use text 'dy' theme option

This commit is contained in:
Hannes Janetzek 2013-06-17 02:12:55 +02:00
parent 2d8098112b
commit c6be250fde
2 changed files with 3 additions and 3 deletions

View File

@ -162,8 +162,8 @@ public final class TextLayer extends TextureLayer {
//if (it.origin == 0) { //if (it.origin == 0) {
x1 = x3 = (short) (COORD_SCALE * -hw); x1 = x3 = (short) (COORD_SCALE * -hw);
x2 = x4 = (short) (COORD_SCALE * hw); x2 = x4 = (short) (COORD_SCALE * hw);
y1 = y2 = (short) (COORD_SCALE * hh); y1 = y2 = (short) (COORD_SCALE * (it.text.dy + hh));
y3 = y4 = (short) (COORD_SCALE * -hh); y3 = y4 = (short) (COORD_SCALE * (it.text.dy - hh));
//} else { //} else {
// x1 = x3 = (short) (SCALE * 0); // x1 = x3 = (short) (SCALE * 0);
// x2 = x4 = (short) (SCALE * width); // x2 = x4 = (short) (SCALE * width);

View File

@ -167,7 +167,7 @@ public final class Text extends RenderInstruction {
this.style = style; this.style = style;
this.textKey = textKey; this.textKey = textKey;
this.caption = caption; this.caption = caption;
this.dy = dy; this.dy = -dy;
this.priority = priority; this.priority = priority;
//paint = Graphics.res.getPaint(); //paint = Graphics.res.getPaint();