cleanups
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@ -127,14 +127,11 @@ public final class LineRenderer {
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int uLineColor = hLineColor[mode];
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int uLineColor = hLineColor[mode];
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int uLineWidth = hLineWidth[mode];
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int uLineWidth = hLineWidth[mode];
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GLState.enableVertexArrays(hLineVertexPosition[mode], -1); // hLineTexturePosition[mode]);
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GLState.enableVertexArrays(hLineVertexPosition[mode], -1);
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glVertexAttribPointer(hLineVertexPosition[mode], 4, GL_SHORT,
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glVertexAttribPointer(hLineVertexPosition[mode], 4, GL_SHORT,
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false, 0, bufferOffset + LINE_VERTICES_DATA_POS_OFFSET);
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false, 0, bufferOffset + LINE_VERTICES_DATA_POS_OFFSET);
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// glVertexAttribPointer(hLineTexturePosition[mode], 2, GL_SHORT,
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// false, 8, bufferOffset + LINE_VERTICES_DATA_TEX_OFFSET);
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glUniformMatrix4fv(hLineMatrix[mode], 1, false, matrix, 0);
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glUniformMatrix4fv(hLineMatrix[mode], 1, false, matrix, 0);
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// line scale factor for non fixed lines: within a zoom-
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// line scale factor for non fixed lines: within a zoom-
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