add option for text priorities
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fab415057e
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f2f93d180b
@ -50,8 +50,8 @@ public final class Text extends RenderInstruction {
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int stroke = Color.BLACK;
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float strokeWidth = 0;
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String style = null;
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// boolean caption = false;
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float dy = 0;
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int priority = Integer.MAX_VALUE;
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for (int i = 0; i < attributes.getLength(); ++i) {
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String name = attributes.getLocalName(i);
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@ -74,6 +74,8 @@ public final class Text extends RenderInstruction {
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strokeWidth = Float.parseFloat(value);
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} else if ("caption".equals(name)) {
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caption = Boolean.parseBoolean(value);
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} else if ("priority".equals(name)) {
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priority = Integer.parseInt(value);
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} else if ("dy".equals(name)) {
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dy = Float.parseFloat(value);
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} else {
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@ -94,7 +96,7 @@ public final class Text extends RenderInstruction {
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if (typeface == null)
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typeface = Typeface.create(fontFamily.toTypeface(), fontStyle.toInt());
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return new Text(style, textKey, typeface, fontSize, fill, stroke, strokeWidth, dy, caption);
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return new Text(style, textKey, typeface, fontSize, fill, stroke, strokeWidth, dy, caption, priority);
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}
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private static Typeface typefaceNormal = Typeface.create(FontFamily.DEFAULT.toTypeface(),
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@ -125,24 +127,24 @@ public final class Text extends RenderInstruction {
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public String style;
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public final boolean caption;
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public final float dy;
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public final int priority;
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public float fontHeight;
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public float fontDescent;
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public static Text createText(float fontSize, float strokeWidth, int fill, int outline,
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boolean billboard) {
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return new Text("", "", typefaceNormal, fontSize, fill, outline, strokeWidth, 0, billboard);
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return new Text("", "", typefaceNormal, fontSize, fill, outline, strokeWidth, 0, billboard, Integer.MAX_VALUE);
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}
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private Text(String style, String textKey, Typeface typeface, float fontSize,
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int fill, int outline, float strokeWidth, float dy, boolean caption) {
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// super();
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int fill, int outline, float strokeWidth, float dy, boolean caption, int priority) {
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this.style = style;
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this.textKey = textKey;
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this.caption = caption;
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this.dy = dy;
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this.priority = priority;
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paint = new Paint(Paint.ANTI_ALIAS_FLAG);
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paint.setTextAlign(Align.CENTER);
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@ -4,8 +4,8 @@
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xsi:schemaLocation="http://mapsforge.org/renderTheme ../renderTheme.xsd"
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version="1" map-background="#fdfdfc">
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<style-text name="road" k="name" font-size="16" fill="#101010" stroke="#ffffff" stroke-width="2.0" />
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<style-text name="major-road" k="name" font-style="bold" font-size="16" fill="#101010" stroke="#ffffff" stroke-width="2.0" />
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<style-text name="road" k="name" font-size="16" fill="#101010" stroke="#ffffff" stroke-width="2.0" priority="2"/>
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<style-text name="major-road" k="name" font-style="bold" font-size="16" fill="#101010" stroke="#ffffff" stroke-width="2.0" priority="1"/>
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<style-area name="residential" fill="#f0eee8" fade="10"/>
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