From d97511e1e10384d338b9546bd60b798d43c30460 Mon Sep 17 00:00:00 2001 From: Emux Date: Sat, 25 Jun 2016 16:01:09 +0300 Subject: [PATCH] VectorTileLoader: use mesh layer and tessellation option, closes #36 --- vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java b/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java index 12c1c38d..3e81cc86 100644 --- a/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java +++ b/vtm/src/org/oscim/layers/tile/vector/VectorTileLoader.java @@ -1,5 +1,6 @@ /* * Copyright 2012-2014 Hannes Janetzek + * Copyright 2016 devemux86 * * This file is part of the OpenScienceMap project (http://www.opensciencemap.org). * @@ -274,7 +275,7 @@ public class VectorTileLoader extends TileLoader implements RenderStyle.Callback /* slower to load (requires tesselation) and uses * more memory but should be faster to render */ - protected final static boolean USE_MESH_POLY = false; + public static boolean USE_MESH_POLY = false; @Override public void renderArea(AreaStyle area, int level) {