remove orphaned class

This commit is contained in:
Hannes Janetzek 2013-11-27 15:36:20 +01:00
parent 9314e2bc0f
commit bda65d6ad3

@ -1,228 +0,0 @@
///*
// * Copyright 2012 osmdroid authors
// * Copyright 2013 Hannes Janetzek
// *
// * This program is free software: you can redistribute it and/or modify it under the
// * terms of the GNU Lesser General Public License as published by the Free Software
// * Foundation, either version 3 of the License, or (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful, but WITHOUT ANY
// * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
// * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
// *
// * You should have received a copy of the GNU Lesser General Public License along with
// * this program. If not, see <http://www.gnu.org/licenses/>.
// */
//package org.oscim.layers;
//
//import org.oscim.event.KeyEvent;
//import org.oscim.event.MotionEvent;
//import org.oscim.map.Map;
//
//public abstract class InputLayer extends Layer {
//
// public InputLayer(Map map) {
// super(map);
//
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param keyCode
// * ...
// * @param event
// * ...
// * @return ...
// */
// public boolean onKeyDown(int keyCode, KeyEvent event) {
// return false;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param keyCode
// * ...
// * @param event
// * ...
// * @return ...
// */
// public boolean onKeyUp(int keyCode, KeyEvent event) {
// return false;
// }
//
// /**
// * <b>You can prevent all(!) other Touch-related events from happening!</b><br />
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param event
// * ...
// * @return ...
// */
// public boolean onTouchEvent(MotionEvent event) {
// return false;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onTrackballEvent(MotionEvent e) {
// return false;
// }
//
// /** GestureDetector.OnDoubleTapListener **/
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onDoubleTap(MotionEvent e) {
// return false;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onDoubleTapEvent(MotionEvent e) {
// return false;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onSingleTapConfirmed(MotionEvent e) {
// return false;
// }
//
// /** OnGestureListener **/
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onDown(MotionEvent e) {
// return false;
// }
//
// ///**
// // * By default does nothing (<code>return false</code>). If you handled the
// // * Event, return <code>true</code>, otherwise return <code>false</code>. If
// // * you returned <code>true</code> none of the following Overlays or the
// // * underlying {@link MapView} has the chance to handle this event.
// // *
// // * @param pEvent1
// // * ...
// // * @param pEvent2
// // * ...
// // * @param pVelocityX
// // * ...
// // * @param pVelocityY
// // * ...
// // * @return ...
// // */
// //public boolean onFling(MotionEvent pEvent1, MotionEvent pEvent2,
// // float pVelocityX, float pVelocityY) {
// // return false;
// //}
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onLongPress(MotionEvent e) {
// return false;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param pEvent1
// * ...
// * @param pEvent2
// * ...
// * @param pDistanceX
// * ...
// * @param pDistanceY
// * ...
// * @return ...
// */
// public boolean onScroll(MotionEvent pEvent1, MotionEvent pEvent2,
// float pDistanceX, float pDistanceY) {
// return false;
// }
//
// /**
// * @param pEvent
// * ...
// */
// public void onShowPress(MotionEvent pEvent) {
// return;
// }
//
// /**
// * By default does nothing (<code>return false</code>). If you handled the
// * Event, return <code>true</code>, otherwise return <code>false</code>. If
// * you returned <code>true</code> none of the following Overlays or the
// * underlying {@link Map} has the chance to handle this event.
// *
// * @param e
// * ...
// * @return ...
// */
// public boolean onSingleTapUp(MotionEvent e) {
// return false;
// }
//
//}