remove orphaned class
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///*
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// * Copyright 2012 osmdroid authors
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// * Copyright 2013 Hannes Janetzek
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// *
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// * This program is free software: you can redistribute it and/or modify it under the
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// * terms of the GNU Lesser General Public License as published by the Free Software
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// * Foundation, either version 3 of the License, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful, but WITHOUT ANY
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// * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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// * PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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// *
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// * You should have received a copy of the GNU Lesser General Public License along with
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// * this program. If not, see <http://www.gnu.org/licenses/>.
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// */
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//package org.oscim.layers;
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//
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//import org.oscim.event.KeyEvent;
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//import org.oscim.event.MotionEvent;
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//import org.oscim.map.Map;
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//
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//public abstract class InputLayer extends Layer {
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//
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// public InputLayer(Map map) {
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// super(map);
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//
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param keyCode
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// * ...
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// * @param event
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// * ...
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// * @return ...
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// */
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// public boolean onKeyDown(int keyCode, KeyEvent event) {
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// return false;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param keyCode
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// * ...
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// * @param event
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// * ...
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// * @return ...
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// */
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// public boolean onKeyUp(int keyCode, KeyEvent event) {
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// return false;
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// }
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//
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// /**
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// * <b>You can prevent all(!) other Touch-related events from happening!</b><br />
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param event
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// * ...
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// * @return ...
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// */
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// public boolean onTouchEvent(MotionEvent event) {
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// return false;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onTrackballEvent(MotionEvent e) {
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// return false;
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// }
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//
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// /** GestureDetector.OnDoubleTapListener **/
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onDoubleTap(MotionEvent e) {
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// return false;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onDoubleTapEvent(MotionEvent e) {
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// return false;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onSingleTapConfirmed(MotionEvent e) {
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// return false;
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// }
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//
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// /** OnGestureListener **/
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onDown(MotionEvent e) {
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// return false;
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// }
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//
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// ///**
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// // * By default does nothing (<code>return false</code>). If you handled the
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// // * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// // * you returned <code>true</code> none of the following Overlays or the
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// // * underlying {@link MapView} has the chance to handle this event.
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// // *
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// // * @param pEvent1
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// // * ...
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// // * @param pEvent2
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// // * ...
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// // * @param pVelocityX
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// // * ...
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// // * @param pVelocityY
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// // * ...
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// // * @return ...
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// // */
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// //public boolean onFling(MotionEvent pEvent1, MotionEvent pEvent2,
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// // float pVelocityX, float pVelocityY) {
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// // return false;
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// //}
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onLongPress(MotionEvent e) {
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// return false;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param pEvent1
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// * ...
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// * @param pEvent2
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// * ...
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// * @param pDistanceX
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// * ...
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// * @param pDistanceY
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// * ...
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// * @return ...
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// */
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// public boolean onScroll(MotionEvent pEvent1, MotionEvent pEvent2,
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// float pDistanceX, float pDistanceY) {
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// return false;
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// }
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//
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// /**
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// * @param pEvent
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// * ...
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// */
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// public void onShowPress(MotionEvent pEvent) {
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// return;
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// }
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//
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// /**
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// * By default does nothing (<code>return false</code>). If you handled the
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// * Event, return <code>true</code>, otherwise return <code>false</code>. If
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// * you returned <code>true</code> none of the following Overlays or the
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// * underlying {@link Map} has the chance to handle this event.
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// *
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// * @param e
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// * ...
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// * @return ...
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// */
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// public boolean onSingleTapUp(MotionEvent e) {
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// return false;
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// }
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//
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//}
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