gwt: use canvas defined in html
- handle resize in js - app option for tileSize in MapConfig js object
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75
vtm-web-app/war/index.html
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75
vtm-web-app/war/index.html
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<!doctype html>
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<html>
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<head>
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<title>vtm-gdx</title>
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<meta http-equiv="content-type" content="text/html; charset=UTF-8">
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<!-- pixel and dpi are way too simple concepts for web devs, lets have css-pixels!
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definition is limited only by your imagination! -->
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<!-- http://www.html5rocks.com/de/mobile/touch/ -->
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<!-- http://www.quirksmode.org/mobile/viewports.html -->
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<!-- http://www.quirksmode.org/blog/archives/2012/07/more_about_devi.html -->
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<!-- devicePixelRatio: http://coding.smashingmagazine.com/2012/08/20/towards-retina-web/ -->
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<meta name="viewport"
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content="width=device-width, initial-scale=1, user-scalable=no">
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<link rel="stylesheet" type="text/css" href="default.css">
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<script type="text/javascript">
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var mapconfig = {
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tilesource : "oscimap4",
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tileurl : "http://opensciencemap.org/tiles/vtm",
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zoom : 2,
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latitude : 0.0,
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longitude : 0.0,
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tileSize : 400
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}
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//background : "naturalearth"
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</script>
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</head>
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<body oncontextmenu="return false;">
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<div id="credits">
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<a href="https://github.com/hjanetzek/vtm">Source</a> | map data © <a
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href="http://www.openstreemap.org">OpenStreetMap</a> contributors | <a
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href="http://www.opensciencemap.org">OpenScienceMap</a>
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</div>
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<div id="canvas-area"
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style="position: fixed; left: 0px; top: 0px; width: 100%; height: 100%;">
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<canvas id="map-canvas"></canvas>
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</div>
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<script type="text/Javascript">
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function canvasResize() {
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div = document.getElementById('canvas-area')
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canvas = document.getElementById('map-canvas')
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var w = div.scrollWidth;
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var h = div.scrollHeight;
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//console.log(div.clientHeight + " " + div.clientWidth)
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canvas.width = w;
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canvas.height = h;
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canvas.style.width = w + 'px';
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canvas.style.height = h + 'px';
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}
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canvasResize();
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window.addEventListener('resize', canvasResize, false);
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</script>
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<script type="text/javascript" src="VtmWebApp/js/_tessellate.js"></script>
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<script type="text/javascript" src="VtmWebApp/js/tessellate.js"></script>
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<script type="text/javascript" src="VtmWebApp/VtmWebApp.nocache.js"></script>
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<div id="search">
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<table>
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<tr>
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<td id="nameFieldContainer">
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<td id="sendButtonContainer">
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</tr>
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<tr>
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<td colspan="2" id="listContainer">
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</tr>
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</table>
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</div>
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</body>
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</html>
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