building color tweaks

This commit is contained in:
Hannes Janetzek 2013-02-04 01:05:26 +01:00
parent e9f135b3ab
commit c21b5b629b

View File

@ -338,12 +338,12 @@ public class ExtrusionOverlay extends RenderOverlay {
private final float _b = 0xe6;
private final float _o = 55;
private final float _s = 20;
private final float _l = 10;
private final float _l = 14;
private float mAlpha = 1;
private final float[] mColor = {
// roof color
_a * ((_r + _l + 3) / 255),
_a * ((_g + _l + 2) / 255),
_a * ((_r + _l + 1) / 255),
_a * ((_g + _l + 1) / 255),
_a * ((_b + _l) / 255),
_a,
// sligthly differ adjacent side