use PointF instead of android int Point

This commit is contained in:
Hannes Janetzek
2013-03-13 02:57:37 +01:00
parent f508ddc1ff
commit efaafce08c
5 changed files with 39 additions and 9 deletions

View File

@@ -14,7 +14,7 @@
*/
package org.oscim.utils;
import org.oscim.core.Point2D;
import org.oscim.core.PointD;
import android.graphics.Point;
@@ -177,7 +177,7 @@ public final class GeometryUtils {
double ax2, double ay2,
double bx1, double by1,
double bx2, double by2,
Point2D point)
PointD point)
{
double ua_numr = (bx2 - bx1) * (ay1 - by1) - (by2 - by1) * (ax1 - bx1);
double ub_numr = (ax2 - ax1) * (ay1 - by1) - (ay2 - ay1) * (ax1 - bx1);

View File

@@ -1,38 +0,0 @@
/*
* Copyright 2012 Hannes Janetzek
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.utils;
/**
* without further ado: This class represents a 2D Point using float coordinates
*/
public class Point {
public float x;
public float y;
public Point() {
}
Point(float x, float y) {
this.x = x;
this.y = y;
}
public void set(float x, float y) {
this.x = x;
this.y = y;
}
}