move TileGenerator from 'renderer' to 'generator' package

This commit is contained in:
Hannes Janetzek
2013-01-02 02:10:21 +01:00
parent ac63a4cae1
commit cfa56c00f6
9 changed files with 22 additions and 30 deletions

View File

@@ -37,15 +37,15 @@ import org.oscim.database.OpenResult;
import org.oscim.generator.JobQueue;
import org.oscim.generator.JobTile;
import org.oscim.generator.MapWorker;
import org.oscim.generator.TileGenerator;
import org.oscim.overlay.GenericOverlay;
import org.oscim.overlay.LabelingOverlay;
import org.oscim.overlay.Overlay;
import org.oscim.overlay.OverlayManager;
import org.oscim.renderer.GLRenderer;
import org.oscim.renderer.GLView;
import org.oscim.renderer.TileGenerator;
import org.oscim.renderer.TileManager;
import org.oscim.renderer.overlays.ModelOverlay;
import org.oscim.renderer.overlays.BuildingOverlay;
import org.oscim.theme.ExternalRenderTheme;
import org.oscim.theme.InternalRenderTheme;
import org.oscim.theme.RenderTheme;
@@ -186,7 +186,7 @@ public class MapView extends RelativeLayout {
mOverlayManager.add(new LabelingOverlay(this));
//mOverlayManager.add(new GenericOverlay(this, new GridOverlay(this)));
mOverlayManager.add(new GenericOverlay(this, new ModelOverlay(this)));
mOverlayManager.add(new GenericOverlay(this, new BuildingOverlay(this)));
// mOverlayManager.add(new GenericOverlay(this, new TestOverlay(this)));