impprove labeling a bit by giving priority to labels that were labeled previously
This commit is contained in:
parent
8046081b42
commit
fc96e5f6e8
@ -39,7 +39,7 @@ public class TextItem {
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pool = pool.next;
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ti.next = null;
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ti.active = 0;
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return ti;
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}
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}
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@ -173,6 +173,5 @@ public class TextItem {
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public byte origin;
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public boolean active;
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// public byte placement
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public int active;
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}
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@ -20,9 +20,13 @@ import java.util.HashMap;
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import org.oscim.core.MapPosition;
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import org.oscim.core.Tile;
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import org.oscim.generator.JobTile;
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import org.oscim.renderer.BufferObject;
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import org.oscim.renderer.GLRenderer;
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import org.oscim.renderer.GLState;
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import org.oscim.renderer.LineRenderer;
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import org.oscim.renderer.MapTile;
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import org.oscim.renderer.TileManager;
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import org.oscim.renderer.PolygonRenderer;
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import org.oscim.renderer.TextureRenderer;
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import org.oscim.renderer.TileSet;
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import org.oscim.renderer.layer.Layer;
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import org.oscim.renderer.layer.Layers;
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@ -38,6 +42,7 @@ import org.oscim.view.MapView;
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import android.graphics.Color;
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import android.graphics.Paint.Cap;
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import android.opengl.GLES20;
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import android.opengl.Matrix;
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import android.os.SystemClock;
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import android.util.Log;
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@ -45,18 +50,17 @@ import android.util.Log;
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public class TextOverlayExp extends BasicOverlay {
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private final static String TAG = TextOverlayExp.class.getName();
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private TileSet mTiles;
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private TileSet mTileSet;
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private LabelThread mThread;
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private MapPosition mWorkPos;
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private MapPosition mTmpPos;
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// TextLayer that is updating
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private TextLayer mWorkLayer;
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private TextLayer mTmpLayer;
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// TextLayer that is ready to be added to 'layers'
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private TextLayer mCurLayer;
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private TextLayer mNextLayer;
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/* package */boolean mRun;
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/* package */boolean mRerun;
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class LabelThread extends PausableThread {
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@ -67,10 +71,12 @@ public class TextOverlayExp extends BasicOverlay {
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return;
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mRun = false;
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if (updateLabels())
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mMapView.redrawMap(false);
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else
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if (updateLabels()) {
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mMapView.redrawMap(true);
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} else {
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mRun = true;
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}
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}
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@Override
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@ -80,16 +86,22 @@ public class TextOverlayExp extends BasicOverlay {
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@Override
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protected boolean hasWork() {
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return mRun || mRerun;
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return mRun;
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}
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}
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private int mSerial;
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public TextOverlayExp(MapView mapView) {
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super(mapView);
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mWorkPos = new MapPosition();
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layers.textureLayers = new TextLayer();
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mTmpLayer = new TextLayer();
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mTmpPos = new MapPosition();
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mThread = new LabelThread();
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mThread.start();
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mSerial = 0;
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}
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private HashMap<TextItem, PlacementItem> mItemMap;
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@ -111,6 +123,7 @@ public class TextOverlayExp extends BasicOverlay {
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}
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}
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// local pool, avoids synchronized TextItem.get()/release()
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private TextItem mPool;
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private byte checkOverlap(TextLayer tl, TextItem ti) {
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@ -122,7 +135,7 @@ public class TextOverlayExp extends BasicOverlay {
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}
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// check bounding box
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if (!TextItem.bboxOverlaps(ti, lp, 50)) {
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if (!TextItem.bboxOverlaps(ti, lp, 100)) {
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lp = lp.next;
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continue;
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}
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@ -131,7 +144,9 @@ public class TextOverlayExp extends BasicOverlay {
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// make strings unique
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ti.string = lp.string;
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if (lp.length > ti.length) {
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if (lp.active < ti.active) {
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//if (lp.length > ti.length) {
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//Log.d(TAG, "drop " + lp.string);
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TextItem tmp = lp;
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lp = lp.next;
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@ -159,24 +174,11 @@ public class TextOverlayExp extends BasicOverlay {
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lp.x1, lp.y1, lp.x2, lp.y2);
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if (intersect != 0) {
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//Log.d(TAG, "overlap " + lp.string + " <> " + ti.string
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//+ " at " + ti.x + ":" + ti.y);
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//Log.d(TAG, "intersection " + lp.string + " <> " + ti.string
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// + " at " + ti.x + ":" + ti.y);
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if ((lp.n1 != null && lp.n1 == ti.n2) ||
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(lp.n2 != null && lp.n2 == ti.n1)) {
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//Log.d(TAG, "overlap with adjacent label " + lp.string
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// + " at " + ti.x + ":" + ti.y + ", " + lp.x + ":" + lp.y);
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return intersect;
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}
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if ((ti.n1 != null || ti.n2 != null) && (lp.n1 == null && lp.n2 == null)) {
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Log.d(TAG, "overlap, other is unique " + lp.string + " " + ti.string
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+ " at " + ti.x + ":" + ti.y + ", " + lp.x + ":" + lp.y);
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return intersect;
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}
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if (lp.length > ti.length) {
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if (lp.active < ti.active) {
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//if (lp.length > ti.length) {
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//Log.d(TAG, "drop " + lp.string);
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TextItem tmp = lp;
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lp = lp.next;
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@ -188,7 +190,24 @@ public class TextOverlayExp extends BasicOverlay {
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continue;
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}
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return intersect;
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// if ((lp.n1 != null && lp.n1 == ti.n2) ||
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// (lp.n2 != null && lp.n2 == ti.n1)) {
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// Log.d(TAG, "overlap with adjacent label " + lp.string
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// + " at " + ti.x + ":" + ti.y + ", " + lp.x + ":" + lp.y);
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//
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// return intersect;
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// }
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//
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// if ((ti.n1 != null || ti.n2 != null) && (lp.n1 == null && lp.n2 == null)) {
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// Log.d(TAG, "overlap, other is unique " + lp.string + " " + ti.string
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// + " at " + ti.x + ":" + ti.y + ", " + lp.x + ":" + lp.y);
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// return intersect;
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// }
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//
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// return intersect;
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}
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lp = lp.next;
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@ -196,55 +215,42 @@ public class TextOverlayExp extends BasicOverlay {
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return 0;
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}
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private final Layers mDebugLayer = null; //new Layers();
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private Layers mDebugLayer;
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boolean updateLabels() {
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mTiles = TileManager.getActiveTiles(mTiles);
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// Log.d("...", "relabel " + mRerun + " " + x + " " + y);
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if (mTiles.cnt == 0)
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if (mTmpLayer == null)
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return false;
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mMapView.getMapViewPosition().getMapPosition(mWorkPos, null);
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mTileSet = GLRenderer.getVisibleTiles(mTileSet);
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TextLayer tl = mWorkLayer;
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if (mTileSet.cnt == 0)
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return false;
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if (tl == null)
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tl = new TextLayer();
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mSerial++;
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TextLayer tl = mTmpLayer;
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mTmpLayer = null;
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//mDebugLayer = new Layers();
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// mTiles might be from another zoomlevel than the current:
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// this scales MapPosition to the zoomlevel of mTiles...
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// TODO create a helper function in MapPosition
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int diff = mTiles.tiles[0].zoomLevel - mWorkPos.zoomLevel;
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mMapView.getMapViewPosition().getMapPosition(mTmpPos, null);
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// capture current state
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// only relabel when tiles belong to the current zoomlevel or its parent
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if (diff > 1 || diff < -2) {
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// pass back the current layer
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synchronized (this) {
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Log.d(TAG, "drop labels: diff " + diff);
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//mCurLayer = tl;
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}
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return false;
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}
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MapTile[] tiles = mTileSet.tiles;
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MapTile[] tiles = mTiles.tiles;
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// for (int i = 0, n = mTiles.cnt; i < n; i++) {
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// MapTile t = tiles[i];
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// if (t.isVisible && (t.state == JobTile.STATE_NONE || t.state == JobTile.STATE_LOADING)) {
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// synchronized (this) {
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// Log.d(TAG, "tiles not ready");
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// //mCurLayer = tl;
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// }
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// return false;
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// }
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// }
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int diff = tiles[0].zoomLevel - mTmpPos.zoomLevel;
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float scale = mWorkPos.scale;
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double angle = Math.toRadians(mWorkPos.angle);
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float div = FastMath.pow(diff);
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float scale = mTmpPos.scale * div;
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double angle = Math.toRadians(mTmpPos.angle);
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float cos = (float) Math.cos(angle);
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float sin = (float) Math.sin(angle);
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int maxx = Tile.TILE_SIZE << (mWorkPos.zoomLevel - 1);
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int maxx = Tile.TILE_SIZE << (mTmpPos.zoomLevel - 1);
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TextItem ti2 = null;
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@ -263,12 +269,11 @@ public class TextOverlayExp extends BasicOverlay {
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ll.line = new Line((Color.GREEN & 0xaaffffff), 1, Cap.BUTT);
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ll.width = 2;
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}
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int added = 0;
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for (int i = 0, n = mTileSet.cnt; i < n; i++) {
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// TODO more sophisticated placement :)
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for (int i = 0, n = mTiles.cnt; i < n; i++) {
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MapTile t = tiles[i];
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if (!t.isVisible)
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continue;
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if (t.state == JobTile.STATE_NONE || t.state == JobTile.STATE_LOADING)
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continue;
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@ -276,8 +281,8 @@ public class TextOverlayExp extends BasicOverlay {
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//if (t.joined != MapTile.JOINED)
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// joinTile()
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float dx = (float) (t.pixelX - mWorkPos.x);
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float dy = (float) (t.pixelY - mWorkPos.y);
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float dx = (float) (t.pixelX - mTmpPos.x);
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float dy = (float) (t.pixelY - mTmpPos.y);
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// flip around date-line
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if (dx > maxx) {
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@ -378,14 +383,20 @@ public class TextOverlayExp extends BasicOverlay {
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ll.addLine(points, indices, false);
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}
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if (overlaps == 0) {
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ti.active++;
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tl.addText(ti2);
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ti2.active = ti.active;
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ti2 = null;
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}
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}
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}
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//int count = 0;
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int count = 0;
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for (TextItem ti = tl.labels; ti != null; ti = ti.next) {
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//count++;
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count++;
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//ti.active = mSerial;
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// scale back to fixed zoom-level. could be done in setMatrix
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ti.x /= scale;
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ti.y /= scale;
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@ -419,15 +430,15 @@ public class TextOverlayExp extends BasicOverlay {
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tl.setScale(scale);
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tl.prepare();
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if (count == 0)
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Log.d(TAG, "> no labels: " + count + " " + added);
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//TextItem.printPool();
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// if (count == 0)
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// Log.d(TAG, "> no labels: " + count);
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//Log.d(TAG, "new labels: " + count);
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// everything synchronized?
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// pass new labels for rendering
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synchronized (this) {
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mCurLayer = tl;
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mNextLayer = tl;
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}
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return true;
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}
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@ -435,11 +446,10 @@ public class TextOverlayExp extends BasicOverlay {
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@Override
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public synchronized void update(MapPosition curPos, boolean positionChanged,
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boolean tilesChanged) {
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// Log.d("...", "update " + tilesChanged + " " + positionChanged);
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if (mCurLayer != null) {
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if (mNextLayer != null) {
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// keep text layer, not recrating its canvas each time
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mWorkLayer = (TextLayer) layers.textureLayers;
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mTmpLayer = (TextLayer) layers.textureLayers;
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// clear textures and text items from previous layer
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layers.clear();
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@ -449,32 +459,81 @@ public class TextOverlayExp extends BasicOverlay {
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mDebugLayer.layers = null;
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}
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// set new TextLayer to be uploaded and used
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layers.textureLayers = mCurLayer;
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mCurLayer = null;
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// set new TextLayer to be uploaded and rendered
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layers.textureLayers = mNextLayer;
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// make the 'labeled' MapPosition current
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MapPosition tmp = mMapPosition;
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mMapPosition = mWorkPos;
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mWorkPos = tmp;
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mMapPosition = mTmpPos;
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mTmpPos = tmp;
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// TODO should return true instead
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newData = true;
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mNextLayer = null;
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if (!(positionChanged || tilesChanged))
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return;
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}
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if (mHolding)
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return;
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if (tilesChanged || positionChanged) {
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if (!mRun) {
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mRun = true;
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synchronized (mThread) {
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mThread.notify();
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}
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if (!mRun) {
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mRun = true;
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synchronized (mThread) {
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mThread.notify();
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}
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}
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}
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@Override
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public void compile() {
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int newSize = layers.getSize();
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if (newSize == 0)
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Log.d(TAG, "text layer size " + newSize);
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if (newSize == 0) {
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BufferObject.release(vbo);
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vbo = null;
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isReady = false;
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return;
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}
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if (vbo == null) {
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vbo = BufferObject.get(0);
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if (vbo == null)
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return;
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}
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if (newSize > 0) {
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if (GLRenderer.uploadLayers(layers, vbo, newSize, true))
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isReady = true;
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}
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}
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@Override
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public synchronized void render(MapPosition pos, float[] mv, float[] proj) {
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setMatrix(pos, mv);
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float div = FastMath.pow(mMapPosition.zoomLevel - pos.zoomLevel);
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Matrix.multiplyMM(mvp, 0, proj, 0, mv, 0);
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GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo.id);
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GLState.test(false, false);
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for (Layer l = layers.layers; l != null;) {
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if (l.type == Layer.POLYGON) {
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l = PolygonRenderer.draw(pos, l, mvp, true, false);
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} else {
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l = LineRenderer.draw(pos, l, mvp, div, 0, layers.lineOffset);
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}
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}
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for (Layer l = layers.textureLayers; l != null;) {
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l = TextureRenderer.draw(l, (mMapPosition.scale / pos.scale) * div
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, proj, mv);
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}
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}
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@Override
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protected void setMatrix(MapPosition curPos, float[] matrix) {
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MapPosition oPos = mMapPosition;
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Reference in New Issue
Block a user