Improve code / xml formatting, closes #54
This commit is contained in:
@@ -31,44 +31,44 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
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public class MapzenTest extends GdxMap {
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.A) {
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loadTheme();
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}
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.A) {
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loadTheme();
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}
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return super.onKeyDown(keycode);
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}
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return super.onKeyDown(keycode);
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}
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@Override
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public void createLayers() {
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UrlTileSource tileSource = OSciMap4TileSource.builder()
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.url("https://vector.mapzen.com/osm/v0.8/all")
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.apiKey("vector-tiles-xxxxxxx") // Put a proper API key
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.zoomMax(18)
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.httpFactory(new OkHttpEngine.OkHttpFactory())
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.build();
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@Override
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public void createLayers() {
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UrlTileSource tileSource = OSciMap4TileSource.builder()
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.url("https://vector.mapzen.com/osm/v0.8/all")
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.apiKey("vector-tiles-xxxxxxx") // Put a proper API key
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.zoomMax(18)
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.httpFactory(new OkHttpEngine.OkHttpFactory())
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.build();
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VectorTileLayer l = mMap.setBaseMap(tileSource);
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VectorTileLayer l = mMap.setBaseMap(tileSource);
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loadTheme();
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loadTheme();
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mMap.layers().add(new BuildingLayer(mMap, l));
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mMap.layers().add(new LabelLayer(mMap, l));
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mMap.layers().add(new BuildingLayer(mMap, l));
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mMap.layers().add(new LabelLayer(mMap, l));
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mMap.setMapPosition(53.08, 8.82, 1 << 17);
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}
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mMap.setMapPosition(53.08, 8.82, 1 << 17);
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}
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private void loadTheme() {
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try {
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mMap.setTheme(ThemeLoader.load(getClass().getResourceAsStream("/assets/styles/mapzen.xml")));
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} catch (ThemeException e) {
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e.printStackTrace();
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}
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}
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private void loadTheme() {
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try {
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mMap.setTheme(ThemeLoader.load(getClass().getResourceAsStream("/assets/styles/mapzen.xml")));
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} catch (ThemeException e) {
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e.printStackTrace();
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}
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new MapzenTest(), null, 400);
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new MapzenTest(), null, 400);
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}
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}
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@@ -1,5 +1,7 @@
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package org.oscim.test;
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import com.badlogic.gdx.Input;
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import org.oscim.core.BoundingBox;
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import org.oscim.gdx.GdxMap;
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import org.oscim.gdx.GdxMapApp;
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@@ -7,32 +9,30 @@ import org.oscim.renderer.MapRenderer;
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import org.oscim.tiling.TileSource;
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import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
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import com.badlogic.gdx.Input;
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public class AnimatorTest extends GdxMap {
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@Override
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public void createLayers() {
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MapRenderer.setBackgroundColor(0xff000000);
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@Override
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public void createLayers() {
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MapRenderer.setBackgroundColor(0xff000000);
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TileSource ts = new OSciMap4TileSource();
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initDefaultLayers(ts, false, false, false);
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TileSource ts = new OSciMap4TileSource();
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initDefaultLayers(ts, false, false, false);
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mMap.setMapPosition(0, 0, 1 << 4);
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mMap.setMapPosition(0, 0, 1 << 4);
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}
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}
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.NUM_1) {
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mMap.animator().animateTo(new BoundingBox(53.1, 8.8, 53.2, 8.9));
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return true;
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}
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return false;
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}
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.NUM_1) {
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mMap.animator().animateTo(new BoundingBox(53.1, 8.8, 53.2, 8.9));
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return true;
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}
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return false;
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new AnimatorTest(), null, 256);
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new AnimatorTest(), null, 256);
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}
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}
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@@ -1,9 +1,6 @@
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package org.oscim.test;
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import static org.oscim.tiling.source.bitmap.DefaultSources.HD_HILLSHADE;
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import static org.oscim.tiling.source.bitmap.DefaultSources.OPENSTREETMAP;
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import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_TONER;
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import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_WATERCOLOR;
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import com.badlogic.gdx.Input;
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import org.oscim.gdx.GdxMap;
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import org.oscim.gdx.GdxMapApp;
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@@ -12,53 +9,56 @@ import org.oscim.renderer.MapRenderer;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import com.badlogic.gdx.Input;
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import static org.oscim.tiling.source.bitmap.DefaultSources.HD_HILLSHADE;
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import static org.oscim.tiling.source.bitmap.DefaultSources.OPENSTREETMAP;
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import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_TONER;
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import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_WATERCOLOR;
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public class BitmapLayerTest extends GdxMap {
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final Logger log = LoggerFactory.getLogger(BitmapTileLayer.class);
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final Logger log = LoggerFactory.getLogger(BitmapTileLayer.class);
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BitmapTileLayer mLayer = null;
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BitmapTileLayer mShaded = null;
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BitmapTileLayer mLayer = null;
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BitmapTileLayer mShaded = null;
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.NUM_1) {
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mMap.layers().remove(mLayer);
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mLayer = new BitmapTileLayer(mMap, OPENSTREETMAP.build());
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mMap.layers().add(mLayer);
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return true;
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} else if (keycode == Input.Keys.NUM_2) {
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mMap.layers().remove(mLayer);
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mLayer = new BitmapTileLayer(mMap, STAMEN_WATERCOLOR.build());
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mMap.layers().add(mLayer);
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return true;
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} else if (keycode == Input.Keys.NUM_3) {
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if (mShaded != null) {
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mMap.layers().remove(mShaded);
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mShaded = null;
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} else {
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mShaded = new BitmapTileLayer(mMap, HD_HILLSHADE.build());
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mMap.layers().add(mShaded);
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}
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return true;
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}
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@Override
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protected boolean onKeyDown(int keycode) {
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if (keycode == Input.Keys.NUM_1) {
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mMap.layers().remove(mLayer);
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mLayer = new BitmapTileLayer(mMap, OPENSTREETMAP.build());
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mMap.layers().add(mLayer);
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return true;
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} else if (keycode == Input.Keys.NUM_2) {
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mMap.layers().remove(mLayer);
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mLayer = new BitmapTileLayer(mMap, STAMEN_WATERCOLOR.build());
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mMap.layers().add(mLayer);
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return true;
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} else if (keycode == Input.Keys.NUM_3) {
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if (mShaded != null) {
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mMap.layers().remove(mShaded);
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mShaded = null;
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} else {
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mShaded = new BitmapTileLayer(mMap, HD_HILLSHADE.build());
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mMap.layers().add(mShaded);
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}
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return true;
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}
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return false;
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}
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return false;
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}
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@Override
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public void createLayers() {
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MapRenderer.setBackgroundColor(0xff888888);
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@Override
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public void createLayers() {
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MapRenderer.setBackgroundColor(0xff888888);
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mLayer = new BitmapTileLayer(mMap, STAMEN_TONER.build());
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mMap.layers().add(mLayer);
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mLayer = new BitmapTileLayer(mMap, STAMEN_TONER.build());
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mMap.layers().add(mLayer);
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}
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}
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public static void main(String[] args) {
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new BitmapLayerTest(), null, 256);
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}
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GdxMapApp.init();
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GdxMapApp.run(new BitmapLayerTest(), null, 256);
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}
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}
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@@ -1,6 +1,6 @@
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package org.oscim.test;
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import java.io.FileNotFoundException;
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import com.badlogic.gdx.Input;
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import org.oscim.gdx.GdxMap;
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import org.oscim.gdx.GdxMapApp;
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@@ -11,72 +11,72 @@ import org.oscim.theme.IRenderTheme;
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import org.oscim.theme.ThemeLoader;
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import org.oscim.tiling.source.mapfile.MapFileTileSource;
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import com.badlogic.gdx.Input;
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import java.io.FileNotFoundException;
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public class ExternalRenderThemeTest extends GdxMap {
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VectorTileLayer mapLayer;
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VectorTileLayer mapLayer;
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@Override
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protected boolean onKeyDown(int keycode) {
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String name = null;
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if (keycode == Input.Keys.NUM_1)
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name = "themes/freizeitkarte/theme.xml";
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if (keycode == Input.Keys.NUM_2)
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name = "themes/elevate/theme.xml";
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if (keycode == Input.Keys.NUM_3)
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name = "themes/vmap/theme.xml";
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@Override
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protected boolean onKeyDown(int keycode) {
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String name = null;
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if (keycode == Input.Keys.NUM_1)
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name = "themes/freizeitkarte/theme.xml";
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if (keycode == Input.Keys.NUM_2)
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name = "themes/elevate/theme.xml";
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if (keycode == Input.Keys.NUM_3)
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name = "themes/vmap/theme.xml";
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if (name == null)
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return false;
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if (name == null)
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return false;
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try {
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IRenderTheme theme = ThemeLoader.load(name);
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mapLayer.setRenderTheme(theme);
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MapRenderer.setBackgroundColor(theme.getMapBackground());
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} catch (FileNotFoundException e) {
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e.printStackTrace();
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}
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try {
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IRenderTheme theme = ThemeLoader.load(name);
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mapLayer.setRenderTheme(theme);
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MapRenderer.setBackgroundColor(theme.getMapBackground());
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} catch (FileNotFoundException e) {
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e.printStackTrace();
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}
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mMap.clearMap();
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mMap.updateMap(true);
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return true;
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}
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mMap.clearMap();
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mMap.updateMap(true);
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return true;
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}
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@Override
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public void createLayers() {
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mMap.setMapPosition(53.08, 8.83, 1 << 14);
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@Override
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public void createLayers() {
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mMap.setMapPosition(53.08, 8.83, 1 << 14);
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// TileSource tileSource = new OSciMap4TileSource();
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// TileSource tileSource = new OSciMap4TileSource();
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MapFileTileSource tileSource = new MapFileTileSource();
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// tileSource.setMapFile("/home/jeff/src/vtm/Freizeitkarte_DEU_NW.map");
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tileSource.setMapFile("/home/jeff/germany.map");
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MapFileTileSource tileSource = new MapFileTileSource();
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// tileSource.setMapFile("/home/jeff/src/vtm/Freizeitkarte_DEU_NW.map");
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tileSource.setMapFile("/home/jeff/germany.map");
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VectorTileLayer l = mMap.setBaseMap(tileSource);
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mapLayer = l;
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VectorTileLayer l = mMap.setBaseMap(tileSource);
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mapLayer = l;
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// mMap.getLayers().add(new BuildingLayer(mMap, l.getTileLayer()));
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mMap.layers().add(new LabelLayer(mMap, l));
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// mMap.getLayers().add(new BuildingLayer(mMap, l.getTileLayer()));
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mMap.layers().add(new LabelLayer(mMap, l));
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try {
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IRenderTheme theme = ThemeLoader
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.load("themes/freizeitkarte/theme.xml");
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// IRenderTheme theme =
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// ThemeLoader.load("themes/elevate/theme.xml");
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// IRenderTheme theme = ThemeLoader.load("themes/vmap/theme.xml");
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l.setRenderTheme(theme);
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MapRenderer.setBackgroundColor(theme.getMapBackground());
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} catch (FileNotFoundException e) {
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e.printStackTrace();
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}
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try {
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IRenderTheme theme = ThemeLoader
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.load("themes/freizeitkarte/theme.xml");
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// IRenderTheme theme =
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// ThemeLoader.load("themes/elevate/theme.xml");
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// IRenderTheme theme = ThemeLoader.load("themes/vmap/theme.xml");
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l.setRenderTheme(theme);
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MapRenderer.setBackgroundColor(theme.getMapBackground());
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} catch (FileNotFoundException e) {
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e.printStackTrace();
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}
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// mMap.getLayers().add(new GenericLayer(mMap, new MeshRenderer()));
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// mMap.getLayers().add(new GenericLayer(mMap, new GridRenderer()));
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}
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// mMap.getLayers().add(new GenericLayer(mMap, new MeshRenderer()));
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// mMap.getLayers().add(new GenericLayer(mMap, new GridRenderer()));
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new ExternalRenderThemeTest(), null, 256);
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}
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public static void main(String[] args) {
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GdxMapApp.init();
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GdxMapApp.run(new ExternalRenderThemeTest(), null, 256);
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}
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}
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@@ -18,98 +18,98 @@ import org.oscim.theme.styles.LineStyle.LineBuilder;
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public class HairLineTest extends GdxMap {
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static GeometryBuffer createLine(float r) {
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GeometryBuffer in = new GeometryBuffer(100, 2);
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static GeometryBuffer createLine(float r) {
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GeometryBuffer in = new GeometryBuffer(100, 2);
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for (int j = 0; j <= 12; j += 3) {
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in.startLine();
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for (int i = 0; i <= 120; i++) {
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double rad = Math.toRadians(i * 3);
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in.addPoint((float) (Math.cos(rad) * (r + j)), (float) (Math.sin(rad) * (r + j)));
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}
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}
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return in;
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}
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for (int j = 0; j <= 12; j += 3) {
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in.startLine();
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for (int i = 0; i <= 120; i++) {
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double rad = Math.toRadians(i * 3);
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in.addPoint((float) (Math.cos(rad) * (r + j)), (float) (Math.sin(rad) * (r + j)));
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}
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}
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return in;
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}
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static class Renderer extends BucketRenderer {
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boolean init;
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LineBuilder<?> l = LineStyle.builder()
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.color(Color.WHITE)
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.strokeWidth(1.5f)
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.cap(Cap.ROUND);
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static class Renderer extends BucketRenderer {
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boolean init;
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LineBuilder<?> l = LineStyle.builder()
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.color(Color.WHITE)
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.strokeWidth(1.5f)
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.cap(Cap.ROUND);
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HairLineBucket ll = buckets.addHairLineBucket(1, l.build());
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HairLineBucket ll = buckets.addHairLineBucket(1, l.build());
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//LineLayer ll = layers.addLineLayer(1, new LineStyle(Color.fade(Color.CYAN, 0.6f), 2.5f));
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LineStyle style = new LineStyle(Color.fade(Color.MAGENTA, 0.6f), 2.5f);
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//LineLayer ll = layers.addLineLayer(1, new LineStyle(Color.fade(Color.CYAN, 0.6f), 2.5f));
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LineStyle style = new LineStyle(Color.fade(Color.MAGENTA, 0.6f), 2.5f);
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HairLineBucket l1 = buckets.addHairLineBucket(2, style);
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HairLineBucket l1 = buckets.addHairLineBucket(2, style);
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//style = new LineStyle(Color.fade(Color.LTGRAY, 0.8f), 1.5f);
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LineBucket l2 = buckets.addLineBucket(3, style);
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//style = new LineStyle(Color.fade(Color.LTGRAY, 0.8f), 1.5f);
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LineBucket l2 = buckets.addLineBucket(3, style);
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PolygonBucket pl = buckets.addPolygonBucket(4, AreaStyle.builder()
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.color(Color.BLUE)
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//.outline(Color.CYAN, 1)
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.build());
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PolygonBucket pl = buckets.addPolygonBucket(4, AreaStyle.builder()
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.color(Color.BLUE)
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//.outline(Color.CYAN, 1)
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.build());
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@Override
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public boolean setup() {
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//ll.roundCap = true;
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return super.setup();
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}
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@Override
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public boolean setup() {
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//ll.roundCap = true;
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return super.setup();
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}
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@Override
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public void update(GLViewport v) {
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if (!init) {
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mMapPosition.copy(v.pos);
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init = true;
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GeometryBuffer g;
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@Override
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public void update(GLViewport v) {
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if (!init) {
|
||||
mMapPosition.copy(v.pos);
|
||||
init = true;
|
||||
GeometryBuffer g;
|
||||
|
||||
for (int i = 105; i < 160; i += 30) {
|
||||
for (int i = 105; i < 160; i += 30) {
|
||||
|
||||
g = createLine(i);
|
||||
g = createLine(i);
|
||||
|
||||
ll.addLine(g);
|
||||
ll.addLine(g);
|
||||
|
||||
//g.translate(10, 10);
|
||||
//l1.addLine(g);
|
||||
//g.translate(10, 10);
|
||||
//l1.addLine(g);
|
||||
|
||||
// int o = 0;
|
||||
// for (int k = 0; k < g.index.length && g.index[k] >= 0; k++) {
|
||||
//
|
||||
// for (int j = 0; j < g.index[k];)
|
||||
// ll.addPoint(g.points[o + j++], g.points[o + j++]);
|
||||
//
|
||||
// o += g.index[k];
|
||||
// }
|
||||
}
|
||||
g = new GeometryBuffer(4, 2);
|
||||
g.clear();
|
||||
g.startPolygon();
|
||||
g.addPoint(-100, -100);
|
||||
g.addPoint(100, -100);
|
||||
g.addPoint(100, 100);
|
||||
g.addPoint(-100, 100);
|
||||
g.translate(100, 100);
|
||||
l2.addLine(g);
|
||||
pl.addPolygon(g);
|
||||
// int o = 0;
|
||||
// for (int k = 0; k < g.index.length && g.index[k] >= 0; k++) {
|
||||
//
|
||||
// for (int j = 0; j < g.index[k];)
|
||||
// ll.addPoint(g.points[o + j++], g.points[o + j++]);
|
||||
//
|
||||
// o += g.index[k];
|
||||
// }
|
||||
}
|
||||
g = new GeometryBuffer(4, 2);
|
||||
g.clear();
|
||||
g.startPolygon();
|
||||
g.addPoint(-100, -100);
|
||||
g.addPoint(100, -100);
|
||||
g.addPoint(100, 100);
|
||||
g.addPoint(-100, 100);
|
||||
g.translate(100, 100);
|
||||
l2.addLine(g);
|
||||
pl.addPolygon(g);
|
||||
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
MapRenderer.setBackgroundColor(Color.BLACK);
|
||||
mMap.layers().add(new GenericLayer(mMap, new Renderer()));
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
MapRenderer.setBackgroundColor(Color.BLACK);
|
||||
mMap.layers().add(new GenericLayer(mMap, new Renderer()));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new HairLineTest(), null, 400);
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new HairLineTest(), null, 400);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,8 @@
|
||||
*/
|
||||
package org.oscim.test;
|
||||
|
||||
import com.badlogic.gdx.Input;
|
||||
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.backend.canvas.Paint.Cap;
|
||||
import org.oscim.core.GeometryBuffer;
|
||||
@@ -29,198 +31,196 @@ import org.oscim.renderer.bucket.LineBucket;
|
||||
import org.oscim.renderer.bucket.LineTexBucket;
|
||||
import org.oscim.theme.styles.LineStyle;
|
||||
|
||||
import com.badlogic.gdx.Input;
|
||||
|
||||
public class LineRenderTest extends GdxMap {
|
||||
|
||||
GeometryBuffer mGeom = new GeometryBuffer(2, 1);
|
||||
GeometryBuffer mLine = new GeometryBuffer(2, 1);
|
||||
GeometryBuffer mGeom = new GeometryBuffer(2, 1);
|
||||
GeometryBuffer mLine = new GeometryBuffer(2, 1);
|
||||
|
||||
static boolean fixedLineWidth = true;
|
||||
LineTest l = new LineTest();
|
||||
static boolean fixedLineWidth = true;
|
||||
LineTest l = new LineTest();
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xff000000);
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xff000000);
|
||||
|
||||
// TileSource ts = new OSciMap4TileSource();
|
||||
// ts.setOption("url", "http://opensciencemap.org/tiles/vtm");
|
||||
// initDefaultLayers(ts, false, false, false);
|
||||
// TileSource ts = new OSciMap4TileSource();
|
||||
// ts.setOption("url", "http://opensciencemap.org/tiles/vtm");
|
||||
// initDefaultLayers(ts, false, false, false);
|
||||
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
|
||||
GeometryBuffer g = mLine;
|
||||
g.startLine();
|
||||
g.addPoint(-100, 0);
|
||||
g.addPoint(100, 0);
|
||||
GeometryBuffer g = mLine;
|
||||
g.startLine();
|
||||
g.addPoint(-100, 0);
|
||||
g.addPoint(100, 0);
|
||||
|
||||
addLines(l, 0, true, false);
|
||||
addLines(l, 0, true, false);
|
||||
|
||||
mMap.layers().add(new GenericLayer(mMap, l));
|
||||
}
|
||||
mMap.layers().add(new GenericLayer(mMap, l));
|
||||
}
|
||||
|
||||
void addLines(LineTest l, int layer, boolean addOutline, boolean fixed) {
|
||||
void addLines(LineTest l, int layer, boolean addOutline, boolean fixed) {
|
||||
|
||||
GeometryBuffer g = mLine;
|
||||
GeometryBuffer g = mLine;
|
||||
|
||||
LineStyle line1, line2, line3, line4;
|
||||
LineStyle line1, line2, line3, line4;
|
||||
|
||||
if (fixed) {
|
||||
line1 = new LineStyle(Color.RED, 0.5f);
|
||||
line2 = new LineStyle(Color.GREEN, 1);
|
||||
line3 = new LineStyle(Color.BLUE, 2);
|
||||
line4 = new LineStyle(Color.LTGRAY, 3);
|
||||
if (fixed) {
|
||||
line1 = new LineStyle(Color.RED, 0.5f);
|
||||
line2 = new LineStyle(Color.GREEN, 1);
|
||||
line3 = new LineStyle(Color.BLUE, 2);
|
||||
line4 = new LineStyle(Color.LTGRAY, 3);
|
||||
|
||||
} else {
|
||||
line1 = new LineStyle(0, null, Color.fade(Color.RED, 0.5f), 4.0f,
|
||||
Cap.BUTT, false, 0, 0, 0, 0, 1f, false);
|
||||
} else {
|
||||
line1 = new LineStyle(0, null, Color.fade(Color.RED, 0.5f), 4.0f,
|
||||
Cap.BUTT, false, 0, 0, 0, 0, 1f, false);
|
||||
|
||||
line2 = new LineStyle(0, null, Color.GREEN, 6.0f, Cap.BUTT, true, 0, 0,
|
||||
0, 0, 1f, false);
|
||||
line2 = new LineStyle(0, null, Color.GREEN, 6.0f, Cap.BUTT, true, 0, 0,
|
||||
0, 0, 1f, false);
|
||||
|
||||
line3 = new LineStyle(0, null, Color.BLUE, 2.0f, Cap.ROUND, false, 4,
|
||||
Color.CYAN, 1, 0, 0, false);
|
||||
line3 = new LineStyle(0, null, Color.BLUE, 2.0f, Cap.ROUND, false, 4,
|
||||
Color.CYAN, 1, 0, 0, false);
|
||||
|
||||
line4 = new LineStyle(0, null, Color.LTGRAY, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 1f, false);
|
||||
}
|
||||
line4 = new LineStyle(0, null, Color.LTGRAY, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 1f, false);
|
||||
}
|
||||
|
||||
LineStyle outline = new LineStyle(0, null, Color.BLUE, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 1f, true);
|
||||
LineStyle outline = new LineStyle(0, null, Color.BLUE, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 1f, true);
|
||||
|
||||
LineStyle outline2 = new LineStyle(0, null, Color.RED, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 0, true);
|
||||
LineStyle outline2 = new LineStyle(0, null, Color.RED, 2.0f, Cap.ROUND, false, 0,
|
||||
0, 0, 0, 0, true);
|
||||
|
||||
LineBucket ol = l.buckets.addLineBucket(0, outline);
|
||||
LineBucket ol2 = l.buckets.addLineBucket(5, outline2);
|
||||
LineBucket ol = l.buckets.addLineBucket(0, outline);
|
||||
LineBucket ol2 = l.buckets.addLineBucket(5, outline2);
|
||||
|
||||
LineBucket ll = l.buckets.addLineBucket(10, line1);
|
||||
ll.addLine(g.translate(0, -20));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(-200, -200, 100, ll);
|
||||
LineBucket ll = l.buckets.addLineBucket(10, line1);
|
||||
ll.addLine(g.translate(0, -20));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(-200, -200, 100, ll);
|
||||
|
||||
if (addOutline)
|
||||
ol.addOutline(ll);
|
||||
if (addOutline)
|
||||
ol.addOutline(ll);
|
||||
|
||||
ll = l.buckets.addLineBucket(20, line2);
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(200, -200, 100, ll);
|
||||
ll = l.buckets.addLineBucket(20, line2);
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(200, -200, 100, ll);
|
||||
|
||||
if (addOutline)
|
||||
ol.addOutline(ll);
|
||||
if (addOutline)
|
||||
ol.addOutline(ll);
|
||||
|
||||
LineTexBucket lt = l.buckets.getLineTexBucket(30);
|
||||
lt.line = line3;
|
||||
lt.width = line3.width;
|
||||
lt.addLine(g.translate(0, 10.5f));
|
||||
lt.addLine(g.translate(0, 10.5f));
|
||||
addCircle(200, 200, 100, lt);
|
||||
LineTexBucket lt = l.buckets.getLineTexBucket(30);
|
||||
lt.line = line3;
|
||||
lt.width = line3.width;
|
||||
lt.addLine(g.translate(0, 10.5f));
|
||||
lt.addLine(g.translate(0, 10.5f));
|
||||
addCircle(200, 200, 100, lt);
|
||||
|
||||
// if (addOutline)
|
||||
// ol2.addOutline(ll);
|
||||
// if (addOutline)
|
||||
// ol2.addOutline(ll);
|
||||
|
||||
ll = l.buckets.addLineBucket(40, line4);
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(-200, 200, 100, ll);
|
||||
ll = l.buckets.addLineBucket(40, line4);
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
ll.addLine(g.translate(0, 10.5f));
|
||||
addCircle(-200, 200, 100, ll);
|
||||
|
||||
if (addOutline)
|
||||
ol2.addOutline(ll);
|
||||
}
|
||||
if (addOutline)
|
||||
ol2.addOutline(ll);
|
||||
}
|
||||
|
||||
void addCircle(float cx, float cy, float radius, LineBucket ll) {
|
||||
GeometryBuffer g = mGeom;
|
||||
void addCircle(float cx, float cy, float radius, LineBucket ll) {
|
||||
GeometryBuffer g = mGeom;
|
||||
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(cx, cy);
|
||||
g.addPoint(cx, cy);
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(cx, cy);
|
||||
g.addPoint(cx, cy);
|
||||
|
||||
for (int i = 0; i < 60; i++) {
|
||||
double d = Math.toRadians(i * 6);
|
||||
g.setPoint(1, cx + (float) Math.sin(d) * radius,
|
||||
cy + (float) Math.cos(d) * radius);
|
||||
ll.addLine(g);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < 60; i++) {
|
||||
double d = Math.toRadians(i * 6);
|
||||
g.setPoint(1, cx + (float) Math.sin(d) * radius,
|
||||
cy + (float) Math.cos(d) * radius);
|
||||
ll.addLine(g);
|
||||
}
|
||||
}
|
||||
|
||||
void addCircle(float cx, float cy, float radius, LineTexBucket ll) {
|
||||
GeometryBuffer g = mGeom;
|
||||
void addCircle(float cx, float cy, float radius, LineTexBucket ll) {
|
||||
GeometryBuffer g = mGeom;
|
||||
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(cx, cy);
|
||||
g.addPoint(cx, cy);
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(cx, cy);
|
||||
g.addPoint(cx, cy);
|
||||
|
||||
for (int i = 0; i < 60; i++) {
|
||||
double d = Math.toRadians(i * 6);
|
||||
g.setPoint(1, cx + (float) Math.sin(d) * radius,
|
||||
cy + (float) Math.cos(d) * radius);
|
||||
ll.addLine(g);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < 60; i++) {
|
||||
double d = Math.toRadians(i * 6);
|
||||
g.setPoint(1, cx + (float) Math.sin(d) * radius,
|
||||
cy + (float) Math.cos(d) * radius);
|
||||
ll.addLine(g);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
if (keycode < Input.Keys.NUM_1 || keycode > Input.Keys.NUM_4)
|
||||
return false;
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
if (keycode < Input.Keys.NUM_1 || keycode > Input.Keys.NUM_4)
|
||||
return false;
|
||||
|
||||
synchronized (l) {
|
||||
l.clear();
|
||||
synchronized (l) {
|
||||
l.clear();
|
||||
|
||||
GeometryBuffer g = mLine;
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(-100, 0);
|
||||
g.addPoint(100, 0);
|
||||
GeometryBuffer g = mLine;
|
||||
g.clear();
|
||||
g.startLine();
|
||||
g.addPoint(-100, 0);
|
||||
g.addPoint(100, 0);
|
||||
|
||||
if (keycode == Input.Keys.NUM_1)
|
||||
addLines(l, 0, true, true);
|
||||
else if (keycode == Input.Keys.NUM_2)
|
||||
addLines(l, 0, true, false);
|
||||
else if (keycode == Input.Keys.NUM_3)
|
||||
addLines(l, 0, false, true);
|
||||
else if (keycode == Input.Keys.NUM_4)
|
||||
addLines(l, 0, false, false);
|
||||
}
|
||||
if (keycode == Input.Keys.NUM_1)
|
||||
addLines(l, 0, true, true);
|
||||
else if (keycode == Input.Keys.NUM_2)
|
||||
addLines(l, 0, true, false);
|
||||
else if (keycode == Input.Keys.NUM_3)
|
||||
addLines(l, 0, false, true);
|
||||
else if (keycode == Input.Keys.NUM_4)
|
||||
addLines(l, 0, false, false);
|
||||
}
|
||||
|
||||
mMap.updateMap(true);
|
||||
mMap.updateMap(true);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
class LineTest extends BucketRenderer {
|
||||
class LineTest extends BucketRenderer {
|
||||
|
||||
public LineTest() {
|
||||
mMapPosition.scale = 0;
|
||||
}
|
||||
public LineTest() {
|
||||
mMapPosition.scale = 0;
|
||||
}
|
||||
|
||||
public synchronized void clear() {
|
||||
buckets.clear();
|
||||
setReady(false);
|
||||
}
|
||||
public synchronized void clear() {
|
||||
buckets.clear();
|
||||
setReady(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
|
||||
if (mMapPosition.scale == 0)
|
||||
mMapPosition.copy(v.pos);
|
||||
if (mMapPosition.scale == 0)
|
||||
mMapPosition.copy(v.pos);
|
||||
|
||||
if (!isReady()) {
|
||||
compile();
|
||||
}
|
||||
}
|
||||
if (!isReady()) {
|
||||
compile();
|
||||
}
|
||||
}
|
||||
|
||||
// @Override
|
||||
// protected void setMatrix(MapPosition pos, Matrices m, boolean
|
||||
// project) {
|
||||
// m.useScreenCoordinates(true, 8f);
|
||||
// }
|
||||
}
|
||||
// @Override
|
||||
// protected void setMatrix(MapPosition pos, Matrices m, boolean
|
||||
// project) {
|
||||
// m.useScreenCoordinates(true, 8f);
|
||||
// }
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LineRenderTest(), null, 256);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LineRenderTest(), null, 256);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
package org.oscim.test;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.core.GeometryBuffer;
|
||||
import org.oscim.gdx.GdxMap;
|
||||
@@ -11,100 +14,97 @@ import org.oscim.renderer.MapRenderer;
|
||||
import org.oscim.renderer.bucket.LineBucket;
|
||||
import org.oscim.theme.styles.LineStyle;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Input;
|
||||
|
||||
public class LineTest extends GdxMap {
|
||||
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
if (keycode == Input.Keys.NUM_1) {
|
||||
angle++;
|
||||
mMap.render();
|
||||
return true;
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
if (keycode == Input.Keys.NUM_1) {
|
||||
angle++;
|
||||
mMap.render();
|
||||
return true;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (keycode == Input.Keys.NUM_2) {
|
||||
angle--;
|
||||
mMap.render();
|
||||
return true;
|
||||
if (keycode == Input.Keys.NUM_2) {
|
||||
angle--;
|
||||
mMap.render();
|
||||
return true;
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
float angle = 0;
|
||||
float angle = 0;
|
||||
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.layers().add(new GenericLayer(mMap, new BucketRenderer() {
|
||||
boolean init;
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.layers().add(new GenericLayer(mMap, new BucketRenderer() {
|
||||
boolean init;
|
||||
|
||||
LineBucket ll = buckets.addLineBucket(0,
|
||||
new LineStyle(Color.fade(Color.CYAN, 0.5f), 1.5f));
|
||||
LineBucket ll = buckets.addLineBucket(0,
|
||||
new LineStyle(Color.fade(Color.CYAN, 0.5f), 1.5f));
|
||||
|
||||
GeometryBuffer g = new GeometryBuffer(10, 1);
|
||||
GeometryBuffer g = new GeometryBuffer(10, 1);
|
||||
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!init) {
|
||||
mMapPosition.copy(v.pos);
|
||||
init = true;
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!init) {
|
||||
mMapPosition.copy(v.pos);
|
||||
init = true;
|
||||
|
||||
// g.addPoint(0, 0);
|
||||
// g.addPoint(0, 1);
|
||||
// g.addPoint(0.1f, 0);
|
||||
//
|
||||
// g.addPoint(1, 1);
|
||||
// g.addPoint(2, 0);
|
||||
//
|
||||
// g.addPoint(2, 1);
|
||||
// g.addPoint(2, 0);
|
||||
//
|
||||
// g.addPoint(3, 1);
|
||||
// g.addPoint(3, 0);
|
||||
// g.addPoint(3, 1);
|
||||
//
|
||||
// for (int i = 0; i < 60; i++){
|
||||
// g.startLine();
|
||||
// g.addPoint(0, 0);
|
||||
// g.addPoint(0, 1);
|
||||
// }
|
||||
//
|
||||
// g.scale(100, 100);
|
||||
//
|
||||
// ll.addLine(g);
|
||||
//
|
||||
// compile();
|
||||
}
|
||||
// g.addPoint(0, 0);
|
||||
// g.addPoint(0, 1);
|
||||
// g.addPoint(0.1f, 0);
|
||||
//
|
||||
// g.addPoint(1, 1);
|
||||
// g.addPoint(2, 0);
|
||||
//
|
||||
// g.addPoint(2, 1);
|
||||
// g.addPoint(2, 0);
|
||||
//
|
||||
// g.addPoint(3, 1);
|
||||
// g.addPoint(3, 0);
|
||||
// g.addPoint(3, 1);
|
||||
//
|
||||
// for (int i = 0; i < 60; i++){
|
||||
// g.startLine();
|
||||
// g.addPoint(0, 0);
|
||||
// g.addPoint(0, 1);
|
||||
// }
|
||||
//
|
||||
// g.scale(100, 100);
|
||||
//
|
||||
// ll.addLine(g);
|
||||
//
|
||||
// compile();
|
||||
}
|
||||
|
||||
buckets.clear();
|
||||
buckets.set(ll);
|
||||
g.clear();
|
||||
//for (int i = 0; i < 60; i++) {
|
||||
g.startLine();
|
||||
g.addPoint(-1, 0);
|
||||
g.addPoint(0, 0);
|
||||
g.addPoint((float) Math.cos(Math.toRadians(angle)),
|
||||
(float) Math.sin(Math.toRadians(angle)));
|
||||
//}
|
||||
buckets.clear();
|
||||
buckets.set(ll);
|
||||
g.clear();
|
||||
//for (int i = 0; i < 60; i++) {
|
||||
g.startLine();
|
||||
g.addPoint(-1, 0);
|
||||
g.addPoint(0, 0);
|
||||
g.addPoint((float) Math.cos(Math.toRadians(angle)),
|
||||
(float) Math.sin(Math.toRadians(angle)));
|
||||
//}
|
||||
|
||||
g.scale(100, 100);
|
||||
g.scale(100, 100);
|
||||
|
||||
ll.addLine(g);
|
||||
ll.addLine(g);
|
||||
|
||||
compile();
|
||||
compile();
|
||||
|
||||
angle = Gdx.input.getX() / 2f % 360;
|
||||
angle = Gdx.input.getX() / 2f % 360;
|
||||
|
||||
MapRenderer.animate();
|
||||
}
|
||||
}));
|
||||
}
|
||||
MapRenderer.animate();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LineTest(), null, 256);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LineTest(), null, 256);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,21 +10,21 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
|
||||
public class MapTest extends GdxMapApp {
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
Map map = getMap();
|
||||
@Override
|
||||
public void createLayers() {
|
||||
Map map = getMap();
|
||||
|
||||
VectorTileLayer l = map.setBaseMap(new OSciMap4TileSource());
|
||||
VectorTileLayer l = map.setBaseMap(new OSciMap4TileSource());
|
||||
|
||||
map.layers().add(new BuildingLayer(map, l));
|
||||
map.layers().add(new LabelLayer(map, l));
|
||||
map.layers().add(new BuildingLayer(map, l));
|
||||
map.layers().add(new LabelLayer(map, l));
|
||||
|
||||
map.setTheme(VtmThemes.DEFAULT);
|
||||
map.setMapPosition(53.075, 8.808, 1 << 17);
|
||||
}
|
||||
map.setTheme(VtmThemes.DEFAULT);
|
||||
map.setMapPosition(53.075, 8.808, 1 << 17);
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new MapTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new MapTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,46 +31,46 @@ import java.io.File;
|
||||
|
||||
public class MapsforgeTest extends GdxMap {
|
||||
|
||||
private static File mapFile;
|
||||
private static File mapFile;
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapFileTileSource tileSource = new MapFileTileSource();
|
||||
tileSource.setMapFile(mapFile.getAbsolutePath());
|
||||
tileSource.setPreferredLanguage("en");
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapFileTileSource tileSource = new MapFileTileSource();
|
||||
tileSource.setMapFile(mapFile.getAbsolutePath());
|
||||
tileSource.setPreferredLanguage("en");
|
||||
|
||||
VectorTileLayer l = mMap.setBaseMap(tileSource);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
VectorTileLayer l = mMap.setBaseMap(tileSource);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
|
||||
mMap.layers().add(new BuildingLayer(mMap, l));
|
||||
mMap.layers().add(new LabelLayer(mMap, l));
|
||||
mMap.layers().add(new BuildingLayer(mMap, l));
|
||||
mMap.layers().add(new LabelLayer(mMap, l));
|
||||
|
||||
MapInfo info = tileSource.getMapInfo();
|
||||
MapPosition pos = new MapPosition();
|
||||
pos.setByBoundingBox(info.boundingBox, Tile.SIZE * 4, Tile.SIZE * 4);
|
||||
mMap.setMapPosition(pos);
|
||||
}
|
||||
MapInfo info = tileSource.getMapInfo();
|
||||
MapPosition pos = new MapPosition();
|
||||
pos.setByBoundingBox(info.boundingBox, Tile.SIZE * 4, Tile.SIZE * 4);
|
||||
mMap.setMapPosition(pos);
|
||||
}
|
||||
|
||||
private static File getMapFile(String[] args) {
|
||||
if (args.length == 0) {
|
||||
throw new IllegalArgumentException("missing argument: <mapFile>");
|
||||
}
|
||||
private static File getMapFile(String[] args) {
|
||||
if (args.length == 0) {
|
||||
throw new IllegalArgumentException("missing argument: <mapFile>");
|
||||
}
|
||||
|
||||
File file = new File(args[0]);
|
||||
if (!file.exists()) {
|
||||
throw new IllegalArgumentException("file does not exist: " + file);
|
||||
} else if (!file.isFile()) {
|
||||
throw new IllegalArgumentException("not a file: " + file);
|
||||
} else if (!file.canRead()) {
|
||||
throw new IllegalArgumentException("cannot read file: " + file);
|
||||
}
|
||||
return file;
|
||||
}
|
||||
File file = new File(args[0]);
|
||||
if (!file.exists()) {
|
||||
throw new IllegalArgumentException("file does not exist: " + file);
|
||||
} else if (!file.isFile()) {
|
||||
throw new IllegalArgumentException("not a file: " + file);
|
||||
} else if (!file.canRead()) {
|
||||
throw new IllegalArgumentException("cannot read file: " + file);
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
mapFile = getMapFile(args);
|
||||
public static void main(String[] args) {
|
||||
mapFile = getMapFile(args);
|
||||
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new MapsforgeTest(), null, 400);
|
||||
}
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new MapsforgeTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,9 +16,6 @@
|
||||
*/
|
||||
package org.oscim.test;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.core.GeoPoint;
|
||||
import org.oscim.core.MapPosition;
|
||||
@@ -29,74 +26,77 @@ import org.oscim.layers.tile.bitmap.BitmapTileLayer;
|
||||
import org.oscim.map.Map.UpdateListener;
|
||||
import org.oscim.tiling.source.bitmap.DefaultSources;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class PathLayerTest extends GdxMapApp {
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new BitmapTileLayer(mMap, DefaultSources.STAMEN_TONER.build()));
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new BitmapTileLayer(mMap, DefaultSources.STAMEN_TONER.build()));
|
||||
|
||||
createLayers(1, true);
|
||||
createLayers(1, true);
|
||||
|
||||
mMap.setMapPosition(0, 0, 1 << 2);
|
||||
mMap.setMapPosition(0, 0, 1 << 2);
|
||||
|
||||
mMap.events.bind(new UpdateListener() {
|
||||
@Override
|
||||
public void onMapEvent(Event e, MapPosition mapPosition) {
|
||||
//if (e == Map.UPDATE_EVENT) {
|
||||
long t = System.currentTimeMillis();
|
||||
float pos = t % 20000 / 10000f - 1f;
|
||||
createLayers(pos, false);
|
||||
mMap.updateMap(true);
|
||||
//}
|
||||
}
|
||||
});
|
||||
}
|
||||
mMap.events.bind(new UpdateListener() {
|
||||
@Override
|
||||
public void onMapEvent(Event e, MapPosition mapPosition) {
|
||||
//if (e == Map.UPDATE_EVENT) {
|
||||
long t = System.currentTimeMillis();
|
||||
float pos = t % 20000 / 10000f - 1f;
|
||||
createLayers(pos, false);
|
||||
mMap.updateMap(true);
|
||||
//}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ArrayList<JtsPathLayer> mPathLayers = new ArrayList<>();
|
||||
ArrayList<JtsPathLayer> mPathLayers = new ArrayList<>();
|
||||
|
||||
void createLayers(float pos, boolean init) {
|
||||
void createLayers(float pos, boolean init) {
|
||||
|
||||
int i = 0;
|
||||
int i = 0;
|
||||
|
||||
for (double lat = -90; lat <= 90; lat += 5) {
|
||||
List<GeoPoint> pts = new ArrayList<>();
|
||||
for (double lat = -90; lat <= 90; lat += 5) {
|
||||
List<GeoPoint> pts = new ArrayList<>();
|
||||
|
||||
for (double lon = -180; lon <= 180; lon += 2) {
|
||||
//pts.add(new GeoPoint(lat, lon));
|
||||
// double longitude = lon + (pos * 180);
|
||||
// if (longitude < -180)
|
||||
// longitude += 360;
|
||||
// if (longitude > 180)
|
||||
// longitude -= 360;
|
||||
double longitude = lon;
|
||||
for (double lon = -180; lon <= 180; lon += 2) {
|
||||
//pts.add(new GeoPoint(lat, lon));
|
||||
// double longitude = lon + (pos * 180);
|
||||
// if (longitude < -180)
|
||||
// longitude += 360;
|
||||
// if (longitude > 180)
|
||||
// longitude -= 360;
|
||||
double longitude = lon;
|
||||
|
||||
double latitude = lat + (pos * 90);
|
||||
if (latitude < -90)
|
||||
latitude += 180;
|
||||
if (latitude > 90)
|
||||
latitude -= 180;
|
||||
double latitude = lat + (pos * 90);
|
||||
if (latitude < -90)
|
||||
latitude += 180;
|
||||
if (latitude > 90)
|
||||
latitude -= 180;
|
||||
|
||||
latitude += Math.sin((Math.abs(pos) * (lon / Math.PI)));
|
||||
latitude += Math.sin((Math.abs(pos) * (lon / Math.PI)));
|
||||
|
||||
pts.add(new GeoPoint(latitude, longitude));
|
||||
}
|
||||
JtsPathLayer pathLayer;
|
||||
if (init) {
|
||||
int c = Color.fade(Color.rainbow((float) (lat + 90) / 180), 0.5f);
|
||||
pathLayer = new JtsPathLayer(mMap, c, 6);
|
||||
mMap.layers().add(pathLayer);
|
||||
mPathLayers.add(pathLayer);
|
||||
} else {
|
||||
pathLayer = mPathLayers.get(i++);
|
||||
}
|
||||
pts.add(new GeoPoint(latitude, longitude));
|
||||
}
|
||||
JtsPathLayer pathLayer;
|
||||
if (init) {
|
||||
int c = Color.fade(Color.rainbow((float) (lat + 90) / 180), 0.5f);
|
||||
pathLayer = new JtsPathLayer(mMap, c, 6);
|
||||
mMap.layers().add(pathLayer);
|
||||
mPathLayers.add(pathLayer);
|
||||
} else {
|
||||
pathLayer = mPathLayers.get(i++);
|
||||
}
|
||||
|
||||
pathLayer.setPoints(pts);
|
||||
}
|
||||
pathLayer.setPoints(pts);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new PathLayerTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new PathLayerTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package org.oscim.test;
|
||||
|
||||
import static org.oscim.utils.ColorUtil.saturate;
|
||||
import com.badlogic.gdx.Input;
|
||||
|
||||
import org.oscim.gdx.GdxMap;
|
||||
import org.oscim.gdx.GdxMapApp;
|
||||
@@ -20,104 +20,104 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.Input;
|
||||
import static org.oscim.utils.ColorUtil.saturate;
|
||||
|
||||
public class RuleVisitorTest extends GdxMap {
|
||||
|
||||
final Logger log = LoggerFactory.getLogger(RuleVisitorTest.class);
|
||||
RenderTheme mTheme;
|
||||
double mSaturation = 1;
|
||||
final Logger log = LoggerFactory.getLogger(RuleVisitorTest.class);
|
||||
RenderTheme mTheme;
|
||||
double mSaturation = 1;
|
||||
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
VectorTileLayer l = (VectorTileLayer) mMap.layers().get(1);
|
||||
RenderTheme t = (RenderTheme) l.getTheme();
|
||||
@Override
|
||||
protected boolean onKeyDown(int keycode) {
|
||||
VectorTileLayer l = (VectorTileLayer) mMap.layers().get(1);
|
||||
RenderTheme t = (RenderTheme) l.getTheme();
|
||||
|
||||
if (keycode == Input.Keys.NUM_1) {
|
||||
mSaturation += 0.1;
|
||||
t.traverseRules(new SaturateLineStyles(mSaturation, true, true, true));
|
||||
t.updateStyles();
|
||||
mMap.render();
|
||||
return true;
|
||||
}
|
||||
if (keycode == Input.Keys.NUM_2) {
|
||||
mSaturation -= 0.1;
|
||||
t.traverseRules(new SaturateLineStyles(mSaturation, true, true, true));
|
||||
t.updateStyles();
|
||||
mMap.render();
|
||||
return true;
|
||||
}
|
||||
if (keycode == Input.Keys.NUM_1) {
|
||||
mSaturation += 0.1;
|
||||
t.traverseRules(new SaturateLineStyles(mSaturation, true, true, true));
|
||||
t.updateStyles();
|
||||
mMap.render();
|
||||
return true;
|
||||
}
|
||||
if (keycode == Input.Keys.NUM_2) {
|
||||
mSaturation -= 0.1;
|
||||
t.traverseRules(new SaturateLineStyles(mSaturation, true, true, true));
|
||||
t.updateStyles();
|
||||
mMap.render();
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.onKeyDown(keycode);
|
||||
}
|
||||
return super.onKeyDown(keycode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xf0f0f0);
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xf0f0f0);
|
||||
|
||||
TileSource ts = new OSciMap4TileSource();
|
||||
VectorTileLayer l = mMap.setBaseMap(ts);
|
||||
TileSource ts = new OSciMap4TileSource();
|
||||
VectorTileLayer l = mMap.setBaseMap(ts);
|
||||
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
RenderTheme t = (RenderTheme) l.getTheme();
|
||||
mTheme = t;
|
||||
//t.traverseRules(new DesaturateAreaStyles());
|
||||
//t.traverseRules(new DesaturateLineStyles());
|
||||
t.traverseRules(new SaturateLineStyles(0.5, true, true, true));
|
||||
t.updateStyles();
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
RenderTheme t = (RenderTheme) l.getTheme();
|
||||
mTheme = t;
|
||||
//t.traverseRules(new DesaturateAreaStyles());
|
||||
//t.traverseRules(new DesaturateLineStyles());
|
||||
t.traverseRules(new SaturateLineStyles(0.5, true, true, true));
|
||||
t.updateStyles();
|
||||
|
||||
//mMap.setMapPosition(7.707, 81.689, 1 << 16);
|
||||
//mMap.setMapPosition(7.707, 81.689, 1 << 16);
|
||||
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 16);
|
||||
}
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 16);
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new RuleVisitorTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new RuleVisitorTest(), null, 400);
|
||||
}
|
||||
|
||||
static class SaturateLineStyles extends RuleVisitor {
|
||||
private final LineBuilder<?> lineBuilder = LineStyle.builder();
|
||||
private final AreaBuilder<?> areaBuilder = AreaStyle.builder();
|
||||
static class SaturateLineStyles extends RuleVisitor {
|
||||
private final LineBuilder<?> lineBuilder = LineStyle.builder();
|
||||
private final AreaBuilder<?> areaBuilder = AreaStyle.builder();
|
||||
|
||||
private final double saturation;
|
||||
private final boolean modifyArea;
|
||||
private final boolean modifyLine;
|
||||
private final boolean relative;
|
||||
private final double saturation;
|
||||
private final boolean modifyArea;
|
||||
private final boolean modifyLine;
|
||||
private final boolean relative;
|
||||
|
||||
public SaturateLineStyles(double saturation, boolean relative, boolean modArea,
|
||||
boolean modLine) {
|
||||
this.saturation = saturation;
|
||||
this.modifyArea = modArea;
|
||||
this.modifyLine = modLine;
|
||||
this.relative = relative;
|
||||
}
|
||||
public SaturateLineStyles(double saturation, boolean relative, boolean modArea,
|
||||
boolean modLine) {
|
||||
this.saturation = saturation;
|
||||
this.modifyArea = modArea;
|
||||
this.modifyLine = modLine;
|
||||
this.relative = relative;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void apply(Rule r) {
|
||||
for (RenderStyle style : r.styles) {
|
||||
@Override
|
||||
public void apply(Rule r) {
|
||||
for (RenderStyle style : r.styles) {
|
||||
|
||||
if (modifyLine && style instanceof LineStyle) {
|
||||
LineStyle s = (LineStyle) style;
|
||||
if (modifyLine && style instanceof LineStyle) {
|
||||
LineStyle s = (LineStyle) style;
|
||||
|
||||
s.set(lineBuilder.set(s)
|
||||
.color(saturate(s.color, saturation, relative))
|
||||
.stippleColor(saturate(s.stippleColor, saturation, relative))
|
||||
.build());
|
||||
continue;
|
||||
}
|
||||
s.set(lineBuilder.set(s)
|
||||
.color(saturate(s.color, saturation, relative))
|
||||
.stippleColor(saturate(s.stippleColor, saturation, relative))
|
||||
.build());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (modifyArea && style instanceof AreaStyle) {
|
||||
AreaStyle s = (AreaStyle) style;
|
||||
if (modifyArea && style instanceof AreaStyle) {
|
||||
AreaStyle s = (AreaStyle) style;
|
||||
|
||||
s.set(areaBuilder.set(s)
|
||||
.color(saturate(s.color, saturation, relative))
|
||||
.blendColor(saturate(s.blendColor, saturation, relative))
|
||||
.build());
|
||||
}
|
||||
}
|
||||
s.set(areaBuilder.set(s)
|
||||
.color(saturate(s.color, saturation, relative))
|
||||
.blendColor(saturate(s.blendColor, saturation, relative))
|
||||
.build());
|
||||
}
|
||||
}
|
||||
|
||||
super.apply(r);
|
||||
}
|
||||
}
|
||||
super.apply(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,25 +24,25 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
|
||||
public class S3DBLayerTest extends GdxMapApp {
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new OSciMap4TileSource());
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new OSciMap4TileSource());
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
|
||||
TileSource ts = OSciMap4TileSource
|
||||
.builder()
|
||||
.url("http://opensciencemap.org/tiles/s3db")
|
||||
.build();
|
||||
TileSource ts = OSciMap4TileSource
|
||||
.builder()
|
||||
.url("http://opensciencemap.org/tiles/s3db")
|
||||
.build();
|
||||
|
||||
S3DBLayer tl = new S3DBLayer(mMap, ts);
|
||||
mMap.layers().add(tl);
|
||||
S3DBLayer tl = new S3DBLayer(mMap, ts);
|
||||
mMap.layers().add(tl);
|
||||
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 17);
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 17);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
init();
|
||||
run(new S3DBLayerTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
init();
|
||||
run(new S3DBLayerTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,79 +26,79 @@ import org.oscim.utils.pool.Inlist;
|
||||
|
||||
/**
|
||||
* UNUSED
|
||||
* */
|
||||
*/
|
||||
public abstract class SpriteManager<T> {
|
||||
TexturePool pool;
|
||||
TexturePool pool;
|
||||
|
||||
public class Sprite extends Inlist<Sprite> {
|
||||
public class Sprite extends Inlist<Sprite> {
|
||||
|
||||
public Sprite(T i, TextureAtlas a, Rect r) {
|
||||
atlas = a;
|
||||
rect = r;
|
||||
item = i;
|
||||
}
|
||||
public Sprite(T i, TextureAtlas a, Rect r) {
|
||||
atlas = a;
|
||||
rect = r;
|
||||
item = i;
|
||||
}
|
||||
|
||||
T item;
|
||||
TextureAtlas atlas;
|
||||
Rect rect;
|
||||
}
|
||||
T item;
|
||||
TextureAtlas atlas;
|
||||
Rect rect;
|
||||
}
|
||||
|
||||
TextureAtlas mAtlas;
|
||||
TextureAtlas curAtlas;
|
||||
TextureAtlas mAtlas;
|
||||
TextureAtlas curAtlas;
|
||||
|
||||
Sprite items;
|
||||
Sprite items;
|
||||
|
||||
protected final Canvas mCanvas = CanvasAdapter.newCanvas();
|
||||
protected TextureItem mTexture;
|
||||
protected final Canvas mCanvas = CanvasAdapter.newCanvas();
|
||||
protected TextureItem mTexture;
|
||||
|
||||
public SpriteManager() {
|
||||
//mTexture = pool.get();
|
||||
public SpriteManager() {
|
||||
//mTexture = pool.get();
|
||||
|
||||
//mTexture.ownBitmap = true;
|
||||
//mTexture.ownBitmap = true;
|
||||
|
||||
//mAtlas = new TextureAtlas(mTexture.bitmap);
|
||||
//mAtlas = new TextureAtlas(mTexture.bitmap);
|
||||
|
||||
//mCanvas.setBitmap(mTexture.bitmap);
|
||||
}
|
||||
//mCanvas.setBitmap(mTexture.bitmap);
|
||||
}
|
||||
|
||||
public Sprite getRegion(T item) {
|
||||
//return items.get(item);
|
||||
for (Sprite t = items; t != null; t = t.next)
|
||||
if (t.item == item)
|
||||
return t;
|
||||
public Sprite getRegion(T item) {
|
||||
//return items.get(item);
|
||||
for (Sprite t = items; t != null; t = t.next)
|
||||
if (t.item == item)
|
||||
return t;
|
||||
|
||||
return null;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
for (TextureItem t = mTexture; t != null; t = t.dispose());
|
||||
mAtlas.clear();
|
||||
items = null;
|
||||
public void clear() {
|
||||
for (TextureItem t = mTexture; t != null; t = t.dispose()) ;
|
||||
mAtlas.clear();
|
||||
items = null;
|
||||
|
||||
//mTexture.bitmap.eraseColor(Color.TRANSPARENT);
|
||||
mTexture = pool.get();
|
||||
mCanvas.setBitmap(mTexture.bitmap);
|
||||
}
|
||||
//mTexture.bitmap.eraseColor(Color.TRANSPARENT);
|
||||
mTexture = pool.get();
|
||||
mCanvas.setBitmap(mTexture.bitmap);
|
||||
}
|
||||
|
||||
public TextureItem getTextures() {
|
||||
return mTexture;
|
||||
}
|
||||
public TextureItem getTextures() {
|
||||
return mTexture;
|
||||
}
|
||||
|
||||
public Sprite addItem(T item, int width, int height) {
|
||||
Rect r = mAtlas.getRegion(width, height);
|
||||
if (r == null) {
|
||||
//create new atlas
|
||||
return null;
|
||||
}
|
||||
Sprite sprite = new Sprite(item, mAtlas, r);
|
||||
public Sprite addItem(T item, int width, int height) {
|
||||
Rect r = mAtlas.getRegion(width, height);
|
||||
if (r == null) {
|
||||
//create new atlas
|
||||
return null;
|
||||
}
|
||||
Sprite sprite = new Sprite(item, mAtlas, r);
|
||||
|
||||
items = Inlist.appendItem(items, sprite);
|
||||
items = Inlist.appendItem(items, sprite);
|
||||
|
||||
draw(item, r);
|
||||
draw(item, r);
|
||||
|
||||
return sprite;
|
||||
}
|
||||
return sprite;
|
||||
}
|
||||
|
||||
abstract void draw(T item, Rect r);
|
||||
abstract void draw(T item, Rect r);
|
||||
|
||||
}
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
package org.oscim.test;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Stack;
|
||||
|
||||
import org.oscim.theme.RenderTheme;
|
||||
import org.oscim.theme.rule.Rule;
|
||||
import org.oscim.theme.rule.Rule.Element;
|
||||
@@ -16,114 +13,119 @@ import org.oscim.theme.styles.RenderStyle;
|
||||
import org.oscim.theme.styles.TextStyle;
|
||||
import org.oscim.theme.styles.TextStyle.TextBuilder;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Stack;
|
||||
|
||||
public class ThemeBuilder {
|
||||
protected final ArrayList<RuleBuilder> mRulesList = new ArrayList<RuleBuilder>();
|
||||
protected final Stack<RuleBuilder> mRuleStack = new Stack<RuleBuilder>();
|
||||
protected final ArrayList<RuleBuilder> mRulesList = new ArrayList<RuleBuilder>();
|
||||
protected final Stack<RuleBuilder> mRuleStack = new Stack<RuleBuilder>();
|
||||
|
||||
protected int mLevels = 0;
|
||||
protected int mMapBackground = 0xffffffff;
|
||||
protected float mBaseTextSize = 1;
|
||||
protected int mLevels = 0;
|
||||
protected int mMapBackground = 0xffffffff;
|
||||
protected float mBaseTextSize = 1;
|
||||
|
||||
protected RuleBuilder mCurrentRule;
|
||||
protected RuleBuilder mCurrentRule;
|
||||
|
||||
public RenderTheme build() {
|
||||
int[] layer = new int[1];
|
||||
public RenderTheme build() {
|
||||
int[] layer = new int[1];
|
||||
|
||||
Rule[] rules = new Rule[mRulesList.size()];
|
||||
for (int i = 0, n = rules.length; i < n; i++)
|
||||
rules[i] = mRulesList.get(i).onComplete(layer);
|
||||
Rule[] rules = new Rule[mRulesList.size()];
|
||||
for (int i = 0, n = rules.length; i < n; i++)
|
||||
rules[i] = mRulesList.get(i).onComplete(layer);
|
||||
|
||||
RenderTheme theme = new RenderTheme(mMapBackground, mBaseTextSize, rules, mLevels);
|
||||
RenderTheme theme = new RenderTheme(mMapBackground, mBaseTextSize, rules, mLevels);
|
||||
|
||||
mRulesList.clear();
|
||||
mRuleStack.clear();
|
||||
mRulesList.clear();
|
||||
mRuleStack.clear();
|
||||
|
||||
return theme;
|
||||
}
|
||||
return theme;
|
||||
}
|
||||
|
||||
public ThemeBuilder pop() {
|
||||
public ThemeBuilder pop() {
|
||||
|
||||
mRuleStack.pop();
|
||||
if (mRuleStack.empty()) {
|
||||
mRulesList.add(mCurrentRule);
|
||||
} else {
|
||||
mCurrentRule = mRuleStack.peek();
|
||||
}
|
||||
return this;
|
||||
}
|
||||
mRuleStack.pop();
|
||||
if (mRuleStack.empty()) {
|
||||
mRulesList.add(mCurrentRule);
|
||||
} else {
|
||||
mCurrentRule = mRuleStack.peek();
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public ThemeBuilder push(RuleBuilder rule) {
|
||||
if (!mRuleStack.empty())
|
||||
mCurrentRule.addSubRule(rule);
|
||||
public ThemeBuilder push(RuleBuilder rule) {
|
||||
if (!mRuleStack.empty())
|
||||
mCurrentRule.addSubRule(rule);
|
||||
|
||||
mCurrentRule = rule;
|
||||
mRuleStack.push(mCurrentRule);
|
||||
mCurrentRule = rule;
|
||||
mRuleStack.push(mCurrentRule);
|
||||
|
||||
return this;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public ThemeBuilder rules(RuleBuilder... rb) {
|
||||
for (RuleBuilder r : rb) {
|
||||
mRulesList.add(r);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public ThemeBuilder rules(RuleBuilder... rb) {
|
||||
for (RuleBuilder r : rb) {
|
||||
mRulesList.add(r);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public RuleBuilder pushParse(String keys, String values) {
|
||||
public RuleBuilder pushParse(String keys, String values) {
|
||||
|
||||
return RuleBuilder.create(keys, values)
|
||||
.zoom(~0)
|
||||
.element(Element.ANY);
|
||||
}
|
||||
return RuleBuilder.create(keys, values)
|
||||
.zoom(~0)
|
||||
.element(Element.ANY);
|
||||
}
|
||||
|
||||
public ThemeBuilder addStyle(RenderStyle style) {
|
||||
mCurrentRule.addStyle(style);
|
||||
return this;
|
||||
}
|
||||
public ThemeBuilder addStyle(RenderStyle style) {
|
||||
mCurrentRule.addStyle(style);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected void rules() {
|
||||
protected void rules() {
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
public static LineBuilder<?> line(int color, float width) {
|
||||
return LineStyle.builder()
|
||||
.color(color)
|
||||
.strokeWidth(width);
|
||||
}
|
||||
;
|
||||
|
||||
public static AreaBuilder<?> area(int color) {
|
||||
return AreaStyle.builder()
|
||||
.color(color);
|
||||
}
|
||||
public static LineBuilder<?> line(int color, float width) {
|
||||
return LineStyle.builder()
|
||||
.color(color)
|
||||
.strokeWidth(width);
|
||||
}
|
||||
|
||||
public static TextBuilder<?> wayText(float size, int color) {
|
||||
return TextStyle.builder()
|
||||
.fontSize(size)
|
||||
.color(color);
|
||||
}
|
||||
public static AreaBuilder<?> area(int color) {
|
||||
return AreaStyle.builder()
|
||||
.color(color);
|
||||
}
|
||||
|
||||
public static TextBuilder<?> nodeText(float size, int color) {
|
||||
return TextStyle.builder()
|
||||
.fontSize(size)
|
||||
.color(color)
|
||||
.isCaption(true);
|
||||
}
|
||||
public static TextBuilder<?> wayText(float size, int color) {
|
||||
return TextStyle.builder()
|
||||
.fontSize(size)
|
||||
.color(color);
|
||||
}
|
||||
|
||||
public static RuleBuilder matchKey(String key) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[] { key },
|
||||
new String[] {});
|
||||
}
|
||||
public static TextBuilder<?> nodeText(float size, int color) {
|
||||
return TextStyle.builder()
|
||||
.fontSize(size)
|
||||
.color(color)
|
||||
.isCaption(true);
|
||||
}
|
||||
|
||||
public static RuleBuilder matchValue(String value) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[] {},
|
||||
new String[] { value });
|
||||
}
|
||||
public static RuleBuilder matchKey(String key) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[]{key},
|
||||
new String[]{});
|
||||
}
|
||||
|
||||
public static RuleBuilder matchKeyValue(String key, String value) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[] { key },
|
||||
new String[] { value });
|
||||
}
|
||||
public static RuleBuilder matchValue(String value) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[]{},
|
||||
new String[]{value});
|
||||
}
|
||||
|
||||
public static RuleBuilder matchKeyValue(String key, String value) {
|
||||
return new RuleBuilder(RuleType.POSITIVE,
|
||||
new String[]{key},
|
||||
new String[]{value});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,49 +13,49 @@ import org.slf4j.LoggerFactory;
|
||||
|
||||
public class ThemeBuilderTest extends GdxMap {
|
||||
|
||||
final Logger log = LoggerFactory.getLogger(S3DBLayerTest.class);
|
||||
final Logger log = LoggerFactory.getLogger(S3DBLayerTest.class);
|
||||
|
||||
static class MyTheme extends ThemeBuilder {
|
||||
public MyTheme() {
|
||||
rules(
|
||||
matchKeyValue("natural", "water")
|
||||
.style(area(Color.BLUE)),
|
||||
static class MyTheme extends ThemeBuilder {
|
||||
public MyTheme() {
|
||||
rules(
|
||||
matchKeyValue("natural", "water")
|
||||
.style(area(Color.BLUE)),
|
||||
|
||||
matchKeyValue("landuse", "forest")
|
||||
.style(area(Color.GREEN)),
|
||||
matchKeyValue("landuse", "forest")
|
||||
.style(area(Color.GREEN)),
|
||||
|
||||
matchKeyValue("landuse", "residential")
|
||||
.style(area(Color.LTGRAY)),
|
||||
matchKeyValue("landuse", "residential")
|
||||
.style(area(Color.LTGRAY)),
|
||||
|
||||
matchKey("highway")
|
||||
.rules(matchValue("residential")
|
||||
.style(line(Color.DKGRAY, 1.2f),
|
||||
line(Color.WHITE, 1.1f)
|
||||
.cap(Cap.ROUND)))
|
||||
matchKey("highway")
|
||||
.rules(matchValue("residential")
|
||||
.style(line(Color.DKGRAY, 1.2f),
|
||||
line(Color.WHITE, 1.1f)
|
||||
.cap(Cap.ROUND)))
|
||||
|
||||
.style(line(Color.BLACK, 1)
|
||||
.blur(0.5f)));
|
||||
}
|
||||
}
|
||||
.style(line(Color.BLACK, 1)
|
||||
.blur(0.5f)));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
@Override
|
||||
public void createLayers() {
|
||||
|
||||
VectorTileLayer l = mMap.setBaseMap(new OSciMap4TileSource());
|
||||
VectorTileLayer l = mMap.setBaseMap(new OSciMap4TileSource());
|
||||
|
||||
RenderTheme t = new MyTheme().build();
|
||||
RenderTheme t = new MyTheme().build();
|
||||
|
||||
mMap.setTheme(t);
|
||||
//mMap.setTheme(VtmThemes.DEFAULT);
|
||||
mMap.setTheme(t);
|
||||
//mMap.setTheme(VtmThemes.DEFAULT);
|
||||
|
||||
mMap.layers().add(new LabelLayer(mMap, l));
|
||||
mMap.layers().add(new LabelLayer(mMap, l));
|
||||
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 17);
|
||||
mMap.setMapPosition(53.08, 8.82, 1 << 17);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new ThemeBuilderTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new ThemeBuilderTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
package org.oscim.test;
|
||||
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.InputStream;
|
||||
|
||||
import org.oscim.awt.AwtGraphics;
|
||||
import org.oscim.backend.AssetAdapter;
|
||||
import org.oscim.core.GeometryBuffer.GeometryType;
|
||||
@@ -14,35 +10,39 @@ import org.oscim.theme.ThemeLoader;
|
||||
import org.oscim.theme.VtmThemes;
|
||||
import org.oscim.theme.styles.RenderStyle;
|
||||
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.InputStream;
|
||||
|
||||
public class ThemeTest {
|
||||
|
||||
public static void main(String[] args) {
|
||||
AwtGraphics.init();
|
||||
AssetAdapter.init(new AssetAdapter() {
|
||||
@Override
|
||||
public InputStream openFileAsStream(String name) {
|
||||
try {
|
||||
return new FileInputStream("/home/jeff/src/vtm/OpenScienceMap/vtm/assets/"
|
||||
+ name);
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
});
|
||||
public static void main(String[] args) {
|
||||
AwtGraphics.init();
|
||||
AssetAdapter.init(new AssetAdapter() {
|
||||
@Override
|
||||
public InputStream openFileAsStream(String name) {
|
||||
try {
|
||||
return new FileInputStream("/home/jeff/src/vtm/OpenScienceMap/vtm/assets/"
|
||||
+ name);
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
IRenderTheme t = ThemeLoader.load(VtmThemes.DEFAULT);
|
||||
IRenderTheme t = ThemeLoader.load(VtmThemes.DEFAULT);
|
||||
|
||||
TagSet tags = new TagSet();
|
||||
tags.add(new Tag("highway", "trunk_link"));
|
||||
tags.add(new Tag("brigde", "yes"));
|
||||
tags.add(new Tag("oneway", "yes"));
|
||||
TagSet tags = new TagSet();
|
||||
tags.add(new Tag("highway", "trunk_link"));
|
||||
tags.add(new Tag("brigde", "yes"));
|
||||
tags.add(new Tag("oneway", "yes"));
|
||||
|
||||
RenderStyle[] ri = t.matchElement(GeometryType.LINE, tags, 16);
|
||||
RenderStyle[] ri = t.matchElement(GeometryType.LINE, tags, 16);
|
||||
|
||||
for (RenderStyle r : ri) {
|
||||
System.out.println("class: " + r.getClass().getName());
|
||||
}
|
||||
}
|
||||
for (RenderStyle r : ri) {
|
||||
System.out.println("class: " + r.getClass().getName());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -26,177 +26,177 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
|
||||
public class TileRenderTest extends GdxMapApp {
|
||||
|
||||
static boolean loadOneTile = true;
|
||||
// static int tileX = 34365 >> 2;
|
||||
// static int tileY = 21333 >> 2;
|
||||
// static byte tileZ = 14;
|
||||
static boolean loadOneTile = true;
|
||||
// static int tileX = 34365 >> 2;
|
||||
// static int tileY = 21333 >> 2;
|
||||
// static byte tileZ = 14;
|
||||
|
||||
static int tileX = 68747 >> 3;
|
||||
static int tileY = 42648 >> 3;
|
||||
static byte tileZ = 14;
|
||||
static int tileX = 68747 >> 3;
|
||||
static int tileY = 42648 >> 3;
|
||||
static byte tileZ = 14;
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
@Override
|
||||
public void createLayers() {
|
||||
|
||||
mMap.layers().add(new TileGridLayer(mMap, Color.LTGRAY, 1.2f, 1));
|
||||
mMap.layers().add(new TileGridLayer(mMap, Color.LTGRAY, 1.2f, 1));
|
||||
|
||||
MapTile tile = new MapTile(null, tileX, tileY, tileZ);
|
||||
MapTile tile = new MapTile(null, tileX, tileY, tileZ);
|
||||
|
||||
double w = 1.0 / (1 << tile.zoomLevel);
|
||||
double minLon = MercatorProjection.toLongitude(tile.x);
|
||||
double maxLon = MercatorProjection.toLongitude(tile.x + w);
|
||||
double minLat = MercatorProjection.toLatitude(tile.y + w);
|
||||
double maxLat = MercatorProjection.toLatitude(tile.y);
|
||||
double lat = minLat + (maxLat - minLat) / 2;
|
||||
double lon = minLon + (maxLon - minLon) / 2;
|
||||
double w = 1.0 / (1 << tile.zoomLevel);
|
||||
double minLon = MercatorProjection.toLongitude(tile.x);
|
||||
double maxLon = MercatorProjection.toLongitude(tile.x + w);
|
||||
double minLat = MercatorProjection.toLatitude(tile.y + w);
|
||||
double maxLat = MercatorProjection.toLatitude(tile.y);
|
||||
double lat = minLat + (maxLat - minLat) / 2;
|
||||
double lon = minLon + (maxLon - minLon) / 2;
|
||||
|
||||
MapPosition mapPosition = new MapPosition(lat, lon, 1 << tile.zoomLevel);
|
||||
MapPosition mapPosition = new MapPosition(lat, lon, 1 << tile.zoomLevel);
|
||||
|
||||
mMap.setMapPosition(mapPosition);
|
||||
mMap.setMapPosition(mapPosition);
|
||||
|
||||
final TileManager tileManager;
|
||||
final TileManager tileManager;
|
||||
|
||||
if (loadOneTile) {
|
||||
tile = new MapTile(new TileNode(), tileX, tileY, tileZ);
|
||||
/* setup tile quad-tree, expected for locking */
|
||||
tile.node.parent = tile.node;
|
||||
tile.node.parent.parent = tile.node;
|
||||
if (loadOneTile) {
|
||||
tile = new MapTile(new TileNode(), tileX, tileY, tileZ);
|
||||
/* setup tile quad-tree, expected for locking */
|
||||
tile.node.parent = tile.node;
|
||||
tile.node.parent.parent = tile.node;
|
||||
|
||||
/* setup TileSet contatining one tile */
|
||||
final TileSet tiles = new TileSet();
|
||||
tiles.cnt = 1;
|
||||
tiles.tiles[0] = tile;
|
||||
tiles.lockTiles();
|
||||
final TileSet tiles = new TileSet();
|
||||
tiles.cnt = 1;
|
||||
tiles.tiles[0] = tile;
|
||||
tiles.lockTiles();
|
||||
|
||||
tileManager = new TestTileManager(mMap, tiles);
|
||||
} else {
|
||||
/* create TileManager and calculate tiles for current position */
|
||||
tileManager = new TileManager(mMap, 100);
|
||||
}
|
||||
tileManager = new TestTileManager(mMap, tiles);
|
||||
} else {
|
||||
/* create TileManager and calculate tiles for current position */
|
||||
tileManager = new TileManager(mMap, 100);
|
||||
}
|
||||
|
||||
/* get the loader created by VectorTileLayer ... */
|
||||
final TestTileLoader[] tileLoader = { null };
|
||||
final TestTileLoader[] tileLoader = {null};
|
||||
|
||||
TestVectorTileLayer tileLayer = new TestVectorTileLayer(mMap, tileManager);
|
||||
tileLoader[0] = tileLayer.getTileLoader();
|
||||
TestVectorTileLayer tileLayer = new TestVectorTileLayer(mMap, tileManager);
|
||||
tileLoader[0] = tileLayer.getTileLoader();
|
||||
|
||||
TileSource tileSource = new OSciMap4TileSource();
|
||||
//TileSource tileSource = new TestTileSource();
|
||||
TileSource tileSource = new OSciMap4TileSource();
|
||||
//TileSource tileSource = new TestTileSource();
|
||||
|
||||
tileLayer.setTileSource(tileSource);
|
||||
tileLayer.setTileSource(tileSource);
|
||||
|
||||
//IRenderTheme theme = ThemeLoader.load(VtmThemes.OSMARENDER);
|
||||
//tileLayer.setRenderTheme(theme);
|
||||
//tileLayer.setRenderTheme(new DebugTheme());
|
||||
//IRenderTheme theme = ThemeLoader.load(VtmThemes.OSMARENDER);
|
||||
//tileLayer.setRenderTheme(theme);
|
||||
//tileLayer.setRenderTheme(new DebugTheme());
|
||||
|
||||
/* need to create the labellayer here to get the tileloaded event */
|
||||
LabelLayer labelLayer = new LabelLayer(mMap, tileLayer);
|
||||
LabelLayer labelLayer = new LabelLayer(mMap, tileLayer);
|
||||
|
||||
//mMap.layers().add(tileLayer);
|
||||
mMap.setBaseMap(tileLayer);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
//mMap.layers().add(tileLayer);
|
||||
mMap.setBaseMap(tileLayer);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
|
||||
log.debug("load tiles:");
|
||||
if (loadOneTile) {
|
||||
log.debug("load {}", tile);
|
||||
log.debug("load tiles:");
|
||||
if (loadOneTile) {
|
||||
log.debug("load {}", tile);
|
||||
|
||||
tileLoader[0].loadTile(tile);
|
||||
tileManager.jobCompleted(tile, QueryResult.SUCCESS);
|
||||
} else {
|
||||
tileManager.update(mapPosition);
|
||||
MapTile t = tileManager.getTileJob();
|
||||
while (t != null) {
|
||||
log.debug("load {}", t);
|
||||
tileLoader[0].loadTile(tile);
|
||||
tileManager.jobCompleted(tile, QueryResult.SUCCESS);
|
||||
} else {
|
||||
tileManager.update(mapPosition);
|
||||
MapTile t = tileManager.getTileJob();
|
||||
while (t != null) {
|
||||
log.debug("load {}", t);
|
||||
|
||||
tileLoader[0].loadTile(t);
|
||||
tileManager.jobCompleted(t, QueryResult.SUCCESS);
|
||||
tileLoader[0].loadTile(t);
|
||||
tileManager.jobCompleted(t, QueryResult.SUCCESS);
|
||||
|
||||
t = tileManager.getTileJob();
|
||||
}
|
||||
}
|
||||
t = tileManager.getTileJob();
|
||||
}
|
||||
}
|
||||
|
||||
mMap.layers().add(labelLayer);
|
||||
mMap.layers().add(labelLayer);
|
||||
|
||||
MapRenderer.setBackgroundColor(0xff888888);
|
||||
}
|
||||
MapRenderer.setBackgroundColor(0xff888888);
|
||||
}
|
||||
|
||||
static class TestTileLoader extends VectorTileLoader {
|
||||
static class TestTileLoader extends VectorTileLoader {
|
||||
|
||||
public TestTileLoader(VectorTileLayer tileLayer) {
|
||||
super(tileLayer);
|
||||
}
|
||||
public TestTileLoader(VectorTileLayer tileLayer) {
|
||||
super(tileLayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean loadTile(MapTile tile) {
|
||||
mTile = tile;
|
||||
return super.loadTile(tile);
|
||||
}
|
||||
@Override
|
||||
public boolean loadTile(MapTile tile) {
|
||||
mTile = tile;
|
||||
return super.loadTile(tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void process(MapElement element) {
|
||||
/* ignore polygons for testing */
|
||||
if (element.type != GeometryType.LINE)
|
||||
return;
|
||||
@Override
|
||||
public void process(MapElement element) {
|
||||
/* ignore polygons for testing */
|
||||
if (element.type != GeometryType.LINE)
|
||||
return;
|
||||
|
||||
if (element.tags.containsKey("name"))
|
||||
super.process(element);
|
||||
}
|
||||
}
|
||||
if (element.tags.containsKey("name"))
|
||||
super.process(element);
|
||||
}
|
||||
}
|
||||
|
||||
static class TestVectorTileLayer extends VectorTileLayer {
|
||||
final VectorTileLoader[] tileLoader = { null };
|
||||
static class TestVectorTileLayer extends VectorTileLayer {
|
||||
final VectorTileLoader[] tileLoader = {null};
|
||||
|
||||
public TestVectorTileLayer(Map map, TileManager tileManager) {
|
||||
super(map, tileManager, new VectorTileRenderer());
|
||||
}
|
||||
public TestVectorTileLayer(Map map, TileManager tileManager) {
|
||||
super(map, tileManager, new VectorTileRenderer());
|
||||
}
|
||||
|
||||
TestTileLoader getTileLoader() {
|
||||
return (TestTileLoader) mTileLoader[0];
|
||||
}
|
||||
TestTileLoader getTileLoader() {
|
||||
return (TestTileLoader) mTileLoader[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getNumLoaders() {
|
||||
return 1;
|
||||
}
|
||||
@Override
|
||||
protected int getNumLoaders() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLoader(int numLoaders) {
|
||||
mTileLoader = new TileLoader[numLoaders];
|
||||
for (int i = 0; i < numLoaders; i++) {
|
||||
mTileLoader[i] = new TestTileLoader(this);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void initLoader(int numLoaders) {
|
||||
mTileLoader = new TileLoader[numLoaders];
|
||||
for (int i = 0; i < numLoaders; i++) {
|
||||
mTileLoader[i] = new TestTileLoader(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMapEvent(Event event, MapPosition mapPosition) {
|
||||
@Override
|
||||
public void onMapEvent(Event event, MapPosition mapPosition) {
|
||||
/* ignore map events */
|
||||
if (event != Map.CLEAR_EVENT)
|
||||
return;
|
||||
if (event != Map.CLEAR_EVENT)
|
||||
return;
|
||||
|
||||
//super.onMapEvent(event, mapPosition);
|
||||
}
|
||||
}
|
||||
//super.onMapEvent(event, mapPosition);
|
||||
}
|
||||
}
|
||||
|
||||
static class TestTileManager extends TileManager {
|
||||
TileSet fixedTiles;
|
||||
static class TestTileManager extends TileManager {
|
||||
TileSet fixedTiles;
|
||||
|
||||
public TestTileManager(Map map, TileSet fixedTiles) {
|
||||
super(map, 100);
|
||||
this.fixedTiles = fixedTiles;
|
||||
}
|
||||
public TestTileManager(Map map, TileSet fixedTiles) {
|
||||
super(map, 100);
|
||||
this.fixedTiles = fixedTiles;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getActiveTiles(TileSet tileSet) {
|
||||
if (tileSet == null)
|
||||
tileSet = new TileSet(fixedTiles.cnt);
|
||||
@Override
|
||||
public boolean getActiveTiles(TileSet tileSet) {
|
||||
if (tileSet == null)
|
||||
tileSet = new TileSet(fixedTiles.cnt);
|
||||
|
||||
tileSet.setTiles(fixedTiles);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
tileSet.setTiles(fixedTiles);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new TileRenderTest(), null, 512);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new TileRenderTest(), null, 512);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,67 +28,67 @@ import org.oscim.utils.ColorUtil;
|
||||
|
||||
public class VectorLayerTest extends GdxMapApp {
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new OSciMap4TileSource());
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new OSciMap4TileSource());
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
|
||||
VectorLayer vectorLayer = new VectorLayer(mMap);
|
||||
VectorLayer vectorLayer = new VectorLayer(mMap);
|
||||
|
||||
// vectorLayer.add(new PointDrawable(0, 180, Style.builder()
|
||||
// .setBuffer(10)
|
||||
// .setFillColor(Color.RED)
|
||||
// .setFillAlpha(0.5)
|
||||
// .build()));
|
||||
//
|
||||
// Geometry g = new GeomBuilder()
|
||||
// .point(180, 0)
|
||||
// .point()
|
||||
// .buffer(6)
|
||||
// .get();
|
||||
//
|
||||
// vectorLayer.add(new PolygonDrawable(g, defaultStyle()));
|
||||
//
|
||||
// vectorLayer.add(new PointDrawable(0, 180, Style.builder()
|
||||
// .setBuffer(10)
|
||||
// .setFillColor(Color.RED)
|
||||
// .setFillAlpha(0.5)
|
||||
// .build()));
|
||||
//
|
||||
// Geometry g = new GeomBuilder()
|
||||
// .point(180, 0)
|
||||
// .point()
|
||||
// .buffer(6)
|
||||
// .get();
|
||||
//
|
||||
// vectorLayer.add(new PolygonDrawable(g, defaultStyle()));
|
||||
//
|
||||
|
||||
Style.Builder sb = Style.builder()
|
||||
.buffer(0.4)
|
||||
.fillColor(Color.RED)
|
||||
.fillAlpha(0.2);
|
||||
Style.Builder sb = Style.builder()
|
||||
.buffer(0.4)
|
||||
.fillColor(Color.RED)
|
||||
.fillAlpha(0.2);
|
||||
|
||||
// int tileSize = 5;
|
||||
// for (int x = -180; x < 200; x += tileSize) {
|
||||
// for (int y = -90; y < 90; y += tileSize) {
|
||||
// // Style style = sb.setFillAlpha(FastMath.clamp(FastMath.length(x, y) / 180, 0.2, 1))
|
||||
// // .build();
|
||||
//
|
||||
// vectorLayer.add(new RectangleDrawable(FastMath.clamp(y, -85, 85), x,
|
||||
// FastMath.clamp(y + tileSize - 0.1, -85, 85),
|
||||
// x + tileSize - 0.1, style));
|
||||
//
|
||||
// }
|
||||
// }
|
||||
// int tileSize = 5;
|
||||
// for (int x = -180; x < 200; x += tileSize) {
|
||||
// for (int y = -90; y < 90; y += tileSize) {
|
||||
// // Style style = sb.setFillAlpha(FastMath.clamp(FastMath.length(x, y) / 180, 0.2, 1))
|
||||
// // .build();
|
||||
//
|
||||
// vectorLayer.add(new RectangleDrawable(FastMath.clamp(y, -85, 85), x,
|
||||
// FastMath.clamp(y + tileSize - 0.1, -85, 85),
|
||||
// x + tileSize - 0.1, style));
|
||||
//
|
||||
// }
|
||||
// }
|
||||
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
Style style = sb.buffer(Math.random() * 1)
|
||||
.fillColor(ColorUtil.setHue(Color.RED,
|
||||
Math.random()))
|
||||
.fillAlpha(0.5)
|
||||
.build();
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
Style style = sb.buffer(Math.random() * 1)
|
||||
.fillColor(ColorUtil.setHue(Color.RED,
|
||||
Math.random()))
|
||||
.fillAlpha(0.5)
|
||||
.build();
|
||||
|
||||
vectorLayer.add(new PointDrawable(Math.random() * 180 - 90,
|
||||
Math.random() * 360 - 180,
|
||||
style));
|
||||
vectorLayer.add(new PointDrawable(Math.random() * 180 - 90,
|
||||
Math.random() * 360 - 180,
|
||||
style));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
mMap.layers().add(vectorLayer);
|
||||
mMap.layers().add(new TileGridLayer(mMap, 0xff222222, 1.2f, 1));
|
||||
mMap.layers().add(vectorLayer);
|
||||
mMap.layers().add(new TileGridLayer(mMap, 0xff222222, 1.2f, 1));
|
||||
|
||||
mMap.setMapPosition(0, 0, 1 << 2);
|
||||
}
|
||||
mMap.setMapPosition(0, 0, 1 << 2);
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new VectorLayerTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new VectorLayerTest(), null, 400);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,37 +12,37 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
|
||||
public class Gdx3DTest extends GdxMap {
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xff888888);
|
||||
@Override
|
||||
public void createLayers() {
|
||||
MapRenderer.setBackgroundColor(0xff888888);
|
||||
|
||||
mMap.setMapPosition(53.1, 8.8, 1 << 15);
|
||||
mMap.setMapPosition(53.1, 8.8, 1 << 15);
|
||||
|
||||
TileSource ts = new OSciMap4TileSource();
|
||||
// initDefaultLayers(ts, false, false, false);
|
||||
TileSource ts = new OSciMap4TileSource();
|
||||
// initDefaultLayers(ts, false, false, false);
|
||||
|
||||
VectorTileLayer mMapLayer = mMap.setBaseMap(ts);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
// mMap.setTheme(VtmThemes.TRONRENDER);
|
||||
VectorTileLayer mMapLayer = mMap.setBaseMap(ts);
|
||||
mMap.setTheme(VtmThemes.DEFAULT);
|
||||
// mMap.setTheme(VtmThemes.TRONRENDER);
|
||||
|
||||
mMap.layers().add(new BuildingLayer(mMap, mMapLayer));
|
||||
mMap.layers().add(new BuildingLayer(mMap, mMapLayer));
|
||||
|
||||
// mMap.getLayers().add(new GenericLayer(mMap, new GridRenderer()));
|
||||
// mMap.getLayers().add(new GenericLayer(mMap, new GridRenderer()));
|
||||
|
||||
// ts = new OSciMap4TileSource("http://opensciencemap.org/tiles/s3db");
|
||||
// VectorTileLayer tl = new VectorTileLayer(mMap, 16, 16, 20);
|
||||
// tl.setTileSource(ts);
|
||||
// tl.setRenderTheme(ThemeLoader.load(VtmThemes.DEFAULT));
|
||||
// mMap.getLayers().add(tl);
|
||||
// mMap.getLayers().add(new BuildingLayer(mMap, tl.getTileLayer()));
|
||||
// ts = new OSciMap4TileSource("http://opensciencemap.org/tiles/s3db");
|
||||
// VectorTileLayer tl = new VectorTileLayer(mMap, 16, 16, 20);
|
||||
// tl.setTileSource(ts);
|
||||
// tl.setRenderTheme(ThemeLoader.load(VtmThemes.DEFAULT));
|
||||
// mMap.getLayers().add(tl);
|
||||
// mMap.getLayers().add(new BuildingLayer(mMap, tl.getTileLayer()));
|
||||
|
||||
mMap.layers().add(new Poi3DLayer(mMap, mMapLayer));
|
||||
mMap.layers().add(new Poi3DLayer(mMap, mMapLayer));
|
||||
|
||||
mMap.layers().add(new LabelLayer(mMap, mMapLayer));
|
||||
}
|
||||
mMap.layers().add(new LabelLayer(mMap, mMapLayer));
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new Gdx3DTest(), null, 320);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new Gdx3DTest(), null, 320);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import com.badlogic.gdx.assets.AssetManager;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.model.Node;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.event.Event;
|
||||
import org.oscim.layers.Layer;
|
||||
@@ -7,231 +11,227 @@ import org.oscim.map.Map;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.assets.AssetManager;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.model.Node;
|
||||
|
||||
public class GdxModelLayer extends Layer implements Map.UpdateListener {
|
||||
|
||||
static final Logger log = LoggerFactory.getLogger(GdxModelLayer.class);
|
||||
static final Logger log = LoggerFactory.getLogger(GdxModelLayer.class);
|
||||
|
||||
GdxRenderer3D g3d;
|
||||
GdxRenderer3D g3d;
|
||||
|
||||
//VectorTileLayer mTileLayer;
|
||||
//VectorTileLayer mTileLayer;
|
||||
|
||||
public GdxModelLayer(Map map) {
|
||||
super(map);
|
||||
// tileLayer.addHook(new TileLoaderProcessHook() {
|
||||
//
|
||||
// @Override
|
||||
// public boolean process(MapTile tile, ElementLayers layers, MapElement element) {
|
||||
//
|
||||
// if (!element.tags.contains(TREE_TAG))
|
||||
// return false;
|
||||
//
|
||||
// Poi3DTileData td = get(tile);
|
||||
// PointF p = element.getPoint(0);
|
||||
// SymbolItem s = SymbolItem.pool.get();
|
||||
// s.x = p.x;
|
||||
// s.y = p.y;
|
||||
// td.symbols.push(s);
|
||||
//
|
||||
// return true;
|
||||
// }
|
||||
// });
|
||||
//mTileLayer = tileLayer;
|
||||
public GdxModelLayer(Map map) {
|
||||
super(map);
|
||||
// tileLayer.addHook(new TileLoaderProcessHook() {
|
||||
//
|
||||
// @Override
|
||||
// public boolean process(MapTile tile, ElementLayers layers, MapElement element) {
|
||||
//
|
||||
// if (!element.tags.contains(TREE_TAG))
|
||||
// return false;
|
||||
//
|
||||
// Poi3DTileData td = get(tile);
|
||||
// PointF p = element.getPoint(0);
|
||||
// SymbolItem s = SymbolItem.pool.get();
|
||||
// s.x = p.x;
|
||||
// s.y = p.y;
|
||||
// td.symbols.push(s);
|
||||
//
|
||||
// return true;
|
||||
// }
|
||||
// });
|
||||
//mTileLayer = tileLayer;
|
||||
|
||||
mRenderer = g3d = new GdxRenderer3D(mMap);
|
||||
mRenderer = g3d = new GdxRenderer3D(mMap);
|
||||
|
||||
// Material mat = new
|
||||
// Material(ColorAttribute.createDiffuse(Color.BLUE));
|
||||
// ModelBuilder modelBuilder = new ModelBuilder();
|
||||
// long attributes = Usage.Position | Usage.Normal |
|
||||
// Usage.TextureCoordinates;
|
||||
// Material mat = new
|
||||
// Material(ColorAttribute.createDiffuse(Color.BLUE));
|
||||
// ModelBuilder modelBuilder = new ModelBuilder();
|
||||
// long attributes = Usage.Position | Usage.Normal |
|
||||
// Usage.TextureCoordinates;
|
||||
|
||||
// mModel = modelBuilder.createSphere(10f, 10f, 10f, 12, 12,
|
||||
// mat, attributes);
|
||||
// mModel = modelBuilder.createSphere(10f, 10f, 10f, 12, 12,
|
||||
// mat, attributes);
|
||||
|
||||
assets = new AssetManager();
|
||||
assets.load("data/g3d/test.g3db", Model.class);
|
||||
loading = true;
|
||||
}
|
||||
assets = new AssetManager();
|
||||
assets.load("data/g3d/test.g3db", Model.class);
|
||||
loading = true;
|
||||
}
|
||||
|
||||
// TileSet mTileSet = new TileSet();
|
||||
// TileSet mPrevTiles = new TileSet();
|
||||
//
|
||||
// LinkedHashMap<Tile, Array<SharedModel>> mTileMap =
|
||||
// new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
// TileSet mTileSet = new TileSet();
|
||||
// TileSet mPrevTiles = new TileSet();
|
||||
//
|
||||
// LinkedHashMap<Tile, Array<SharedModel>> mTileMap =
|
||||
// new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
|
||||
boolean loading;
|
||||
Model mModel;
|
||||
AssetManager assets;
|
||||
boolean loading;
|
||||
Model mModel;
|
||||
AssetManager assets;
|
||||
|
||||
private void doneLoading() {
|
||||
Model model = assets.get("data/g3d/test.g3db", Model.class);
|
||||
for (int i = 0; i < model.nodes.size; i++) {
|
||||
Node node = model.nodes.get(i);
|
||||
log.debug("loader node " + node.id);
|
||||
private void doneLoading() {
|
||||
Model model = assets.get("data/g3d/test.g3db", Model.class);
|
||||
for (int i = 0; i < model.nodes.size; i++) {
|
||||
Node node = model.nodes.get(i);
|
||||
log.debug("loader node " + node.id);
|
||||
|
||||
if (node.id.equals("test_root")) {
|
||||
node = node.getChild("Building", false, false);
|
||||
log.debug("loader node " + node.id);
|
||||
if (node.id.equals("test_root")) {
|
||||
node = node.getChild("Building", false, false);
|
||||
log.debug("loader node " + node.id);
|
||||
|
||||
node.rotation.setFromAxis(1, 0, 0, 90);
|
||||
mModel = model;
|
||||
node.rotation.setFromAxis(1, 0, 0, 90);
|
||||
mModel = model;
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
//}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
loading = false;
|
||||
}
|
||||
loading = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMapEvent(Event ev, MapPosition pos) {
|
||||
@Override
|
||||
public void onMapEvent(Event ev, MapPosition pos) {
|
||||
|
||||
// if (ev == Map.CLEAR_EVENT) {
|
||||
// mTileSet = new TileSet();
|
||||
// mPrevTiles = new TileSet();
|
||||
// mTileMap = new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
// synchronized (g3d) {
|
||||
// g3d.instances.clear();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
if (loading && assets.update()) {
|
||||
doneLoading();
|
||||
// Renderable renderable = new Renderable();
|
||||
// new SharedModel(mModel).getRenderable(renderable);
|
||||
// Shader shader = new DefaultShader(renderable, true, false,
|
||||
// false, false, 1, 0, 0, 0);
|
||||
// if (ev == Map.CLEAR_EVENT) {
|
||||
// mTileSet = new TileSet();
|
||||
// mPrevTiles = new TileSet();
|
||||
// mTileMap = new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
// synchronized (g3d) {
|
||||
// g3d.instances.clear();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
if (loading && assets.update()) {
|
||||
doneLoading();
|
||||
// Renderable renderable = new Renderable();
|
||||
// new SharedModel(mModel).getRenderable(renderable);
|
||||
// Shader shader = new DefaultShader(renderable, true, false,
|
||||
// false, false, 1, 0, 0, 0);
|
||||
|
||||
g3d.instances.add(new SharedModel(mModel));
|
||||
g3d.instances.add(new SharedModel(mModel));
|
||||
|
||||
}
|
||||
if (loading)
|
||||
return;
|
||||
}
|
||||
if (loading)
|
||||
return;
|
||||
|
||||
int x = 17185 << 1;
|
||||
int y = 10662 << 1;
|
||||
int z = 16;
|
||||
double scale = 1 / (1 << z);
|
||||
int x = 17185 << 1;
|
||||
int y = 10662 << 1;
|
||||
int z = 16;
|
||||
double scale = 1 / (1 << z);
|
||||
|
||||
g3d.cam.setMapPosition(x * scale - pos.x, y * scale - pos.y, scale / pos.scale);
|
||||
g3d.cam.setMapPosition(x * scale - pos.x, y * scale - pos.y, scale / pos.scale);
|
||||
|
||||
//
|
||||
// // log.debug("update");
|
||||
//
|
||||
// mTileLayer.tileRenderer().getVisibleTiles(mTileSet);
|
||||
//
|
||||
// if (mTileSet.cnt == 0) {
|
||||
// mTileSet.releaseTiles();
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// boolean changed = false;
|
||||
//
|
||||
// Array<SharedModel> added = new Array<SharedModel>();
|
||||
// Array<SharedModel> removed = new Array<SharedModel>();
|
||||
//
|
||||
// // log.debug("update");
|
||||
//
|
||||
// mTileLayer.tileRenderer().getVisibleTiles(mTileSet);
|
||||
//
|
||||
// if (mTileSet.cnt == 0) {
|
||||
// mTileSet.releaseTiles();
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// boolean changed = false;
|
||||
//
|
||||
// Array<SharedModel> added = new Array<SharedModel>();
|
||||
// Array<SharedModel> removed = new Array<SharedModel>();
|
||||
|
||||
// for (int i = 0; i < mTileSet.cnt; i++) {
|
||||
// MapTile t = mTileSet.tiles[i];
|
||||
// if (mPrevTiles.contains(t))
|
||||
// continue;
|
||||
//
|
||||
// Array<SharedModel> instances = new Array<SharedModel>();
|
||||
//
|
||||
// Poi3DTileData ld = (Poi3DTileData) t.getData(POI_DATA);
|
||||
// if (ld == null)
|
||||
// continue;
|
||||
//
|
||||
// for (SymbolItem it : ld.symbols) {
|
||||
//
|
||||
// SharedModel inst = new SharedModel(mModel);
|
||||
// inst.userData = it;
|
||||
// // float r = 0.5f + 0.5f * (float) Math.random();
|
||||
// // float g = 0.5f + 0.5f * (float) Math.random();
|
||||
// // float b = 0.5f + 0.5f * (float) Math.random();
|
||||
//
|
||||
// // inst.transform.setTranslation(new Vector3(it.x, it.y,
|
||||
// // 10));
|
||||
// // inst.materials.get(0).set(ColorAttribute.createDiffuse(r,
|
||||
// // g, b, 0.8f));
|
||||
// instances.add(inst);
|
||||
// added.add(inst);
|
||||
// }
|
||||
//
|
||||
// if (instances.size == 0)
|
||||
// continue;
|
||||
//
|
||||
// log.debug("add " + t + " " + instances.size);
|
||||
//
|
||||
// changed = true;
|
||||
//
|
||||
// mTileMap.put(t, instances);
|
||||
// }
|
||||
//
|
||||
// for (int i = 0; i < mPrevTiles.cnt; i++) {
|
||||
// MapTile t = mPrevTiles.tiles[i];
|
||||
// if (mTileSet.contains(t))
|
||||
// continue;
|
||||
//
|
||||
// Array<SharedModel> instances = mTileMap.get(t);
|
||||
// if (instances == null)
|
||||
// continue;
|
||||
//
|
||||
// changed = true;
|
||||
//
|
||||
// removed.addAll(instances);
|
||||
// mTileMap.remove(t);
|
||||
// log.debug("remove " + t);
|
||||
// }
|
||||
//
|
||||
// mPrevTiles.releaseTiles();
|
||||
//
|
||||
// int zoom = mTileSet.tiles[0].zoomLevel;
|
||||
//
|
||||
// TileSet tmp = mPrevTiles;
|
||||
// mPrevTiles = mTileSet;
|
||||
// mTileSet = tmp;
|
||||
//
|
||||
// if (!changed)
|
||||
// return;
|
||||
//
|
||||
// // scale aka tree height
|
||||
// float scale = (float) (1f / (1 << (17 - zoom))) * 8;
|
||||
//
|
||||
// double tileX = (pos.x * (Tile.SIZE << zoom));
|
||||
// double tileY = (pos.y * (Tile.SIZE << zoom));
|
||||
//
|
||||
// synchronized (g3d) {
|
||||
//
|
||||
// for (Entry<Tile, Array<SharedModel>> e : mTileMap.entrySet()) {
|
||||
// Tile t = e.getKey();
|
||||
//
|
||||
// float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
// float dy = (float) (t.tileY * Tile.SIZE - tileY);
|
||||
//
|
||||
// for (SharedModel inst : e.getValue()) {
|
||||
// SymbolItem it = (SymbolItem) inst.userData;
|
||||
//
|
||||
// // variable height
|
||||
// float s = scale + (it.x * it.y) % 3;
|
||||
// float r = (it.x * it.y) % 360;
|
||||
//
|
||||
// inst.transform.idt();
|
||||
// inst.transform.scale(s, s, s);
|
||||
// inst.transform.translate((dx + it.x) / s, (dy + it.y) / s, 0);
|
||||
// inst.transform.rotate(0, 0, 1, r);
|
||||
//
|
||||
// // inst.transform.setToTranslationAndScaling((dx +
|
||||
// // it.x), (dy + it.y),
|
||||
// // 0, s, s, s);
|
||||
//
|
||||
// }
|
||||
// }
|
||||
// for (int i = 0; i < mTileSet.cnt; i++) {
|
||||
// MapTile t = mTileSet.tiles[i];
|
||||
// if (mPrevTiles.contains(t))
|
||||
// continue;
|
||||
//
|
||||
// Array<SharedModel> instances = new Array<SharedModel>();
|
||||
//
|
||||
// Poi3DTileData ld = (Poi3DTileData) t.getData(POI_DATA);
|
||||
// if (ld == null)
|
||||
// continue;
|
||||
//
|
||||
// for (SymbolItem it : ld.symbols) {
|
||||
//
|
||||
// SharedModel inst = new SharedModel(mModel);
|
||||
// inst.userData = it;
|
||||
// // float r = 0.5f + 0.5f * (float) Math.random();
|
||||
// // float g = 0.5f + 0.5f * (float) Math.random();
|
||||
// // float b = 0.5f + 0.5f * (float) Math.random();
|
||||
//
|
||||
// // inst.transform.setTranslation(new Vector3(it.x, it.y,
|
||||
// // 10));
|
||||
// // inst.materials.get(0).set(ColorAttribute.createDiffuse(r,
|
||||
// // g, b, 0.8f));
|
||||
// instances.add(inst);
|
||||
// added.add(inst);
|
||||
// }
|
||||
//
|
||||
// if (instances.size == 0)
|
||||
// continue;
|
||||
//
|
||||
// log.debug("add " + t + " " + instances.size);
|
||||
//
|
||||
// changed = true;
|
||||
//
|
||||
// mTileMap.put(t, instances);
|
||||
// }
|
||||
//
|
||||
// for (int i = 0; i < mPrevTiles.cnt; i++) {
|
||||
// MapTile t = mPrevTiles.tiles[i];
|
||||
// if (mTileSet.contains(t))
|
||||
// continue;
|
||||
//
|
||||
// Array<SharedModel> instances = mTileMap.get(t);
|
||||
// if (instances == null)
|
||||
// continue;
|
||||
//
|
||||
// changed = true;
|
||||
//
|
||||
// removed.addAll(instances);
|
||||
// mTileMap.remove(t);
|
||||
// log.debug("remove " + t);
|
||||
// }
|
||||
//
|
||||
// mPrevTiles.releaseTiles();
|
||||
//
|
||||
// int zoom = mTileSet.tiles[0].zoomLevel;
|
||||
//
|
||||
// TileSet tmp = mPrevTiles;
|
||||
// mPrevTiles = mTileSet;
|
||||
// mTileSet = tmp;
|
||||
//
|
||||
// if (!changed)
|
||||
// return;
|
||||
//
|
||||
// // scale aka tree height
|
||||
// float scale = (float) (1f / (1 << (17 - zoom))) * 8;
|
||||
//
|
||||
// double tileX = (pos.x * (Tile.SIZE << zoom));
|
||||
// double tileY = (pos.y * (Tile.SIZE << zoom));
|
||||
//
|
||||
// synchronized (g3d) {
|
||||
//
|
||||
// for (Entry<Tile, Array<SharedModel>> e : mTileMap.entrySet()) {
|
||||
// Tile t = e.getKey();
|
||||
//
|
||||
// float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
// float dy = (float) (t.tileY * Tile.SIZE - tileY);
|
||||
//
|
||||
// for (SharedModel inst : e.getValue()) {
|
||||
// SymbolItem it = (SymbolItem) inst.userData;
|
||||
//
|
||||
// // variable height
|
||||
// float s = scale + (it.x * it.y) % 3;
|
||||
// float r = (it.x * it.y) % 360;
|
||||
//
|
||||
// inst.transform.idt();
|
||||
// inst.transform.scale(s, s, s);
|
||||
// inst.transform.translate((dx + it.x) / s, (dy + it.y) / s, 0);
|
||||
// inst.transform.rotate(0, 0, 1, r);
|
||||
//
|
||||
// // inst.transform.setToTranslationAndScaling((dx +
|
||||
// // it.x), (dy + it.y),
|
||||
// // 0, s, s, s);
|
||||
//
|
||||
// }
|
||||
// }
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,5 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.map.Map;
|
||||
import org.oscim.map.Viewport;
|
||||
import org.oscim.renderer.GLState;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.LayerRenderer;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.graphics.g3d.Environment;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.ModelBatch;
|
||||
@@ -25,162 +13,174 @@ import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.map.Map;
|
||||
import org.oscim.map.Viewport;
|
||||
import org.oscim.renderer.GLState;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.LayerRenderer;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
public class GdxModelRenderer extends LayerRenderer {
|
||||
static final Logger log = LoggerFactory.getLogger(GdxModelRenderer.class);
|
||||
static final Logger log = LoggerFactory.getLogger(GdxModelRenderer.class);
|
||||
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
|
||||
boolean loading;
|
||||
boolean loading;
|
||||
|
||||
public Environment lights;
|
||||
public Environment lights;
|
||||
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
|
||||
public Shader shader;
|
||||
public RenderContext renderContext;
|
||||
public Model model;
|
||||
private ModelBatch mBatch = new ModelBatch();
|
||||
public Shader shader;
|
||||
public RenderContext renderContext;
|
||||
public Model model;
|
||||
private ModelBatch mBatch = new ModelBatch();
|
||||
|
||||
public GdxModelRenderer(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
public GdxModelRenderer(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setup() {
|
||||
@Override
|
||||
public boolean setup() {
|
||||
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
|
||||
lights = new Environment();
|
||||
lights.set(new ColorAttribute(ColorAttribute.AmbientLight, 1.0f, 1.0f, 1.0f, 1.f));
|
||||
lights.add(new DirectionalLight().set(0.3f, 0.3f, 0.3f, 0, 1, -0.2f));
|
||||
lights = new Environment();
|
||||
lights.set(new ColorAttribute(ColorAttribute.AmbientLight, 1.0f, 1.0f, 1.0f, 1.f));
|
||||
lights.add(new DirectionalLight().set(0.3f, 0.3f, 0.3f, 0, 1, -0.2f));
|
||||
|
||||
cam = new MapCamera(mMap);
|
||||
cam = new MapCamera(mMap);
|
||||
|
||||
renderContext =
|
||||
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
|
||||
renderContext =
|
||||
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
|
||||
|
||||
// shader = new DefaultShader(renderable.material,
|
||||
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);
|
||||
// shader.init();
|
||||
// shader = new DefaultShader(renderable.material,
|
||||
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);
|
||||
// shader.init();
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
|
||||
Renderable r = new Renderable();
|
||||
Renderable r = new Renderable();
|
||||
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
|
||||
gl.depthMask(true);
|
||||
gl.depthMask(true);
|
||||
|
||||
if (v.pos.zoomLevel < 16)
|
||||
gl.clear(GL.DEPTH_BUFFER_BIT);
|
||||
if (v.pos.zoomLevel < 16)
|
||||
gl.clear(GL.DEPTH_BUFFER_BIT);
|
||||
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
|
||||
cam.update(v);
|
||||
cam.update(v);
|
||||
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
|
||||
float dx = (float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy = (float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dx = (float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy = (float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
|
||||
//int w = mMap.getWidth() / 2;
|
||||
//int h = mMap.getHeight() / 2;
|
||||
//float sqRadius = (w * w + h * h) / scale;
|
||||
//int w = mMap.getWidth() / 2;
|
||||
//int h = mMap.getHeight() / 2;
|
||||
//float sqRadius = (w * w + h * h) / scale;
|
||||
|
||||
synchronized (this) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
synchronized (this) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
|
||||
//renderContext.begin();
|
||||
//renderContext.begin();
|
||||
|
||||
// if (shader == null) {
|
||||
// r = instances.get(0).getRenderable(r);
|
||||
// DefaultShader.Config c = new DefaultShader.Config();
|
||||
// c.numBones = 0;
|
||||
// c.numDirectionalLights = 1;
|
||||
// r.environment = lights;
|
||||
//
|
||||
// shader = new DefaultShader(r, c);
|
||||
// shader.init();
|
||||
// }
|
||||
mBatch.begin(cam);
|
||||
//shader.begin(cam, renderContext);
|
||||
// if (shader == null) {
|
||||
// r = instances.get(0).getRenderable(r);
|
||||
// DefaultShader.Config c = new DefaultShader.Config();
|
||||
// c.numBones = 0;
|
||||
// c.numDirectionalLights = 1;
|
||||
// r.environment = lights;
|
||||
//
|
||||
// shader = new DefaultShader(r, c);
|
||||
// shader.init();
|
||||
// }
|
||||
mBatch.begin(cam);
|
||||
//shader.begin(cam, renderContext);
|
||||
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
//instance.getRenderables(renderables, pool);
|
||||
// if (tempVector.x * tempVector.x + tempVector.y * tempVector.y > sqRadius)
|
||||
// continue;
|
||||
// tempVector.scl(0.8f, 0.8f, 1);
|
||||
// if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
// continue;
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
//instance.getRenderables(renderables, pool);
|
||||
// if (tempVector.x * tempVector.x + tempVector.y * tempVector.y > sqRadius)
|
||||
// continue;
|
||||
// tempVector.scl(0.8f, 0.8f, 1);
|
||||
// if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
// continue;
|
||||
|
||||
mBatch.render(instance);
|
||||
mBatch.render(instance);
|
||||
|
||||
//shader.render(r);
|
||||
}
|
||||
mBatch.end();
|
||||
//shader.render(r);
|
||||
}
|
||||
mBatch.end();
|
||||
|
||||
//shader.end();
|
||||
//renderContext.end();
|
||||
}
|
||||
//shader.end();
|
||||
//renderContext.end();
|
||||
}
|
||||
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
}
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
}
|
||||
|
||||
@@ -1,18 +1,5 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.map.Map;
|
||||
import org.oscim.map.Viewport;
|
||||
import org.oscim.renderer.GLState;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.LayerRenderer;
|
||||
import org.oscim.utils.geom.GeometryUtils;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.graphics.g3d.Environment;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.ModelBatch;
|
||||
@@ -27,174 +14,187 @@ import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.map.Map;
|
||||
import org.oscim.map.Viewport;
|
||||
import org.oscim.renderer.GLState;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.LayerRenderer;
|
||||
import org.oscim.utils.geom.GeometryUtils;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
public class GdxRenderer3D extends LayerRenderer {
|
||||
static final Logger log = LoggerFactory.getLogger(GdxRenderer3D.class);
|
||||
static final Logger log = LoggerFactory.getLogger(GdxRenderer3D.class);
|
||||
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
|
||||
boolean loading;
|
||||
boolean loading;
|
||||
|
||||
public Environment lights;
|
||||
public Environment lights;
|
||||
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
|
||||
public Shader shader;
|
||||
public RenderContext renderContext;
|
||||
public Model model;
|
||||
public Shader shader;
|
||||
public RenderContext renderContext;
|
||||
public Model model;
|
||||
|
||||
public GdxRenderer3D(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
public GdxRenderer3D(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setup() {
|
||||
@Override
|
||||
public boolean setup() {
|
||||
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
|
||||
lights = new Environment();
|
||||
lights.set(new ColorAttribute(ColorAttribute.AmbientLight, 1.0f, 1.0f, 1.0f, 1.f));
|
||||
lights.add(new DirectionalLight().set(0.3f, 0.3f, 0.3f, 0, 1, -0.2f));
|
||||
lights = new Environment();
|
||||
lights.set(new ColorAttribute(ColorAttribute.AmbientLight, 1.0f, 1.0f, 1.0f, 1.f));
|
||||
lights.add(new DirectionalLight().set(0.3f, 0.3f, 0.3f, 0, 1, -0.2f));
|
||||
|
||||
cam = new MapCamera(mMap);
|
||||
cam = new MapCamera(mMap);
|
||||
|
||||
renderContext =
|
||||
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
|
||||
renderContext =
|
||||
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
|
||||
|
||||
// shader = new DefaultShader(renderable.material,
|
||||
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);
|
||||
// shader.init();
|
||||
// shader = new DefaultShader(renderable.material,
|
||||
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);
|
||||
// shader.init();
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
|
||||
Renderable r = new Renderable();
|
||||
Renderable r = new Renderable();
|
||||
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
|
||||
gl.depthMask(true);
|
||||
gl.depthMask(true);
|
||||
|
||||
// if (position.zoomLevel < 17)
|
||||
// GL.clear(GL20.DEPTH_BUFFER_BIT);
|
||||
// if (position.zoomLevel < 17)
|
||||
// GL.clear(GL20.DEPTH_BUFFER_BIT);
|
||||
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
|
||||
cam.update(v);
|
||||
long time = System.currentTimeMillis();
|
||||
cam.update(v);
|
||||
long time = System.currentTimeMillis();
|
||||
|
||||
int cnt = 0;
|
||||
int rnd = 0;
|
||||
int cnt = 0;
|
||||
int rnd = 0;
|
||||
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
|
||||
float dx = (float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy = (float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dx = (float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy = (float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
|
||||
int w = mMap.getWidth() / 2;
|
||||
int h = mMap.getHeight() / 2;
|
||||
int w = mMap.getWidth() / 2;
|
||||
int h = mMap.getHeight() / 2;
|
||||
|
||||
float sqRadius = (w * w + h * h) / scale;
|
||||
float sqRadius = (w * w + h * h) / scale;
|
||||
|
||||
synchronized (this) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
synchronized (this) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
|
||||
cnt = instances.size;
|
||||
cnt = instances.size;
|
||||
|
||||
renderContext.begin();
|
||||
renderContext.begin();
|
||||
|
||||
if (shader == null) {
|
||||
r = instances.get(0).getRenderable(r);
|
||||
DefaultShader.Config c = new DefaultShader.Config();
|
||||
c.numBones = 0;
|
||||
c.numDirectionalLights = 1;
|
||||
r.environment = lights;
|
||||
// shader = new DefaultShader(r, true, false, false, false, 1,
|
||||
// 0, 0, 0);
|
||||
shader = new DefaultShader(r, c);
|
||||
shader.init();
|
||||
}
|
||||
if (shader == null) {
|
||||
r = instances.get(0).getRenderable(r);
|
||||
DefaultShader.Config c = new DefaultShader.Config();
|
||||
c.numBones = 0;
|
||||
c.numDirectionalLights = 1;
|
||||
r.environment = lights;
|
||||
// shader = new DefaultShader(r, true, false, false, false, 1,
|
||||
// 0, 0, 0);
|
||||
shader = new DefaultShader(r, c);
|
||||
shader.init();
|
||||
}
|
||||
|
||||
shader.begin(cam, renderContext);
|
||||
shader.begin(cam, renderContext);
|
||||
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
|
||||
if (tempVector.x * tempVector.x + tempVector.y * tempVector.y > sqRadius)
|
||||
continue;
|
||||
if (tempVector.x * tempVector.x + tempVector.y * tempVector.y > sqRadius)
|
||||
continue;
|
||||
|
||||
tempVector.scl(0.8f, 0.8f, 1);
|
||||
tempVector.scl(0.8f, 0.8f, 1);
|
||||
|
||||
if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
continue;
|
||||
if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
continue;
|
||||
|
||||
instance.getRenderable(r);
|
||||
// r.lights = lights;
|
||||
// r.environment = lights;
|
||||
shader.render(r);
|
||||
instance.getRenderable(r);
|
||||
// r.lights = lights;
|
||||
// r.environment = lights;
|
||||
shader.render(r);
|
||||
|
||||
rnd++;
|
||||
}
|
||||
rnd++;
|
||||
}
|
||||
|
||||
shader.end();
|
||||
renderContext.end();
|
||||
}
|
||||
log.debug(">>> " + (System.currentTimeMillis() - time) + " " + cnt + "/" + rnd);
|
||||
shader.end();
|
||||
renderContext.end();
|
||||
}
|
||||
log.debug(">>> " + (System.currentTimeMillis() - time) + " " + cnt + "/" + rnd);
|
||||
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
}
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
}
|
||||
|
||||
@@ -1,6 +1,11 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
import com.badlogic.gdx.graphics.g3d.Environment;
|
||||
import com.badlogic.gdx.graphics.g3d.ModelBatch;
|
||||
import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
|
||||
import com.badlogic.gdx.graphics.g3d.utils.DefaultShaderProvider;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.Tile;
|
||||
@@ -13,154 +18,149 @@ import org.oscim.utils.geom.GeometryUtils;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.graphics.g3d.Environment;
|
||||
import com.badlogic.gdx.graphics.g3d.ModelBatch;
|
||||
import com.badlogic.gdx.graphics.g3d.environment.DirectionalLight;
|
||||
import com.badlogic.gdx.graphics.g3d.utils.DefaultShaderProvider;
|
||||
import com.badlogic.gdx.math.Vector3;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
public class GdxRenderer3D2 extends LayerRenderer {
|
||||
static final Logger log = LoggerFactory.getLogger(GdxRenderer3D2.class);
|
||||
static final Logger log = LoggerFactory.getLogger(GdxRenderer3D2.class);
|
||||
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
ModelBatch modelBatch;
|
||||
public MapCamera cam;
|
||||
Map mMap;
|
||||
|
||||
boolean loading;
|
||||
boolean loading;
|
||||
|
||||
public Environment lights;
|
||||
public Environment lights;
|
||||
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
public Array<SharedModel> instances = new Array<SharedModel>();
|
||||
|
||||
public GdxRenderer3D2(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
public GdxRenderer3D2(Map map) {
|
||||
mMap = map;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setup() {
|
||||
@Override
|
||||
public boolean setup() {
|
||||
|
||||
// if (assets == null)
|
||||
// assets = new AssetManager();
|
||||
// if (assets == null)
|
||||
// assets = new AssetManager();
|
||||
|
||||
// assets.load("data/g3d/invaders.g3dj", Model.class);
|
||||
// loading = true;
|
||||
// assets.load("data/g3d/invaders.g3dj", Model.class);
|
||||
// loading = true;
|
||||
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
modelBatch = new ModelBatch(new DefaultShaderProvider());
|
||||
|
||||
lights = new Environment();
|
||||
// lights.ambientLight.set(1.0f, 1.0f, 1.0f, 1f);
|
||||
// lights.ambientLight.set(215 / 255f,
|
||||
// 240 / 255f,
|
||||
// 51 / 255f, 1f);
|
||||
lights = new Environment();
|
||||
// lights.ambientLight.set(1.0f, 1.0f, 1.0f, 1f);
|
||||
// lights.ambientLight.set(215 / 255f,
|
||||
// 240 / 255f,
|
||||
// 51 / 255f, 1f);
|
||||
|
||||
lights.add(new DirectionalLight().set(0.9f, 0.9f, 0.9f, 0, 1, -0.2f));
|
||||
lights.add(new DirectionalLight().set(0.9f, 0.9f, 0.9f, 0, 1, -0.2f));
|
||||
|
||||
cam = new MapCamera(mMap);
|
||||
cam = new MapCamera(mMap);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
// if (loading && assets.update())
|
||||
// doneLoading();
|
||||
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
if (!isReady()) {
|
||||
cam.setPosition(v.pos);
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
// if (changed) {
|
||||
// cam.update(position, matrices);
|
||||
// }
|
||||
}
|
||||
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
Vector3 tempVector = new Vector3();
|
||||
float[] mBox = new float[8];
|
||||
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
if (instances.size == 0)
|
||||
return;
|
||||
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
// GLUtils.checkGlError(">" + TAG);
|
||||
|
||||
gl.depthMask(true);
|
||||
gl.depthMask(true);
|
||||
|
||||
if (v.pos.zoomLevel < 17)
|
||||
gl.clear(GL.DEPTH_BUFFER_BIT);
|
||||
if (v.pos.zoomLevel < 17)
|
||||
gl.clear(GL.DEPTH_BUFFER_BIT);
|
||||
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
// set state that is expected after modelBatch.end();
|
||||
// modelBatch keeps track of its own state
|
||||
GLState.enableVertexArrays(-1, -1);
|
||||
GLState.bindTex2D(-1);
|
||||
GLState.useProgram(-1);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(false);
|
||||
|
||||
// GL.cullFace(GL20.BACK);
|
||||
// GL.frontFace(GL20.CW);
|
||||
// GL.cullFace(GL20.BACK);
|
||||
// GL.frontFace(GL20.CW);
|
||||
|
||||
cam.update(v);
|
||||
long time = System.currentTimeMillis();
|
||||
cam.update(v);
|
||||
long time = System.currentTimeMillis();
|
||||
|
||||
int cnt = 0;
|
||||
int rnd = 0;
|
||||
int cnt = 0;
|
||||
int rnd = 0;
|
||||
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
Viewport p = mMap.viewport();
|
||||
p.getMapExtents(mBox, 10);
|
||||
float scale = (float) (cam.mMapPosition.scale / v.pos.scale);
|
||||
|
||||
float dx =
|
||||
(float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy =
|
||||
(float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dx =
|
||||
(float) (cam.mMapPosition.x - v.pos.x)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
float dy =
|
||||
(float) (cam.mMapPosition.y - v.pos.y)
|
||||
* (Tile.SIZE << cam.mMapPosition.zoomLevel);
|
||||
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
for (int i = 0; i < 8; i += 2) {
|
||||
mBox[i] *= scale;
|
||||
mBox[i] -= dx;
|
||||
mBox[i + 1] *= scale;
|
||||
mBox[i + 1] -= dy;
|
||||
}
|
||||
|
||||
synchronized (this) {
|
||||
modelBatch.begin(cam);
|
||||
cnt = instances.size;
|
||||
synchronized (this) {
|
||||
modelBatch.begin(cam);
|
||||
cnt = instances.size;
|
||||
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
tempVector.scl(0.9f, 0.9f, 1);
|
||||
if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
continue;
|
||||
for (SharedModel instance : instances) {
|
||||
instance.transform.getTranslation(tempVector);
|
||||
tempVector.scl(0.9f, 0.9f, 1);
|
||||
if (!GeometryUtils.pointInPoly(tempVector.x, tempVector.y, mBox, 8, 0))
|
||||
continue;
|
||||
|
||||
modelBatch.render(instance);
|
||||
rnd++;
|
||||
}
|
||||
modelBatch.end();
|
||||
}
|
||||
log.debug(">>> " + (System.currentTimeMillis() - time) + " " + cnt + "/" + rnd);
|
||||
modelBatch.render(instance);
|
||||
rnd++;
|
||||
}
|
||||
modelBatch.end();
|
||||
}
|
||||
log.debug(">>> " + (System.currentTimeMillis() - time) + " " + cnt + "/" + rnd);
|
||||
|
||||
// GLUtils.checkGlError("<" + TAG);
|
||||
// GLUtils.checkGlError("<" + TAG);
|
||||
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
gl.depthMask(false);
|
||||
gl.bindBuffer(GL.ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
|
||||
// GLState.bindTex2D(-1);
|
||||
// GLState.useProgram(-1);
|
||||
}
|
||||
// GLState.bindTex2D(-1);
|
||||
// GLState.useProgram(-1);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
// @Override
|
||||
// public void dispose () {
|
||||
// modelBatch.dispose();
|
||||
// assets.dispose();
|
||||
// assets = null;
|
||||
// axesModel.dispose();
|
||||
// axesModel = null;
|
||||
// }
|
||||
}
|
||||
|
||||
@@ -1,70 +1,70 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import com.badlogic.gdx.graphics.Camera;
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.map.Map;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
|
||||
import com.badlogic.gdx.graphics.Camera;
|
||||
import com.badlogic.gdx.math.Matrix4;
|
||||
|
||||
public class MapCamera extends Camera {
|
||||
|
||||
private final Map mMap;
|
||||
private final Map mMap;
|
||||
|
||||
public MapCamera(Map map) {
|
||||
mMap = map;
|
||||
public MapCamera(Map map) {
|
||||
mMap = map;
|
||||
|
||||
this.near = 1;
|
||||
this.far = 8;
|
||||
}
|
||||
this.near = 1;
|
||||
this.far = 8;
|
||||
}
|
||||
|
||||
MapPosition mMapPosition = new MapPosition();
|
||||
MapPosition mMapPosition = new MapPosition();
|
||||
|
||||
public void setPosition(MapPosition pos) {
|
||||
mMapPosition.copy(pos);
|
||||
public void setPosition(MapPosition pos) {
|
||||
mMapPosition.copy(pos);
|
||||
|
||||
this.viewportWidth = mMap.getWidth();
|
||||
this.viewportHeight = mMap.getHeight();
|
||||
}
|
||||
this.viewportWidth = mMap.getWidth();
|
||||
this.viewportHeight = mMap.getHeight();
|
||||
}
|
||||
|
||||
public void setMapPosition(double x, double y, double scale) {
|
||||
mMapPosition.setScale(scale);
|
||||
mMapPosition.x = x;
|
||||
mMapPosition.y = y;
|
||||
}
|
||||
public void setMapPosition(double x, double y, double scale) {
|
||||
mMapPosition.setScale(scale);
|
||||
mMapPosition.x = x;
|
||||
mMapPosition.y = y;
|
||||
}
|
||||
|
||||
public void update(GLViewport v) {
|
||||
double scale = (v.pos.scale * Tile.SIZE);
|
||||
public void update(GLViewport v) {
|
||||
double scale = (v.pos.scale * Tile.SIZE);
|
||||
|
||||
float x = (float) ((mMapPosition.x - v.pos.x) * scale);
|
||||
float y = (float) ((mMapPosition.y - v.pos.y) * scale);
|
||||
float z = (float) (v.pos.scale / mMapPosition.scale);
|
||||
float x = (float) ((mMapPosition.x - v.pos.x) * scale);
|
||||
float y = (float) ((mMapPosition.y - v.pos.y) * scale);
|
||||
float z = (float) (v.pos.scale / mMapPosition.scale);
|
||||
|
||||
v.proj.get(projection.getValues());
|
||||
v.mvp.setTransScale(x, y, z);
|
||||
v.mvp.setValue(10, z);
|
||||
v.mvp.multiplyLhs(v.view);
|
||||
v.mvp.get(view.getValues());
|
||||
v.proj.get(projection.getValues());
|
||||
v.mvp.setTransScale(x, y, z);
|
||||
v.mvp.setValue(10, z);
|
||||
v.mvp.multiplyLhs(v.view);
|
||||
v.mvp.get(view.getValues());
|
||||
|
||||
combined.set(projection);
|
||||
combined.set(projection);
|
||||
|
||||
Matrix4.mul(combined.val, view.val);
|
||||
Matrix4.mul(combined.val, view.val);
|
||||
|
||||
//if (updateFrustum) {
|
||||
invProjectionView.set(combined);
|
||||
Matrix4.inv(invProjectionView.val);
|
||||
frustum.update(invProjectionView);
|
||||
//}
|
||||
}
|
||||
//if (updateFrustum) {
|
||||
invProjectionView.set(combined);
|
||||
Matrix4.inv(invProjectionView.val);
|
||||
frustum.update(invProjectionView);
|
||||
//}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
}
|
||||
@Override
|
||||
public void update() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(boolean updateFrustum) {
|
||||
@Override
|
||||
public void update(boolean updateFrustum) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package org.oscim.test.gdx.poi3d;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map.Entry;
|
||||
import com.badlogic.gdx.assets.AssetManager;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.model.Node;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import org.oscim.core.MapElement;
|
||||
import org.oscim.core.MapPosition;
|
||||
@@ -21,242 +23,240 @@ import org.oscim.renderer.bucket.SymbolItem;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import com.badlogic.gdx.assets.AssetManager;
|
||||
import com.badlogic.gdx.graphics.g3d.Model;
|
||||
import com.badlogic.gdx.graphics.g3d.model.Node;
|
||||
import com.badlogic.gdx.utils.Array;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
public class Poi3DLayer extends Layer implements Map.UpdateListener {
|
||||
|
||||
static final Logger log = LoggerFactory.getLogger(Poi3DLayer.class);
|
||||
static final Logger log = LoggerFactory.getLogger(Poi3DLayer.class);
|
||||
|
||||
static class Poi3DTileData extends TileData {
|
||||
public final List<SymbolItem> symbols = new List<SymbolItem>();
|
||||
static class Poi3DTileData extends TileData {
|
||||
public final List<SymbolItem> symbols = new List<SymbolItem>();
|
||||
|
||||
@Override
|
||||
protected void dispose() {
|
||||
SymbolItem.pool.releaseAll(symbols.clear());
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void dispose() {
|
||||
SymbolItem.pool.releaseAll(symbols.clear());
|
||||
}
|
||||
}
|
||||
|
||||
final static String POI_DATA = Poi3DLayer.class.getSimpleName();
|
||||
final static Tag TREE_TAG = new Tag("natural", "tree");
|
||||
final static String POI_DATA = Poi3DLayer.class.getSimpleName();
|
||||
final static Tag TREE_TAG = new Tag("natural", "tree");
|
||||
|
||||
private Poi3DTileData get(MapTile tile) {
|
||||
Poi3DTileData ld = (Poi3DTileData) tile.getData(POI_DATA);
|
||||
if (ld == null) {
|
||||
ld = new Poi3DTileData();
|
||||
tile.addData(POI_DATA, ld);
|
||||
}
|
||||
return ld;
|
||||
}
|
||||
private Poi3DTileData get(MapTile tile) {
|
||||
Poi3DTileData ld = (Poi3DTileData) tile.getData(POI_DATA);
|
||||
if (ld == null) {
|
||||
ld = new Poi3DTileData();
|
||||
tile.addData(POI_DATA, ld);
|
||||
}
|
||||
return ld;
|
||||
}
|
||||
|
||||
GdxRenderer3D g3d;
|
||||
VectorTileLayer mTileLayer;
|
||||
GdxRenderer3D g3d;
|
||||
VectorTileLayer mTileLayer;
|
||||
|
||||
public Poi3DLayer(Map map, VectorTileLayer tileLayer) {
|
||||
super(map);
|
||||
tileLayer.addHook(new TileLoaderProcessHook() {
|
||||
public Poi3DLayer(Map map, VectorTileLayer tileLayer) {
|
||||
super(map);
|
||||
tileLayer.addHook(new TileLoaderProcessHook() {
|
||||
|
||||
@Override
|
||||
public boolean process(MapTile tile, RenderBuckets buckets, MapElement element) {
|
||||
@Override
|
||||
public boolean process(MapTile tile, RenderBuckets buckets, MapElement element) {
|
||||
|
||||
if (!element.tags.contains(TREE_TAG))
|
||||
return false;
|
||||
if (!element.tags.contains(TREE_TAG))
|
||||
return false;
|
||||
|
||||
Poi3DTileData td = get(tile);
|
||||
PointF p = element.getPoint(0);
|
||||
SymbolItem s = SymbolItem.pool.get();
|
||||
s.x = p.x;
|
||||
s.y = p.y;
|
||||
td.symbols.push(s);
|
||||
Poi3DTileData td = get(tile);
|
||||
PointF p = element.getPoint(0);
|
||||
SymbolItem s = SymbolItem.pool.get();
|
||||
s.x = p.x;
|
||||
s.y = p.y;
|
||||
td.symbols.push(s);
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void complete(MapTile tile, boolean success) {
|
||||
}
|
||||
});
|
||||
mTileLayer = tileLayer;
|
||||
@Override
|
||||
public void complete(MapTile tile, boolean success) {
|
||||
}
|
||||
});
|
||||
mTileLayer = tileLayer;
|
||||
|
||||
mRenderer = g3d = new GdxRenderer3D(mMap);
|
||||
mRenderer = g3d = new GdxRenderer3D(mMap);
|
||||
|
||||
// Material mat = new
|
||||
// Material(ColorAttribute.createDiffuse(Color.BLUE));
|
||||
// ModelBuilder modelBuilder = new ModelBuilder();
|
||||
// long attributes = Usage.Position | Usage.Normal |
|
||||
// Usage.TextureCoordinates;
|
||||
// Material mat = new
|
||||
// Material(ColorAttribute.createDiffuse(Color.BLUE));
|
||||
// ModelBuilder modelBuilder = new ModelBuilder();
|
||||
// long attributes = Usage.Position | Usage.Normal |
|
||||
// Usage.TextureCoordinates;
|
||||
|
||||
// mModel = modelBuilder.createSphere(10f, 10f, 10f, 12, 12,
|
||||
// mat, attributes);
|
||||
// mModel = modelBuilder.createSphere(10f, 10f, 10f, 12, 12,
|
||||
// mat, attributes);
|
||||
|
||||
assets = new AssetManager();
|
||||
assets.load("data/g3d/treeA.g3dj", Model.class);
|
||||
loading = true;
|
||||
}
|
||||
assets = new AssetManager();
|
||||
assets.load("data/g3d/treeA.g3dj", Model.class);
|
||||
loading = true;
|
||||
}
|
||||
|
||||
TileSet mTileSet = new TileSet();
|
||||
TileSet mPrevTiles = new TileSet();
|
||||
TileSet mTileSet = new TileSet();
|
||||
TileSet mPrevTiles = new TileSet();
|
||||
|
||||
LinkedHashMap<Tile, Array<SharedModel>> mTileMap =
|
||||
new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
LinkedHashMap<Tile, Array<SharedModel>> mTileMap =
|
||||
new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
|
||||
boolean loading;
|
||||
Model mModel;
|
||||
AssetManager assets;
|
||||
boolean loading;
|
||||
Model mModel;
|
||||
AssetManager assets;
|
||||
|
||||
private void doneLoading() {
|
||||
Model model = assets.get("data/g3d/treeA.g3dj", Model.class);
|
||||
for (int i = 0; i < model.nodes.size; i++) {
|
||||
Node node = model.nodes.get(i);
|
||||
private void doneLoading() {
|
||||
Model model = assets.get("data/g3d/treeA.g3dj", Model.class);
|
||||
for (int i = 0; i < model.nodes.size; i++) {
|
||||
Node node = model.nodes.get(i);
|
||||
|
||||
if (node.id.equals("treeA_root")) {
|
||||
node.rotation.setFromAxis(1, 0, 0, 90);
|
||||
mModel = model;
|
||||
if (node.id.equals("treeA_root")) {
|
||||
node.rotation.setFromAxis(1, 0, 0, 90);
|
||||
mModel = model;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
loading = false;
|
||||
}
|
||||
loading = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMapEvent(Event ev, MapPosition pos) {
|
||||
@Override
|
||||
public void onMapEvent(Event ev, MapPosition pos) {
|
||||
|
||||
if (ev == Map.CLEAR_EVENT) {
|
||||
mTileSet = new TileSet();
|
||||
mPrevTiles = new TileSet();
|
||||
mTileMap = new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
synchronized (g3d) {
|
||||
g3d.instances.clear();
|
||||
}
|
||||
}
|
||||
if (ev == Map.CLEAR_EVENT) {
|
||||
mTileSet = new TileSet();
|
||||
mPrevTiles = new TileSet();
|
||||
mTileMap = new LinkedHashMap<Tile, Array<SharedModel>>();
|
||||
synchronized (g3d) {
|
||||
g3d.instances.clear();
|
||||
}
|
||||
}
|
||||
|
||||
if (loading && assets.update()) {
|
||||
doneLoading();
|
||||
// Renderable renderable = new Renderable();
|
||||
// new SharedModel(mModel).getRenderable(renderable);
|
||||
// Shader shader = new DefaultShader(renderable, true, false,
|
||||
// false, false, 1, 0, 0, 0);
|
||||
}
|
||||
if (loading)
|
||||
return;
|
||||
if (loading && assets.update()) {
|
||||
doneLoading();
|
||||
// Renderable renderable = new Renderable();
|
||||
// new SharedModel(mModel).getRenderable(renderable);
|
||||
// Shader shader = new DefaultShader(renderable, true, false,
|
||||
// false, false, 1, 0, 0, 0);
|
||||
}
|
||||
if (loading)
|
||||
return;
|
||||
|
||||
// log.debug("update");
|
||||
// log.debug("update");
|
||||
|
||||
mTileLayer.tileRenderer().getVisibleTiles(mTileSet);
|
||||
mTileLayer.tileRenderer().getVisibleTiles(mTileSet);
|
||||
|
||||
if (mTileSet.cnt == 0) {
|
||||
mTileSet.releaseTiles();
|
||||
return;
|
||||
}
|
||||
if (mTileSet.cnt == 0) {
|
||||
mTileSet.releaseTiles();
|
||||
return;
|
||||
}
|
||||
|
||||
boolean changed = false;
|
||||
boolean changed = false;
|
||||
|
||||
Array<SharedModel> added = new Array<SharedModel>();
|
||||
Array<SharedModel> removed = new Array<SharedModel>();
|
||||
Array<SharedModel> added = new Array<SharedModel>();
|
||||
Array<SharedModel> removed = new Array<SharedModel>();
|
||||
|
||||
for (int i = 0; i < mTileSet.cnt; i++) {
|
||||
MapTile t = mTileSet.tiles[i];
|
||||
if (mPrevTiles.contains(t))
|
||||
continue;
|
||||
for (int i = 0; i < mTileSet.cnt; i++) {
|
||||
MapTile t = mTileSet.tiles[i];
|
||||
if (mPrevTiles.contains(t))
|
||||
continue;
|
||||
|
||||
Array<SharedModel> instances = new Array<SharedModel>();
|
||||
Array<SharedModel> instances = new Array<SharedModel>();
|
||||
|
||||
Poi3DTileData ld = (Poi3DTileData) t.getData(POI_DATA);
|
||||
if (ld == null)
|
||||
continue;
|
||||
Poi3DTileData ld = (Poi3DTileData) t.getData(POI_DATA);
|
||||
if (ld == null)
|
||||
continue;
|
||||
|
||||
for (SymbolItem it : ld.symbols) {
|
||||
for (SymbolItem it : ld.symbols) {
|
||||
|
||||
SharedModel inst = new SharedModel(mModel);
|
||||
inst.userData = it;
|
||||
// float r = 0.5f + 0.5f * (float) Math.random();
|
||||
// float g = 0.5f + 0.5f * (float) Math.random();
|
||||
// float b = 0.5f + 0.5f * (float) Math.random();
|
||||
SharedModel inst = new SharedModel(mModel);
|
||||
inst.userData = it;
|
||||
// float r = 0.5f + 0.5f * (float) Math.random();
|
||||
// float g = 0.5f + 0.5f * (float) Math.random();
|
||||
// float b = 0.5f + 0.5f * (float) Math.random();
|
||||
|
||||
// inst.transform.setTranslation(new Vector3(it.x, it.y,
|
||||
// 10));
|
||||
// inst.materials.get(0).set(ColorAttribute.createDiffuse(r,
|
||||
// g, b, 0.8f));
|
||||
instances.add(inst);
|
||||
added.add(inst);
|
||||
}
|
||||
// inst.transform.setTranslation(new Vector3(it.x, it.y,
|
||||
// 10));
|
||||
// inst.materials.get(0).set(ColorAttribute.createDiffuse(r,
|
||||
// g, b, 0.8f));
|
||||
instances.add(inst);
|
||||
added.add(inst);
|
||||
}
|
||||
|
||||
if (instances.size == 0)
|
||||
continue;
|
||||
if (instances.size == 0)
|
||||
continue;
|
||||
|
||||
log.debug("add " + t + " " + instances.size);
|
||||
log.debug("add " + t + " " + instances.size);
|
||||
|
||||
changed = true;
|
||||
changed = true;
|
||||
|
||||
mTileMap.put(t, instances);
|
||||
}
|
||||
mTileMap.put(t, instances);
|
||||
}
|
||||
|
||||
for (int i = 0; i < mPrevTiles.cnt; i++) {
|
||||
MapTile t = mPrevTiles.tiles[i];
|
||||
if (mTileSet.contains(t))
|
||||
continue;
|
||||
for (int i = 0; i < mPrevTiles.cnt; i++) {
|
||||
MapTile t = mPrevTiles.tiles[i];
|
||||
if (mTileSet.contains(t))
|
||||
continue;
|
||||
|
||||
Array<SharedModel> instances = mTileMap.get(t);
|
||||
if (instances == null)
|
||||
continue;
|
||||
Array<SharedModel> instances = mTileMap.get(t);
|
||||
if (instances == null)
|
||||
continue;
|
||||
|
||||
changed = true;
|
||||
changed = true;
|
||||
|
||||
removed.addAll(instances);
|
||||
mTileMap.remove(t);
|
||||
log.debug("remove " + t);
|
||||
}
|
||||
removed.addAll(instances);
|
||||
mTileMap.remove(t);
|
||||
log.debug("remove " + t);
|
||||
}
|
||||
|
||||
mPrevTiles.releaseTiles();
|
||||
mPrevTiles.releaseTiles();
|
||||
|
||||
int zoom = mTileSet.tiles[0].zoomLevel;
|
||||
int zoom = mTileSet.tiles[0].zoomLevel;
|
||||
|
||||
TileSet tmp = mPrevTiles;
|
||||
mPrevTiles = mTileSet;
|
||||
mTileSet = tmp;
|
||||
TileSet tmp = mPrevTiles;
|
||||
mPrevTiles = mTileSet;
|
||||
mTileSet = tmp;
|
||||
|
||||
if (!changed)
|
||||
return;
|
||||
if (!changed)
|
||||
return;
|
||||
|
||||
// scale aka tree height
|
||||
float scale = (float) (1f / (1 << (17 - zoom))) * 8;
|
||||
// scale aka tree height
|
||||
float scale = (float) (1f / (1 << (17 - zoom))) * 8;
|
||||
|
||||
double tileX = (pos.x * (Tile.SIZE << zoom));
|
||||
double tileY = (pos.y * (Tile.SIZE << zoom));
|
||||
double tileX = (pos.x * (Tile.SIZE << zoom));
|
||||
double tileY = (pos.y * (Tile.SIZE << zoom));
|
||||
|
||||
synchronized (g3d) {
|
||||
synchronized (g3d) {
|
||||
|
||||
for (Entry<Tile, Array<SharedModel>> e : mTileMap.entrySet()) {
|
||||
Tile t = e.getKey();
|
||||
for (Entry<Tile, Array<SharedModel>> e : mTileMap.entrySet()) {
|
||||
Tile t = e.getKey();
|
||||
|
||||
float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
float dy = (float) (t.tileY * Tile.SIZE - tileY);
|
||||
float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
float dy = (float) (t.tileY * Tile.SIZE - tileY);
|
||||
|
||||
for (SharedModel inst : e.getValue()) {
|
||||
SymbolItem it = (SymbolItem) inst.userData;
|
||||
for (SharedModel inst : e.getValue()) {
|
||||
SymbolItem it = (SymbolItem) inst.userData;
|
||||
|
||||
// variable height
|
||||
float s = scale + (it.x * it.y) % 3;
|
||||
float r = (it.x * it.y) % 360;
|
||||
// variable height
|
||||
float s = scale + (it.x * it.y) % 3;
|
||||
float r = (it.x * it.y) % 360;
|
||||
|
||||
inst.transform.idt();
|
||||
inst.transform.scale(s, s, s);
|
||||
inst.transform.translate((dx + it.x) / s, (dy + it.y) / s, 0);
|
||||
inst.transform.rotate(0, 0, 1, r);
|
||||
inst.transform.idt();
|
||||
inst.transform.scale(s, s, s);
|
||||
inst.transform.translate((dx + it.x) / s, (dy + it.y) / s, 0);
|
||||
inst.transform.rotate(0, 0, 1, r);
|
||||
|
||||
// inst.transform.setToTranslationAndScaling((dx +
|
||||
// it.x), (dy + it.y),
|
||||
// 0, s, s, s);
|
||||
// inst.transform.setToTranslationAndScaling((dx +
|
||||
// it.x), (dy + it.y),
|
||||
// 0, s, s, s);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g3d.instances.removeAll(removed, true);
|
||||
g3d.instances.addAll(added);
|
||||
g3d.cam.setMapPosition(pos.x, pos.y, 1 << zoom);
|
||||
}
|
||||
}
|
||||
g3d.instances.removeAll(removed, true);
|
||||
g3d.instances.addAll(added);
|
||||
g3d.cam.setMapPosition(pos.x, pos.y, 1 << zoom);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,420 +20,488 @@ import com.badlogic.gdx.utils.ArrayMap;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import com.badlogic.gdx.utils.Pool;
|
||||
|
||||
/** An instance of a {@link Model}, allows to specify global transform and modify the materials, as it
|
||||
* has a copy of the model's materials. Multiple instances can be created from the same Model,
|
||||
* all sharing the meshes and textures of the Model. The Model owns the meshes and textures, to
|
||||
/**
|
||||
* An instance of a {@link Model}, allows to specify global transform and modify the materials, as it
|
||||
* has a copy of the model's materials. Multiple instances can be created from the same Model,
|
||||
* all sharing the meshes and textures of the Model. The Model owns the meshes and textures, to
|
||||
* dispose of these, the Model has to be disposed. Therefor, the Model must outlive all its ModelInstances</p>
|
||||
*
|
||||
* <p/>
|
||||
* The ModelInstance creates a full copy of all materials, nodes and animations.
|
||||
* @author badlogic, xoppa */
|
||||
*
|
||||
* @author badlogic, xoppa
|
||||
*/
|
||||
public class SharedModel implements RenderableProvider {
|
||||
/** the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows modification of materials without having to traverse the nodes **/
|
||||
public final Array<Material> materials = new Array<Material>();
|
||||
/** root nodes of the model **/
|
||||
public final Array<Node> nodes = new Array<Node>();
|
||||
/** animations of the model, modifying node transformations **/
|
||||
public final Array<Animation> animations = new Array<Animation>();
|
||||
/** the {@link Model} this instances derives from **/
|
||||
public final Model model;
|
||||
/** the world transform **/
|
||||
public Matrix4 transform;
|
||||
/** user definable value, which is passed to the shader. */
|
||||
public Object userData;
|
||||
|
||||
/** Constructs a new ModelInstance with all nodes and materials of the given model.
|
||||
* @param model The {@link Model} to create an instance of. */
|
||||
public SharedModel(final Model model) {
|
||||
this(model, (String[])null);
|
||||
}
|
||||
|
||||
/** @param model The source {@link Model}
|
||||
* @param nodeId The ID of the root {@link Node} of the {@link Model} for the instance to contain
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final String nodeId, boolean mergeTransform) {
|
||||
this(model, null, nodeId, false, false, mergeTransform);
|
||||
}
|
||||
|
||||
/** @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the root {@link Node} of the {@link Model} for the instance to contain
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean mergeTransform) {
|
||||
this(model, transform, nodeId, false, false, mergeTransform);
|
||||
}
|
||||
/**
|
||||
* the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows modification of materials without having to traverse the nodes
|
||||
**/
|
||||
public final Array<Material> materials = new Array<Material>();
|
||||
/**
|
||||
* root nodes of the model
|
||||
**/
|
||||
public final Array<Node> nodes = new Array<Node>();
|
||||
/**
|
||||
* animations of the model, modifying node transformations
|
||||
**/
|
||||
public final Array<Animation> animations = new Array<Animation>();
|
||||
/**
|
||||
* the {@link Model} this instances derives from
|
||||
**/
|
||||
public final Model model;
|
||||
/**
|
||||
* the world transform
|
||||
**/
|
||||
public Matrix4 transform;
|
||||
/**
|
||||
* user definable value, which is passed to the shader.
|
||||
*/
|
||||
public Object userData;
|
||||
|
||||
/** Recursively searches the mode for the specified node.
|
||||
* @param model The source {@link Model}
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final String nodeId, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, null, nodeId, true, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/** Recursively searches the mode for the specified node.
|
||||
* @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, transform, nodeId, true, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/** @param model The source {@link Model}
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param recursive True to recursively search the Model's node tree, false to only search for a root node
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final String nodeId, boolean recursive, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, null, nodeId, recursive, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/** @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param recursive True to recursively search the Model's node tree, false to only search for a root node
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform. */
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean recursive, boolean parentTransform, boolean mergeTransform) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
nodePartBones.clear();
|
||||
Node copy, node = model.getNode(nodeId, recursive);
|
||||
this.nodes.add(copy = copyNode(node));
|
||||
if (mergeTransform) {
|
||||
this.transform.mul(parentTransform ? node.globalTransform : node.localTransform);
|
||||
copy.translation.set(0,0,0);
|
||||
copy.rotation.idt();
|
||||
copy.scale.set(1,1,1);
|
||||
} else if (parentTransform && copy.hasParent())
|
||||
this.transform.mul(node.getParent().globalTransform);
|
||||
setBones();
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
|
||||
public SharedModel(final Model model, final String... rootNodeIds) {
|
||||
this(model, null, rootNodeIds);
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String... rootNodeIds) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
if (rootNodeIds == null)
|
||||
copyNodes(model.nodes);
|
||||
else
|
||||
copyNodes(model.nodes, rootNodeIds);
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
|
||||
public SharedModel(final Model model, final Array<String> rootNodeIds) {
|
||||
this(model, null, rootNodeIds);
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance with only the specified nodes and materials of the given model. */
|
||||
public SharedModel(final Model model, final Matrix4 transform, final Array<String> rootNodeIds) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
copyNodes(model.nodes, rootNodeIds);
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance at the specified position. */
|
||||
public SharedModel(final Model model, Vector3 position) {
|
||||
this(model);
|
||||
this.transform.setToTranslation(position);
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance at the specified position. */
|
||||
public SharedModel(final Model model, float x, float y, float z) {
|
||||
this(model);
|
||||
this.transform.setToTranslation(x, y, z);
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance with the specified transform. */
|
||||
public SharedModel(final Model model, Matrix4 transform) {
|
||||
this(model, transform, (String[])null);
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance which is an copy of the specified ModelInstance. */
|
||||
public SharedModel(SharedModel copyFrom) {
|
||||
this(copyFrom, copyFrom.transform.cpy());
|
||||
}
|
||||
|
||||
/** Constructs a new ModelInstance which is an copy of the specified ModelInstance. */
|
||||
public SharedModel(SharedModel copyFrom, final Matrix4 transform) {
|
||||
this.model = copyFrom.model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
copyNodes(copyFrom.nodes);
|
||||
copyAnimations(copyFrom.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/** @return A newly created ModelInstance which is a copy of this ModelInstance */
|
||||
public SharedModel copy() {
|
||||
return new SharedModel(this);
|
||||
}
|
||||
/**
|
||||
* Constructs a new ModelInstance with all nodes and materials of the given model.
|
||||
*
|
||||
* @param model The {@link Model} to create an instance of.
|
||||
*/
|
||||
public SharedModel(final Model model) {
|
||||
this(model, (String[]) null);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param model The source {@link Model}
|
||||
* @param nodeId The ID of the root {@link Node} of the {@link Model} for the instance to contain
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final String nodeId, boolean mergeTransform) {
|
||||
this(model, null, nodeId, false, false, mergeTransform);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the root {@link Node} of the {@link Model} for the instance to contain
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean mergeTransform) {
|
||||
this(model, transform, nodeId, false, false, mergeTransform);
|
||||
}
|
||||
|
||||
/**
|
||||
* Recursively searches the mode for the specified node.
|
||||
*
|
||||
* @param model The source {@link Model}
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final String nodeId, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, null, nodeId, true, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/**
|
||||
* Recursively searches the mode for the specified node.
|
||||
*
|
||||
* @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, transform, nodeId, true, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param model The source {@link Model}
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param recursive True to recursively search the Model's node tree, false to only search for a root node
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final String nodeId, boolean recursive, boolean parentTransform, boolean mergeTransform) {
|
||||
this(model, null, nodeId, recursive, parentTransform, mergeTransform);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param model The source {@link Model}
|
||||
* @param transform The {@link Matrix4} instance for this ModelInstance to reference or null to create a new matrix.
|
||||
* @param nodeId The ID of the {@link Node} within the {@link Model} for the instance to contain
|
||||
* @param recursive True to recursively search the Model's node tree, false to only search for a root node
|
||||
* @param parentTransform True to apply the parent's node transform to the instance (only applicable if recursive is true).
|
||||
* @param mergeTransform True to apply the source node transform to the instance transform, resetting the node transform.
|
||||
*/
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String nodeId, boolean recursive, boolean parentTransform, boolean mergeTransform) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
nodePartBones.clear();
|
||||
Node copy, node = model.getNode(nodeId, recursive);
|
||||
this.nodes.add(copy = copyNode(node));
|
||||
if (mergeTransform) {
|
||||
this.transform.mul(parentTransform ? node.globalTransform : node.localTransform);
|
||||
copy.translation.set(0, 0, 0);
|
||||
copy.rotation.idt();
|
||||
copy.scale.set(1, 1, 1);
|
||||
} else if (parentTransform && copy.hasParent())
|
||||
this.transform.mul(node.getParent().globalTransform);
|
||||
setBones();
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
||||
*/
|
||||
public SharedModel(final Model model, final String... rootNodeIds) {
|
||||
this(model, null, rootNodeIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
||||
*/
|
||||
public SharedModel(final Model model, final Matrix4 transform, final String... rootNodeIds) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
if (rootNodeIds == null)
|
||||
copyNodes(model.nodes);
|
||||
else
|
||||
copyNodes(model.nodes, rootNodeIds);
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
||||
*/
|
||||
public SharedModel(final Model model, final Array<String> rootNodeIds) {
|
||||
this(model, null, rootNodeIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
||||
*/
|
||||
public SharedModel(final Model model, final Matrix4 transform, final Array<String> rootNodeIds) {
|
||||
this.model = model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
copyNodes(model.nodes, rootNodeIds);
|
||||
copyAnimations(model.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance at the specified position.
|
||||
*/
|
||||
public SharedModel(final Model model, Vector3 position) {
|
||||
this(model);
|
||||
this.transform.setToTranslation(position);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance at the specified position.
|
||||
*/
|
||||
public SharedModel(final Model model, float x, float y, float z) {
|
||||
this(model);
|
||||
this.transform.setToTranslation(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance with the specified transform.
|
||||
*/
|
||||
public SharedModel(final Model model, Matrix4 transform) {
|
||||
this(model, transform, (String[]) null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance which is an copy of the specified ModelInstance.
|
||||
*/
|
||||
public SharedModel(SharedModel copyFrom) {
|
||||
this(copyFrom, copyFrom.transform.cpy());
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a new ModelInstance which is an copy of the specified ModelInstance.
|
||||
*/
|
||||
public SharedModel(SharedModel copyFrom, final Matrix4 transform) {
|
||||
this.model = copyFrom.model;
|
||||
this.transform = transform == null ? new Matrix4() : transform;
|
||||
copyNodes(copyFrom.nodes);
|
||||
copyAnimations(copyFrom.animations);
|
||||
calculateTransforms();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return A newly created ModelInstance which is a copy of this ModelInstance
|
||||
*/
|
||||
public SharedModel copy() {
|
||||
return new SharedModel(this);
|
||||
}
|
||||
|
||||
private ObjectMap<NodePart, ArrayMap<Node, Matrix4>> nodePartBones = new ObjectMap<NodePart, ArrayMap<Node, Matrix4>>();
|
||||
|
||||
private void copyNodes(Array<Node> nodes) {
|
||||
nodePartBones.clear();
|
||||
for (int i = 0, n = nodes.size; i < n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
this.nodes.add(copyNode(node));
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void copyNodes(Array<Node> nodes, final String... nodeIds) {
|
||||
nodePartBones.clear();
|
||||
for (int i = 0, n = nodes.size; i < n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
for (final String nodeId : nodeIds) {
|
||||
if (nodeId.equals(node.id)) {
|
||||
this.nodes.add(copyNode(node));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void copyNodes(Array<Node> nodes, final Array<String> nodeIds) {
|
||||
nodePartBones.clear();
|
||||
for (int i = 0, n = nodes.size; i < n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
for (final String nodeId : nodeIds) {
|
||||
if (nodeId.equals(node.id)) {
|
||||
this.nodes.add(copyNode(node));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void setBones() {
|
||||
for (ObjectMap.Entry<NodePart, ArrayMap<Node, Matrix4>> e : nodePartBones.entries()) {
|
||||
if (e.key.invBoneBindTransforms == null)
|
||||
e.key.invBoneBindTransforms = new ArrayMap<Node, Matrix4>(true, e.value.size, Node.class, Matrix4.class);
|
||||
e.key.invBoneBindTransforms.clear();
|
||||
|
||||
for (final ObjectMap.Entry<Node, Matrix4> b : e.value.entries())
|
||||
e.key.invBoneBindTransforms.put(getNode(b.key.id), b.value); // Share the inv bind matrix with the model
|
||||
|
||||
e.key.bones = new Matrix4[e.value.size];
|
||||
for (int i = 0; i < e.key.bones.length; i++)
|
||||
e.key.bones[i] = new Matrix4();
|
||||
}
|
||||
}
|
||||
|
||||
private Node copyNode(Node node) {
|
||||
Node copy = new Node();
|
||||
copy.id = node.id;
|
||||
copy.inheritTransform = node.inheritTransform;
|
||||
copy.translation.set(node.translation);
|
||||
copy.rotation.set(node.rotation);
|
||||
copy.scale.set(node.scale);
|
||||
copy.localTransform.set(node.localTransform);
|
||||
copy.globalTransform.set(node.globalTransform);
|
||||
for (NodePart nodePart : node.parts) {
|
||||
copy.parts.add(copyNodePart(nodePart));
|
||||
}
|
||||
for (Node child : node.getChildren()) {
|
||||
copy.addChild(copyNode(child));
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
|
||||
private NodePart copyNodePart(NodePart nodePart) {
|
||||
NodePart copy = new NodePart();
|
||||
copy.meshPart = new MeshPart();
|
||||
copy.meshPart.id = nodePart.meshPart.id;
|
||||
copy.meshPart.offset = nodePart.meshPart.offset;
|
||||
copy.meshPart.size = nodePart.meshPart.size;
|
||||
copy.meshPart.primitiveType = nodePart.meshPart.primitiveType;
|
||||
copy.meshPart.mesh = nodePart.meshPart.mesh;
|
||||
|
||||
if (nodePart.invBoneBindTransforms != null)
|
||||
nodePartBones.put(copy, nodePart.invBoneBindTransforms);
|
||||
|
||||
private ObjectMap<NodePart, ArrayMap<Node, Matrix4>> nodePartBones = new ObjectMap<NodePart, ArrayMap<Node, Matrix4>>();
|
||||
private void copyNodes (Array<Node> nodes) {
|
||||
nodePartBones.clear();
|
||||
for(int i = 0, n = nodes.size; i<n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
this.nodes.add(copyNode(node));
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void copyNodes (Array<Node> nodes, final String... nodeIds) {
|
||||
nodePartBones.clear();
|
||||
for(int i = 0, n = nodes.size; i<n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
for (final String nodeId : nodeIds) {
|
||||
if (nodeId.equals(node.id)) {
|
||||
this.nodes.add(copyNode(node));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void copyNodes (Array<Node> nodes, final Array<String> nodeIds) {
|
||||
nodePartBones.clear();
|
||||
for(int i = 0, n = nodes.size; i<n; ++i) {
|
||||
final Node node = nodes.get(i);
|
||||
for (final String nodeId : nodeIds) {
|
||||
if (nodeId.equals(node.id)) {
|
||||
this.nodes.add(copyNode(node));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
setBones();
|
||||
}
|
||||
|
||||
private void setBones() {
|
||||
for (ObjectMap.Entry<NodePart,ArrayMap<Node, Matrix4>> e : nodePartBones.entries()) {
|
||||
if (e.key.invBoneBindTransforms == null)
|
||||
e.key.invBoneBindTransforms = new ArrayMap<Node, Matrix4>(true, e.value.size, Node.class, Matrix4.class);
|
||||
e.key.invBoneBindTransforms.clear();
|
||||
|
||||
for (final ObjectMap.Entry<Node, Matrix4> b : e.value.entries())
|
||||
e.key.invBoneBindTransforms.put(getNode(b.key.id), b.value); // Share the inv bind matrix with the model
|
||||
|
||||
e.key.bones = new Matrix4[e.value.size];
|
||||
for (int i = 0; i < e.key.bones.length; i++)
|
||||
e.key.bones[i] = new Matrix4();
|
||||
}
|
||||
}
|
||||
|
||||
private Node copyNode(Node node) {
|
||||
Node copy = new Node();
|
||||
copy.id = node.id;
|
||||
copy.inheritTransform = node.inheritTransform;
|
||||
copy.translation.set(node.translation);
|
||||
copy.rotation.set(node.rotation);
|
||||
copy.scale.set(node.scale);
|
||||
copy.localTransform.set(node.localTransform);
|
||||
copy.globalTransform.set(node.globalTransform);
|
||||
for(NodePart nodePart: node.parts) {
|
||||
copy.parts.add(copyNodePart(nodePart));
|
||||
}
|
||||
for(Node child: node.getChildren()) {
|
||||
copy.addChild(copyNode(child));
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
|
||||
private NodePart copyNodePart (NodePart nodePart) {
|
||||
NodePart copy = new NodePart();
|
||||
copy.meshPart = new MeshPart();
|
||||
copy.meshPart.id = nodePart.meshPart.id;
|
||||
copy.meshPart.offset = nodePart.meshPart.offset;
|
||||
copy.meshPart.size = nodePart.meshPart.size;
|
||||
copy.meshPart.primitiveType = nodePart.meshPart.primitiveType;
|
||||
copy.meshPart.mesh = nodePart.meshPart.mesh;
|
||||
|
||||
if (nodePart.invBoneBindTransforms != null)
|
||||
nodePartBones.put(copy, nodePart.invBoneBindTransforms);
|
||||
|
||||
// final int index = materials.indexOf(nodePart.material, false);
|
||||
// if (index < 0)
|
||||
// materials.add(copy.material = nodePart.material.copy());
|
||||
// else
|
||||
// copy.material = materials.get(index);
|
||||
//
|
||||
copy.material = nodePart.material;
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
private void copyAnimations (final Iterable<Animation> source) {
|
||||
for (final Animation anim : source) {
|
||||
Animation animation = new Animation();
|
||||
animation.id = anim.id;
|
||||
for (final NodeAnimation nanim : anim.nodeAnimations) {
|
||||
final Node node = getNode(nanim.node.id);
|
||||
if (node == null)
|
||||
continue;
|
||||
NodeAnimation nodeAnim = new NodeAnimation();
|
||||
nodeAnim.node = node;
|
||||
if (nanim.rotation != null) {
|
||||
nodeAnim.rotation = new Array<NodeKeyframe<Quaternion>>();
|
||||
nodeAnim.rotation.ensureCapacity(nanim.rotation.size);
|
||||
for (final NodeKeyframe<Quaternion> kf : nanim.rotation) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.rotation.add(new NodeKeyframe<Quaternion>(kf.keytime, new Quaternion(kf.value == null ? node.rotation : kf.value)));
|
||||
}
|
||||
}
|
||||
if (nanim.scaling != null) {
|
||||
nodeAnim.scaling = new Array<NodeKeyframe<Vector3>>();
|
||||
nodeAnim.scaling.ensureCapacity(nanim.scaling.size);
|
||||
for (final NodeKeyframe<Vector3> kf : nanim.scaling) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.scaling.add(new NodeKeyframe<Vector3>(kf.keytime, new Vector3(kf.value == null ? node.scale : kf.value)));
|
||||
}
|
||||
}
|
||||
if (nanim.translation != null) {
|
||||
nodeAnim.translation = new Array<NodeKeyframe<Vector3>>();
|
||||
nodeAnim.translation.ensureCapacity(nanim.translation.size);
|
||||
for (final NodeKeyframe<Vector3> kf : nanim.translation) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.translation.add(new NodeKeyframe<Vector3>(kf.keytime, new Vector3(kf.value == null ? node.translation : kf.value)));
|
||||
}
|
||||
}
|
||||
if ((nodeAnim.rotation != null && nodeAnim.rotation.size > 0)
|
||||
|| (nodeAnim.scaling != null && nodeAnim.scaling.size > 0)
|
||||
|| (nodeAnim.translation != null && nodeAnim.translation.size > 0))
|
||||
animation.nodeAnimations.add(nodeAnim);
|
||||
}
|
||||
if (animation.nodeAnimations.size > 0)
|
||||
animations.add(animation);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Traverses the Node hierarchy and collects {@link Renderable} instances for every
|
||||
* node with a graphical representation. Renderables are obtained from the provided
|
||||
* pool. The resulting array can be rendered via a {@link ModelBatch}.
|
||||
*
|
||||
* @param renderables the output array
|
||||
* @param pool the pool to obtain Renderables from
|
||||
*/
|
||||
public void getRenderables(Array<Renderable> renderables, Pool<Renderable> pool) {
|
||||
for(Node node: nodes) {
|
||||
getRenderables(node, renderables, pool);
|
||||
}
|
||||
}
|
||||
copy.material = nodePart.material;
|
||||
|
||||
/** @return The renderable of the first node's first part. */
|
||||
public Renderable getRenderable(final Renderable out) {
|
||||
return getRenderable(out, nodes.get(0));
|
||||
}
|
||||
|
||||
/** @return The renderable of the node's first part. */
|
||||
public Renderable getRenderable(final Renderable out, final Node node) {
|
||||
return getRenderable(out, node, node.parts.get(0));
|
||||
}
|
||||
|
||||
public Renderable getRenderable(final Renderable out, final Node node, final NodePart nodePart) {
|
||||
nodePart.setRenderable(out);
|
||||
if (nodePart.bones == null && transform != null)
|
||||
out.worldTransform.set(transform).mul(node.globalTransform);
|
||||
else if (transform != null)
|
||||
out.worldTransform.set(transform);
|
||||
else
|
||||
out.worldTransform.idt();
|
||||
out.userData = userData;
|
||||
return out;
|
||||
}
|
||||
|
||||
protected void getRenderables(Node node, Array<Renderable> renderables, Pool<Renderable> pool) {
|
||||
if(node.parts.size > 0) {
|
||||
for(NodePart nodePart: node.parts) {
|
||||
renderables.add(getRenderable(pool.obtain(), node, nodePart));
|
||||
}
|
||||
}
|
||||
|
||||
for(Node child: node.getChildren()) {
|
||||
getRenderables(child, renderables, pool);
|
||||
}
|
||||
}
|
||||
|
||||
/** Calculates the local and world transform of all {@link Node} instances in this model, recursively.
|
||||
* First each {@link Node#localTransform} transform is calculated based on the translation, rotation and
|
||||
* scale of each Node. Then each {@link Node#calculateWorldTransform()}
|
||||
* is calculated, based on the parent's world transform and the local transform of each Node.
|
||||
* Finally, the animation bone matrices are updated accordingly.</p>
|
||||
*
|
||||
* This method can be used to recalculate all transforms if any of the Node's local properties (translation, rotation, scale)
|
||||
* was modified.
|
||||
*/
|
||||
public void calculateTransforms() {
|
||||
final int n = nodes.size;
|
||||
for(int i = 0; i < n; i++) {
|
||||
nodes.get(i).calculateTransforms(true);
|
||||
}
|
||||
for(int i = 0; i < n; i++) {
|
||||
nodes.get(i).calculateBoneTransforms(true);
|
||||
}
|
||||
}
|
||||
|
||||
/** Calculate the bounding box of this model instance.
|
||||
* This is a potential slow operation, it is advised to cache the result.
|
||||
* @param out the {@link BoundingBox} that will be set with the bounds.
|
||||
* @return the out parameter for chaining */
|
||||
public BoundingBox calculateBoundingBox(final BoundingBox out) {
|
||||
out.inf();
|
||||
return extendBoundingBox(out);
|
||||
}
|
||||
|
||||
/** Extends the bounding box with the bounds of this model instance.
|
||||
* This is a potential slow operation, it is advised to cache the result.
|
||||
* @param out the {@link BoundingBox} that will be extended with the bounds.
|
||||
* @return the out parameter for chaining */
|
||||
public BoundingBox extendBoundingBox(final BoundingBox out) {
|
||||
final int n = nodes.size;
|
||||
for(int i = 0; i < n; i++)
|
||||
nodes.get(i).extendBoundingBox(out);
|
||||
return out;
|
||||
}
|
||||
return copy;
|
||||
}
|
||||
|
||||
private void copyAnimations(final Iterable<Animation> source) {
|
||||
for (final Animation anim : source) {
|
||||
Animation animation = new Animation();
|
||||
animation.id = anim.id;
|
||||
for (final NodeAnimation nanim : anim.nodeAnimations) {
|
||||
final Node node = getNode(nanim.node.id);
|
||||
if (node == null)
|
||||
continue;
|
||||
NodeAnimation nodeAnim = new NodeAnimation();
|
||||
nodeAnim.node = node;
|
||||
if (nanim.rotation != null) {
|
||||
nodeAnim.rotation = new Array<NodeKeyframe<Quaternion>>();
|
||||
nodeAnim.rotation.ensureCapacity(nanim.rotation.size);
|
||||
for (final NodeKeyframe<Quaternion> kf : nanim.rotation) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.rotation.add(new NodeKeyframe<Quaternion>(kf.keytime, new Quaternion(kf.value == null ? node.rotation : kf.value)));
|
||||
}
|
||||
}
|
||||
if (nanim.scaling != null) {
|
||||
nodeAnim.scaling = new Array<NodeKeyframe<Vector3>>();
|
||||
nodeAnim.scaling.ensureCapacity(nanim.scaling.size);
|
||||
for (final NodeKeyframe<Vector3> kf : nanim.scaling) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.scaling.add(new NodeKeyframe<Vector3>(kf.keytime, new Vector3(kf.value == null ? node.scale : kf.value)));
|
||||
}
|
||||
}
|
||||
if (nanim.translation != null) {
|
||||
nodeAnim.translation = new Array<NodeKeyframe<Vector3>>();
|
||||
nodeAnim.translation.ensureCapacity(nanim.translation.size);
|
||||
for (final NodeKeyframe<Vector3> kf : nanim.translation) {
|
||||
if (kf.keytime > animation.duration)
|
||||
animation.duration = kf.keytime;
|
||||
nodeAnim.translation.add(new NodeKeyframe<Vector3>(kf.keytime, new Vector3(kf.value == null ? node.translation : kf.value)));
|
||||
}
|
||||
}
|
||||
if ((nodeAnim.rotation != null && nodeAnim.rotation.size > 0)
|
||||
|| (nodeAnim.scaling != null && nodeAnim.scaling.size > 0)
|
||||
|| (nodeAnim.translation != null && nodeAnim.translation.size > 0))
|
||||
animation.nodeAnimations.add(nodeAnim);
|
||||
}
|
||||
if (animation.nodeAnimations.size > 0)
|
||||
animations.add(animation);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Traverses the Node hierarchy and collects {@link Renderable} instances for every
|
||||
* node with a graphical representation. Renderables are obtained from the provided
|
||||
* pool. The resulting array can be rendered via a {@link ModelBatch}.
|
||||
*
|
||||
* @param renderables the output array
|
||||
* @param pool the pool to obtain Renderables from
|
||||
*/
|
||||
public void getRenderables(Array<Renderable> renderables, Pool<Renderable> pool) {
|
||||
for (Node node : nodes) {
|
||||
getRenderables(node, renderables, pool);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The renderable of the first node's first part.
|
||||
*/
|
||||
public Renderable getRenderable(final Renderable out) {
|
||||
return getRenderable(out, nodes.get(0));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The renderable of the node's first part.
|
||||
*/
|
||||
public Renderable getRenderable(final Renderable out, final Node node) {
|
||||
return getRenderable(out, node, node.parts.get(0));
|
||||
}
|
||||
|
||||
public Renderable getRenderable(final Renderable out, final Node node, final NodePart nodePart) {
|
||||
nodePart.setRenderable(out);
|
||||
if (nodePart.bones == null && transform != null)
|
||||
out.worldTransform.set(transform).mul(node.globalTransform);
|
||||
else if (transform != null)
|
||||
out.worldTransform.set(transform);
|
||||
else
|
||||
out.worldTransform.idt();
|
||||
out.userData = userData;
|
||||
return out;
|
||||
}
|
||||
|
||||
protected void getRenderables(Node node, Array<Renderable> renderables, Pool<Renderable> pool) {
|
||||
if (node.parts.size > 0) {
|
||||
for (NodePart nodePart : node.parts) {
|
||||
renderables.add(getRenderable(pool.obtain(), node, nodePart));
|
||||
}
|
||||
}
|
||||
|
||||
for (Node child : node.getChildren()) {
|
||||
getRenderables(child, renderables, pool);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the local and world transform of all {@link Node} instances in this model, recursively.
|
||||
* First each {@link Node#localTransform} transform is calculated based on the translation, rotation and
|
||||
* scale of each Node. Then each {@link Node#calculateWorldTransform()}
|
||||
* is calculated, based on the parent's world transform and the local transform of each Node.
|
||||
* Finally, the animation bone matrices are updated accordingly.</p>
|
||||
* <p/>
|
||||
* This method can be used to recalculate all transforms if any of the Node's local properties (translation, rotation, scale)
|
||||
* was modified.
|
||||
*/
|
||||
public void calculateTransforms() {
|
||||
final int n = nodes.size;
|
||||
for (int i = 0; i < n; i++) {
|
||||
nodes.get(i).calculateTransforms(true);
|
||||
}
|
||||
for (int i = 0; i < n; i++) {
|
||||
nodes.get(i).calculateBoneTransforms(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the bounding box of this model instance.
|
||||
* This is a potential slow operation, it is advised to cache the result.
|
||||
*
|
||||
* @param out the {@link BoundingBox} that will be set with the bounds.
|
||||
* @return the out parameter for chaining
|
||||
*/
|
||||
public BoundingBox calculateBoundingBox(final BoundingBox out) {
|
||||
out.inf();
|
||||
return extendBoundingBox(out);
|
||||
}
|
||||
|
||||
/**
|
||||
* Extends the bounding box with the bounds of this model instance.
|
||||
* This is a potential slow operation, it is advised to cache the result.
|
||||
*
|
||||
* @param out the {@link BoundingBox} that will be extended with the bounds.
|
||||
* @return the out parameter for chaining
|
||||
*/
|
||||
public BoundingBox extendBoundingBox(final BoundingBox out) {
|
||||
final int n = nodes.size;
|
||||
for (int i = 0; i < n; i++)
|
||||
nodes.get(i).extendBoundingBox(out);
|
||||
return out;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id The ID of the animation to fetch (case sensitive).
|
||||
* @return The {@link Animation} with the specified id, or null if not available.
|
||||
*/
|
||||
public Animation getAnimation(final String id) {
|
||||
return getAnimation(id, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id The ID of the animation to fetch.
|
||||
* @param ignoreCase whether to use case sensitivity when comparing the animation id.
|
||||
* @return The {@link Animation} with the specified id, or null if not available.
|
||||
*/
|
||||
public Animation getAnimation(final String id, boolean ignoreCase) {
|
||||
final int n = animations.size;
|
||||
Animation animation;
|
||||
if (ignoreCase) {
|
||||
for (int i = 0; i < n; i++)
|
||||
if ((animation = animations.get(i)).id.equalsIgnoreCase(id))
|
||||
return animation;
|
||||
} else {
|
||||
for (int i = 0; i < n; i++)
|
||||
if ((animation = animations.get(i)).id.equals(id))
|
||||
return animation;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/** @param id The ID of the animation to fetch (case sensitive).
|
||||
* @return The {@link Animation} with the specified id, or null if not available. */
|
||||
public Animation getAnimation(final String id) {
|
||||
return getAnimation(id, true);
|
||||
}
|
||||
|
||||
/** @param id The ID of the animation to fetch.
|
||||
* @param ignoreCase whether to use case sensitivity when comparing the animation id.
|
||||
* @return The {@link Animation} with the specified id, or null if not available. */
|
||||
public Animation getAnimation(final String id, boolean ignoreCase) {
|
||||
final int n = animations.size;
|
||||
Animation animation;
|
||||
if (ignoreCase) {
|
||||
for (int i = 0; i < n; i++)
|
||||
if ((animation = animations.get(i)).id.equalsIgnoreCase(id))
|
||||
return animation;
|
||||
} else {
|
||||
for (int i = 0; i < n; i++)
|
||||
if ((animation = animations.get(i)).id.equals(id))
|
||||
return animation;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// /** @param id The ID of the material to fetch.
|
||||
// * @return The {@link Material} with the specified id, or null if not available. */
|
||||
// public Material getMaterial(final String id) {
|
||||
@@ -457,25 +525,31 @@ public class SharedModel implements RenderableProvider {
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
|
||||
/** @param id The ID of the node to fetch.
|
||||
* @return The {@link Node} with the specified id, or null if not found. */
|
||||
public Node getNode(final String id) {
|
||||
return getNode(id, true);
|
||||
}
|
||||
|
||||
/** @param id The ID of the node to fetch.
|
||||
* @param recursive false to fetch a root node only, true to search the entire node tree for the specified node.
|
||||
* @return The {@link Node} with the specified id, or null if not found. */
|
||||
public Node getNode(final String id, boolean recursive) {
|
||||
return getNode(id, recursive, false);
|
||||
}
|
||||
|
||||
/** @param id The ID of the node to fetch.
|
||||
* @param recursive false to fetch a root node only, true to search the entire node tree for the specified node.
|
||||
* @param ignoreCase whether to use case sensitivity when comparing the node id.
|
||||
* @return The {@link Node} with the specified id, or null if not found. */
|
||||
public Node getNode(final String id, boolean recursive, boolean ignoreCase) {
|
||||
return Node.getNode(nodes, id, recursive, ignoreCase);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id The ID of the node to fetch.
|
||||
* @return The {@link Node} with the specified id, or null if not found.
|
||||
*/
|
||||
public Node getNode(final String id) {
|
||||
return getNode(id, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id The ID of the node to fetch.
|
||||
* @param recursive false to fetch a root node only, true to search the entire node tree for the specified node.
|
||||
* @return The {@link Node} with the specified id, or null if not found.
|
||||
*/
|
||||
public Node getNode(final String id, boolean recursive) {
|
||||
return getNode(id, recursive, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param id The ID of the node to fetch.
|
||||
* @param recursive false to fetch a root node only, true to search the entire node tree for the specified node.
|
||||
* @param ignoreCase whether to use case sensitivity when comparing the node id.
|
||||
* @return The {@link Node} with the specified id, or null if not found.
|
||||
*/
|
||||
public Node getNode(final String id, boolean recursive, boolean ignoreCase) {
|
||||
return Node.getNode(nodes, id, recursive, ignoreCase);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,15 +16,8 @@
|
||||
*/
|
||||
package org.oscim.test.jeo;
|
||||
|
||||
import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_TONER;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.net.URL;
|
||||
import java.net.URLConnection;
|
||||
|
||||
import org.jeo.vector.VectorDataset;
|
||||
import org.jeo.map.Style;
|
||||
import org.jeo.vector.VectorDataset;
|
||||
import org.oscim.gdx.GdxMap;
|
||||
import org.oscim.gdx.GdxMapApp;
|
||||
import org.oscim.layers.JeoVectorLayer;
|
||||
@@ -33,54 +26,61 @@ import org.oscim.layers.TileGridLayer;
|
||||
import org.oscim.layers.tile.bitmap.BitmapTileLayer;
|
||||
import org.oscim.test.JeoTest;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.net.URL;
|
||||
import java.net.URLConnection;
|
||||
|
||||
import static org.oscim.tiling.source.bitmap.DefaultSources.STAMEN_TONER;
|
||||
|
||||
public class LayerTest extends GdxMap {
|
||||
|
||||
String PATH = "https://gist.github.com/anonymous/8960337/raw/overpass.geojson";
|
||||
String PATH = "https://gist.github.com/anonymous/8960337/raw/overpass.geojson";
|
||||
|
||||
OSMIndoorLayer mIndoorLayer;
|
||||
OSMIndoorLayer mIndoorLayer;
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new BitmapTileLayer(mMap, STAMEN_TONER.build()));
|
||||
mMap.layers().add(new TileGridLayer(mMap));
|
||||
@Override
|
||||
public void createLayers() {
|
||||
mMap.setBaseMap(new BitmapTileLayer(mMap, STAMEN_TONER.build()));
|
||||
mMap.layers().add(new TileGridLayer(mMap));
|
||||
|
||||
mMap.addTask(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
URL url = new URL(PATH);
|
||||
URLConnection conn = url.openConnection();
|
||||
InputStream is = conn.getInputStream();
|
||||
mMap.addTask(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
URL url = new URL(PATH);
|
||||
URLConnection conn = url.openConnection();
|
||||
InputStream is = conn.getInputStream();
|
||||
|
||||
VectorDataset data = JeoTest.readGeoJson(is);
|
||||
Style style = JeoTest.getStyle();
|
||||
mIndoorLayer = new OSMIndoorLayer(mMap, data, style);
|
||||
mIndoorLayer.activeLevels[0] = true;
|
||||
mIndoorLayer.activeLevels[1] = true;
|
||||
mIndoorLayer.activeLevels[2] = true;
|
||||
mIndoorLayer.activeLevels[3] = true;
|
||||
VectorDataset data = JeoTest.readGeoJson(is);
|
||||
Style style = JeoTest.getStyle();
|
||||
mIndoorLayer = new OSMIndoorLayer(mMap, data, style);
|
||||
mIndoorLayer.activeLevels[0] = true;
|
||||
mIndoorLayer.activeLevels[1] = true;
|
||||
mIndoorLayer.activeLevels[2] = true;
|
||||
mIndoorLayer.activeLevels[3] = true;
|
||||
|
||||
mMap.layers().add(new JeoVectorLayer(mMap, data, style));
|
||||
mMap.layers().add(mIndoorLayer);
|
||||
mMap.layers().add(new JeoVectorLayer(mMap, data, style));
|
||||
mMap.layers().add(mIndoorLayer);
|
||||
|
||||
mMap.updateMap(true);
|
||||
mMap.updateMap(true);
|
||||
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
});
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
mMap.setMapPosition(53.5620092, 9.9866457, 1 << 16);
|
||||
mMap.setMapPosition(53.5620092, 9.9866457, 1 << 16);
|
||||
|
||||
//VectorDataset data = (VectorDataset) JeoTest.getJsonData("states.json", true);
|
||||
//Style style = JeoTest.getStyle();
|
||||
//mMap.layers().add(new JeoVectorLayer(mMap, data, style));
|
||||
//VectorDataset data = (VectorDataset) JeoTest.getJsonData("states.json", true);
|
||||
//Style style = JeoTest.getStyle();
|
||||
//mMap.layers().add(new JeoVectorLayer(mMap, data, style));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LayerTest(), null, 256);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new LayerTest(), null, 256);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,25 +10,25 @@ import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
|
||||
|
||||
public class ThemeTest extends GdxMapApp {
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new ThemeTest(), null, 256);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new ThemeTest(), null, 256);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createLayers() {
|
||||
UrlTileSource ts = new OSciMap4TileSource();
|
||||
@Override
|
||||
public void createLayers() {
|
||||
UrlTileSource ts = new OSciMap4TileSource();
|
||||
|
||||
VectorTileLayer l = mMap.setBaseMap(ts);
|
||||
VectorTileLayer l = mMap.setBaseMap(ts);
|
||||
|
||||
l.setRenderTheme(new RenderTheme());
|
||||
l.setRenderTheme(new RenderTheme());
|
||||
|
||||
MapRenderer.setBackgroundColor(0xffcccccc);
|
||||
MapRenderer.setBackgroundColor(0xffcccccc);
|
||||
|
||||
// mMap.getLayers().add(new LabelLayer(mMap,
|
||||
// mMapLayer.getTileLayer()));
|
||||
// mMap.getLayers().add(new JeoMapLayer(mMap));
|
||||
// mMap.getLayers().add(new LabelLayer(mMap,
|
||||
// mMapLayer.getTileLayer()));
|
||||
// mMap.getLayers().add(new JeoMapLayer(mMap));
|
||||
|
||||
mMap.layers().add(new TileGridLayer(mMap));
|
||||
}
|
||||
mMap.layers().add(new TileGridLayer(mMap));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
package org.oscim.test.renderer;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.backend.canvas.Paint.Cap;
|
||||
import org.oscim.gdx.GdxMap;
|
||||
@@ -20,123 +18,125 @@ import org.oscim.theme.styles.TextStyle;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class AtlasTest extends GdxMap {
|
||||
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
mMap.layers().add(new GenericLayer(mMap, new AtlasRenderLayer()));
|
||||
}
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
mMap.layers().add(new GenericLayer(mMap, new AtlasRenderLayer()));
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new AtlasTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new AtlasTest(), null, 400);
|
||||
}
|
||||
|
||||
static class AtlasRenderLayer extends BucketRenderer {
|
||||
static class AtlasRenderLayer extends BucketRenderer {
|
||||
|
||||
Logger log = LoggerFactory.getLogger(AtlasRenderLayer.class);
|
||||
Logger log = LoggerFactory.getLogger(AtlasRenderLayer.class);
|
||||
|
||||
public AtlasRenderLayer() {
|
||||
public AtlasRenderLayer() {
|
||||
|
||||
TextureAtlas mAtlas = TextureAtlas.create(2048, 2048, 1);
|
||||
TextureAtlas mAtlas = TextureAtlas.create(2048, 2048, 1);
|
||||
|
||||
TextBucket tl = new TextBucket();
|
||||
TextStyle t = TextStyle.builder().fontSize(20).color(Color.BLACK).build();
|
||||
buckets.set(tl);
|
||||
TextBucket tl = new TextBucket();
|
||||
TextStyle t = TextStyle.builder().fontSize(20).color(Color.BLACK).build();
|
||||
buckets.set(tl);
|
||||
|
||||
LineBucket ll = buckets.getLineBucket(0);
|
||||
ll.line = new LineStyle(Color.BLUE, 3, Cap.BUTT);
|
||||
ll.scale = 1f;
|
||||
LineBucket ll = buckets.getLineBucket(0);
|
||||
ll.line = new LineStyle(Color.BLUE, 3, Cap.BUTT);
|
||||
ll.scale = 1f;
|
||||
|
||||
LineBucket ll2 = buckets.getLineBucket(1);
|
||||
ll2.line = new LineStyle(Color.RED, 3, Cap.BUTT);
|
||||
ll2.scale = 1f;
|
||||
LineBucket ll2 = buckets.getLineBucket(1);
|
||||
ll2.line = new LineStyle(Color.RED, 3, Cap.BUTT);
|
||||
ll2.scale = 1f;
|
||||
|
||||
LineBucket ll3 = buckets.getLineBucket(2);
|
||||
ll3.line = new LineStyle(Color.GREEN, 3, Cap.BUTT);
|
||||
ll3.scale = 1f;
|
||||
LineBucket ll3 = buckets.getLineBucket(2);
|
||||
ll3.line = new LineStyle(Color.GREEN, 3, Cap.BUTT);
|
||||
ll3.scale = 1f;
|
||||
|
||||
float[] points = new float[10];
|
||||
float[] points = new float[10];
|
||||
|
||||
for (int i = 0; i < 400; i++) {
|
||||
int w = (int) (20 + Math.random() * 256);
|
||||
int h = (int) (20 + Math.random() * 56);
|
||||
Rect r = mAtlas.getRegion(w, h);
|
||||
if (r == null) {
|
||||
log.debug("no space left");
|
||||
continue;
|
||||
}
|
||||
r.x += 1;
|
||||
r.y += 1;
|
||||
for (int i = 0; i < 400; i++) {
|
||||
int w = (int) (20 + Math.random() * 256);
|
||||
int h = (int) (20 + Math.random() * 56);
|
||||
Rect r = mAtlas.getRegion(w, h);
|
||||
if (r == null) {
|
||||
log.debug("no space left");
|
||||
continue;
|
||||
}
|
||||
r.x += 1;
|
||||
r.y += 1;
|
||||
|
||||
points[0] = r.x;
|
||||
points[1] = r.y;
|
||||
points[2] = r.x + (r.w - 2);
|
||||
points[3] = r.y;
|
||||
points[4] = r.x + (r.w - 2);
|
||||
points[5] = r.y + (r.h - 2);
|
||||
points[6] = r.x;
|
||||
points[7] = r.y + (r.h - 2);
|
||||
points[8] = r.x;
|
||||
points[9] = r.y;
|
||||
ll.addLine(points, 10, false);
|
||||
points[0] = r.x;
|
||||
points[1] = r.y;
|
||||
points[2] = r.x + (r.w - 2);
|
||||
points[3] = r.y;
|
||||
points[4] = r.x + (r.w - 2);
|
||||
points[5] = r.y + (r.h - 2);
|
||||
points[6] = r.x;
|
||||
points[7] = r.y + (r.h - 2);
|
||||
points[8] = r.x;
|
||||
points[9] = r.y;
|
||||
ll.addLine(points, 10, false);
|
||||
|
||||
r.x += 1;
|
||||
r.y += 1;
|
||||
points[0] = r.x;
|
||||
points[1] = r.y;
|
||||
points[2] = r.x + (w - 4);
|
||||
points[3] = r.y;
|
||||
points[4] = r.x + (w - 4);
|
||||
points[5] = r.y + (h - 4);
|
||||
points[6] = r.x;
|
||||
points[7] = r.y + (h - 4);
|
||||
points[8] = r.x;
|
||||
points[9] = r.y;
|
||||
r.x += 1;
|
||||
r.y += 1;
|
||||
points[0] = r.x;
|
||||
points[1] = r.y;
|
||||
points[2] = r.x + (w - 4);
|
||||
points[3] = r.y;
|
||||
points[4] = r.x + (w - 4);
|
||||
points[5] = r.y + (h - 4);
|
||||
points[6] = r.x;
|
||||
points[7] = r.y + (h - 4);
|
||||
points[8] = r.x;
|
||||
points[9] = r.y;
|
||||
|
||||
log.debug("add region: " + Arrays.toString(points));
|
||||
ll2.addLine(points, 10, false);
|
||||
log.debug("add region: " + Arrays.toString(points));
|
||||
ll2.addLine(points, 10, false);
|
||||
|
||||
TextItem ti = TextItem.pool.get();
|
||||
ti.set(r.x + r.w / 2, r.y + r.h / 2, "" + i, t);
|
||||
ti.x1 = 0;
|
||||
ti.y1 = 1; // (short) (size / 2);
|
||||
ti.x2 = 1; // (short) size;
|
||||
ti.y2 = 1;
|
||||
tl.addText(ti);
|
||||
}
|
||||
TextItem ti = TextItem.pool.get();
|
||||
ti.set(r.x + r.w / 2, r.y + r.h / 2, "" + i, t);
|
||||
ti.x1 = 0;
|
||||
ti.y1 = 1; // (short) (size / 2);
|
||||
ti.x2 = 1; // (short) size;
|
||||
ti.y2 = 1;
|
||||
tl.addText(ti);
|
||||
}
|
||||
|
||||
for (Slot s = mAtlas.mSlots; s != null; s = s.next) {
|
||||
points[0] = s.x;
|
||||
points[1] = s.y;
|
||||
points[2] = s.x + s.w;
|
||||
points[3] = s.y;
|
||||
points[4] = s.x + s.w;
|
||||
points[5] = 2048;
|
||||
points[6] = s.x;
|
||||
points[7] = 2048;
|
||||
points[8] = s.x;
|
||||
points[9] = s.y;
|
||||
for (Slot s = mAtlas.mSlots; s != null; s = s.next) {
|
||||
points[0] = s.x;
|
||||
points[1] = s.y;
|
||||
points[2] = s.x + s.w;
|
||||
points[3] = s.y;
|
||||
points[4] = s.x + s.w;
|
||||
points[5] = 2048;
|
||||
points[6] = s.x;
|
||||
points[7] = 2048;
|
||||
points[8] = s.x;
|
||||
points[9] = s.y;
|
||||
|
||||
ll3.addLine(points, 10, false);
|
||||
}
|
||||
ll3.addLine(points, 10, false);
|
||||
}
|
||||
|
||||
tl.prepare();
|
||||
//tl.labels = TextItem.pool.releaseAll(tl.labels);
|
||||
}
|
||||
tl.prepare();
|
||||
//tl.labels = TextItem.pool.releaseAll(tl.labels);
|
||||
}
|
||||
|
||||
boolean initial = true;
|
||||
boolean initial = true;
|
||||
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
|
||||
if (initial) {
|
||||
mMapPosition.copy(v.pos);
|
||||
initial = false;
|
||||
if (initial) {
|
||||
mMapPosition.copy(v.pos);
|
||||
initial = false;
|
||||
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
package org.oscim.test.renderer;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.core.GeometryBuffer;
|
||||
import org.oscim.core.Point;
|
||||
@@ -14,75 +12,77 @@ import org.oscim.renderer.bucket.LineBucket;
|
||||
import org.oscim.theme.styles.LineStyle;
|
||||
import org.oscim.utils.geom.BezierPath;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class BezierTest extends GdxMap {
|
||||
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.layers().add(new GenericLayer(mMap, new BezierPathLayer()));
|
||||
}
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.layers().add(new GenericLayer(mMap, new BezierPathLayer()));
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new BezierTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new BezierTest(), null, 400);
|
||||
}
|
||||
|
||||
static class BezierPathLayer extends BucketRenderer {
|
||||
static class BezierPathLayer extends BucketRenderer {
|
||||
|
||||
public BezierPathLayer() {
|
||||
mMapPosition.scale = 0;
|
||||
public BezierPathLayer() {
|
||||
mMapPosition.scale = 0;
|
||||
|
||||
GeometryBuffer g = new GeometryBuffer(100, 1);
|
||||
g.startLine();
|
||||
GeometryBuffer g = new GeometryBuffer(100, 1);
|
||||
g.startLine();
|
||||
|
||||
Point[] pts = new Point[10];
|
||||
for (int i = 0; i < 10; i++) {
|
||||
pts[i] = new Point(i * 3, (i * i) % 3 * 4);
|
||||
pts[i].x *= 10;
|
||||
pts[i].y *= 10;
|
||||
// System.out.println(pts[i]);
|
||||
g.addPoint(pts[i]);
|
||||
}
|
||||
LineBucket ll = buckets.addLineBucket(0, new LineStyle(Color.BLUE, 2f));
|
||||
ll.addLine(g);
|
||||
Point[] pts = new Point[10];
|
||||
for (int i = 0; i < 10; i++) {
|
||||
pts[i] = new Point(i * 3, (i * i) % 3 * 4);
|
||||
pts[i].x *= 10;
|
||||
pts[i].y *= 10;
|
||||
// System.out.println(pts[i]);
|
||||
g.addPoint(pts[i]);
|
||||
}
|
||||
LineBucket ll = buckets.addLineBucket(0, new LineStyle(Color.BLUE, 2f));
|
||||
ll.addLine(g);
|
||||
|
||||
List<Point> ctrl = BezierPath.cubicSplineControlPoints(pts, 0.1f);
|
||||
List<Point> ctrl = BezierPath.cubicSplineControlPoints(pts, 0.1f);
|
||||
|
||||
g.clear();
|
||||
g.startLine();
|
||||
Point p0 = pts[0];
|
||||
g.clear();
|
||||
g.startLine();
|
||||
Point p0 = pts[0];
|
||||
|
||||
for (int j = 1, k = 0; j < pts.length; j++) {
|
||||
Point p1 = ctrl.get(k++);
|
||||
Point p2 = ctrl.get(k++);
|
||||
Point p3 = pts[j];
|
||||
System.out.println(">>> " + p1 + " " + p2);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
double mu = (i / 10f);
|
||||
Point p = BezierPath.cubicBezier(p0, p1, p2, p3, mu);
|
||||
g.addPoint(p);
|
||||
System.out.println(mu + " " + p);
|
||||
}
|
||||
p0 = p3;
|
||||
}
|
||||
ll = buckets.addLineBucket(1, new LineStyle(Color.CYAN, 2f));
|
||||
ll.addLine(g);
|
||||
for (int j = 1, k = 0; j < pts.length; j++) {
|
||||
Point p1 = ctrl.get(k++);
|
||||
Point p2 = ctrl.get(k++);
|
||||
Point p3 = pts[j];
|
||||
System.out.println(">>> " + p1 + " " + p2);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
double mu = (i / 10f);
|
||||
Point p = BezierPath.cubicBezier(p0, p1, p2, p3, mu);
|
||||
g.addPoint(p);
|
||||
System.out.println(mu + " " + p);
|
||||
}
|
||||
p0 = p3;
|
||||
}
|
||||
ll = buckets.addLineBucket(1, new LineStyle(Color.CYAN, 2f));
|
||||
ll.addLine(g);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void clear() {
|
||||
buckets.clear();
|
||||
setReady(false);
|
||||
}
|
||||
public synchronized void clear() {
|
||||
buckets.clear();
|
||||
setReady(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
@Override
|
||||
public synchronized void update(GLViewport v) {
|
||||
|
||||
if (mMapPosition.scale == 0)
|
||||
mMapPosition.copy(v.pos);
|
||||
if (mMapPosition.scale == 0)
|
||||
mMapPosition.copy(v.pos);
|
||||
|
||||
if (!isReady()) {
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isReady()) {
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,12 +16,6 @@
|
||||
*/
|
||||
package org.oscim.test.renderer;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.map.Map;
|
||||
@@ -31,6 +25,12 @@ import org.oscim.renderer.GLUtils;
|
||||
import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.LayerRenderer;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.ByteOrder;
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
/*
|
||||
* This is an example how to integrate custom OpenGL drawing routines as map overlay
|
||||
*
|
||||
@@ -40,127 +40,127 @@ import org.oscim.renderer.LayerRenderer;
|
||||
|
||||
public class CustomRenderer extends LayerRenderer {
|
||||
|
||||
private final Map mMap;
|
||||
private final MapPosition mMapPosition;
|
||||
private final Map mMap;
|
||||
private final MapPosition mMapPosition;
|
||||
|
||||
private int mProgramObject;
|
||||
private int hVertexPosition;
|
||||
private int hMatrixPosition;
|
||||
private int mProgramObject;
|
||||
private int hVertexPosition;
|
||||
private int hMatrixPosition;
|
||||
|
||||
private FloatBuffer mVertices;
|
||||
private final float[] mVerticesData = {
|
||||
-200, -200, 1.0f,
|
||||
200, 200, 0,
|
||||
-200, 200, 0.5f,
|
||||
200, -200, 0.5f,
|
||||
};
|
||||
private boolean mInitialized;
|
||||
private FloatBuffer mVertices;
|
||||
private final float[] mVerticesData = {
|
||||
-200, -200, 1.0f,
|
||||
200, 200, 0,
|
||||
-200, 200, 0.5f,
|
||||
200, -200, 0.5f,
|
||||
};
|
||||
private boolean mInitialized;
|
||||
|
||||
public CustomRenderer(Map map) {
|
||||
mMap = map;
|
||||
mMapPosition = new MapPosition();
|
||||
}
|
||||
public CustomRenderer(Map map) {
|
||||
mMap = map;
|
||||
mMapPosition = new MapPosition();
|
||||
}
|
||||
|
||||
// ---------- everything below runs in GLRender Thread ----------
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!mInitialized) {
|
||||
if (!init())
|
||||
return;
|
||||
// ---------- everything below runs in GLRender Thread ----------
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!mInitialized) {
|
||||
if (!init())
|
||||
return;
|
||||
|
||||
mInitialized = true;
|
||||
mInitialized = true;
|
||||
|
||||
// fix current MapPosition
|
||||
mMapPosition.copy(v.pos);
|
||||
// fix current MapPosition
|
||||
mMapPosition.copy(v.pos);
|
||||
|
||||
compile();
|
||||
}
|
||||
}
|
||||
compile();
|
||||
}
|
||||
}
|
||||
|
||||
protected void compile() {
|
||||
// modify mVerticesData and put in FloatBuffer
|
||||
protected void compile() {
|
||||
// modify mVerticesData and put in FloatBuffer
|
||||
|
||||
mVertices.clear();
|
||||
mVertices.put(mVerticesData);
|
||||
mVertices.flip();
|
||||
mVertices.clear();
|
||||
mVertices.put(mVerticesData);
|
||||
mVertices.flip();
|
||||
|
||||
setReady(true);
|
||||
}
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
|
||||
// Use the program object
|
||||
GLState.useProgram(mProgramObject);
|
||||
// Use the program object
|
||||
GLState.useProgram(mProgramObject);
|
||||
|
||||
GLState.blend(true);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(true);
|
||||
GLState.test(false, false);
|
||||
|
||||
// unbind previously bound VBOs
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
// unbind previously bound VBOs
|
||||
gl.bindBuffer(GL.ARRAY_BUFFER, 0);
|
||||
|
||||
// Load the vertex data
|
||||
//mVertices.position(0);
|
||||
gl.vertexAttribPointer(hVertexPosition, 3, GL.FLOAT, false, 0, mVertices);
|
||||
//mVertices.position(2);
|
||||
//GL.vertexAttribPointer(hVertexPosition, 2, GL20.FLOAT, false, 4, mVertices);
|
||||
// Load the vertex data
|
||||
//mVertices.position(0);
|
||||
gl.vertexAttribPointer(hVertexPosition, 3, GL.FLOAT, false, 0, mVertices);
|
||||
//mVertices.position(2);
|
||||
//GL.vertexAttribPointer(hVertexPosition, 2, GL20.FLOAT, false, 4, mVertices);
|
||||
|
||||
GLState.enableVertexArrays(hVertexPosition, -1);
|
||||
GLState.enableVertexArrays(hVertexPosition, -1);
|
||||
|
||||
/* apply view and projection matrices */
|
||||
// set mvp (tmp) matrix relative to mMapPosition
|
||||
// i.e. fixed on the map
|
||||
// set mvp (tmp) matrix relative to mMapPosition
|
||||
// i.e. fixed on the map
|
||||
|
||||
float ratio = 1f / mMap.getWidth();
|
||||
float ratio = 1f / mMap.getWidth();
|
||||
|
||||
v.mvp.setScale(ratio, ratio, 1);
|
||||
v.mvp.multiplyLhs(v.proj);
|
||||
v.mvp.setAsUniform(hMatrixPosition);
|
||||
v.mvp.setScale(ratio, ratio, 1);
|
||||
v.mvp.multiplyLhs(v.proj);
|
||||
v.mvp.setAsUniform(hMatrixPosition);
|
||||
|
||||
// Draw the triangle
|
||||
gl.drawArrays(GL.TRIANGLE_STRIP, 0, 4);
|
||||
// Draw the triangle
|
||||
gl.drawArrays(GL.TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
GLUtils.checkGlError("...");
|
||||
}
|
||||
GLUtils.checkGlError("...");
|
||||
}
|
||||
|
||||
private boolean init() {
|
||||
// Load the vertex/fragment shaders
|
||||
int programObject = GLShader.createProgram(vShaderStr, fShaderStr);
|
||||
private boolean init() {
|
||||
// Load the vertex/fragment shaders
|
||||
int programObject = GLShader.createProgram(vShaderStr, fShaderStr);
|
||||
|
||||
if (programObject == 0)
|
||||
return false;
|
||||
if (programObject == 0)
|
||||
return false;
|
||||
|
||||
// Handle for vertex position in shader
|
||||
hVertexPosition = gl.getAttribLocation(programObject, "a_pos");
|
||||
// Handle for vertex position in shader
|
||||
hVertexPosition = gl.getAttribLocation(programObject, "a_pos");
|
||||
|
||||
hMatrixPosition = gl.getUniformLocation(programObject, "u_mvp");
|
||||
hMatrixPosition = gl.getUniformLocation(programObject, "u_mvp");
|
||||
|
||||
// Store the program object
|
||||
mProgramObject = programObject;
|
||||
// Store the program object
|
||||
mProgramObject = programObject;
|
||||
|
||||
mVertices = ByteBuffer.allocateDirect(mVerticesData.length * 4)
|
||||
.order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||
mVertices = ByteBuffer.allocateDirect(mVerticesData.length * 4)
|
||||
.order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private final static String vShaderStr = "" +
|
||||
"precision mediump float;"
|
||||
+ "uniform mat4 u_mvp;"
|
||||
+ "attribute vec4 a_pos;"
|
||||
+ "varying float alpha;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_Position = u_mvp * vec4(a_pos.xy, 0.0, 1.0);"
|
||||
+ " alpha = a_pos.z;"
|
||||
+ "}";
|
||||
private final static String vShaderStr = "" +
|
||||
"precision mediump float;"
|
||||
+ "uniform mat4 u_mvp;"
|
||||
+ "attribute vec4 a_pos;"
|
||||
+ "varying float alpha;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_Position = u_mvp * vec4(a_pos.xy, 0.0, 1.0);"
|
||||
+ " alpha = a_pos.z;"
|
||||
+ "}";
|
||||
|
||||
private final static String fShaderStr = "" +
|
||||
"precision mediump float;"
|
||||
+ "varying float alpha;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_FragColor = vec4 (alpha, 1.0-alpha, 0.0, 0.7 );"
|
||||
+ "}";
|
||||
private final static String fShaderStr = "" +
|
||||
"precision mediump float;"
|
||||
+ "varying float alpha;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_FragColor = vec4 (alpha, 1.0-alpha, 0.0, 0.7 );"
|
||||
+ "}";
|
||||
|
||||
}
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
package org.oscim.test.renderer;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import org.oscim.backend.GL;
|
||||
import org.oscim.backend.canvas.Color;
|
||||
import org.oscim.gdx.GdxMap;
|
||||
@@ -18,195 +14,199 @@ import org.oscim.renderer.GLViewport;
|
||||
import org.oscim.renderer.MapRenderer;
|
||||
import org.oscim.utils.FastMath;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
|
||||
import static org.oscim.backend.GLAdapter.gl;
|
||||
|
||||
public class HexagonRenderTest extends GdxMap {
|
||||
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
mMap.layers().add(new GenericLayer(mMap, new HexagonRenderer()));
|
||||
}
|
||||
@Override
|
||||
protected void createLayers() {
|
||||
mMap.setMapPosition(0, 0, 1 << 4);
|
||||
mMap.layers().add(new GenericLayer(mMap, new HexagonRenderer()));
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new HexagonRenderTest(), null, 400);
|
||||
}
|
||||
public static void main(String[] args) {
|
||||
GdxMapApp.init();
|
||||
GdxMapApp.run(new HexagonRenderTest(), null, 400);
|
||||
}
|
||||
|
||||
/* This is an example how to integrate custom OpenGL drawing routines as map
|
||||
* overlay
|
||||
* overlay
|
||||
*
|
||||
* based on chapter 2 from:
|
||||
* https://github.com/dalinaum/opengl-es-book-samples/tree/master/Android */
|
||||
|
||||
static class HexagonRenderer extends BucketRenderer {
|
||||
static class HexagonRenderer extends BucketRenderer {
|
||||
|
||||
private int mProgramObject;
|
||||
private int hVertexPosition;
|
||||
private int hMatrixPosition;
|
||||
private int hColorPosition;
|
||||
private int hCenterPosition;
|
||||
private int mProgramObject;
|
||||
private int hVertexPosition;
|
||||
private int hMatrixPosition;
|
||||
private int hColorPosition;
|
||||
private int hCenterPosition;
|
||||
|
||||
//private FloatBuffer mVertices;
|
||||
private boolean mInitialized;
|
||||
private BufferObject mVBO;
|
||||
//private FloatBuffer mVertices;
|
||||
private boolean mInitialized;
|
||||
private BufferObject mVBO;
|
||||
|
||||
int mZoom = -1;
|
||||
float mCellScale = 60 * MapRenderer.COORD_SCALE;
|
||||
int mZoom = -1;
|
||||
float mCellScale = 60 * MapRenderer.COORD_SCALE;
|
||||
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!mInitialized) {
|
||||
if (!init()) {
|
||||
return;
|
||||
}
|
||||
mInitialized = true;
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (!mInitialized) {
|
||||
if (!init()) {
|
||||
return;
|
||||
}
|
||||
mInitialized = true;
|
||||
|
||||
compile();
|
||||
mMapPosition.copy(v.pos);
|
||||
}
|
||||
compile();
|
||||
mMapPosition.copy(v.pos);
|
||||
}
|
||||
|
||||
//if (mZoom != v.pos.zoomLevel) {
|
||||
// mMapPosition.copy(v.pos);
|
||||
// mZoom = v.pos.zoomLevel;
|
||||
//}
|
||||
}
|
||||
//if (mZoom != v.pos.zoomLevel) {
|
||||
// mMapPosition.copy(v.pos);
|
||||
// mZoom = v.pos.zoomLevel;
|
||||
//}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void compile() {
|
||||
@Override
|
||||
protected void compile() {
|
||||
|
||||
float[] vertices = new float[12];
|
||||
float[] vertices = new float[12];
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
vertices[i * 2 + 0] = (float) Math.cos(Math.PI * 2 * i / 6) * mCellScale;
|
||||
vertices[i * 2 + 1] = (float) Math.sin(Math.PI * 2 * i / 6) * mCellScale;
|
||||
}
|
||||
FloatBuffer buf = MapRenderer.getFloatBuffer(12);
|
||||
buf.put(vertices);
|
||||
for (int i = 0; i < 6; i++) {
|
||||
vertices[i * 2 + 0] = (float) Math.cos(Math.PI * 2 * i / 6) * mCellScale;
|
||||
vertices[i * 2 + 1] = (float) Math.sin(Math.PI * 2 * i / 6) * mCellScale;
|
||||
}
|
||||
FloatBuffer buf = MapRenderer.getFloatBuffer(12);
|
||||
buf.put(vertices);
|
||||
|
||||
mVBO = BufferObject.get(GL.ARRAY_BUFFER, 0);
|
||||
mVBO.loadBufferData(buf.flip(), 12 * 4);
|
||||
mVBO = BufferObject.get(GL.ARRAY_BUFFER, 0);
|
||||
mVBO.loadBufferData(buf.flip(), 12 * 4);
|
||||
|
||||
setReady(true);
|
||||
}
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
@Override
|
||||
public void render(GLViewport v) {
|
||||
|
||||
// Use the program object
|
||||
GLState.useProgram(mProgramObject);
|
||||
// Use the program object
|
||||
GLState.useProgram(mProgramObject);
|
||||
|
||||
GLState.blend(true);
|
||||
GLState.test(false, false);
|
||||
GLState.blend(true);
|
||||
GLState.test(false, false);
|
||||
|
||||
// bind VBO data
|
||||
mVBO.bind();
|
||||
// bind VBO data
|
||||
mVBO.bind();
|
||||
|
||||
// set VBO vertex layout
|
||||
gl.vertexAttribPointer(hVertexPosition, 2, GL.FLOAT, false, 0, 0);
|
||||
// set VBO vertex layout
|
||||
gl.vertexAttribPointer(hVertexPosition, 2, GL.FLOAT, false, 0, 0);
|
||||
|
||||
GLState.enableVertexArrays(hVertexPosition, -1);
|
||||
GLState.enableVertexArrays(hVertexPosition, -1);
|
||||
|
||||
/* apply view and projection matrices */
|
||||
// set mvp (tmp) matrix relative to mMapPosition
|
||||
// i.e. fixed on the map
|
||||
setMatrix(v);
|
||||
v.mvp.setAsUniform(hMatrixPosition);
|
||||
// set mvp (tmp) matrix relative to mMapPosition
|
||||
// i.e. fixed on the map
|
||||
setMatrix(v);
|
||||
v.mvp.setAsUniform(hMatrixPosition);
|
||||
|
||||
final int offset_x = 4;
|
||||
final int offset_y = 16;
|
||||
final int offset_x = 4;
|
||||
final int offset_y = 16;
|
||||
|
||||
float h = (float) (Math.sqrt(3) / 2);
|
||||
for (int y = -offset_y; y < offset_y; y++) {
|
||||
for (int x = -offset_x; x < offset_x; x++) {
|
||||
float xx = x * 2 + (y % 2 == 0 ? 1 : 0);
|
||||
float yy = y * h + h / 2;
|
||||
float h = (float) (Math.sqrt(3) / 2);
|
||||
for (int y = -offset_y; y < offset_y; y++) {
|
||||
for (int x = -offset_x; x < offset_x; x++) {
|
||||
float xx = x * 2 + (y % 2 == 0 ? 1 : 0);
|
||||
float yy = y * h + h / 2;
|
||||
|
||||
gl.uniform2f(hCenterPosition, xx * (mCellScale * 1.5f), yy * mCellScale);
|
||||
gl.uniform2f(hCenterPosition, xx * (mCellScale * 1.5f), yy * mCellScale);
|
||||
|
||||
//float alpha = 1 + (float) Math.log10(FastMath.clamp(
|
||||
// (float) Math.sqrt(xx * xx + yy * yy) / offset_y, 0.0f, 1.0f)) * 2;
|
||||
//float alpha = 1 + (float) Math.log10(FastMath.clamp(
|
||||
// (float) Math.sqrt(xx * xx + yy * yy) / offset_y, 0.0f, 1.0f)) * 2;
|
||||
|
||||
float alpha = (float) Math.sqrt(xx * xx + yy * yy) / offset_y;
|
||||
float alpha = (float) Math.sqrt(xx * xx + yy * yy) / offset_y;
|
||||
|
||||
float fy = (float) (y + offset_y) / (offset_y * 2);
|
||||
float fx = (float) (x + offset_x) / (offset_x * 2);
|
||||
float fz = FastMath.clamp(
|
||||
(float) (x < 0 || y < 0 ? 1 - Math.sqrt(fx * fx + fy
|
||||
* fy)
|
||||
: 0),
|
||||
0,
|
||||
1);
|
||||
float fy = (float) (y + offset_y) / (offset_y * 2);
|
||||
float fx = (float) (x + offset_x) / (offset_x * 2);
|
||||
float fz = FastMath.clamp(
|
||||
(float) (x < 0 || y < 0 ? 1 - Math.sqrt(fx * fx + fy
|
||||
* fy)
|
||||
: 0),
|
||||
0,
|
||||
1);
|
||||
|
||||
int c = 0xff << 24
|
||||
| (int) (0xff * fy) << 16
|
||||
| (int) (0xff * fx) << 8
|
||||
| (int) (0xff * fz);
|
||||
int c = 0xff << 24
|
||||
| (int) (0xff * fy) << 16
|
||||
| (int) (0xff * fx) << 8
|
||||
| (int) (0xff * fz);
|
||||
|
||||
GLUtils.setColor(hColorPosition, c, alpha);
|
||||
GLUtils.setColor(hColorPosition, c, alpha);
|
||||
|
||||
gl.drawArrays(GL.TRIANGLE_FAN, 0, 6);
|
||||
}
|
||||
}
|
||||
gl.drawArrays(GL.TRIANGLE_FAN, 0, 6);
|
||||
}
|
||||
}
|
||||
|
||||
GLUtils.setColor(hColorPosition, Color.DKGRAY, 0.3f);
|
||||
GLUtils.setColor(hColorPosition, Color.DKGRAY, 0.3f);
|
||||
|
||||
for (int y = -offset_y; y < offset_y; y++) {
|
||||
for (int x = -offset_x; x < offset_x; x++) {
|
||||
float xx = x * 2 + (y % 2 == 0 ? 1 : 0);
|
||||
float yy = y * h + h / 2;
|
||||
for (int y = -offset_y; y < offset_y; y++) {
|
||||
for (int x = -offset_x; x < offset_x; x++) {
|
||||
float xx = x * 2 + (y % 2 == 0 ? 1 : 0);
|
||||
float yy = y * h + h / 2;
|
||||
|
||||
gl.uniform2f(hCenterPosition, xx * (mCellScale * 1.5f), yy * mCellScale);
|
||||
gl.drawArrays(GL.LINE_LOOP, 0, 6);
|
||||
}
|
||||
}
|
||||
gl.uniform2f(hCenterPosition, xx * (mCellScale * 1.5f), yy * mCellScale);
|
||||
gl.drawArrays(GL.LINE_LOOP, 0, 6);
|
||||
}
|
||||
}
|
||||
|
||||
GLUtils.checkGlError("...");
|
||||
}
|
||||
GLUtils.checkGlError("...");
|
||||
}
|
||||
|
||||
private boolean init() {
|
||||
// Load the vertex/fragment shaders
|
||||
int programObject = GLShader.createProgram(vShaderStr, fShaderStr);
|
||||
private boolean init() {
|
||||
// Load the vertex/fragment shaders
|
||||
int programObject = GLShader.createProgram(vShaderStr, fShaderStr);
|
||||
|
||||
if (programObject == 0)
|
||||
return false;
|
||||
if (programObject == 0)
|
||||
return false;
|
||||
|
||||
// Handle for vertex position in shader
|
||||
hVertexPosition = gl.getAttribLocation(programObject, "a_pos");
|
||||
// Handle for vertex position in shader
|
||||
hVertexPosition = gl.getAttribLocation(programObject, "a_pos");
|
||||
|
||||
hMatrixPosition = gl.getUniformLocation(programObject, "u_mvp");
|
||||
hMatrixPosition = gl.getUniformLocation(programObject, "u_mvp");
|
||||
|
||||
hColorPosition = gl.getUniformLocation(programObject, "u_color");
|
||||
hColorPosition = gl.getUniformLocation(programObject, "u_color");
|
||||
|
||||
hCenterPosition = gl.getUniformLocation(programObject, "u_center");
|
||||
hCenterPosition = gl.getUniformLocation(programObject, "u_center");
|
||||
|
||||
// Store the program object
|
||||
mProgramObject = programObject;
|
||||
// Store the program object
|
||||
mProgramObject = programObject;
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private final static String vShaderStr = ""
|
||||
+ "#ifdef GLES\n"
|
||||
+ "precision mediump float;\n"
|
||||
+ "#endif\n"
|
||||
+ "uniform mat4 u_mvp;"
|
||||
+ "uniform vec2 u_center;"
|
||||
+ "attribute vec2 a_pos;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_Position = u_mvp * vec4(u_center + a_pos, 0.0, 1.0);"
|
||||
+ "}";
|
||||
private final static String vShaderStr = ""
|
||||
+ "#ifdef GLES\n"
|
||||
+ "precision mediump float;\n"
|
||||
+ "#endif\n"
|
||||
+ "uniform mat4 u_mvp;"
|
||||
+ "uniform vec2 u_center;"
|
||||
+ "attribute vec2 a_pos;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_Position = u_mvp * vec4(u_center + a_pos, 0.0, 1.0);"
|
||||
+ "}";
|
||||
|
||||
private final static String fShaderStr = ""
|
||||
+ "#ifdef GLES\n"
|
||||
+ "precision mediump float;\n"
|
||||
+ "#endif\n"
|
||||
+ "varying float alpha;"
|
||||
+ "uniform vec4 u_color;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_FragColor = u_color;"
|
||||
+ "}";
|
||||
private final static String fShaderStr = ""
|
||||
+ "#ifdef GLES\n"
|
||||
+ "precision mediump float;\n"
|
||||
+ "#endif\n"
|
||||
+ "varying float alpha;"
|
||||
+ "uniform vec4 u_color;"
|
||||
+ "void main()"
|
||||
+ "{"
|
||||
+ " gl_FragColor = u_color;"
|
||||
+ "}";
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -23,30 +23,30 @@ import org.oscim.renderer.bucket.SymbolBucket;
|
||||
import org.oscim.renderer.bucket.SymbolItem;
|
||||
|
||||
public class SymbolRenderLayer extends BucketRenderer {
|
||||
boolean initialize = true;
|
||||
boolean initialize = true;
|
||||
|
||||
public SymbolRenderLayer() {
|
||||
SymbolBucket l = new SymbolBucket();
|
||||
buckets.set(l);
|
||||
public SymbolRenderLayer() {
|
||||
SymbolBucket l = new SymbolBucket();
|
||||
buckets.set(l);
|
||||
|
||||
SymbolItem it = SymbolItem.pool.get();
|
||||
it.billboard = false;
|
||||
SymbolItem it = SymbolItem.pool.get();
|
||||
it.billboard = false;
|
||||
|
||||
try {
|
||||
it.bitmap = CanvasAdapter.getBitmapAsset("jar:symbols/cafe.png");
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
try {
|
||||
it.bitmap = CanvasAdapter.getBitmapAsset("jar:symbols/cafe.png");
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
|
||||
}
|
||||
l.addSymbol(it);
|
||||
}
|
||||
}
|
||||
l.addSymbol(it);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (initialize) {
|
||||
initialize = false;
|
||||
mMapPosition.copy(v.pos);
|
||||
compile();
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void update(GLViewport v) {
|
||||
if (initialize) {
|
||||
initialize = false;
|
||||
mMapPosition.copy(v.pos);
|
||||
compile();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user