fix: dont limit tile overzoom
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@ -112,11 +112,6 @@ public abstract class TileRenderer extends LayerRenderer {
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for (int i = 0; i < mDrawTiles.cnt; i++)
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tiles[i].isVisible = false;
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/* no renderable tile can be locked at this point */
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if (tileZoom < v.pos.zoomLevel - 4) {
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return;
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}
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/* check visibile tiles */
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mScanBox.scan(v.pos.x, v.pos.y, v.pos.scale, tileZoom, v.plane);
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}
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