extract Layer drawing utilities from RenderOverlay into BasicOverlay

This commit is contained in:
Hannes Janetzek 2013-01-30 09:08:23 +01:00
parent 49508bf576
commit bb22ecd7e3
14 changed files with 160 additions and 94 deletions

View File

@ -6,7 +6,7 @@ import org.oscim.core.MapPosition;
import org.oscim.core.MercatorProjection;
import org.oscim.overlay.OverlayItem.HotspotPlace;
import org.oscim.renderer.layer.SymbolLayer;
import org.oscim.renderer.overlays.RenderOverlay;
import org.oscim.renderer.overlays.BasicOverlay;
import org.oscim.view.MapView;
import android.graphics.Rect;
@ -54,7 +54,7 @@ public abstract class ItemizedOverlay<Item extends OverlayItem> extends Overlay
// pre-projected points to zoomlovel 20
private static final byte MAX_ZOOM = 20;
class ItemOverlay extends RenderOverlay {
class ItemOverlay extends BasicOverlay {
private SymbolLayer mSymbolLayer;
private float[] mMvp = new float[16];

View File

@ -23,7 +23,7 @@ import org.oscim.core.MapPosition;
import org.oscim.core.MercatorProjection;
import org.oscim.renderer.layer.Layer;
import org.oscim.renderer.layer.LineLayer;
import org.oscim.renderer.overlays.RenderOverlay;
import org.oscim.renderer.overlays.BasicOverlay;
import org.oscim.theme.renderinstruction.Line;
import org.oscim.view.MapView;
@ -42,7 +42,7 @@ public class PathOverlay extends Overlay {
/** Paint settings. */
protected Paint mPaint = new Paint();
class RenderPath extends RenderOverlay {
class RenderPath extends BasicOverlay {
private static final byte MAX_ZOOM = 20;
private static final int MIN_DIST = 4;

View File

@ -34,6 +34,7 @@ import javax.microedition.khronos.opengles.GL10;
import org.oscim.core.MapPosition;
import org.oscim.core.Tile;
import org.oscim.renderer.layer.Layers;
import org.oscim.renderer.overlays.BasicOverlay;
import org.oscim.renderer.overlays.RenderOverlay;
import org.oscim.theme.RenderTheme;
import org.oscim.utils.FastMath;
@ -279,13 +280,11 @@ public class GLRenderer implements GLSurfaceView.Renderer {
tile.state = STATE_READY;
}
private static boolean uploadOverlayData(RenderOverlay renderOverlay) {
public static boolean uploadOverlayData(BasicOverlay renderOverlay) {
int newSize = renderOverlay.layers.getSize();
if (newSize > 0) {
if (uploadLayers(renderOverlay.layers, renderOverlay.vbo, newSize, true))
renderOverlay.isReady = true;
renderOverlay.newData = false;
}
return renderOverlay.isReady;
}
@ -454,7 +453,7 @@ public class GLRenderer implements GLSurfaceView.Renderer {
BaseMap.draw(tiles, tileCnt, pos);
// start drawing while overlays uploading textures, etc
GLES20.glFlush();
//GLES20.glFlush();
/* draw overlays */
@ -464,22 +463,12 @@ public class GLRenderer implements GLSurfaceView.Renderer {
for (int i = 0, n = overlays.size(); i < n; i++) {
RenderOverlay renderOverlay = overlays.get(i);
// helper to compile layers into single vbo
if (renderOverlay.newData) {
if (renderOverlay.vbo == null) {
renderOverlay.vbo = BufferObject.get(0);
if (renderOverlay.vbo == null)
continue;
}
if (uploadOverlayData(renderOverlay))
renderOverlay.isReady = true;
renderOverlay.compile();
renderOverlay.newData = false;
}
if (renderOverlay.isReady) {
// setMatrix(mMVPMatrix, overlay);
if (renderOverlay.isReady)
renderOverlay.render(mMapPosition, mMVPMatrix, mProjMatrix);
}
}
if (MapView.debugFrameTime) {

View File

@ -0,0 +1,82 @@
/*
* Copyright 2013 OpenScienceMap
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.renderer.overlays;
import org.oscim.core.MapPosition;
import org.oscim.renderer.BufferObject;
import org.oscim.renderer.GLRenderer;
import org.oscim.renderer.GLState;
import org.oscim.renderer.LineRenderer;
import org.oscim.renderer.PolygonRenderer;
import org.oscim.renderer.TextureRenderer;
import org.oscim.renderer.layer.Layer;
import org.oscim.renderer.layer.Layers;
import org.oscim.utils.FastMath;
import org.oscim.view.MapView;
import android.opengl.GLES20;
import android.opengl.Matrix;
// Base class to use the Layers drawing 'API'
public abstract class BasicOverlay extends RenderOverlay {
public final Layers layers;
public BufferObject vbo;
protected float[] mvp = new float[16];
public BasicOverlay(MapView mapView) {
super(mapView);
layers = new Layers();
}
@Override
public synchronized void render(MapPosition pos, float[] mv, float[] proj) {
setMatrix(pos, mv);
float div = FastMath.pow(mMapPosition.zoomLevel - pos.zoomLevel);
Matrix.multiplyMM(mvp, 0, proj, 0, mv, 0);
GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo.id);
GLState.test(false, false);
for (Layer l = layers.layers; l != null;) {
if (l.type == Layer.POLYGON) {
GLES20.glDisable(GLES20.GL_BLEND);
l = PolygonRenderer.draw(pos, l, mvp, true, false);
} else {
GLES20.glEnable(GLES20.GL_BLEND);
l = LineRenderer.draw(pos, l, mvp, div, 0, layers.lineOffset);
}
}
for (Layer l = layers.textureLayers; l != null;) {
l = TextureRenderer.draw(l, (mMapPosition.scale / pos.scale) * div, proj, mv);
}
}
@Override
public void compile() {
if (vbo == null) {
vbo = BufferObject.get(0);
if (vbo == null)
return;
}
if (GLRenderer.uploadOverlayData(this))
isReady = true;
}
}

View File

@ -477,6 +477,12 @@ public class BuildingOverlay extends RenderOverlay {
+ " gl_FragColor = color;"
+ "}";
@Override
public void compile() {
// TODO Auto-generated method stub
}
// private short[] mVertices = {
// // 0 - north
// -200, -200, 0,

View File

@ -14,6 +14,7 @@
*/
package org.oscim.renderer.overlays;
import org.oscim.core.MapPosition;
import org.oscim.view.MapView;
public class CustomOverlay extends RenderOverlay {
@ -22,4 +23,19 @@ public class CustomOverlay extends RenderOverlay {
super(mapView);
}
@Override
public void update(MapPosition curPos, boolean positionChanged, boolean tilesChanged) {
// tell GLRender to call 'compile'
newData = true;
}
@Override
public void compile() {
// tell GLRender to call 'render'
isReady = true;
}
@Override
public void render(MapPosition pos, float[] mv, float[] proj) {
}
}

View File

@ -460,4 +460,10 @@ public class ExtrusionOverlay extends RenderOverlay {
public void setAlpha(float a) {
mAlpha = a;
}
@Override
public void compile() {
// TODO Auto-generated method stub
}
}

View File

@ -28,7 +28,7 @@ import android.graphics.Color;
import android.graphics.Paint.Cap;
import android.util.Log;
public class GridOverlay extends RenderOverlay {
public class GridOverlay extends BasicOverlay {
private float[] mPoints;
private short[] mIndex;
@ -110,7 +110,8 @@ public class GridOverlay extends RenderOverlay {
}
@Override
public synchronized void update(MapPosition curPos, boolean positionChanged, boolean tilesChanged) {
public synchronized void update(MapPosition curPos, boolean positionChanged,
boolean tilesChanged) {
updateMapPosition();

View File

@ -246,4 +246,10 @@ public class ModelOverlay extends RenderOverlay {
Matrix.multiplyMM(matrix, 0, curPos.viewMatrix, 0, matrix, 0);
}
@Override
public void compile() {
// TODO Auto-generated method stub
}
}

View File

@ -16,19 +16,11 @@ package org.oscim.renderer.overlays;
import org.oscim.core.MapPosition;
import org.oscim.core.Tile;
import org.oscim.renderer.BufferObject;
import org.oscim.renderer.GLRenderer;
import org.oscim.renderer.GLState;
import org.oscim.renderer.LineRenderer;
import org.oscim.renderer.PolygonRenderer;
import org.oscim.renderer.TextureRenderer;
import org.oscim.renderer.layer.Layer;
import org.oscim.renderer.layer.Layers;
import org.oscim.utils.FastMath;
import org.oscim.utils.GlUtils;
import org.oscim.view.MapView;
import android.opengl.GLES20;
import android.opengl.Matrix;
public abstract class RenderOverlay {
@ -37,61 +29,38 @@ public abstract class RenderOverlay {
// keep the Position for which the Overlay is rendered
protected MapPosition mMapPosition;
// current Layers to draw
public final Layers layers;
// flag to set when data is ready for (re)compilation.
public boolean newData;
// flag set by GLRenderer when data is compiled
public boolean isReady;
public BufferObject vbo;
protected float[] mvp = new float[16];
public RenderOverlay(MapView mapView) {
mMapView = mapView;
mMapPosition = new MapPosition();
layers = new Layers();
}
/**
* Utility: update mMapPosition
* @return true if position has changed
*/
protected boolean updateMapPosition() {
return mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
}
// /////////////// called from GLRender Thread ////////////////////////
// use synchronized (this){} when updating 'layers' from another thread
/**
* called 1. by GLRenderer. Set 'newData' true when 'compile()' should be
* called
* before next 'render()'
* @param curPos TODO
* @param positionChanged
* true when MapPosition has changed
* @param tilesChanged
* true when current tiles changed
*/
public synchronized void update(MapPosition curPos, boolean positionChanged,
boolean tilesChanged) {
// // keep position constant (or update layer relative to new position)
// mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
//
// if (first) {
// // fix at initial position
// // mapView.getMapViewPosition().getMapPosition(mMapPosition, null);
// first = false;
//
// // pass layers to be uploaded and drawn to GL Thread
// // afterwards never modify 'layers' outside of this function!
// newData = true;
// }
}
public abstract void update(MapPosition curPos, boolean positionChanged, boolean tilesChanged);
/**
* Default overlay render function
* called 2. compile everything for drawing
* Set 'isReady' true when things are ready for 'render()'
*/
public abstract void compile();
/**
* called 3. draw overlay
* @param pos
* current MapPosition
* @param mv
@ -99,32 +68,11 @@ public abstract class RenderOverlay {
* @param proj
* current projection matrix
*/
public synchronized void render(MapPosition pos, float[] mv, float[] proj) {
setMatrix(pos, mv);
float div = FastMath.pow(mMapPosition.zoomLevel - pos.zoomLevel);
Matrix.multiplyMM(mvp, 0, proj, 0, mv, 0);
GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo.id);
GLState.test(false, false);
for (Layer l = layers.layers; l != null;) {
if (l.type == Layer.POLYGON) {
GLES20.glDisable(GLES20.GL_BLEND);
l = PolygonRenderer.draw(pos, l, mvp, true, false);
} else {
GLES20.glEnable(GLES20.GL_BLEND);
l = LineRenderer.draw(pos, l, mvp, div, 0, layers.lineOffset);
}
}
for (Layer l = layers.textureLayers; l != null;) {
l = TextureRenderer.draw(l, (mMapPosition.scale / pos.scale) * div, proj, mv);
}
}
public abstract void render(MapPosition pos, float[] mv, float[] proj);
/**
* Utility: set matrix to scale relative to zoomlevel
* Utility: set matrix relative to the difference of current MapPosition
* and the last updated Overlay MapPosition
* @param curPos ...
* @param matrix ...
*/
@ -138,7 +86,6 @@ public abstract class RenderOverlay {
float y = (float) (oPos.y - curPos.y * div);
// flip around date-line
// FIXME not sure if this is correct!
float max = (Tile.TILE_SIZE << oPos.zoomLevel);
if (x < -max / 2)
x = max + x;
@ -156,4 +103,12 @@ public abstract class RenderOverlay {
Matrix.multiplyMM(matrix, 0, curPos.viewMatrix, 0, matrix, 0);
}
/**
* Utility: update mMapPosition
* @return true if position has changed
*/
protected boolean updateMapPosition() {
return mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
}
}

View File

@ -388,4 +388,8 @@ public class TestLineOverlay extends RenderOverlay {
Matrix.multiplyMM(matrix, 0, curPos.viewMatrix, 0, matrix, 0);
}
@Override
public void compile() {
}
}

View File

@ -23,7 +23,7 @@ import org.oscim.renderer.layer.TextItem;
import org.oscim.theme.renderinstruction.BitmapUtils;
import org.oscim.view.MapView;
public class TestOverlay extends RenderOverlay {
public class TestOverlay extends BasicOverlay {
TextItem labels;
@ -96,7 +96,8 @@ public class TestOverlay extends RenderOverlay {
}
@Override
public synchronized void update(MapPosition curPos, boolean positionChanged, boolean tilesChanged) {
public synchronized void update(MapPosition curPos, boolean positionChanged,
boolean tilesChanged) {
// keep position constant (or update layer relative to new position)
//mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);

View File

@ -42,7 +42,7 @@ import android.util.Log;
/**
* @author Hannes Janetzek
*/
public class TextOverlay extends RenderOverlay {
public class TextOverlay extends BasicOverlay {
private final static String TAG = TextOverlay.class.getName();
private TileSet mTiles;

View File

@ -40,7 +40,7 @@ import android.opengl.Matrix;
import android.os.SystemClock;
import android.util.Log;
public class TextOverlayExp extends RenderOverlay {
public class TextOverlayExp extends BasicOverlay {
private final static String TAG = TextOverlayExp.class.getName();
private TileSet mTiles;