fix: ExtrusionLayer get correct sumIndices

This commit is contained in:
Hannes Janetzek 2014-03-22 03:54:21 +01:00
parent 3b65983706
commit e900b4243d
2 changed files with 20 additions and 19 deletions

View File

@ -219,7 +219,7 @@ public class ExtrusionRenderer extends LayerRenderer {
el.vboVertices.loadBufferData(vbuf.flip(), size);
el.vboVertices.unbind();
GLUtils.checkGlError("compile extrusion layer");
GLUtils.checkGlError("extrusion layer");
return true;
}

View File

@ -594,7 +594,7 @@ public class ExtrusionLayer extends RenderElement {
/* check if face is within tile */
if (mClipper.clipNext((int) nx, (int) ny) == 0) {
even = (even == 0 ? 1 : 0);
even = ++even % 2;
continue;
}
@ -611,37 +611,38 @@ public class ExtrusionLayer extends RenderElement {
s3 -= len;
}
short[] indices = mCurIndices[even].vertices;
// index id relative to mCurIndices item
int ind = mCurIndices[even].used;
if (ind == VertexItem.SIZE) {
mCurIndices[even].next = VertexItem.pool.get();
mCurIndices[even] = mCurIndices[even].next;
indices = mCurIndices[even].vertices;
ind = 0;
VertexItem it = mCurIndices[even];
if (it.used == VertexItem.SIZE) {
it = VertexItem.pool.getNext(it);
mCurIndices[even] = it;
}
int ind = it.used;
short[] indices = it.vertices;
indices[ind + 0] = s0;
indices[ind + 1] = s2;
indices[ind + 2] = s1;
indices[ind + 3] = s1;
indices[ind + 4] = s2;
indices[ind + 5] = s3;
it.used += 6;
sumIndices += 6;
mCurIndices[even].used += 6;
even = (even == 0 ? 1 : 0);
/* flipp even-odd */
even = ++even % 2;
/* add roof outline indices */
VertexItem it = mCurIndices[IND_OUTLINE];
it = mCurIndices[IND_OUTLINE];
if (it.used == VertexItem.SIZE) {
it.next = VertexItem.pool.get();
it = mCurIndices[IND_OUTLINE] = it.next;
it = VertexItem.pool.getNext(it);
mCurIndices[IND_OUTLINE] = it;
}
it.vertices[it.used++] = s1;
it.vertices[it.used++] = s3;
ind = it.used;
indices = it.vertices;
indices[ind + 0] = s1;
indices[ind + 1] = s3;
it.used += 2;
sumIndices += 2;
}
mCurVertices.used = v;