consistent formatting
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@@ -24,7 +24,6 @@ import android.opengl.GLES20;
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public class AndroidGL implements GL20 {
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@Override
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public void glAttachShader(int program, int shader) {
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GLES20.glAttachShader(program, shader);
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@@ -147,13 +146,13 @@ public class AndroidGL implements GL20 {
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@Override
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public void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget,
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int renderbuffer) {
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int renderbuffer) {
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GLES20.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
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}
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@Override
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public void glFramebufferTexture2D(int target, int attachment, int textarget, int texture,
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int level) {
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int level) {
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GLES20.glFramebufferTexture2D(target, attachment, textarget, texture, level);
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}
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@@ -219,7 +218,7 @@ public class AndroidGL implements GL20 {
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@Override
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public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname,
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IntBuffer params) {
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IntBuffer params) {
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GLES20.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
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}
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@@ -253,7 +252,7 @@ public class AndroidGL implements GL20 {
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@Override
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public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range,
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IntBuffer precision) {
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IntBuffer precision) {
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GLES20.glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
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}
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@@ -590,13 +589,13 @@ public class AndroidGL implements GL20 {
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@Override
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public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride,
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Buffer ptr) {
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Buffer ptr) {
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GLES20.glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
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}
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@Override
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public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride,
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int offset) {
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int offset) {
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// FIXME check implementation!
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GLES20.glVertexAttribPointer(indx, size, type, normalized, stride, offset);
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//throw new UnsupportedOperationException("missing implementation");
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@@ -652,27 +651,27 @@ public class AndroidGL implements GL20 {
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@Override
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public void glCompressedTexImage2D(int target, int level, int internalformat, int width,
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int height, int border, int imageSize, Buffer data) {
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int height, int border, int imageSize, Buffer data) {
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throw new UnsupportedOperationException("missing implementation");
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}
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@Override
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public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
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int width, int height, int format, int imageSize, Buffer data) {
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int width, int height, int format, int imageSize, Buffer data) {
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throw new UnsupportedOperationException("missing implementation");
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}
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@Override
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public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y,
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int width, int height, int border) {
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int width, int height, int border) {
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GLES20.glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
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}
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@Override
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public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y,
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int width, int height) {
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int width, int height) {
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GLES20.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
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}
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@@ -795,7 +794,7 @@ public class AndroidGL implements GL20 {
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@Override
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public void glReadPixels(int x, int y, int width, int height, int format, int type,
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Buffer pixels) {
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Buffer pixels) {
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GLES20.glReadPixels(x, y, width, height, format, type, pixels);
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}
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@@ -821,9 +820,9 @@ public class AndroidGL implements GL20 {
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@Override
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public void glTexImage2D(int target, int level, int internalformat, int width, int height,
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int border, int format, int type, Buffer pixels) {
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int border, int format, int type, Buffer pixels) {
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GLES20.glTexImage2D(target, level, internalformat, width, height, border, format, type,
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pixels);
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pixels);
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}
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@Override
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@@ -833,7 +832,7 @@ public class AndroidGL implements GL20 {
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@Override
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public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width,
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int height, int format, int type, Buffer pixels) {
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int height, int format, int type, Buffer pixels) {
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GLES20.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
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}
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