consistent formatting
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@@ -85,7 +85,7 @@ public abstract class GdxMap implements ApplicationListener {
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/**
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* Update all Layers on Main thread.
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*
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*
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* @param forceRedraw
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* also render frame FIXME (does nothing atm)
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*/
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@@ -116,24 +116,24 @@ public abstract class GdxMap implements ApplicationListener {
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}
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protected void initDefaultLayers(TileSource tileSource, boolean tileGrid, boolean labels,
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boolean buildings) {
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boolean buildings) {
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if (tileSource != null) {
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mMapLayer = mMap.setBaseMap(tileSource);
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mMap.setTheme(InternalRenderTheme.DEFAULT);
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if (buildings)
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mMap.getLayers().add(
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new BuildingLayer(mMap, mMapLayer.getTileLayer()));
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mMap.getLayers()
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.add(new BuildingLayer(mMap, mMapLayer.getTileLayer()));
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if (labels)
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mMap.getLayers().add(new LabelLayer(mMap,
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mMapLayer.getTileLayer()));
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mMap.getLayers()
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.add(new LabelLayer(mMap, mMapLayer.getTileLayer()));
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}
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if (tileGrid)
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mMap.getLayers().add(new GenericLayer(mMap,
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new GridRenderer()));
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mMap.getLayers()
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.add(new GenericLayer(mMap, new GridRenderer()));
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}
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// Stage ui;
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@@ -227,7 +227,6 @@ public abstract class GdxMap implements ApplicationListener {
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public void resume() {
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}
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class TouchHandler implements InputProcessor {
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private Viewport mMapPosition;
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@@ -446,7 +445,7 @@ public abstract class GdxMap implements ApplicationListener {
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@Override
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public boolean fling(final float velocityX, final float velocityY,
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int button) {
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int button) {
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//Log.d("", "fling " + button + " " + velocityX + "/" + velocityY);
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if (mayFling && button == Buttons.LEFT) {
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int m = Tile.SIZE * 4;
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@@ -474,7 +473,7 @@ public abstract class GdxMap implements ApplicationListener {
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@Override
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public boolean pinch(Vector2 initialPointer1, Vector2 initialPointer2,
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Vector2 pointer1, Vector2 pointer2) {
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Vector2 pointer1, Vector2 pointer2) {
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mayFling = false;
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if (!mPinch) {
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@@ -533,13 +532,12 @@ public abstract class GdxMap implements ApplicationListener {
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// decrease change of scale by the change of rotation
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// * 20 is just arbitrary
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if (mBeginRotate)
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scale = 1 + ((scale - 1) * Math.max(
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(1 - (float) Math.abs(r) * 20), 0));
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scale = 1 + ((scale - 1) * Math.max((1 - (float) Math.abs(r) * 20), 0));
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mSumScale *= scale;
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if ((mSumScale < 0.99 || mSumScale > 1.01)
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&& mSumRotate < Math.abs(0.02))
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&& mSumRotate < Math.abs(0.02))
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mBeginRotate = false;
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float fx = (x2 + x1) / 2 - mWidth / 2;
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@@ -557,14 +555,14 @@ public abstract class GdxMap implements ApplicationListener {
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// Log.d(TAG, r + " " + slope + " m1:" + my + " m2:" + my2);
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if ((my > threshold && my2 > threshold)
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|| (my < -threshold && my2 < -threshold)) {
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|| (my < -threshold && my2 < -threshold)) {
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mBeginTilt = true;
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changed = mMapPosition.tiltMap(my / 5);
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}
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}
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if (!mBeginTilt
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&& (mBeginRotate || (Math.abs(slope) > 1 && Math.abs(r) > PINCH_ROTATE_THRESHOLD))) {
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&& (mBeginRotate || (Math.abs(slope) > 1 && Math.abs(r) > PINCH_ROTATE_THRESHOLD))) {
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// Log.d(TAG, "rotate: " + mBeginRotate + " " +
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// Math.toDegrees(rad));
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if (!mBeginRotate) {
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@@ -4,7 +4,7 @@ import org.oscim.event.MotionEvent;
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import com.badlogic.gdx.InputProcessor;
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public class GdxMotionEvent extends MotionEvent implements InputProcessor{
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public class GdxMotionEvent extends MotionEvent implements InputProcessor {
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private static final long serialVersionUID = 1L;
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