merge JobTile into MapTile
This commit is contained in:
parent
55fc510d51
commit
fbb4d1d2ae
@ -15,7 +15,7 @@
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*/
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package org.oscim.database;
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import org.oscim.layers.tile.JobTile;
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import org.oscim.layers.tile.MapTile;
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/**
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*
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@ -32,7 +32,7 @@ public interface IMapDatabase {
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* the callback which handles the extracted map elements.
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* @return true if successful
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*/
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public abstract QueryResult executeQuery(JobTile tile,
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public abstract QueryResult executeQuery(MapTile tile,
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IMapDatabaseCallback mapDatabaseCallback);
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/**
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@ -27,7 +27,7 @@ import org.oscim.database.MapOptions;
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import org.oscim.database.mapfile.header.MapFileHeader;
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import org.oscim.database.mapfile.header.MapFileInfo;
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import org.oscim.database.mapfile.header.SubFileParameter;
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import org.oscim.layers.tile.JobTile;
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import org.oscim.layers.tile.MapTile;
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import android.util.Log;
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@ -209,7 +209,7 @@ public class MapDatabase implements IMapDatabase {
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* org.oscim.map.reader.MapDatabaseCallback)
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*/
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@Override
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public QueryResult executeQuery(JobTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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public QueryResult executeQuery(MapTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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if (sMapFileHeader == null)
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return QueryResult.FAILED;
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@ -30,7 +30,7 @@ import org.oscim.database.IMapDatabase;
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import org.oscim.database.IMapDatabaseCallback;
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import org.oscim.database.MapInfo;
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import org.oscim.database.MapOptions;
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import org.oscim.layers.tile.JobTile;
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import org.oscim.layers.tile.MapTile;
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import android.os.Environment;
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import android.os.SystemClock;
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@ -65,7 +65,7 @@ public class MapDatabase implements IMapDatabase {
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private IMapDatabaseCallback mMapGenerator;
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private float mScaleFactor;
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private JobTile mTile;
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private MapTile mTile;
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private long mContentLenth;
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@ -76,7 +76,7 @@ public class MapDatabase implements IMapDatabase {
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private final MapElement mElem = new MapElement();
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@Override
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public QueryResult executeQuery(JobTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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public QueryResult executeQuery(MapTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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QueryResult result = QueryResult.SUCCESS;
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mTile = tile;
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@ -43,7 +43,7 @@ import org.oscim.database.IMapDatabase;
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import org.oscim.database.IMapDatabaseCallback;
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import org.oscim.database.MapInfo;
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import org.oscim.database.MapOptions;
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import org.oscim.layers.tile.JobTile;
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import org.oscim.layers.tile.MapTile;
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import android.os.Environment;
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import android.os.SystemClock;
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@ -90,7 +90,7 @@ public class MapDatabase implements IMapDatabase {
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private IMapDatabaseCallback mMapGenerator;
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private float mScaleFactor;
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private JobTile mTile;
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private MapTile mTile;
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private FileOutputStream mCacheFile;
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private String mHost;
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@ -117,7 +117,7 @@ public class MapDatabase implements IMapDatabase {
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});
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@Override
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public QueryResult executeQuery(JobTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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public QueryResult executeQuery(MapTile tile, IMapDatabaseCallback mapDatabaseCallback) {
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QueryResult result = QueryResult.SUCCESS;
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mCacheFile = null;
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@ -26,7 +26,7 @@ import org.oscim.database.IMapDatabase;
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import org.oscim.database.IMapDatabaseCallback;
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import org.oscim.database.MapInfo;
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import org.oscim.database.MapOptions;
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import org.oscim.layers.tile.JobTile;
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import org.oscim.layers.tile.MapTile;
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/**
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*
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@ -68,7 +68,7 @@ public class MapDatabase implements IMapDatabase {
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private final boolean renderPlace = false;
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@Override
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public QueryResult executeQuery(JobTile tile,
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public QueryResult executeQuery(MapTile tile,
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IMapDatabaseCallback mapDatabaseCallback) {
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int size = Tile.SIZE;
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@ -15,8 +15,8 @@
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*/
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package org.oscim.layers.tile;
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import static org.oscim.layers.tile.JobTile.STATE_LOADING;
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import static org.oscim.layers.tile.JobTile.STATE_NONE;
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import static org.oscim.layers.tile.MapTile.STATE_LOADING;
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import static org.oscim.layers.tile.MapTile.STATE_NONE;
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/**
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* A JobQueue keeps the list of pending jobs for a MapView and prioritizes them.
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@ -24,14 +24,14 @@ import static org.oscim.layers.tile.JobTile.STATE_NONE;
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public class JobQueue {
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private int mCurrentJob = 0;
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private JobTile[] mJobs;
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private MapTile[] mJobs;
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/**
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* @param tiles
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* the jobs to be added to this queue.
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*/
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public synchronized void setJobs(JobTile[] tiles) {
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for (JobTile t : tiles)
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public synchronized void setJobs(MapTile[] tiles) {
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for (MapTile t : tiles)
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t.state = STATE_LOADING;
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mJobs = tiles;
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@ -46,7 +46,7 @@ public class JobQueue {
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mCurrentJob = 0;
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return;
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}
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JobTile[] tiles = mJobs;
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MapTile[] tiles = mJobs;
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for (int i = mCurrentJob, n = mJobs.length; i < n; i++) {
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tiles[i].state = STATE_NONE;
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@ -66,7 +66,7 @@ public class JobQueue {
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/**
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* @return the most important job from this queue or null, if empty.
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*/
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public synchronized JobTile poll() {
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public synchronized MapTile poll() {
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if (mJobs == null)
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return null;
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@ -76,7 +76,7 @@ public class JobQueue {
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TileDistanceSort.sort(mJobs, 0, len);
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}
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JobTile t = mJobs[mCurrentJob];
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MapTile t = mJobs[mCurrentJob];
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mJobs[mCurrentJob] = null;
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if (++mCurrentJob == mJobs.length)
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@ -1,65 +0,0 @@
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/*
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* Copyright 2012, 2013 Hannes Janetzek
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.oscim.layers.tile;
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import org.oscim.core.Tile;
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import android.util.Log;
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public class JobTile extends Tile {
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private final static String TAG = JobTile.class.getName();
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public final static int STATE_NONE = 0;
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public final static int STATE_LOADING = 1 << 0;
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public final static int STATE_NEW_DATA = 1 << 1;
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public final static int STATE_READY = 1 << 2;
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public final static int STATE_ERROR = 1 << 3;
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public void clearState() {
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state = STATE_NONE;
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}
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/**
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* @return true if tile is loading, has new data or is ready for rendering
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* */
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public boolean isActive() {
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return state > STATE_NONE && state < STATE_ERROR;
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}
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public void setLoading() {
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if (state != STATE_NONE)
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Log.d(TAG, "wrong state: " + state);
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state = STATE_LOADING;
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}
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public byte state;
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/**
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* distance from map center
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*/
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public float distance;
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/**
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* @param tileX
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* ...
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* @param tileY
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* ...
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* @param zoomLevel
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* ..
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*/
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public JobTile(int tileX, int tileY, byte zoomLevel) {
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super(tileX, tileY, zoomLevel);
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}
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}
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@ -14,19 +14,57 @@
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*/
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package org.oscim.layers.tile;
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import org.oscim.core.Tile;
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import org.oscim.renderer.layer.Layers;
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import org.oscim.renderer.layer.TextItem;
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import org.oscim.utils.quadtree.QuadTree;
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/**
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* Extends Tile class for concurrent use in TileManager,
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* TileGenerator and GLRenderer threads.
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* Extends Tile class to hold state and data for concurrent use in
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* TileManager (Main Thread), TileGenerator (MapWorker Thread) and
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* Rendering (GL Thread).
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*/
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public final class MapTile extends JobTile {
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public final class MapTile extends Tile {
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public final static int STATE_NONE = 0;
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/**
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* STATE_LOADING means the tile is about to be loaded / loading.
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* it belongs to MapWorker/TileGenerator thread.
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*/
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public final static int STATE_LOADING = 1 << 0;
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/**
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* STATE_NEW_DATA: tile data is prepared for rendering. While
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* 'locked' it belongs to GL Thread.
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*/
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public final static int STATE_NEW_DATA = 1 << 1;
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/**
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* STATE_READY: tile data is uploaded to GL.While
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* 'locked' it belongs to GL Thread.
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*/
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public final static int STATE_READY = 1 << 2;
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/**
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* TBD
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*/
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public final static int STATE_ERROR = 1 << 3;
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/**
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* absolute tile coordinates: tileX,Y / Math.pow(2, zoomLevel)
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*/
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public double x;
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public double y;
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/** STATE_* */
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public byte state;
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/**
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* distance from map center
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*/
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public float distance;
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/**
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* Tile data set by TileGenerator.
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*/
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@ -43,9 +81,10 @@ public final class MapTile extends JobTile {
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*/
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public QuadTree<MapTile> rel;
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/** to avoid drawing a tile twice per frame
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* FIXME what if multiple layers use the same tile? */
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int lastDraw = 0;
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// keep track which tiles are locked as proxy for this tile
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public final static int PROXY_CHILD1 = 1 << 0;
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public final static int PROXY_CHILD2 = 1 << 1;
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public final static int PROXY_CHILD3 = 1 << 2;
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@ -54,20 +93,13 @@ public final class MapTile extends JobTile {
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public final static int PROXY_GRAMPA = 1 << 5;
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public final static int PROXY_HOLDER = 1 << 6;
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/** keep track which tiles are locked as proxy for this tile */
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public byte proxies;
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// check which labels were joined
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// public final static int JOIN_T = 1 << 0;
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// public final static int JOIN_B = 1 << 1;
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// public final static int JOIN_L = 1 << 2;
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// public final static int JOIN_R = 1 << 3;
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// public final static int JOINED = 15;
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// public byte joined;
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// counting the tiles that use this tile as proxy
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/** counting the tiles that use this tile as proxy */
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byte refs;
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// up to 255 Threads may lock a tile
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/** up to 255 Threads may lock a tile */
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byte locked;
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// only used GLRenderer when this tile sits in for another tile.
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@ -76,12 +108,12 @@ public final class MapTile extends JobTile {
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MapTile(int tileX, int tileY, byte zoomLevel) {
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super(tileX, tileY, zoomLevel);
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this.x = (double)tileX / (1 << zoomLevel);
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this.y = (double)tileY / (1 << zoomLevel);
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this.x = (double) tileX / (1 << zoomLevel);
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this.y = (double) tileY / (1 << zoomLevel);
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}
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/**
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* @return true if tile could be referenced by another thread
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* @return true when tile might be referenced by another thread.
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*/
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boolean isLocked() {
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return locked > 0 || refs > 0;
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@ -130,8 +162,27 @@ public final class MapTile extends JobTile {
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proxies = 0;
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}
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public void addLabel(TextItem t){
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public void addLabel(TextItem t) {
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t.next = labels;
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labels = t;
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}
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public void clearState() {
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state = STATE_NONE;
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}
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/**
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* @return true if tile is loading, has new data or is ready for rendering
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*/
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public boolean isActive() {
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return state > STATE_NONE && state < STATE_ERROR;
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}
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public void setLoading() {
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//if (state != STATE_NONE)
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//Log.d(TAG, "wrong state: " + state);
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state = STATE_LOADING;
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}
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}
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@ -58,7 +58,7 @@ public class MapWorker extends PausableThread {
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@Override
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protected void doWork() {
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JobTile tile = mJobQueue.poll();
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MapTile tile = mJobQueue.poll();
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if (tile == null)
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return;
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@ -21,7 +21,7 @@ package org.oscim.layers.tile;
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*/
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public class TileDistanceSort {
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public static void sort(JobTile[] a, int lo, int hi) {
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public static void sort(MapTile[] a, int lo, int hi) {
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int nRemaining = hi - lo;
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if (nRemaining < 2) {
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return;
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@ -32,7 +32,7 @@ public class TileDistanceSort {
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}
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static int compareTo(JobTile a, JobTile b) {
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static int compareTo(MapTile a, MapTile b) {
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if (a == null) {
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if (b == null)
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return 0;
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@ -51,14 +51,14 @@ public class TileDistanceSort {
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return 0;
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}
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private static void binarySort(JobTile[] a, int lo, int hi, int start)
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private static void binarySort(MapTile[] a, int lo, int hi, int start)
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{
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assert ((lo <= start) && (start <= hi));
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if (start == lo)
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++start;
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for (; start < hi; ++start)
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{
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JobTile pivot = a[start];
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MapTile pivot = a[start];
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int left = lo;
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int right = start;
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@ -98,7 +98,7 @@ public class TileDistanceSort {
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}
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}
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private static int countRunAndMakeAscending(JobTile[] a, int lo, int hi)
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private static int countRunAndMakeAscending(MapTile[] a, int lo, int hi)
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{
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assert (lo < hi);
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int runHi = lo + 1;
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@ -118,11 +118,11 @@ public class TileDistanceSort {
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return (runHi - lo);
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}
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private static void reverseRange(JobTile[] a, int lo, int hi)
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private static void reverseRange(MapTile[] a, int lo, int hi)
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{
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--hi;
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while (lo < hi) {
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JobTile t = a[lo];
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MapTile t = a[lo];
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a[(lo++)] = a[hi];
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a[(hi--)] = t;
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}
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@ -17,7 +17,7 @@ package org.oscim.layers.tile;
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import static org.oscim.core.MapElement.GEOM_LINE;
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import static org.oscim.core.MapElement.GEOM_POINT;
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import static org.oscim.core.MapElement.GEOM_POLY;
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import static org.oscim.layers.tile.JobTile.STATE_NONE;
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import static org.oscim.layers.tile.MapTile.STATE_NONE;
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import java.util.Arrays;
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@ -140,12 +140,12 @@ public class TileGenerator implements IRenderCallback, IMapDatabaseCallback {
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public void cleanup() {
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}
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public boolean executeJob(JobTile jobTile) {
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public boolean executeJob(MapTile MapTile) {
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if (mMapDatabase == null)
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return false;
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mTile = (MapTile) jobTile;
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mTile = (MapTile) MapTile;
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if (mTile.layers != null) {
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// should be fixed now.
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@ -297,7 +297,7 @@ public class TileLayer extends Layer {
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* @param jobs
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* tile jobs
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*/
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public void addJobs(JobTile[] jobs) {
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public void addJobs(MapTile[] jobs) {
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if (jobs == null) {
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mJobQueue.clear();
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return;
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@ -15,9 +15,9 @@
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package org.oscim.layers.tile;
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import static org.oscim.layers.tile.JobTile.STATE_LOADING;
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import static org.oscim.layers.tile.JobTile.STATE_NEW_DATA;
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import static org.oscim.layers.tile.JobTile.STATE_NONE;
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import static org.oscim.layers.tile.MapTile.STATE_LOADING;
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import static org.oscim.layers.tile.MapTile.STATE_NEW_DATA;
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import static org.oscim.layers.tile.MapTile.STATE_NONE;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -73,7 +73,7 @@ public class TileManager {
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private volatile int mTilesForUpload;
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// new tile jobs for MapWorkers
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private final ArrayList<JobTile> mJobs;
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private final ArrayList<MapTile> mJobs;
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// counter to check whether current TileSet has changed
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private int mUpdateSerial;
|
||||
@ -121,7 +121,7 @@ public class TileManager {
|
||||
mTileLayer = tileLayer;
|
||||
|
||||
mMapViewPosition = mapView.getMapViewPosition();
|
||||
mJobs = new ArrayList<JobTile>();
|
||||
mJobs = new ArrayList<MapTile>();
|
||||
mTiles = new MapTile[CACHE_TILES_MAX];
|
||||
|
||||
mTilesSize = 0;
|
||||
@ -255,7 +255,7 @@ public class TileManager {
|
||||
if (mJobs.isEmpty())
|
||||
return;
|
||||
|
||||
JobTile[] jobs = new JobTile[mJobs.size()];
|
||||
MapTile[] jobs = new MapTile[mJobs.size()];
|
||||
jobs = mJobs.toArray(jobs);
|
||||
updateTileDistances(jobs, jobs.length, pos);
|
||||
|
||||
@ -562,12 +562,11 @@ public class TileManager {
|
||||
/**
|
||||
* called from MapWorker Thread when tile is loaded by TileGenerator
|
||||
*
|
||||
* @param jobTile
|
||||
* @param tile
|
||||
* Tile ready for upload to GL
|
||||
* @return ... caller does not care
|
||||
*/
|
||||
public synchronized boolean passTile(JobTile jobTile) {
|
||||
MapTile tile = (MapTile) jobTile;
|
||||
public synchronized boolean passTile(MapTile tile) {
|
||||
|
||||
if (tile.state != STATE_LOADING) {
|
||||
// - should rather be STATE_FAILED
|
||||
@ -577,12 +576,6 @@ public class TileManager {
|
||||
return true;
|
||||
}
|
||||
|
||||
//if (tile.vbo != null) {
|
||||
// // BAD Things(tm) happend: tile is already loaded
|
||||
// Log.d(TAG, "BUG: tile loaded before " + tile);
|
||||
// return true;
|
||||
//}
|
||||
|
||||
tile.state = STATE_NEW_DATA;
|
||||
mTilesForUpload++;
|
||||
|
||||
|
||||
@ -14,8 +14,8 @@
|
||||
*/
|
||||
package org.oscim.layers.tile;
|
||||
|
||||
import static org.oscim.layers.tile.JobTile.STATE_NEW_DATA;
|
||||
import static org.oscim.layers.tile.JobTile.STATE_READY;
|
||||
import static org.oscim.layers.tile.MapTile.STATE_NEW_DATA;
|
||||
import static org.oscim.layers.tile.MapTile.STATE_READY;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.renderer.BufferObject;
|
||||
|
||||
@ -16,7 +16,7 @@ package org.oscim.layers.tile;
|
||||
|
||||
import static android.opengl.GLES20.GL_ARRAY_BUFFER;
|
||||
import static android.opengl.GLES20.glStencilMask;
|
||||
import static org.oscim.layers.tile.JobTile.STATE_READY;
|
||||
import static org.oscim.layers.tile.MapTile.STATE_READY;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.core.Tile;
|
||||
|
||||
@ -20,7 +20,7 @@ import java.nio.ShortBuffer;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.layers.tile.JobTile;
|
||||
import org.oscim.layers.tile.MapTile;
|
||||
import org.oscim.layers.tile.MapTile;
|
||||
import org.oscim.layers.tile.TileRenderLayer;
|
||||
import org.oscim.layers.tile.TileSet;
|
||||
@ -165,7 +165,7 @@ public class ExtrusionOverlay extends RenderOverlay {
|
||||
|
||||
private static ExtrusionLayer getLayer(MapTile t) {
|
||||
if (t.layers != null && t.layers.extrusionLayers != null
|
||||
&& t.state == JobTile.STATE_READY)
|
||||
&& t.state == MapTile.STATE_READY)
|
||||
return (ExtrusionLayer) t.layers.extrusionLayers;
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -32,7 +32,7 @@ import org.oscim.core.MapPosition;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.graphics.Color;
|
||||
import org.oscim.graphics.Paint.Cap;
|
||||
import org.oscim.layers.tile.JobTile;
|
||||
import org.oscim.layers.tile.MapTile;
|
||||
import org.oscim.layers.tile.MapTile;
|
||||
import org.oscim.layers.tile.TileRenderLayer;
|
||||
import org.oscim.layers.tile.TileSet;
|
||||
@ -462,7 +462,7 @@ public class TextOverlay extends BasicOverlay {
|
||||
/* add way labels */
|
||||
for (int i = 0, n = mTileSet.cnt; i < n; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.state != JobTile.STATE_READY)
|
||||
if (t.state != MapTile.STATE_READY)
|
||||
continue;
|
||||
|
||||
float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
@ -528,7 +528,7 @@ public class TextOverlay extends BasicOverlay {
|
||||
/* add caption */
|
||||
for (int i = 0, n = mTileSet.cnt; i < n; i++) {
|
||||
MapTile t = tiles[i];
|
||||
if (t.state != JobTile.STATE_READY)
|
||||
if (t.state != MapTile.STATE_READY)
|
||||
continue;
|
||||
|
||||
float dx = (float) (t.tileX * Tile.SIZE - tileX);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user