playground tests
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@@ -46,7 +46,7 @@ public class GdxModelRenderer extends LayerRenderer {
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}
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@Override
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protected boolean setup() {
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public boolean setup() {
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modelBatch = new ModelBatch(new DefaultShaderProvider());
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@@ -67,7 +67,7 @@ public class GdxModelRenderer extends LayerRenderer {
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}
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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// if (loading && assets.update())
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// doneLoading();
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@@ -87,7 +87,7 @@ public class GdxModelRenderer extends LayerRenderer {
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Renderable r = new Renderable();
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@Override
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protected void render(GLViewport v) {
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public void render(GLViewport v) {
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if (instances.size == 0)
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return;
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@@ -47,7 +47,7 @@ public class GdxRenderer3D extends LayerRenderer {
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}
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@Override
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protected boolean setup() {
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public boolean setup() {
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modelBatch = new ModelBatch(new DefaultShaderProvider());
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@@ -68,7 +68,7 @@ public class GdxRenderer3D extends LayerRenderer {
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}
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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// if (loading && assets.update())
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// doneLoading();
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@@ -88,7 +88,7 @@ public class GdxRenderer3D extends LayerRenderer {
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Renderable r = new Renderable();
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@Override
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protected void render(GLViewport v) {
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public void render(GLViewport v) {
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if (instances.size == 0)
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return;
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@@ -36,7 +36,7 @@ public class GdxRenderer3D2 extends LayerRenderer {
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}
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@Override
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protected boolean setup() {
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public boolean setup() {
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// if (assets == null)
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// assets = new AssetManager();
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@@ -60,7 +60,7 @@ public class GdxRenderer3D2 extends LayerRenderer {
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}
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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// if (loading && assets.update())
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// doneLoading();
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@@ -78,7 +78,7 @@ public class GdxRenderer3D2 extends LayerRenderer {
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float[] mBox = new float[8];
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@Override
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protected void render(GLViewport v) {
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public void render(GLViewport v) {
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if (instances.size == 0)
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return;
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