14 @@
<rect id="windmill" pos="310 2 13 19" />
</atlas>
<m e="way" k="natural" v="issea|sea">
<area fill="#b5d6f1" />
</m>
<m e="way" k="natural" v="nosea">
<area fill="#f8f8f8" mesh="true" />
</m>
<!-- ways -->
<m e="way">
<!-- landuse -->
@@ -192,14 +200,14 @@
<!-- natural -->
<m k="natural">
<m select="first">
<m v="coastline">
<!-- <m closed="no">
<!--<m v="coastline">
&lt;!&ndash; <m closed="no">
<line stroke="#708599" fix="true" cap="butt" width="2.0" />
</m> -->
</m> &ndash;&gt;
<m closed="yes">
<area fill="#b5d6f1" stroke="#b5d6f1" stroke-width="0.4" />
</m>
</m>
</m>-->
<m v="glacier">
<area fill="#fafaff" stroke="#add8e6" stroke-width="0.8" />
</m>
@@ -349,9 +357,9 @@
<area fill="#b5d6f1" />
</m>
<m k="natural" v="coastline" closed="no">
<!--<m k="natural" v="coastline" closed="no">
<line stroke="#708599" fix="true" cap="butt" width="2.0" />
</m>
</m>-->
<!-- tunnel -->
<m k="tunnel" v="true|yes">