handle explicitly closed polygons and those with touching inner/outer rings in one point. Bologna is a heavy case..

This commit is contained in:
Hannes Janetzek 2013-01-13 13:48:13 +01:00
parent 41810529af
commit bdbe0c1527
2 changed files with 190 additions and 72 deletions

View File

@ -29,6 +29,16 @@ int pnpoly(int nvert, float *vert, float testx, float testy)
//#define TESTING
int
compare_dups (const void *a, const void *b)
{
int da = *((const int*)a);
int db = *((const int*)b);
return (da > db) - (da < db);
}
typedef struct triangulateio TriangleIO;
jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
@ -37,66 +47,81 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
jobject indice_buf,
jint offset)
{
TriangleIO in, out;
jfloat* points = (jfloat*)(*env)->GetDirectBufferAddress(env, point_buf);
jshort* indices = (jshort*)(*env)->GetDirectBufferAddress(env, indice_buf);
TriangleIO in, out;
char buf[128];
int i, j;
memset(&in, 0, sizeof(TriangleIO));
int num_points = (indices[0])>>1;
in.numberofpoints = num_points;
//int num_points = (indices[0])>>1;
in.numberofpoints = (indices[0])>>1;
in.pointlist = (float *) points;
int invalid = 0;
// check if explicitly closed
if (in.pointlist[0] == in.pointlist[indices[1]-2] &&
in.pointlist[1] == in.pointlist[indices[1]-1])
{
int point = 0;
for (i = 0; i < num_rings; i++)
{
// remove last point in ring
indices[i+1] -= 2;
int last = point + indices[i+1] >> 1;
//sprintf(buf, "drop closing point at %d, %d:\n", point, last);
//mylog(buf);
if (in.numberofpoints - last > 1)
memmove(in.pointlist + (last * 2),
in.pointlist + ((last + 1)*2),
(in.numberofpoints - last - 1)
* 2 * sizeof(float));
in.numberofpoints--;
point = last;
}
}
int dups = 0;
float *i_points = points;
int *skip_list = NULL;
for (i = 0; i < num_points - 1 && !invalid; i++)
// check for duplicate vertices and keep a list
// of dups and the first occurence
for (i = 0; i < in.numberofpoints - 1; i++)
{
float x = *i_points++;
float y = *i_points++;
float *j_points = i_points;
for (j = i + 1; j < num_points; j++, j_points += 2)
for (j = i + 1; j < in.numberofpoints; j++, j_points += 2)
{
if ((*j_points == x) && (*(j_points+1) == y))
{
invalid = 1;
break;
skip_list = realloc(skip_list, (dups + 2) * 2 * sizeof(int));
skip_list[dups*2+0] = j;
skip_list[dups*2+1] = i;
dups++;
}
}
}
if (invalid)
{
snprintf(buf, 128, "\ninavlid polygon: duplicate points at %d, %d:\n", i-1, j);
mylog(buf);
for (i = 0; i < num_points; i++) {
snprintf(buf, 128, "%d point: %f, %f\n", i, points[i*2], points[i*2+1]);
mylog(buf);
}
snprintf(buf, 128, "points: %d, rings: %d\n\n", num_points, num_rings);
mylog(buf);
return 0;
}
#ifdef TESTING
for (i = 0; i < num_points; i++) {
snprintf(buf, 128, "point: %f, %f\n", points[i*2], points[i*2+1]);
for (i = 0; i < in.numberofpoints; i++) {
sprintf(buf, "point: %f, %f\n", points[i*2], points[i*2+1]);
mylog(buf);
}
snprintf(buf, 128, "points: %d, rings: %d\n", num_points, num_rings);
sprintf(buf, "points: %d, rings: %d\n", in.numberofpoints, num_rings);
mylog(buf);
#endif
int num_segments = num_points; // - (closed ? (num_rings - 1) : 0);
in.segmentlist = (int *) malloc(num_segments * 2 * sizeof(int));
in.numberofsegments = num_segments;
in.segmentlist = (int *) malloc(in.numberofpoints * 2 * sizeof(int));
in.numberofsegments = in.numberofpoints;
in.numberofholes = num_rings - 1;
int *rings = NULL;
if (in.numberofholes > 0)
{
@ -107,8 +132,11 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
int *seg = in.segmentlist;
float *hole = in.holelist;
int ring;
// counter going through all points
int point;
// counter going through all rings
int ring;
// assign all points to segments for each ring
for (ring = 0, point = 0; ring < num_rings; ring++, point++)
{
@ -156,19 +184,14 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
float centerx = cx + vx / 2 - ux;
float centery = cy + vy / 2 - uy;
/* snprintf(buf, 128, "a: %f in:(%.2f %.2f) " */
/* "cur:(%.2f %.2f), next:(%.2f %.2f)\n", */
/* a, centerx, centery, cx, cy, nx,ny); */
/* mylog(buf); */
*hole++ = centerx;
*hole++ = centery;
}
//if (!closed){
*seg++ = point + (num_points - 1);
// close ring
int last = point + (num_points - 1);
*seg++ = last;
*seg++ = point;
//}
for (len = point + num_points - 1; point < len; point++)
{
@ -176,17 +199,110 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
*seg++ = point + 1;
}
}
if (dups)
{
for (i = 0; i < dups; i++)
{
sprintf(buf, "duplicate points at %d, %d: %f,%f\n",
skip_list[i*2], skip_list[i*2+1],
in.pointlist[skip_list[i*2+1]*2],
in.pointlist[skip_list[i*2+1]*2+1]);
mylog(buf);
}
if (dups == 2)
{
if (skip_list[0] > skip_list[2])
{
int tmp = skip_list[0];
skip_list[0] = skip_list[2];
tmp = skip_list[1];
skip_list[1] = skip_list[3];
sprintf(buf, "flip items\n");
mylog(buf);
}
}
else if (dups > 2)
{
sprintf(buf, "sort dups\n");
mylog(buf);
qsort (skip_list, dups, 2 * sizeof (float), compare_dups);
}
// shift segment indices while removing duplicate points
for (i = 0; i < dups; i++)
{
// position of the duplicate vertex
int pos = skip_list[i*2] - i;
// first vertex
int replacement = skip_list[i*2+1];
sprintf(buf, "add offset: %d, from pos %d\n", i, pos);
mylog(buf);
for (seg = in.segmentlist, j = 0; j < in.numberofsegments*2; j++, seg++)
{
if (*seg == pos)
{
if (replacement >= pos)
*seg = replacement - i;
else
*seg = replacement;
}
else if(*seg > pos)
*seg -= 1;
}
sprintf(buf, "move %d %d %d\n", pos, pos + 1,
in.numberofpoints - pos - 1);
mylog(buf);
if (in.numberofpoints - pos > 1)
memmove(in.pointlist + (pos * 2),
in.pointlist + ((pos + 1)*2),
(in.numberofpoints - pos - 1) * 2 * sizeof(float));
in.numberofpoints--;
// print poly format to check with triangle/showme
for (j = 0; j < in.numberofpoints; j++)
{
sprintf(buf, "%d %f %f\n", j,
in.pointlist[j*2],
in.pointlist[j*2+1]);
mylog(buf);
}
seg = in.segmentlist;
for (j = 0; j < in.numberofsegments; j++, seg+=2)
{
sprintf(buf, "%d %d %d\n",
j, *seg, *(seg+1));
mylog(buf);
}
}
for (j = 0; j < in.numberofholes; j++)
{
sprintf(buf, "%d %f %f\n", j,
in.holelist[j*2], in.holelist[j*2+1]);
mylog(buf);
}
}
#ifdef TESTING
for (i = 0; i < in.numberofsegments; i++)
{
snprintf(buf, 128, "segment: %d, %d\n",
sprintf(buf, "segment: %d, %d\n",
in.segmentlist[i*2], in.segmentlist[i*2+1]);
mylog(buf);
}
for (i = 0; i < in.numberofholes; i++)
{
snprintf(buf, 128, "hole: %f, %f\n",
sprintf(buf, "hole: %f, %f\n",
in.holelist[i*2], in.holelist[i*2+1]);
mylog(buf);
}
@ -205,7 +321,7 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
if (in.numberofpoints < out.numberofpoints)
{
snprintf(buf, 128, "polygon input is bad! points in:%d out%d\n",
sprintf(buf, "polygon input is bad! points in:%d out%d\n",
in.numberofpoints, out.numberofpoints);
mylog(buf);
@ -217,39 +333,50 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
#ifdef TESTING
snprintf(buf, 128, "triangles: %d\n", out.numberoftriangles);
sprintf(buf, "triangles: %d\n", out.numberoftriangles);
mylog(buf);
for (i = 0; i < out.numberoftriangles; i++)
{
snprintf(buf, 128, "> %d, %d, %d\n",out.trianglelist[i*3],
sprintf(buf, "> %d, %d, %d\n",out.trianglelist[i*3],
out.trianglelist[i*3+1],
out.trianglelist[i*3+2]);
mylog(buf);
}
#endif
// ----------- fix offset to vertex buffer indices -------------
INDICE *tri;
int n, m;
/* shift back indices from removed duplicates */
for (i = 0; i < dups; i++)
{
int pos = skip_list[i*2] + i;
tri = out.trianglelist;
n = out.numberoftriangles * 3;
for (;n-- > 0; tri++)
if (*tri >= pos)
*tri += 1;
}
/* fix offset to vertex buffer indices */
// scale to stride and add offset
short stride = 2;
int n, m;
if (offset < 0)
offset = 0;
INDICE *tri = out.trianglelist;
n = out.numberoftriangles * 3;
while (n-- > 0)
tri = out.trianglelist;
for (n = out.numberoftriangles * 3; n > 0; n--)
*tri++ = *tri * stride + offset;
// when a ring has an odd number of points one (or rather two)
// additional vertices will be added. so the following rings
// needs extra offset...
int start = offset;
for (j = 0, m = in.numberofholes; j < m; j++)
{
start += rings[j] * stride;
@ -270,6 +397,7 @@ jint Java_org_quake_triangle_TriangleJNI_triangulate(JNIEnv *env, jclass c,
free(in.segmentlist);
free(in.holelist);
free(rings);
free(skip_list);
return out.numberoftriangles;
}

View File

@ -99,18 +99,14 @@ public class ExtrusionLayer extends Layer {
continue;
}
// check: do not to add duplicate end/start point
// triangulator can only handle implicity closed polygons
// check: drop last point from explicitly closed rings
int len = length;
boolean closed = false;
if (!MapView.enableClosePolygons) {
closed = true;
len -= 2;
} else if (points[ppos] == points[ppos + len - 2]
&& points[ppos + 1] == points[ppos + len - 1]) {
// vector-tile-map does not produce implicty closed
// polygons (yet)
closed = true;
len -= 2;
}
@ -123,10 +119,11 @@ public class ExtrusionLayer extends Layer {
simple = false;
boolean convex = addOutline(points, ppos, len, height, simple);
if (simple && (convex || len <= 8))
addRoofSimple(startVertex, len);
else if (ipos == outer && (!closed || simple)) {// only add roof once
addRoof(startVertex, index, ipos, points, ppos, closed);
else if (ipos == outer) { // add roof only once
addRoof(startVertex, index, ipos, points, ppos);
}
}
}
@ -153,8 +150,7 @@ public class ExtrusionLayer extends Layer {
mCurIndices[IND_ROOF].used = i;
}
private void addRoof(int startVertex, short[] index, int ipos, float[] points, int ppos,
boolean closed) {
private void addRoof(int startVertex, short[] index, int ipos, float[] points, int ppos) {
int len = 0;
int rings = 0;
@ -163,10 +159,6 @@ public class ExtrusionLayer extends Layer {
len += index[i];
rings++;
}
if (closed) {
rings = 1;
len = index[ipos] - 2;
}
// triangulate up to 600 points (limited only by prepared buffers)
// some buildings in paris have even more...
@ -176,7 +168,7 @@ public class ExtrusionLayer extends Layer {
}
int used = triangulate(points, ppos, len, index, ipos, rings,
startVertex + 1, mCurIndices[IND_ROOF], closed);
startVertex + 1, mCurIndices[IND_ROOF]);
if (used > 0) {
// get back to the last item added..
@ -187,7 +179,8 @@ public class ExtrusionLayer extends Layer {
}
}
private boolean addOutline(float[] points, int pos, int len, float height, boolean convex) {
private boolean addOutline(float[] points, int pos, int len, float height,
boolean convex) {
// add two vertices for last face to make zigzag indices work
boolean addFace = (len % 4 != 0);
@ -413,7 +406,7 @@ public class ExtrusionLayer extends Layer {
private static FloatBuffer fBuf;
public static synchronized int triangulate(float[] points, int ppos, int plen, short[] index,
int ipos, int rings, int vertexOffset, VertexPoolItem item, boolean closed) {
int ipos, int rings, int vertexOffset, VertexPoolItem item) {
if (!initialized) {
// FIXME also cleanup on shutdown!
@ -432,11 +425,8 @@ public class ExtrusionLayer extends Layer {
sBuf.clear();
sBuf.put((short) plen); // all points
if (closed) {
sBuf.put((short) plen);
} else {
sBuf.put(index, ipos, rings);
}
sBuf.put(index, ipos, rings);
int numTris = TriangleJNI.triangulate(fBuf, rings, sBuf, vertexOffset);
int numIndices = numTris * 3;