use AreaBuilder in XmlThemeBuilder:
- docs - better Area field naming
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ff7c74bc70
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@ -194,10 +194,10 @@ public final class PolygonLayer extends RenderElement {
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GLState.blend(true);
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a.texture.bind();
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} else if (a.fade >= zoom) {
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} else if (a.fadeScale >= zoom) {
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float f = 1.0f;
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/* fade in/out */
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if (a.fade >= zoom) {
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if (a.fadeScale >= zoom) {
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if (scale > FADE_START)
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f = scale - 1;
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else
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@ -207,11 +207,11 @@ public final class PolygonLayer extends RenderElement {
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GLUtils.setColor(hPolygonColor[shader], a.color, f);
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} else if (a.blend > 0 && a.blend <= zoom) {
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} else if (a.blendScale > 0 && a.blendScale <= zoom) {
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/* blend colors (not alpha) */
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GLState.blend(false);
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if (a.blend == zoom)
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if (a.blendScale == zoom)
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GLUtils.setColorBlend(hPolygonColor[shader],
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a.color, a.blendColor, scale - 1.0f);
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else
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@ -301,7 +301,7 @@ public final class PolygonLayer extends RenderElement {
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PolygonLayer pl = (PolygonLayer) l;
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// fade out polygon layers (set in RenderTheme)
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if (pl.area.fade > 0 && pl.area.fade > zoom)
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if (pl.area.fadeScale > 0 && pl.area.fadeScale > zoom)
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continue;
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if (cur == start) {
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@ -38,6 +38,7 @@ import org.oscim.theme.IRenderTheme.ThemeException;
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import org.oscim.theme.rule.Rule;
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import org.oscim.theme.rule.RuleBuilder;
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import org.oscim.theme.styles.Area;
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import org.oscim.theme.styles.Area.AreaBuilder;
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import org.oscim.theme.styles.Circle;
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import org.oscim.theme.styles.Extrusion;
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import org.oscim.theme.styles.Line;
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@ -127,6 +128,7 @@ public class XmlThemeBuilder extends DefaultHandler {
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new HashMap<String, RenderStyle>(10);
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private final TextBuilder mTextBuilder = new TextBuilder();
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private final AreaBuilder mAreaBuilder = new AreaBuilder();
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private RuleBuilder mCurrentRule;
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private TextureAtlas mTextureAtlas;
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@ -329,7 +331,7 @@ public class XmlThemeBuilder extends DefaultHandler {
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* is outline layer
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* @return a new Line with the given rendering attributes.
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*/
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private static Line createLine(Line line, String elementName, Attributes attributes,
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private Line createLine(Line line, String elementName, Attributes attributes,
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int level, boolean isOutline) {
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// Style name
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@ -352,7 +354,7 @@ public class XmlThemeBuilder extends DefaultHandler {
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if (line != null) {
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color = line.color;
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fixed = line.fixed;
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fade = line.fade;
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fade = line.fadeScale;
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cap = line.cap;
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blur = line.blur;
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stipple = line.stipple;
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@ -459,37 +461,18 @@ public class XmlThemeBuilder extends DefaultHandler {
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/**
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* @return a new Area with the given rendering attributes.
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*/
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private static Area createArea(Area area, String elementName, Attributes attributes, int level) {
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private Area createArea(Area area, String elementName, Attributes attributes, int level) {
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AreaBuilder b = mAreaBuilder.set(area);
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b.level(level);
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String src = null;
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int fill = Color.BLACK;
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int stroke = Color.TRANSPARENT;
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float strokeWidth = 1;
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int fade = -1;
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int blend = -1;
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int blendFill = Color.TRANSPARENT;
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String style = null;
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TextureItem texture = null;
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if (area != null) {
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fill = area.color;
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blend = area.blend;
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blendFill = area.blendColor;
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fade = area.fade;
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// TODO texture = area.texture
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if (area.outline != null) {
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stroke = area.outline.color;
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strokeWidth = area.outline.width;
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}
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}
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for (int i = 0; i < attributes.getLength(); ++i) {
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String name = attributes.getLocalName(i);
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String value = attributes.getValue(i);
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if ("id".equals(name))
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style = value;
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b.style = value;
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else if ("use".equals(name))
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;// ignore
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@ -498,39 +481,39 @@ public class XmlThemeBuilder extends DefaultHandler {
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src = value;
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else if ("fill".equals(name))
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fill = Color.parseColor(value);
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b.color(value);
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else if ("stroke".equals(name))
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stroke = Color.parseColor(value);
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b.outlineColor(value);
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else if ("stroke-width".equals(name))
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strokeWidth = Float.parseFloat(value);
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else if ("stroke-width".equals(name)) {
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float strokeWidth = Float.parseFloat(value);
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validateNonNegative("stroke-width", strokeWidth);
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b.outlineWidth = strokeWidth;
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else if ("fade".equals(name))
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fade = Integer.parseInt(value);
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} else if ("fade".equals(name))
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b.fadeScale = Integer.parseInt(value);
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else if ("blend".equals(name))
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blend = Integer.parseInt(value);
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b.blendScale = Integer.parseInt(value);
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else if ("blend-fill".equals(name))
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blendFill = Color.parseColor(value);
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b.blendColor(value);
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else
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logUnknownAttribute(elementName, name, value, i);
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}
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validateNonNegative("stroke-width", strokeWidth);
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if (src != null) {
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try {
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Bitmap b = CanvasAdapter.g.loadBitmapAsset(src);
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if (b != null)
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texture = new TextureItem(b, true);
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Bitmap bitmap = CanvasAdapter.g.loadBitmapAsset(src);
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if (bitmap != null)
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b.texture = new TextureItem(bitmap, true);
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} catch (Exception e) {
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log.debug(e.getMessage());
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}
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}
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return new Area(style, fill, stroke, strokeWidth, fade, level, blend,
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blendFill, texture);
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return b.build();
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}
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private void addOutline(String style) {
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@ -1,5 +1,4 @@
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/*
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* Copyright 2010, 2011, 2012 mapsforge.org
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* Copyright 2013 Hannes Janetzek
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*
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* This file is part of the OpenScienceMap project (http://www.opensciencemap.org).
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@ -17,61 +16,37 @@
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*/
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package org.oscim.theme.styles;
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import static org.oscim.backend.canvas.Color.parseColor;
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import org.oscim.backend.canvas.Color;
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import org.oscim.renderer.elements.TextureItem;
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import org.oscim.theme.IRenderTheme.Callback;
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/**
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* Represents a closed polygon on the map.
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*/
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public final class Area extends RenderStyle {
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public class Area extends RenderStyle {
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public static class AreaBuilder {
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public int level;
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public String style;
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public Line outline;
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public int color;
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public int fade;
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public int blendColor;
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public int blend;
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public TextureItem texture;
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/** Drawing order level */
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private final int level;
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public AreaBuilder set(Area area) {
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this.level = area.level;
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this.style = area.style;
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this.fade = area.fade;
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this.blendColor = area.blendColor;
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this.blend = area.blend;
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this.color = area.color;
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this.texture = area.texture;
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this.outline = area.outline;
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return this;
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}
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/** Style name */
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public final String style;
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public AreaBuilder setColor(int color) {
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this.color = color;
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return this;
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}
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/** Fill color */
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public final int color;
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public AreaBuilder setColor(String color) {
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this.color = Color.parseColor(color);
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return this;
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}
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/** Fade-out zoom-level */
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public final int fadeScale;
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public AreaBuilder setBlendColor(int color) {
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this.blendColor = color;
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return this;
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}
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/** Fade to blendColor zoom-level */
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public final int blendColor;
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public AreaBuilder setBlendColor(String color) {
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this.blendColor = Color.parseColor(color);
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return this;
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}
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/** Blend fill color */
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public final int blendScale;
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public Area build() {
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return new Area(this);
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}
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}
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/** Pattern texture */
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public final TextureItem texture;
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/** Outline */
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public final Line outline;
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public Area(int color) {
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this(0, color);
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@ -80,42 +55,44 @@ public final class Area extends RenderStyle {
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public Area(int level, int color) {
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this.level = level;
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this.style = "";
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this.fade = -1;
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this.fadeScale = -1;
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this.blendColor = 0;
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this.blend = -1;
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this.blendScale = -1;
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this.color = color;
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this.texture = null;
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this.outline = null;
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}
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public Area(String style, int color, int stroke, float strokeWidth,
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int fade, int level, int blend, int blendColor, TextureItem texture) {
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public Area(AreaBuilder b) {
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this.level = b.level;
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this.style = b.style;
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this.fadeScale = b.fadeScale;
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this.blendColor = b.blendColor;
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this.blendScale = b.blendScale;
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this.color = b.color;
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this.texture = b.texture;
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this.style = style;
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this.color = color;
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this.blendColor = blendColor;
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this.blend = blend;
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this.fade = fade;
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this.level = level;
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this.texture = texture;
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if (stroke == Color.TRANSPARENT) {
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if (b.outline != null &&
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b.outlineColor == b.outline.color &&
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b.outlineWidth == b.outline.width) {
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this.outline = b.outline;
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} else if (b.outlineColor != Color.TRANSPARENT) {
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this.outline = new Line(-1, b.outlineColor, b.outlineWidth);
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} else {
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this.outline = null;
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return;
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}
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this.outline = new Line(level + 1, stroke, strokeWidth);
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}
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public Area(AreaBuilder areaBuilder) {
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this.level = areaBuilder.level;
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this.style = areaBuilder.style;
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this.fade = areaBuilder.fade;
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this.blendColor = areaBuilder.blendColor;
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this.blend = areaBuilder.blend;
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this.color = areaBuilder.color;
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this.texture = areaBuilder.texture;
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this.outline = areaBuilder.outline;
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@Override
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public void update() {
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super.update();
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if (outline != null)
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outline.update();
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}
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public Area current() {
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return (Area) (mCurrent == null ? this : mCurrent);
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}
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@Override
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@ -126,19 +103,125 @@ public final class Area extends RenderStyle {
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renderCallback.renderWay(outline, level + 1);
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}
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private final int level;
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public final String style;
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public final Line outline;
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public final int color;
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public final int fade;
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public final int blendColor;
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public final int blend;
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public final TextureItem texture;
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public static class AreaBuilder {
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public int level;
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public String style;
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public Line outline;
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public int color;
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public int fadeScale;
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public int blendColor;
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public int blendScale;
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public void update() {
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super.update();
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public int outlineColor;
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public float outlineWidth;
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if (outline != null)
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outline.update();
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public TextureItem texture;
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public AreaBuilder set(Area area) {
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if (area == null)
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return reset();
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this.level = area.level;
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this.style = area.style;
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this.fadeScale = area.fadeScale;
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this.blendColor = area.blendColor;
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this.blendScale = area.blendScale;
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this.color = area.color;
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this.texture = area.texture;
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this.outline = area.outline;
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if (area.outline != null) {
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this.outlineColor = outline.color;
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this.outlineWidth = outline.width;
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} else {
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outlineColor = Color.TRANSPARENT;
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outlineWidth = 1;
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}
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return this;
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}
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public AreaBuilder style(String name) {
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this.style = name;
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return this;
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}
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public AreaBuilder level(int level) {
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this.level = level;
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return this;
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}
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public AreaBuilder outline(int color, float width) {
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this.outlineColor = color;
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this.outlineWidth = width;
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return this;
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}
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public AreaBuilder outlineColor(int color) {
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this.outlineColor = color;
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return this;
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}
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public AreaBuilder outlineColor(String color) {
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this.outlineColor = parseColor(color);
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return this;
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}
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public AreaBuilder outlineWidth(float width) {
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this.outlineWidth = width;
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return this;
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}
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public AreaBuilder color(int color) {
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this.color = color;
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return this;
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}
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public AreaBuilder color(String color) {
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this.color = parseColor(color);
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return this;
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}
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public AreaBuilder blendScale(int zoom) {
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this.blendScale = zoom;
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return this;
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}
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public AreaBuilder blendColor(int color) {
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this.blendColor = color;
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return this;
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}
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public AreaBuilder blendColor(String color) {
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this.blendColor = parseColor(color);
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return this;
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}
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public AreaBuilder texture(TextureItem texture) {
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this.texture = texture;
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return this;
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}
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public AreaBuilder fadeScale(int zoom) {
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this.fadeScale = zoom;
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return this;
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}
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public AreaBuilder reset() {
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color = Color.BLACK;
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outlineColor = Color.TRANSPARENT;
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outlineWidth = 1;
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fadeScale = -1;
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blendScale = -1;
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blendColor = Color.TRANSPARENT;
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style = null;
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texture = null;
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return this;
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}
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public Area build() {
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return new Area(this);
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}
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}
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}
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