LWJGL desktop libGDX backend, closes #129

This commit is contained in:
Emux
2016-08-14 13:23:41 +03:00
parent 0d64dfedd4
commit ba913eb484
7 changed files with 868 additions and 777 deletions

View File

@@ -8,6 +8,7 @@
- Mapsforge multilingual maps [#34](https://github.com/mapsforge/vtm/issues/34)
- vtm-ios update module [#29](https://github.com/mapsforge/vtm/issues/29)
- Native libraries for all platforms [#14](https://github.com/mapsforge/vtm/issues/14)
- LWJGL desktop libGDX backend [#129](https://github.com/mapsforge/vtm/issues/129)
- Line stipple and texture rendering [#105](https://github.com/mapsforge/vtm/issues/105)
- Layer groups [#99](https://github.com/mapsforge/vtm/issues/99) [#103](https://github.com/mapsforge/vtm/issues/103)
- Map scale bar multi-platform [#84](https://github.com/mapsforge/vtm/issues/84)

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@@ -34,9 +34,11 @@ compile 'org.mapsforge:vtm-desktop:[CURRENT-VERSION]:natives-osx'
compile 'org.mapsforge:vtm-desktop:[CURRENT-VERSION]:natives-windows'
compile 'com.badlogicgames.gdx:gdx:1.9.3'
compile 'com.badlogicgames.gdx:gdx-platform:1.9.3:natives-desktop'
compile 'com.badlogicgames.gdx:gdx-backend-jglfw:1.9.3'
compile 'com.badlogicgames.jglfw:jglfw:1.1'
compile 'com.badlogicgames.jglfw:jglfw-platform:1.1:natives-desktop'
compile 'com.badlogicgames.gdx:gdx-backend-lwjgl:1.9.3'
compile 'org.lwjgl.lwjgl:lwjgl:2.9.3'
compile 'org.lwjgl.lwjgl:lwjgl-platform:2.9.3:natives-linux'
compile 'org.lwjgl.lwjgl:lwjgl-platform:2.9.3:natives-osx'
compile 'org.lwjgl.lwjgl:lwjgl-platform:2.9.3:natives-windows'
compile 'com.kitfox.svg:svg-salamander:1.0'
```