diff --git a/vtm-web/src/org/oscim/gdx/emu/com/badlogic/gdx/backends/gwt/GwtGraphics.java b/vtm-web/src/org/oscim/gdx/emu/com/badlogic/gdx/backends/gwt/GwtGraphics.java index b75d1451..9657ddd3 100644 --- a/vtm-web/src/org/oscim/gdx/emu/com/badlogic/gdx/backends/gwt/GwtGraphics.java +++ b/vtm-web/src/org/oscim/gdx/emu/com/badlogic/gdx/backends/gwt/GwtGraphics.java @@ -17,6 +17,8 @@ package com.badlogic.gdx.backends.gwt; import org.oscim.gdx.client.GwtGLAdapter; +import org.slf4j.Logger; +import org.slf4j.LoggerFactory; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Graphics; @@ -32,6 +34,8 @@ import com.google.gwt.webgl.client.WebGLContextAttributes; import com.google.gwt.webgl.client.WebGLRenderingContext; public class GwtGraphics implements Graphics { + static final Logger log = LoggerFactory.getLogger(GwtGraphics.class); + CanvasElement canvas; WebGLRenderingContext context; GL20 gl; @@ -73,15 +77,18 @@ public class GwtGraphics implements Graphics { attributes.setPremultipliedAlpha(false); context = WebGLRenderingContext.getContext(canvas, attributes); + if (context == null) + throw new GdxRuntimeException("Could not create Canvas for " + attributes); + context.viewport(0, 0, config.width, config.height); // this actually *enables* the option to use std derivatives in shader.. if (context.getExtension("OES_standard_derivatives") == null) { - + log.error("Missing gl extension for OES_standard_derivatives"); } if (context.getExtension("WEBKIT_WEBGL_depth_texture") == null) { - + log.error("Missing gl extension for WEBKIT_WEBGL_depth_texture"); } this.gl = config.useDebugGL ? new GwtGL20Debug(context) : new GwtGLAdapter(context);