need to tweak some libgdx classes

This commit is contained in:
Hannes Janetzek 2013-06-28 04:30:44 +02:00
parent 98057d9f73
commit d7c412f74f
2 changed files with 854 additions and 18 deletions

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@ -0,0 +1,832 @@
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.backends.gwt;
import java.util.HashSet;
import java.util.Set;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.backends.gwt.widgets.TextInputDialogBox;
import com.badlogic.gdx.backends.gwt.widgets.TextInputDialogBox.TextInputDialogListener;
import com.badlogic.gdx.utils.TimeUtils;
import com.google.gwt.core.client.JavaScriptObject;
import com.google.gwt.dom.client.CanvasElement;
import com.google.gwt.dom.client.Document;
import com.google.gwt.dom.client.Element;
import com.google.gwt.dom.client.NativeEvent;
import com.google.gwt.event.dom.client.KeyCodes;
public class GwtInput implements Input {
boolean touched = false;
int mouseX, mouseY;
int deltaX, deltaY;
boolean justTouched = false;
Set<Integer> pressedButtons = new HashSet<Integer>();
Set<Integer> pressedKeys = new HashSet<Integer>();
InputProcessor processor;
char lastKeyCharPressed;
float keyRepeatTimer;
long currentEventTimeStamp;
final CanvasElement canvas;
boolean hasFocus = true;
public GwtInput (CanvasElement canvas) {
this.canvas = canvas;
hookEvents();
}
@Override
public float getAccelerometerX () {
return 0;
}
@Override
public float getAccelerometerY () {
return 0;
}
@Override
public float getAccelerometerZ () {
return 0;
}
@Override
public int getX () {
return mouseX;
}
@Override
public int getX (int pointer) {
if (pointer != 0) return 0;
return mouseX;
}
@Override
public int getDeltaX () {
return deltaX;
}
@Override
public int getDeltaX (int pointer) {
if (pointer != 0) return 0;
return deltaX;
}
@Override
public int getY () {
return mouseY;
}
@Override
public int getY (int pointer) {
if (pointer != 0) return 0;
return mouseY;
}
@Override
public int getDeltaY () {
return deltaY;
}
@Override
public int getDeltaY (int pointer) {
if (pointer != 0) return 0;
return deltaY;
}
@Override
public boolean isTouched () {
return touched;
}
@Override
public boolean justTouched () {
return justTouched;
}
@Override
public boolean isTouched (int pointer) {
if (pointer != 0) return false;
return touched;
}
@Override
public boolean isButtonPressed (int button) {
return button == Buttons.LEFT && touched;
}
@Override
public boolean isKeyPressed (int key) {
if (key == Keys.ANY_KEY) return pressedKeys.size() > 0;
return pressedKeys.contains(key);
}
@Override
public void getTextInput (TextInputListener listener, String title, String text) {
TextInputDialogBox dialog = new TextInputDialogBox(title, text, null);
final TextInputListener capturedListener = listener;
dialog.setListener(new TextInputDialogListener() {
@Override
public void onPositive (String text) {
if (capturedListener != null) {
capturedListener.input(text);
}
}
@Override
public void onNegative () {
if (capturedListener != null) {
capturedListener.canceled();
}
}
});
}
@Override
public void getPlaceholderTextInput (TextInputListener listener, String title, String placeholder) {
TextInputDialogBox dialog = new TextInputDialogBox(title, null, placeholder);
final TextInputListener capturedListener = listener;
dialog.setListener(new TextInputDialogListener() {
@Override
public void onPositive (String text) {
if (capturedListener != null) {
capturedListener.input(text);
}
}
@Override
public void onNegative () {
if (capturedListener != null) {
capturedListener.canceled();
}
}
});
}
@Override
public void setOnscreenKeyboardVisible (boolean visible) {
}
@Override
public void vibrate (int milliseconds) {
}
@Override
public void vibrate (long[] pattern, int repeat) {
}
@Override
public void cancelVibrate () {
}
@Override
public float getAzimuth () {
return 0;
}
@Override
public float getPitch () {
return 0;
}
@Override
public float getRoll () {
return 0;
}
@Override
public void getRotationMatrix (float[] matrix) {
}
@Override
public long getCurrentEventTime () {
return currentEventTimeStamp;
}
@Override
public void setCatchBackKey (boolean catchBack) {
}
@Override
public void setCatchMenuKey (boolean catchMenu) {
}
@Override
public void setInputProcessor (InputProcessor processor) {
this.processor = processor;
}
@Override
public InputProcessor getInputProcessor () {
return processor;
}
@Override
public boolean isPeripheralAvailable (Peripheral peripheral) {
if (peripheral == Peripheral.Accelerometer) return false;
if (peripheral == Peripheral.Compass) return false;
if (peripheral == Peripheral.HardwareKeyboard) return true;
if (peripheral == Peripheral.MultitouchScreen) return false;
if (peripheral == Peripheral.OnscreenKeyboard) return false;
if (peripheral == Peripheral.Vibrator) return false;
return false;
}
@Override
public int getRotation () {
return 0;
}
@Override
public Orientation getNativeOrientation () {
return Orientation.Landscape;
}
/** from https://github.com/toji/game-shim/blob/master/game-shim.js
* @return is Cursor catched */
private native boolean isCursorCatchedJSNI () /*-{
if(!navigator.pointer) {
navigator.pointer = navigator.webkitPointer || navigator.mozPointer;
}
if(navigator.pointer) {
if(typeof(navigator.pointer.isLocked) === "boolean") {
// Chrome initially launched with this interface
return navigator.pointer.isLocked;
} else if(typeof(navigator.pointer.isLocked) === "function") {
// Some older builds might provide isLocked as a function
return navigator.pointer.isLocked();
} else if(typeof(navigator.pointer.islocked) === "function") {
// For compatibility with early Firefox build
return navigator.pointer.islocked();
}
}
return false;
}-*/;
/** from https://github.com/toji/game-shim/blob/master/game-shim.js
* @param element Canvas */
private native void setCursorCatchedJSNI (CanvasElement element) /*-{
// Navigator pointer is not the right interface according to spec.
// Here for backwards compatibility only
if(!navigator.pointer) {
navigator.pointer = navigator.webkitPointer || navigator.mozPointer;
}
// element.requestPointerLock
if(!element.requestPointerLock) {
element.requestPointerLock = (function() {
return element.webkitRequestPointerLock ||
element.mozRequestPointerLock ||
function(){
if(navigator.pointer) {
navigator.pointer.lock(element);
}
};
})();
}
element.requestPointerLock();
}-*/;
/** from https://github.com/toji/game-shim/blob/master/game-shim.js */
private native void exitCursorCatchedJSNI () /*-{
if(!$doc.exitPointerLock) {
$doc.exitPointerLock = (function() {
return $doc.webkitExitPointerLock ||
$doc.mozExitPointerLock ||
function(){
if(navigator.pointer) {
var elem = this;
navigator.pointer.unlock();
}
};
})();
}
}-*/;
/** from https://github.com/toji/game-shim/blob/master/game-shim.js
* @param event JavaScript Mouse Event
* @return movement in x direction */
private native float getMovementXJSNI (NativeEvent event) /*-{
return event.movementX || event.webkitMovementX || 0;
}-*/;
/** from https://github.com/toji/game-shim/blob/master/game-shim.js
* @param event JavaScript Mouse Event
* @return movement in y direction */
private native float getMovementYJSNI (NativeEvent event) /*-{
return event.movementY || event.webkitMovementY || 0;
}-*/;
/** works only for Chrome > Version 18 with enabled Mouse Lock enable in about:flags or start Chrome with the
* --enable-pointer-lock flag */
@Override
public void setCursorCatched (boolean catched) {
if (catched)
setCursorCatchedJSNI(canvas);
else
exitCursorCatchedJSNI();
}
@Override
public boolean isCursorCatched () {
return isCursorCatchedJSNI();
}
@Override
public void setCursorPosition (int x, int y) {
// FIXME??
}
// kindly borrowed from our dear playn friends...
static native void addEventListener (JavaScriptObject target, String name, GwtInput handler, boolean capture) /*-{
target
.addEventListener(
name,
function(e) {
handler.@com.badlogic.gdx.backends.gwt.GwtInput::handleEvent(Lcom/google/gwt/dom/client/NativeEvent;)(e);
}, capture);
}-*/;
private static native float getMouseWheelVelocity (NativeEvent evt) /*-{
var delta = 0.0;
var agentInfo = @com.badlogic.gdx.backends.gwt.GwtApplication::agentInfo()();
if (agentInfo.isFirefox) {
if (agentInfo.isMacOS) {
delta = 1.0 * evt.detail;
} else {
delta = 1.0 * evt.detail / 3;
}
} else if (agentInfo.isOpera) {
if (agentInfo.isLinux) {
delta = -1.0 * evt.wheelDelta / 80;
} else {
// on mac
delta = -1.0 * evt.wheelDelta / 40;
}
} else if (agentInfo.isChrome || agentInfo.isSafari) {
delta = -1.0 * evt.wheelDelta / 120;
// handle touchpad for chrome
if (Math.abs(delta) < 1) {
if (agentInfo.isWindows) {
delta = -1.0 * evt.wheelDelta;
} else if (agentInfo.isMacOS) {
delta = -1.0 * evt.wheelDelta / 3;
}
}
}
return delta;
}-*/;
/** Kindly borrowed from PlayN. **/
protected static native String getMouseWheelEvent () /*-{
if (navigator.userAgent.toLowerCase().indexOf('firefox') != -1) {
return "DOMMouseScroll";
} else {
return "mousewheel";
}
}-*/;
/** Kindly borrowed from PlayN. **/
protected static float getRelativeX (NativeEvent e, Element target) {
return e.getClientX() - target.getAbsoluteLeft() + target.getScrollLeft() + target.getOwnerDocument().getScrollLeft();
}
/** Kindly borrowed from PlayN. **/
protected static float getRelativeY (NativeEvent e, Element target) {
return e.getClientY() - target.getAbsoluteTop() + target.getScrollTop() + target.getOwnerDocument().getScrollTop();
}
private void hookEvents () {
addEventListener(canvas, "mousedown", this, true);
addEventListener(Document.get(), "mousedown", this, true);
addEventListener(canvas, "mouseup", this, true);
addEventListener(Document.get(), "mouseup", this, true);
addEventListener(canvas, "mousemove", this, true);
addEventListener(Document.get(), "mousemove", this, true);
addEventListener(canvas, getMouseWheelEvent(), this, true);
addEventListener(Document.get(), "keydown", this, false);
addEventListener(Document.get(), "keyup", this, false);
addEventListener(Document.get(), "keypress", this, false);
}
private int getButton (int button) {
if (button == NativeEvent.BUTTON_LEFT) return Buttons.LEFT;
if (button == NativeEvent.BUTTON_RIGHT) return Buttons.RIGHT;
if (button == NativeEvent.BUTTON_MIDDLE) return Buttons.MIDDLE;
return Buttons.LEFT;
}
private void handleEvent (NativeEvent e) {
if (e.getType().equals("mousedown")) {
if (!e.getEventTarget().equals(canvas) || touched) {
float mouseX = (int)getRelativeX(e, canvas);
float mouseY = (int)getRelativeY(e, canvas);
if (mouseX < 0 || mouseX > Gdx.graphics.getWidth() || mouseY < 0 || mouseY > Gdx.graphics.getHeight()) {
hasFocus = false;
}
return;
}
hasFocus = true;
this.justTouched = true;
this.touched = true;
this.pressedButtons.add(getButton(e.getButton()));
this.deltaX = 0;
this.deltaY = 0;
if (isCursorCatched()) {
this.mouseX += getMovementXJSNI(e);
this.mouseY += getMovementYJSNI(e);
} else {
this.mouseX = (int)getRelativeX(e, canvas);
this.mouseY = (int)getRelativeY(e, canvas);
}
this.currentEventTimeStamp = TimeUtils.nanoTime();
if (processor != null) processor.touchDown(mouseX, mouseY, 0, getButton(e.getButton()));
}
if (e.getType().equals("mousemove")) {
if (isCursorCatched()) {
this.deltaX = (int)getMovementXJSNI(e);
this.deltaY = (int)getMovementYJSNI(e);
this.mouseX += getMovementXJSNI(e);
this.mouseY += getMovementYJSNI(e);
} else {
this.deltaX = (int)getRelativeX(e, canvas) - mouseX;
this.deltaY = (int)getRelativeY(e, canvas) - mouseY;
this.mouseX = (int)getRelativeX(e, canvas);
this.mouseY = (int)getRelativeY(e, canvas);
}
this.currentEventTimeStamp = TimeUtils.nanoTime();
if (processor != null) {
if (touched)
processor.touchDragged(mouseX, mouseY, 0);
else
processor.mouseMoved(mouseX, mouseY);
}
}
if (e.getType().equals("mouseup")) {
if (!touched) return;
this.pressedButtons.remove(getButton(e.getButton()));
this.touched = pressedButtons.size() > 0;
if (isCursorCatched()) {
this.deltaX = (int)getMovementXJSNI(e);
this.deltaY = (int)getMovementYJSNI(e);
this.mouseX += getMovementXJSNI(e);
this.mouseY += getMovementYJSNI(e);
} else {
this.deltaX = (int)getRelativeX(e, canvas) - mouseX;
this.deltaY = (int)getRelativeY(e, canvas) - mouseY;
this.mouseX = (int)getRelativeX(e, canvas);
this.mouseY = (int)getRelativeY(e, canvas);
}
this.currentEventTimeStamp = TimeUtils.nanoTime();
this.touched = false;
if (processor != null) processor.touchUp(mouseX, mouseY, 0, getButton(e.getButton()));
}
if (e.getType().equals("keydown") && hasFocus) {
System.out.println("keydown");
int code = keyForCode(e.getKeyCode());
if (code == 67) {
e.preventDefault();
if (processor != null) {
processor.keyDown(code);
processor.keyTyped('\b');
}
} else {
this.pressedKeys.add(code);
if (processor != null) processor.keyDown(code);
}
}
if (e.getType().equals("keypress") && hasFocus) {
System.out.println("keypress");
char c = (char)e.getCharCode();
if (processor != null) processor.keyTyped(c);
}
if (e.getType().equals("keyup") && hasFocus) {
System.out.println("keyup");
int code = keyForCode(e.getKeyCode());
this.pressedKeys.remove(code);
if (processor != null) processor.keyUp(code);
}
if (e.getType().equals("mousewheel") ||e.getType().equals("DOMMouseScroll")){
float dir = getMouseWheelVelocity(e);
if (dir != 0 && processor != null) processor.scrolled(dir > 0 ? 1 : -1);
}
// if(hasFocus) e.preventDefault();
}
/** borrowed from PlayN, thanks guys **/
private static int keyForCode (int keyCode) {
switch (keyCode) {
case KeyCodes.KEY_ALT:
return Keys.ALT_LEFT;
case KeyCodes.KEY_BACKSPACE:
return Keys.BACKSPACE;
case KeyCodes.KEY_CTRL:
return Keys.CONTROL_LEFT;
case KeyCodes.KEY_DELETE:
return Keys.DEL;
case KeyCodes.KEY_DOWN:
return Keys.DOWN;
case KeyCodes.KEY_END:
return Keys.END;
case KeyCodes.KEY_ENTER:
return Keys.ENTER;
case KeyCodes.KEY_ESCAPE:
return Keys.ESCAPE;
case KeyCodes.KEY_HOME:
return Keys.HOME;
case KeyCodes.KEY_LEFT:
return Keys.LEFT;
case KeyCodes.KEY_PAGEDOWN:
return Keys.PAGE_DOWN;
case KeyCodes.KEY_PAGEUP:
return Keys.PAGE_UP;
case KeyCodes.KEY_RIGHT:
return Keys.RIGHT;
case KeyCodes.KEY_SHIFT:
return Keys.SHIFT_LEFT;
case KeyCodes.KEY_TAB:
return Keys.TAB;
case KeyCodes.KEY_UP:
return Keys.UP;
case KEY_PAUSE:
return Keys.UNKNOWN; // FIXME
case KEY_CAPS_LOCK:
return Keys.UNKNOWN; // FIXME
case KEY_SPACE:
return Keys.SPACE;
case KEY_INSERT:
return Keys.INSERT;
case KEY_0:
return Keys.NUM_0;
case KEY_1:
return Keys.NUM_1;
case KEY_2:
return Keys.NUM_2;
case KEY_3:
return Keys.NUM_3;
case KEY_4:
return Keys.NUM_4;
case KEY_5:
return Keys.NUM_5;
case KEY_6:
return Keys.NUM_6;
case KEY_7:
return Keys.NUM_7;
case KEY_8:
return Keys.NUM_8;
case KEY_9:
return Keys.NUM_9;
case KEY_A:
return Keys.A;
case KEY_B:
return Keys.B;
case KEY_C:
return Keys.C;
case KEY_D:
return Keys.D;
case KEY_E:
return Keys.E;
case KEY_F:
return Keys.F;
case KEY_G:
return Keys.G;
case KEY_H:
return Keys.H;
case KEY_I:
return Keys.I;
case KEY_J:
return Keys.J;
case KEY_K:
return Keys.K;
case KEY_L:
return Keys.L;
case KEY_M:
return Keys.M;
case KEY_N:
return Keys.N;
case KEY_O:
return Keys.O;
case KEY_P:
return Keys.P;
case KEY_Q:
return Keys.Q;
case KEY_R:
return Keys.R;
case KEY_S:
return Keys.S;
case KEY_T:
return Keys.T;
case KEY_U:
return Keys.U;
case KEY_V:
return Keys.V;
case KEY_W:
return Keys.W;
case KEY_X:
return Keys.X;
case KEY_Y:
return Keys.Y;
case KEY_Z:
return Keys.Z;
case KEY_LEFT_WINDOW_KEY:
return Keys.UNKNOWN; // FIXME
case KEY_RIGHT_WINDOW_KEY:
return Keys.UNKNOWN; // FIXME
// case KEY_SELECT_KEY: return Keys.SELECT_KEY;
case KEY_NUMPAD0:
return Keys.NUM_0;
case KEY_NUMPAD1:
return Keys.NUM_1;
case KEY_NUMPAD2:
return Keys.NUM_2;
case KEY_NUMPAD3:
return Keys.NUM_3;
case KEY_NUMPAD4:
return Keys.NUM_4;
case KEY_NUMPAD5:
return Keys.NUM_5;
case KEY_NUMPAD6:
return Keys.NUM_6;
case KEY_NUMPAD7:
return Keys.NUM_7;
case KEY_NUMPAD8:
return Keys.NUM_8;
case KEY_NUMPAD9:
return Keys.NUM_9;
case KEY_MULTIPLY:
return Keys.UNKNOWN; // FIXME
case KEY_ADD:
return Keys.PLUS;
case KEY_SUBTRACT:
return Keys.MINUS;
case KEY_DECIMAL_POINT_KEY:
return Keys.PERIOD;
case KEY_DIVIDE:
return Keys.UNKNOWN; // FIXME
case KEY_F1:
return Keys.F1;
case KEY_F2:
return Keys.F2;
case KEY_F3:
return Keys.F3;
case KEY_F4:
return Keys.F4;
case KEY_F5:
return Keys.F5;
case KEY_F6:
return Keys.F6;
case KEY_F7:
return Keys.F7;
case KEY_F8:
return Keys.F8;
case KEY_F9:
return Keys.F9;
case KEY_F10:
return Keys.F10;
case KEY_F11:
return Keys.F11;
case KEY_F12:
return Keys.F12;
case KEY_NUM_LOCK:
return Keys.NUM;
case KEY_SCROLL_LOCK:
return Keys.UNKNOWN; // FIXME
case KEY_SEMICOLON:
return Keys.SEMICOLON;
case KEY_EQUALS:
return Keys.EQUALS;
case KEY_COMMA:
return Keys.COMMA;
case KEY_DASH:
return Keys.MINUS;
case KEY_PERIOD:
return Keys.PERIOD;
case KEY_FORWARD_SLASH:
return Keys.SLASH;
case KEY_GRAVE_ACCENT:
return Keys.UNKNOWN; // FIXME
case KEY_OPEN_BRACKET:
return Keys.LEFT_BRACKET;
case KEY_BACKSLASH:
return Keys.BACKSLASH;
case KEY_CLOSE_BRACKET:
return Keys.RIGHT_BRACKET;
case KEY_SINGLE_QUOTE:
return Keys.APOSTROPHE;
default:
return Keys.UNKNOWN;
}
}
// these are absent from KeyCodes; we know not why...
private static final int KEY_PAUSE = 19;
private static final int KEY_CAPS_LOCK = 20;
private static final int KEY_SPACE = 32;
private static final int KEY_INSERT = 45;
private static final int KEY_0 = 48;
private static final int KEY_1 = 49;
private static final int KEY_2 = 50;
private static final int KEY_3 = 51;
private static final int KEY_4 = 52;
private static final int KEY_5 = 53;
private static final int KEY_6 = 54;
private static final int KEY_7 = 55;
private static final int KEY_8 = 56;
private static final int KEY_9 = 57;
private static final int KEY_A = 65;
private static final int KEY_B = 66;
private static final int KEY_C = 67;
private static final int KEY_D = 68;
private static final int KEY_E = 69;
private static final int KEY_F = 70;
private static final int KEY_G = 71;
private static final int KEY_H = 72;
private static final int KEY_I = 73;
private static final int KEY_J = 74;
private static final int KEY_K = 75;
private static final int KEY_L = 76;
private static final int KEY_M = 77;
private static final int KEY_N = 78;
private static final int KEY_O = 79;
private static final int KEY_P = 80;
private static final int KEY_Q = 81;
private static final int KEY_R = 82;
private static final int KEY_S = 83;
private static final int KEY_T = 84;
private static final int KEY_U = 85;
private static final int KEY_V = 86;
private static final int KEY_W = 87;
private static final int KEY_X = 88;
private static final int KEY_Y = 89;
private static final int KEY_Z = 90;
private static final int KEY_LEFT_WINDOW_KEY = 91;
private static final int KEY_RIGHT_WINDOW_KEY = 92;
private static final int KEY_SELECT_KEY = 93;
private static final int KEY_NUMPAD0 = 96;
private static final int KEY_NUMPAD1 = 97;
private static final int KEY_NUMPAD2 = 98;
private static final int KEY_NUMPAD3 = 99;
private static final int KEY_NUMPAD4 = 100;
private static final int KEY_NUMPAD5 = 101;
private static final int KEY_NUMPAD6 = 102;
private static final int KEY_NUMPAD7 = 103;
private static final int KEY_NUMPAD8 = 104;
private static final int KEY_NUMPAD9 = 105;
private static final int KEY_MULTIPLY = 106;
private static final int KEY_ADD = 107;
private static final int KEY_SUBTRACT = 109;
private static final int KEY_DECIMAL_POINT_KEY = 110;
private static final int KEY_DIVIDE = 111;
private static final int KEY_F1 = 112;
private static final int KEY_F2 = 113;
private static final int KEY_F3 = 114;
private static final int KEY_F4 = 115;
private static final int KEY_F5 = 116;
private static final int KEY_F6 = 117;
private static final int KEY_F7 = 118;
private static final int KEY_F8 = 119;
private static final int KEY_F9 = 120;
private static final int KEY_F10 = 121;
private static final int KEY_F11 = 122;
private static final int KEY_F12 = 123;
private static final int KEY_NUM_LOCK = 144;
private static final int KEY_SCROLL_LOCK = 145;
private static final int KEY_SEMICOLON = 186;
private static final int KEY_EQUALS = 187;
private static final int KEY_COMMA = 188;
private static final int KEY_DASH = 189;
private static final int KEY_PERIOD = 190;
private static final int KEY_FORWARD_SLASH = 191;
private static final int KEY_GRAVE_ACCENT = 192;
private static final int KEY_OPEN_BRACKET = 219;
private static final int KEY_BACKSLASH = 220;
private static final int KEY_CLOSE_BRACKET = 221;
private static final int KEY_SINGLE_QUOTE = 222;
}

View File

@ -1,12 +1,12 @@
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* http://www.apache.org/licenses/LICENSE-2.0
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@ -38,7 +38,7 @@ public class Pixmap implements Disposable {
static int nextId = 0;
/** Different pixel formats.
*
*
* @author mzechner */
public enum Format {
Alpha, Intensity, LuminanceAlpha, RGB565, RGBA4444, RGB888, RGBA8888;
@ -51,7 +51,7 @@ public class Pixmap implements Disposable {
}
/** Filters to be used with {@link Pixmap#drawPixmap(Pixmap, int, int, int, int, int, int, int, int)}.
*
*
* @author mzechner */
public enum Filter {
NearestNeighbour, BiLinear
@ -70,6 +70,10 @@ public class Pixmap implements Disposable {
static Blending blending;
CanvasPixelArray pixels;
public Context2d getContext(){
return context;
}
public Pixmap (FileHandle file) {
GwtFileHandle gwtFile = (GwtFileHandle)file;
ImageElement img = gwtFile.preloader.images.get(file.path());
@ -183,7 +187,7 @@ public class Pixmap implements Disposable {
}
/** Sets the color for the following drawing operations.
*
*
* @param r The red component.
* @param g The green component.
* @param b The blue component.
@ -217,7 +221,7 @@ public class Pixmap implements Disposable {
// public void setStrokeWidth (int width);
/** Draws a line between the given coordinates using the currently set color.
*
*
* @param x The x-coodinate of the first point
* @param y The y-coordinate of the first point
* @param x2 The x-coordinate of the first point
@ -232,7 +236,7 @@ public class Pixmap implements Disposable {
/** Draws a rectangle outline starting at x, y extending by width to the right and by height downwards (y-axis points downwards)
* using the current color.
*
*
* @param x The x coordinate
* @param y The y coordinate
* @param width The width in pixels
@ -245,7 +249,7 @@ public class Pixmap implements Disposable {
}
/** Draws an area form another Pixmap to this Pixmap.
*
*
* @param pixmap The other Pixmap
* @param x The target x-coordinate (top left corner)
* @param y The target y-coordinate (top left corner) */
@ -254,7 +258,7 @@ public class Pixmap implements Disposable {
}
/** Draws an area form another Pixmap to this Pixmap.
*
*
* @param pixmap The other Pixmap
* @param x The target x-coordinate (top left corner)
* @param y The target y-coordinate (top left corner)
@ -269,7 +273,7 @@ public class Pixmap implements Disposable {
/** Draws an area form another Pixmap to this Pixmap. This will automatically scale and stretch the source image to the
* specified target rectangle. Use {@link Pixmap#setFilter(Filter)} to specify the type of filtering to be used (nearest
* neighbour or bilinear).
*
*
* @param pixmap The other Pixmap
* @param srcx The source x-coordinate (top left corner)
* @param srcy The source y-coordinate (top left corner);
@ -286,7 +290,7 @@ public class Pixmap implements Disposable {
/** Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using
* the current color.
*
*
* @param x The x coordinate
* @param y The y coordinate
* @param width The width in pixels
@ -296,7 +300,7 @@ public class Pixmap implements Disposable {
}
/** Draws a circle outline with the center at x,y and a radius using the current color and stroke width.
*
*
* @param x The x-coordinate of the center
* @param y The y-coordinate of the center
* @param radius The radius in pixels */
@ -308,7 +312,7 @@ public class Pixmap implements Disposable {
}
/** Fills a circle with the center at x,y and a radius using the current color.
*
*
* @param x The x-coordinate of the center
* @param y The y-coordinate of the center
* @param radius The radius in pixels */
@ -320,7 +324,7 @@ public class Pixmap implements Disposable {
}
/** Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.
*
*
* @param x1 The x-coordinate of vertex 1
* @param y1 The y-coordinate of vertex 1
* @param x2 The x-coordinate of vertex 2
@ -338,7 +342,7 @@ public class Pixmap implements Disposable {
}
/** Returns the 32-bit RGBA8888 value of the pixel at x, y. For Alpha formats the RGB components will be one.
*
*
* @param x The x-coordinate
* @param y The y-coordinate
* @return The pixel color in RGBA8888 format. */
@ -353,7 +357,7 @@ public class Pixmap implements Disposable {
}
/** Draws a pixel at the given location with the current color.
*
*
* @param x the x-coordinate
* @param y the y-coordinate */
public void drawPixel (int x, int y) {
@ -361,7 +365,7 @@ public class Pixmap implements Disposable {
}
/** Draws a pixel at the given location with the given color.
*
*
* @param x the x-coordinate
* @param y the y-coordinate
* @param color the color in RGBA8888 format. */