From ebc8cbcaf098ef4dd7f837207a54ab9515ec1d83 Mon Sep 17 00:00:00 2001 From: Hannes Janetzek Date: Sat, 1 Feb 2014 23:55:14 +0100 Subject: [PATCH] fix: reset currentTexId when surface is recreated caused textured lines not to be rendered when resuming application --- vtm/src/org/oscim/renderer/GLState.java | 1 + 1 file changed, 1 insertion(+) diff --git a/vtm/src/org/oscim/renderer/GLState.java b/vtm/src/org/oscim/renderer/GLState.java index e8245e7c..f0d46bfe 100644 --- a/vtm/src/org/oscim/renderer/GLState.java +++ b/vtm/src/org/oscim/renderer/GLState.java @@ -42,6 +42,7 @@ public class GLState { depth = false; stencil = false; shader = -1; + currentTexId = -1; GL.glDisable(GL20.GL_STENCIL_TEST); GL.glDisable(GL20.GL_DEPTH_TEST);