diff --git a/vtm/src/org/oscim/layers/marker/ItemizedLayer.java b/vtm/src/org/oscim/layers/marker/ItemizedLayer.java index de3ad17f..8de388d5 100644 --- a/vtm/src/org/oscim/layers/marker/ItemizedLayer.java +++ b/vtm/src/org/oscim/layers/marker/ItemizedLayer.java @@ -43,8 +43,8 @@ public class ItemizedLayer extends MarkerLayer mOnItemGestureListener; protected int mDrawnItemsLimit = Integer.MAX_VALUE; - public ItemizedLayer(Map map, MarkerSymbol defaulMarker) { - this(map, new ArrayList(), defaulMarker, null); + public ItemizedLayer(Map map, MarkerSymbol defaultMarker) { + this(map, new ArrayList(), defaultMarker, null); } public ItemizedLayer(Map map, List list, diff --git a/vtm/src/org/oscim/layers/marker/MarkerLayer.java b/vtm/src/org/oscim/layers/marker/MarkerLayer.java index c09d9175..20d1b1ae 100644 --- a/vtm/src/org/oscim/layers/marker/MarkerLayer.java +++ b/vtm/src/org/oscim/layers/marker/MarkerLayer.java @@ -28,7 +28,7 @@ import org.oscim.layers.Layer; import org.oscim.map.Map; /** - * Draws a list of {@link MarkerItem} as markers to a map. The item with the + * Draws a list of {@link MarkerInterface} as markers to a map. The item with the * lowest index is drawn as last and therefore the 'topmost' marker. It also * gets checked for onTap first. This class is generic, because you then you get * your custom item-class passed back in onTap(). << TODO @@ -53,7 +53,7 @@ public abstract class MarkerLayer extends Layer { public MarkerLayer(Map map, MarkerSymbol defaultSymbol) { super(map); - mMarkerRenderer = new MarkerRenderer((MarkerLayer) this, defaultSymbol); + mMarkerRenderer = new MarkerRenderer((MarkerLayer) this, defaultSymbol); mRenderer = mMarkerRenderer; } diff --git a/vtm/src/org/oscim/layers/marker/MarkerRenderer.java b/vtm/src/org/oscim/layers/marker/MarkerRenderer.java index b9904549..594632a1 100644 --- a/vtm/src/org/oscim/layers/marker/MarkerRenderer.java +++ b/vtm/src/org/oscim/layers/marker/MarkerRenderer.java @@ -35,7 +35,7 @@ public class MarkerRenderer extends BucketRenderer { private final SymbolBucket mSymbolLayer; private final float[] mBox = new float[8]; - private final MarkerLayer mMarkerLayer; + private final MarkerLayer mMarkerLayer; private final Point mMapPoint = new Point(); /** @@ -51,7 +51,7 @@ public class MarkerRenderer extends BucketRenderer { private InternalItem[] mItems; static class InternalItem { - MarkerItem item; + MarkerInterface item; boolean visible; boolean changes; float x, y; @@ -64,7 +64,7 @@ public class MarkerRenderer extends BucketRenderer { } } - public MarkerRenderer(MarkerLayer markerLayer, MarkerSymbol defaultSymbol) { + public MarkerRenderer(MarkerLayer markerLayer, MarkerSymbol defaultSymbol) { mSymbolLayer = new SymbolBucket(); mMarkerLayer = markerLayer; mDefaultMarker = defaultSymbol;