From b031f98fff10fad52f91ee88bc3ee61bd5ca60bf Mon Sep 17 00:00:00 2001
From: Hannes Janetzek <hannes.janetzek@gmail.com>
Date: Fri, 19 Sep 2014 19:46:50 +0200
Subject: [PATCH] fixup: layer -> bucket variable names

---
 vtm/src/org/oscim/layers/tile/MapTile.java    |  2 +-
 .../org/oscim/layers/tile/TileRenderer.java   |  8 +-
 .../oscim/layers/tile/VectorTileRenderer.java |  4 +-
 .../tile/buildings/BuildingRenderer.java      |  2 +-
 .../layers/tile/example/TestTileLayer.java    | 12 +--
 .../layers/tile/vector/VectorTileLayer.java   |  3 +-
 .../layers/tile/vector/VectorTileLoader.java  | 94 ++++++++-----------
 .../tile/vector/labeling/TextRenderer.java    |  2 +-
 .../org/oscim/renderer/BucketRenderer.java    |  2 +-
 vtm/src/org/oscim/renderer/GridRenderer.java  |  2 +-
 .../oscim/renderer/bucket/BitmapBucket.java   | 12 +--
 .../org/oscim/renderer/bucket/LineBucket.java | 30 +++---
 .../oscim/renderer/bucket/LineTexBucket.java  | 29 +++---
 .../oscim/renderer/bucket/PolygonBucket.java  | 32 +++----
 .../oscim/renderer/bucket/RenderBucket.java   |  4 +-
 .../oscim/renderer/bucket/TextureBucket.java  | 13 ++-
 16 files changed, 116 insertions(+), 135 deletions(-)

diff --git a/vtm/src/org/oscim/layers/tile/MapTile.java b/vtm/src/org/oscim/layers/tile/MapTile.java
index 25a182e0..3f42913d 100644
--- a/vtm/src/org/oscim/layers/tile/MapTile.java
+++ b/vtm/src/org/oscim/layers/tile/MapTile.java
@@ -266,7 +266,7 @@ public class MapTile extends Tile {
 	 * Get the default ElementLayers which are added
 	 * by {@link VectorTileLoader}
 	 */
-	public RenderBuckets getLayers() {
+	public RenderBuckets getBuckets() {
 		if (!(data instanceof RenderBuckets))
 			return null;
 
diff --git a/vtm/src/org/oscim/layers/tile/TileRenderer.java b/vtm/src/org/oscim/layers/tile/TileRenderer.java
index ab0e0b78..32d8f11d 100644
--- a/vtm/src/org/oscim/layers/tile/TileRenderer.java
+++ b/vtm/src/org/oscim/layers/tile/TileRenderer.java
@@ -175,14 +175,14 @@ public abstract class TileRenderer extends LayerRenderer {
 
 	private static int uploadTileData(MapTile tile) {
 		tile.state = READY;
-		RenderBuckets layers = tile.getLayers();
+		RenderBuckets buckets = tile.getBuckets();
 
 		/* tile might only contain label layers */
-		if (layers == null)
+		if (buckets == null)
 			return 0;
 
-		if (!layers.compile(true)) {
-			layers.clear();
+		if (!buckets.compile(true)) {
+			buckets.clear();
 			return 0;
 		}
 
diff --git a/vtm/src/org/oscim/layers/tile/VectorTileRenderer.java b/vtm/src/org/oscim/layers/tile/VectorTileRenderer.java
index efe6134e..daa16e2e 100644
--- a/vtm/src/org/oscim/layers/tile/VectorTileRenderer.java
+++ b/vtm/src/org/oscim/layers/tile/VectorTileRenderer.java
@@ -152,8 +152,8 @@ public class VectorTileRenderer extends TileRenderer {
 
 		/* use holder proxy when it is set */
 		RenderBuckets buckets = (tile.holder == null)
-		        ? tile.getLayers()
-		        : tile.holder.getLayers();
+		        ? tile.getBuckets()
+		        : tile.holder.getBuckets();
 
 		if (buckets == null || buckets.vbo == null)
 			return;
diff --git a/vtm/src/org/oscim/layers/tile/buildings/BuildingRenderer.java b/vtm/src/org/oscim/layers/tile/buildings/BuildingRenderer.java
index b2b2edea..6aec91fb 100644
--- a/vtm/src/org/oscim/layers/tile/buildings/BuildingRenderer.java
+++ b/vtm/src/org/oscim/layers/tile/buildings/BuildingRenderer.java
@@ -193,7 +193,7 @@ public class BuildingRenderer extends ExtrusionRenderer {
 	}
 
 	private static ExtrusionBuckets getLayer(MapTile t) {
-		RenderBuckets layers = t.getLayers();
+		RenderBuckets layers = t.getBuckets();
 		if (layers != null && !t.state(READY | NEW_DATA))
 			return null;
 
diff --git a/vtm/src/org/oscim/layers/tile/example/TestTileLayer.java b/vtm/src/org/oscim/layers/tile/example/TestTileLayer.java
index a3b057dd..76d6a4be 100644
--- a/vtm/src/org/oscim/layers/tile/example/TestTileLayer.java
+++ b/vtm/src/org/oscim/layers/tile/example/TestTileLayer.java
@@ -58,12 +58,12 @@ public class TestTileLayer extends TileLayer {
 		@Override
 		public boolean loadTile(MapTile tile) {
 			log.debug("load tile " + tile);
-			RenderBuckets layers = new RenderBuckets();
-			tile.data = layers;
+			RenderBuckets buckets = new RenderBuckets();
+			tile.data = buckets;
 
-			LineBucket ll = layers.getLineBucket(0);
-			ll.line = mLineStyle;
-			ll.scale = 2;
+			LineBucket lb = buckets.getLineBucket(0);
+			lb.line = mLineStyle;
+			lb.scale = 2;
 
 			int m = 20;
 			int s = Tile.SIZE - m * 2;
@@ -77,7 +77,7 @@ public class TestTileLayer extends TileLayer {
 			g.addPoint(s, m);
 			g.addPoint(m, m);
 
-			ll.addLine(g);
+			lb.addLine(g);
 
 			return true;
 		}
diff --git a/vtm/src/org/oscim/layers/tile/vector/VectorTileLayer.java b/vtm/src/org/oscim/layers/tile/vector/VectorTileLayer.java
index db3277a5..327e8d6d 100644
--- a/vtm/src/org/oscim/layers/tile/vector/VectorTileLayer.java
+++ b/vtm/src/org/oscim/layers/tile/vector/VectorTileLayer.java
@@ -197,7 +197,8 @@ public class VectorTileLayer extends TileLayer {
 	}
 
 	public void callHooksComplete(MapTile tile, boolean success) {
-		/* cannot use simple iterater as this function is called concurently */
+		/* NB: cannot use internal iterater as this function
+		 * is called concurently by TileLoaders */
 
 		LList<TileLoaderThemeHook> th = mLoaderThemeHooks.head();
 		while (th != null) {
diff --git a/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java b/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java
index 4ac13450..9c2d836d 100644
--- a/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java
+++ b/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java
@@ -62,16 +62,16 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 	/** currently processed MapElement */
 	protected MapElement mElement;
 
-	/** current line layer (will be used for outline layers) */
-	protected LineBucket mCurLineLayer;
+	/** current line bucket (will be used for outline bucket) */
+	protected LineBucket mCurLineBucket;
 
-	/** Current layer for adding elements */
-	protected int mCurLayer;
+	/** Current bucket for adding elements */
+	protected int mCurBucket;
 
 	/** Line-scale-factor depending on zoom and latitude */
 	protected float mLineScale = 1.0f;
 
-	protected RenderBuckets mLayers;
+	protected RenderBuckets mBuckets;
 
 	private final VectorTileLayer mTileLayer;
 
@@ -109,8 +109,8 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 
 		/* scale line width relative to latitude + PI * thumb */
 		mLineScale *= 0.4f + 0.6f * ((float) Math.sin(Math.abs(lat) * (Math.PI / 180)));
-		mLayers = new RenderBuckets();
-		tile.data = mLayers;
+		mBuckets = new RenderBuckets();
+		tile.data = mBuckets;
 
 		try {
 			/* query data source, which calls process() callback */
@@ -130,8 +130,8 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 	public void completed(QueryResult result) {
 		mTileLayer.callHooksComplete(mTile, result == QueryResult.SUCCESS);
 
-		/* finish layers - tessellate and cleanup on worker-thread */
-		mLayers.prepare();
+		/* finish buckets- tessellate and cleanup on worker-thread */
+		mBuckets.prepare();
 
 		super.completed(result);
 
@@ -177,7 +177,7 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 		if (isCanceled() || mTile.state(CANCEL))
 			return;
 
-		if (mTileLayer.callProcessHooks(mTile, mLayers, element))
+		if (mTileLayer.callProcessHooks(mTile, mBuckets, element))
 			return;
 
 		TagSet tags = filterTags(element.tags);
@@ -190,31 +190,16 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 		if (element.type == GeometryType.POINT) {
 			renderNode(renderTheme.matchElement(element.type, tags, mTile.zoomLevel));
 		} else {
-			mCurLayer = getValidLayer(element.layer) * renderTheme.getLevels();
+			mCurBucket = getValidLayer(element.layer) * renderTheme.getLevels();
 			renderWay(renderTheme.matchElement(element.type, tags, mTile.zoomLevel));
 		}
 		clearState();
 	}
 
-	//	private final static LineStyle DEBUG_LINE =
-	//	        new LineStyle(Integer.MAX_VALUE / 12, Color.MAGENTA, 1.2f);
-	//
-	//	private final static TextStyle DEBUG_TEXT = new TextBuilder()
-	//	    .setFontSize(12)
-	//	    .setColor(Color.RED)
-	//	    .setCaption(true)
-	//	    .setTextKey(Tag.KEY_NAME)
-	//	    .build();
-
 	protected void renderWay(RenderStyle[] style) {
-		if (style == null) {
-			//	DEBUG_LINE.renderWay(this);
-			//	String t = mElement.tags.toString();
-			//	mElement.tags.clear();
-			//	mElement.tags.add(new Tag(Tag.KEY_NAME, t));
-			//	DEBUG_TEXT.renderWay(this);
+		if (style == null)
 			return;
-		}
+
 		for (int i = 0, n = style.length; i < n; i++)
 			style[i].renderWay(this);
 	}
@@ -228,54 +213,54 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 	}
 
 	protected void clearState() {
-		mCurLineLayer = null;
+		mCurLineBucket = null;
 		mElement = null;
 	}
 
 	/*** RenderThemeCallback ***/
 	@Override
 	public void renderWay(LineStyle line, int level) {
-		int numLayer = mCurLayer + level;
+		int nLevel = mCurBucket + level;
 
 		if (line.stipple == 0) {
-			if (line.outline && mCurLineLayer == null) {
+			if (line.outline && mCurLineBucket == null) {
 				log.debug("missing line for outline! " + mElement.tags
 				        + " lvl:" + level + " layer:" + mElement.layer);
 				return;
 			}
 
-			LineBucket ll = mLayers.getLineBucket(numLayer);
+			LineBucket lb = mBuckets.getLineBucket(nLevel);
 
-			if (ll.line == null) {
-				ll.line = line;
-				ll.scale = line.fixed ? 1 : mLineScale;
-				ll.setExtents(-4, Tile.SIZE + 4);
+			if (lb.line == null) {
+				lb.line = line;
+				lb.scale = line.fixed ? 1 : mLineScale;
+				lb.setExtents(-4, Tile.SIZE + 4);
 			}
 
 			if (line.outline) {
-				ll.addOutline(mCurLineLayer);
+				lb.addOutline(mCurLineBucket);
 				return;
 			}
 
-			ll.addLine(mElement);
+			lb.addLine(mElement);
 
 			/* keep reference for outline layer(s) */
-			mCurLineLayer = ll;
+			mCurLineBucket = lb;
 
 		} else {
-			LineTexBucket ll = mLayers.getLineTexBucket(numLayer);
+			LineTexBucket lb = mBuckets.getLineTexBucket(nLevel);
 
-			if (ll.line == null) {
-				ll.line = line;
+			if (lb.line == null) {
+				lb.line = line;
 
 				float w = line.width;
 				if (!line.fixed)
 					w *= mLineScale;
 
-				ll.width = w;
+				lb.width = w;
 			}
 
-			ll.addLine(mElement);
+			lb.addLine(mElement);
 		}
 	}
 
@@ -285,26 +270,27 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 
 	@Override
 	public void renderArea(AreaStyle area, int level) {
-		int numLayer = mCurLayer + level;
+		int nLevel = mCurBucket + level;
+
 		if (USE_MESH_POLY) {
-			MeshBucket l = mLayers.getMeshBucket(numLayer);
-			l.area = area;
-			l.addMesh(mElement);
+			MeshBucket mb = mBuckets.getMeshBucket(nLevel);
+			mb.area = area;
+			mb.addMesh(mElement);
 		} else {
-			PolygonBucket l = mLayers.getPolygonBucket(numLayer);
-			l.area = area;
-			l.addPolygon(mElement.points, mElement.index);
+			PolygonBucket pb = mBuckets.getPolygonBucket(nLevel);
+			pb.area = area;
+			pb.addPolygon(mElement.points, mElement.index);
 		}
 	}
 
 	@Override
 	public void renderSymbol(SymbolStyle symbol) {
-		mTileLayer.callThemeHooks(mTile, mLayers, mElement, symbol, 0);
+		mTileLayer.callThemeHooks(mTile, mBuckets, mElement, symbol, 0);
 	}
 
 	@Override
 	public void renderExtrusion(ExtrusionStyle extrusion, int level) {
-		mTileLayer.callThemeHooks(mTile, mLayers, mElement, extrusion, level);
+		mTileLayer.callThemeHooks(mTile, mBuckets, mElement, extrusion, level);
 	}
 
 	@Override
@@ -313,6 +299,6 @@ public class VectorTileLoader extends TileLoader implements IRenderTheme.Callbac
 
 	@Override
 	public void renderText(TextStyle text) {
-		mTileLayer.callThemeHooks(mTile, mLayers, mElement, text, 0);
+		mTileLayer.callThemeHooks(mTile, mBuckets, mElement, text, 0);
 	}
 }
diff --git a/vtm/src/org/oscim/layers/tile/vector/labeling/TextRenderer.java b/vtm/src/org/oscim/layers/tile/vector/labeling/TextRenderer.java
index d8aa0a9f..825c28d3 100644
--- a/vtm/src/org/oscim/layers/tile/vector/labeling/TextRenderer.java
+++ b/vtm/src/org/oscim/layers/tile/vector/labeling/TextRenderer.java
@@ -84,7 +84,7 @@ class TextRenderer extends BucketRenderer {
 		setMatrix(v, false);
 
 		for (RenderBucket l = buckets.get(); l != null;)
-			l = TextureBucket.Renderer.draw(buckets, l, v, scale);
+			l = TextureBucket.Renderer.draw(l, v, scale);
 	}
 
 }
diff --git a/vtm/src/org/oscim/renderer/BucketRenderer.java b/vtm/src/org/oscim/renderer/BucketRenderer.java
index 83e6fb16..981c867c 100644
--- a/vtm/src/org/oscim/renderer/BucketRenderer.java
+++ b/vtm/src/org/oscim/renderer/BucketRenderer.java
@@ -114,7 +114,7 @@ public abstract class BucketRenderer extends LayerRenderer {
 						project = false;
 						setMatrix(v, project);
 					}
-					b = TextureBucket.Renderer.draw(buckets, b, v, div);
+					b = TextureBucket.Renderer.draw(b, v, div);
 					break;
 				default:
 					log.error("invalid bucket {}", b.type);
diff --git a/vtm/src/org/oscim/renderer/GridRenderer.java b/vtm/src/org/oscim/renderer/GridRenderer.java
index 5c993dcb..e0369038 100644
--- a/vtm/src/org/oscim/renderer/GridRenderer.java
+++ b/vtm/src/org/oscim/renderer/GridRenderer.java
@@ -117,7 +117,7 @@ public class GridRenderer extends BucketRenderer {
 		int x = (int) (v.pos.x * z);
 		int y = (int) (v.pos.y * z);
 
-		/* update layers when map moved by at least one tile */
+		/* update buckets when map moved by at least one tile */
 		if (x == mCurX && y == mCurY && z == mCurZ)
 			return;
 
diff --git a/vtm/src/org/oscim/renderer/bucket/BitmapBucket.java b/vtm/src/org/oscim/renderer/bucket/BitmapBucket.java
index 53134b39..5046b263 100644
--- a/vtm/src/org/oscim/renderer/bucket/BitmapBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/BitmapBucket.java
@@ -192,30 +192,30 @@ public class BitmapBucket extends TextureBucket {
 			shader = new Shader("texture_alpha");
 		}
 
-		public static RenderBucket draw(RenderBucket renderElement, GLViewport v,
+		public static RenderBucket draw(RenderBucket b, GLViewport v,
 		        float scale, float alpha) {
 
 			GLState.blend(true);
 			Shader s = shader;
 			s.useProgram();
 
-			TextureBucket tl = (TextureBucket) renderElement;
+			TextureBucket tb = (TextureBucket) b;
 
 			GL.glUniform1f(s.uAlpha, alpha);
 			v.mvp.setAsUniform(s.uMVP);
 
 			MapRenderer.bindQuadIndicesVBO(true);
 
-			for (TextureItem t = tl.textures; t != null; t = t.next) {
+			for (TextureItem t = tb.textures; t != null; t = t.next) {
 
 				t.bind();
 
 				int maxIndices = MapRenderer.maxQuads * INDICES_PER_SPRITE;
 
-				// draw up to maxVertices in each iteration
+				// draw up to maxVertices in each iteration */
 				for (int i = 0; i < t.indices; i += maxIndices) {
 					// to.offset * (24(shorts) * 2(short-bytes) / 6(indices) == 8)
-					int off = (t.offset + i) * 8 + tl.vertexOffset;
+					int off = (t.offset + i) * 8 + tb.vertexOffset;
 
 					GL.glVertexAttribPointer(s.aPos, 2,
 					                         GL20.GL_SHORT, false, 12, off);
@@ -234,7 +234,7 @@ public class BitmapBucket extends TextureBucket {
 
 			MapRenderer.bindQuadIndicesVBO(false);
 
-			return renderElement.next;
+			return b.next;
 		}
 	}
 }
diff --git a/vtm/src/org/oscim/renderer/bucket/LineBucket.java b/vtm/src/org/oscim/renderer/bucket/LineBucket.java
index 0f0baf35..ee52c176 100644
--- a/vtm/src/org/oscim/renderer/bucket/LineBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/LineBucket.java
@@ -565,12 +565,9 @@ public final class LineBucket extends RenderBucket {
 			return true;
 		}
 
-		public static RenderBucket draw(RenderBucket curLayer, GLViewport v,
+		public static RenderBucket draw(RenderBucket b, GLViewport v,
 		        float scale, RenderBuckets buckets) {
 
-			if (curLayer == null)
-				return null;
-
 			/* simple line shader does not take forward shortening into
 			 * account. only used when tilt is 0. */
 			int mode = v.pos.tilt < 1 ? 1 : 0;
@@ -619,13 +616,12 @@ public final class LineBucket extends RenderBucket {
 			float heightOffset = 0;
 			GL.glUniform1f(uLineHeight, heightOffset);
 
-			RenderBucket l = curLayer;
-			for (; l != null && l.type == RenderBucket.LINE; l = l.next) {
-				LineBucket ll = (LineBucket) l;
-				LineStyle line = ll.line.current();
+			for (; b != null && b.type == RenderBucket.LINE; b = b.next) {
+				LineBucket lb = (LineBucket) b;
+				LineStyle line = lb.line.current();
 
-				if (ll.heightOffset != heightOffset) {
-					heightOffset = ll.heightOffset;
+				if (lb.heightOffset != heightOffset) {
+					heightOffset = lb.heightOffset;
 
 					GL.glUniform1f(uLineHeight, heightOffset /
 					        MercatorProjection.groundResolution(v.pos));
@@ -652,7 +648,7 @@ public final class LineBucket extends RenderBucket {
 					if (line.fixed) {
 						width = Math.max(line.width, 1) / scale;
 					} else {
-						width = ll.scale * line.width / variableScale;
+						width = lb.scale * line.width / variableScale;
 					}
 
 					GL.glUniform1f(uLineWidth,
@@ -668,13 +664,13 @@ public final class LineBucket extends RenderBucket {
 					}
 
 					/* Cap mode */
-					if (ll.scale < 1.5 /* || ll.line.fixed */) {
+					if (lb.scale < 1.5 /* || ll.line.fixed */) {
 
 						if (capMode != CAP_THIN) {
 							capMode = CAP_THIN;
 							GL.glUniform1f(uLineMode, capMode);
 						}
-					} else if (ll.roundCap) {
+					} else if (lb.roundCap) {
 						if (capMode != CAP_ROUND) {
 							capMode = CAP_ROUND;
 							GL.glUniform1f(uLineMode, capMode);
@@ -685,14 +681,14 @@ public final class LineBucket extends RenderBucket {
 					}
 
 					GL.glDrawArrays(GL20.GL_TRIANGLE_STRIP,
-					                l.vertexOffset, l.numVertices);
+					                b.vertexOffset, b.numVertices);
 
 					continue;
 				}
 
 				/* draw LineLayers references by this outline */
 
-				for (LineBucket ref = ll.outlines; ref != null; ref = ref.outlines) {
+				for (LineBucket ref = lb.outlines; ref != null; ref = ref.outlines) {
 					LineStyle core = ref.line.current();
 
 					// core width
@@ -705,7 +701,7 @@ public final class LineBucket extends RenderBucket {
 					if (line.fixed) {
 						width += line.width / scale;
 					} else {
-						width += ll.scale * line.width / variableScale;
+						width += lb.scale * line.width / variableScale;
 					}
 
 					GL.glUniform1f(uLineWidth,
@@ -736,7 +732,7 @@ public final class LineBucket extends RenderBucket {
 				}
 			}
 
-			return l;
+			return b;
 		}
 	}
 }
diff --git a/vtm/src/org/oscim/renderer/bucket/LineTexBucket.java b/vtm/src/org/oscim/renderer/bucket/LineTexBucket.java
index 2b45facc..a8346082 100644
--- a/vtm/src/org/oscim/renderer/bucket/LineTexBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/LineTexBucket.java
@@ -94,10 +94,10 @@ public final class LineTexBucket extends RenderBucket {
 
 	protected boolean mRandomizeOffset = true;
 
-	LineTexBucket(int layer) {
+	LineTexBucket(int level) {
 		super(TEXLINE);
 
-		this.level = layer;
+		this.level = level;
 		this.evenSegment = true;
 	}
 
@@ -300,8 +300,8 @@ public final class LineTexBucket extends RenderBucket {
 		private final static int STRIDE = 12;
 		private final static int LEN_OFFSET = 8;
 
-		public static RenderBucket draw(RenderBucket curLayer, GLViewport v,
-		        float div, RenderBuckets layers) {
+		public static RenderBucket draw(RenderBucket b, GLViewport v,
+		        float div, RenderBuckets buckets) {
 
 			//if (shader == 0)
 			//	return curLayer.next;
@@ -334,7 +334,7 @@ public final class LineTexBucket extends RenderBucket {
 			GL.glVertexAttribPointer(shader.aFlip, 1,
 			                         GL20.GL_BYTE, false, 0, 0);
 
-			layers.vbo.bind();
+			buckets.vbo.bind();
 
 			float scale = (float) v.pos.getZoomScale();
 
@@ -342,10 +342,9 @@ public final class LineTexBucket extends RenderBucket {
 
 			//GL.glBindTexture(GL20.GL_TEXTURE_2D, mTexID[0]);
 
-			RenderBucket l = curLayer;
-			for (; l != null && l.type == TEXLINE; l = l.next) {
-				LineTexBucket ll = (LineTexBucket) l;
-				LineStyle line = ll.line.current();
+			for (; b != null && b.type == TEXLINE; b = b.next) {
+				LineTexBucket lb = (LineTexBucket) b;
+				LineStyle line = lb.line.current();
 
 				GLUtils.setColor(shader.uColor, line.stippleColor, 1);
 				GLUtils.setColor(shader.uBgColor, line.color, 1);
@@ -361,21 +360,21 @@ public final class LineTexBucket extends RenderBucket {
 				//GL.glUniform1f(hScale, scale);
 
 				/* keep line width fixed */
-				GL.glUniform1f(shader.uWidth, ll.width / s * COORD_SCALE_BY_DIR_SCALE);
+				GL.glUniform1f(shader.uWidth, lb.width / s * COORD_SCALE_BY_DIR_SCALE);
 
 				/* add offset vertex */
 				int vOffset = -STRIDE;
 
 				// TODO interleave 1. and 2. pass to improve vertex cache usage?
 				/* first pass */
-				int allIndices = (ll.evenQuads * 6);
+				int allIndices = (lb.evenQuads * 6);
 				for (int i = 0; i < allIndices; i += maxIndices) {
 					int numIndices = allIndices - i;
 					if (numIndices > maxIndices)
 						numIndices = maxIndices;
 
 					/* i / 6 * (24 shorts per block * 2 short bytes) */
-					int add = (l.vertexOffset + i * 8) + vOffset;
+					int add = (b.vertexOffset + i * 8) + vOffset;
 
 					GL.glVertexAttribPointer(aPos0, 4, GL20.GL_SHORT, false, STRIDE,
 					                         add + STRIDE);
@@ -394,13 +393,13 @@ public final class LineTexBucket extends RenderBucket {
 				}
 
 				/* second pass */
-				allIndices = (ll.oddQuads * 6);
+				allIndices = (lb.oddQuads * 6);
 				for (int i = 0; i < allIndices; i += maxIndices) {
 					int numIndices = allIndices - i;
 					if (numIndices > maxIndices)
 						numIndices = maxIndices;
 					/* i / 6 * (24 shorts per block * 2 short bytes) */
-					int add = (l.vertexOffset + i * 8) + vOffset;
+					int add = (b.vertexOffset + i * 8) + vOffset;
 
 					GL.glVertexAttribPointer(aPos0, 4, GL20.GL_SHORT, false, STRIDE,
 					                         add + 2 * STRIDE);
@@ -428,7 +427,7 @@ public final class LineTexBucket extends RenderBucket {
 
 			//GL.glBindTexture(GL20.GL_TEXTURE_2D, 0);
 
-			return l;
+			return b;
 		}
 	}
 }
diff --git a/vtm/src/org/oscim/renderer/bucket/PolygonBucket.java b/vtm/src/org/oscim/renderer/bucket/PolygonBucket.java
index 170eb3bc..63dbce66 100644
--- a/vtm/src/org/oscim/renderer/bucket/PolygonBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/PolygonBucket.java
@@ -317,15 +317,15 @@ public final class PolygonBucket extends RenderBucket {
 		static LineClipper mScreenClip = new LineClipper(-1, -1, 1, 1);
 
 		/**
-		 * draw polygon layers (until layer.next is not polygon layer)
+		 * draw polygon buckets (until bucket.next is not polygon bucket)
 		 * using stencil buffer method
 		 * 
-		 * @param renderElement
+		 * @param buckets
 		 *            layer to draw (referencing vertices in current vbo)
 		 * @param v
 		 *            GLViewport
 		 * @param pos
-		 *            used to fade layers according to 'fade' in
+		 *            used to fade buckets according to 'fade' in
 		 *            layer.area style
 		 * @param div
 		 *            scale relative to 'base scale' of the tile
@@ -338,7 +338,7 @@ public final class PolygonBucket extends RenderBucket {
 		 * @return
 		 *         next layer
 		 */
-		public static RenderBucket draw(RenderBucket renderElement, GLViewport v,
+		public static RenderBucket draw(RenderBucket buckets, GLViewport v,
 		        float div, boolean first) {
 
 			GLState.test(false, true);
@@ -361,12 +361,12 @@ public final class PolygonBucket extends RenderBucket {
 
 			byte stencilMask = 0;
 
-			RenderBucket l = renderElement;
-			for (; l != null && l.type == POLYGON; l = l.next) {
-				PolygonBucket pl = (PolygonBucket) l;
-				AreaStyle area = pl.area.current();
+			RenderBucket b = buckets;
+			for (; b != null && b.type == POLYGON; b = b.next) {
+				PolygonBucket pb = (PolygonBucket) b;
+				AreaStyle area = pb.area.current();
 
-				/* fade out polygon layers (set in RenderTheme) */
+				/* fade out polygon bucket (set in RenderTheme) */
 				if (area.fadeScale > 0 && area.fadeScale > zoom)
 					continue;
 
@@ -392,7 +392,7 @@ public final class PolygonBucket extends RenderBucket {
 					start = cur = 0;
 				}
 
-				mAreaLayer[cur] = pl;
+				mAreaLayer[cur] = pb;
 
 				/* set stencil mask to draw to */
 				int stencil = 1 << cur++;
@@ -406,9 +406,9 @@ public final class PolygonBucket extends RenderBucket {
 					GL.glStencilMask(stencilMask);
 				}
 
-				GL.glDrawArrays(GL_TRIANGLE_FAN, l.vertexOffset, l.numVertices);
+				GL.glDrawArrays(GL_TRIANGLE_FAN, b.vertexOffset, b.numVertices);
 
-				/* draw up to 7 layers into stencil buffer */
+				/* draw up to 7 buckets into stencil buffer */
 				if (cur == STENCIL_BITS - 1) {
 					//log.debug("fill1 {} {}", start, cur);
 					fillPolygons(v, start, cur, zoom, scale, div);
@@ -417,7 +417,7 @@ public final class PolygonBucket extends RenderBucket {
 					mClear = true;
 					start = cur = 0;
 
-					if (l.next != null && l.next.type == POLYGON) {
+					if (b.next != null && b.next.type == POLYGON) {
 						setShader(polyShader, v.mvp, false);
 						stencilMask = 0;
 					}
@@ -432,14 +432,14 @@ public final class PolygonBucket extends RenderBucket {
 
 			if (!drawn) {
 				/* fillPolygons would re-enable color-mask
-				 * but it's possible that all polygon layers
+				 * but it's possible that all polygon buckets
 				 * were skipped */
 				GL.glColorMask(true, true, true, true);
 				GL.glStencilMask(0x00);
 			}
 
 			mCount = cur;
-			return l;
+			return b;
 		}
 
 		public static void clip(GLMatrix mvp, int clipMode) {
@@ -473,7 +473,7 @@ public final class PolygonBucket extends RenderBucket {
 			GL.glStencilMask(0xFF);
 
 			/* Draw clip-region into depth and stencil buffer.
-			 * This is used for tile line and polygon layers.
+			 * This is used for tile line and polygon buckets.
 			 * 
 			 * Together with depth test (GL_LESS) this ensures to
 			 * only draw where no other tile has drawn yet. */
diff --git a/vtm/src/org/oscim/renderer/bucket/RenderBucket.java b/vtm/src/org/oscim/renderer/bucket/RenderBucket.java
index 91133276..a7b8f33f 100644
--- a/vtm/src/org/oscim/renderer/bucket/RenderBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/RenderBucket.java
@@ -72,8 +72,8 @@ public abstract class RenderBucket extends Inlist<RenderBucket> {
 	//	}
 
 	/**
-	 * For line- and polygon-layers this is the offset
-	 * of VERTICES in its layers.vbo.
+	 * For line- and polygon-buckets this is the offset
+	 * of VERTICES in its bucket.vbo.
 	 * For all other types it is the byte offset in vbo.
 	 * FIXME - always use byte offset?
 	 */
diff --git a/vtm/src/org/oscim/renderer/bucket/TextureBucket.java b/vtm/src/org/oscim/renderer/bucket/TextureBucket.java
index 659b13b3..cdc1eaa5 100644
--- a/vtm/src/org/oscim/renderer/bucket/TextureBucket.java
+++ b/vtm/src/org/oscim/renderer/bucket/TextureBucket.java
@@ -107,23 +107,22 @@ public abstract class TextureBucket extends RenderBucket {
 			pool.init(0);
 		}
 
-		public static RenderBucket draw(RenderBuckets layers, RenderBucket l,
-		        GLViewport v, float scale) {
+		public static RenderBucket draw(RenderBucket b, GLViewport v, float scale) {
 
 			GLState.test(false, false);
 			GLState.blend(true);
 
 			shader.useProgram();
 
-			TextureBucket tl = (TextureBucket) l;
-			GL.glUniform1f(shader.uScale, tl.fixed ? 1 / scale : 1);
+			TextureBucket tb = (TextureBucket) b;
+			GL.glUniform1f(shader.uScale, tb.fixed ? 1 / scale : 1);
 
 			v.proj.setAsUniform(shader.uProj);
 			v.mvp.setAsUniform(shader.uMV);
 
 			MapRenderer.bindQuadIndicesVBO(true);
 
-			for (TextureItem t = tl.textures; t != null; t = t.next) {
+			for (TextureItem t = tb.textures; t != null; t = t.next) {
 				GL.glUniform2f(shader.uTexSize,
 				               1f / (t.width * COORD_SCALE),
 				               1f / (t.height * COORD_SCALE));
@@ -134,7 +133,7 @@ public abstract class TextureBucket extends RenderBucket {
 				for (int i = 0; i < t.indices; i += maxIndices) {
 					/* to.offset * (24(shorts) * 2(short-bytes)
 					 * / 6(indices) == 8) */
-					int off = (t.offset + i) * 8 + tl.vertexOffset;
+					int off = (t.offset + i) * 8 + tb.vertexOffset;
 
 					GL.glVertexAttribPointer(shader.aPos, 4,
 					                         GL20.GL_SHORT,
@@ -156,7 +155,7 @@ public abstract class TextureBucket extends RenderBucket {
 
 			MapRenderer.bindQuadIndicesVBO(false);
 
-			return l.next;
+			return b.next;
 		}
 	}